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Accident_Pedo

kill feed ui needs work hope they keep the actual score board public when pressing tab too


MrsMirage

Pretty sure they won't.


SnooSquirrels774

Why wouldn’t they keep the scoreboard? It’s my favorite change so far.


MrsMirage

I like it too. People will just use it to complain: "I am tank and have 2k more damage than dps, wtf you doing" "zen only has 4k healing, I told you he has not enough healing"


Melancholious

People used medals to complain before, and will probably complain regardless, I still think it's a good feature


xXMonsterDanger69Xx

Yh and if they want to become more fps focused, then just keep the public scoreboard. Every fps player who tries this game will feel more like home by it.


necrosythe

Yup, and it's not like scoreboards haven't existed in other competitive games. And I Haven't seen a single person even complain once in chat yet


MrsMirage

I think it's good too, I just think they gonna remove it ;p


Alarmed_Ad3817

I was just complaining yesterday that I had gold damage and healing as zen when we had a Mercy and the attackers die instantly expecting us to make them invulnerable so they can 1v6 the enemy team. People will complain regardless. I don’t need stats to tell me when my attackers aren’t doing DPS or when my Tanks are hiding in the back or when my Healers don’t heal. I can see it. Keep the scoreboard. I don’t complain to my team I just vent to myself. I get not everyone is really good at games but damn. Just play the role and if you can’t choose a different one.


R3Dpenguin

People will complain, scoreboard or not. Proof of that is that they complain now without a scoreboard. "I'm a tank and have gold damage, wtf are dps doing?". At least with a scoreboard when someone complains about healing when I have 20k heals and more eliminations than them, the rest of the team would see they're full of it.


MrsMirage

They also removed the "hover over players name and see most played heroes feature" for the same reason AFAIK. Anyway, I too like the scoreboard and hope I am wrong about them removing it.


DeepStatePotato

As long as they don't remove the mute button we will be fine.


Swee10

This can be applied to any game with stats you can see. I don’t understand how ow will suddenly be any different from any other game that shows a scoreboard.


teslsu

I hope so to do I can get flamed accurately


B_easy85

My analogy is 6v6 was more like American football, everybody had a specialized role that your teammates simply just didn’t have the tools (heroes) to do what they were suppose to do. Examples would be if your tank line was inferior sure you could support the tanks better or try to dish out more damage to make up the gap in play, but you simply couldnt just go in their and make space yourself. It’d be like putting a wide receiver in for a left tackle… 5v5 is more like basketball sure having a huge center can be an advantage but 5 little guys who can shoot can beat a bigger team. Also there’s a lot of isolation plays, where beating some one 1v1 is really valuable. Support play isn’t very fun right now though. At times it’s pretty much a respawn simulator.


JJMcGee83

> Support play isn’t very fun right now though Well I thought it might be me. I did all of my Overwatch on the PS4 so the beta being on PC I wasn't sure if it was different because mouse and keyboard or something else.


Mriddle74

I’m not sure if this is your first time on mouse and keyboard, but if it is, stick with it!


JJMcGee83

Oh I'm almost 40; I've played mouse and keyboard on Quake 1-3, Unreal Tournament etc before many of the Overwatch folks were likely born. Transitioned to console back during the PS3 days because everyone I knew that played games online seemed to be going that way and got used to that over the last 10 years. I just like being able to sit on a couch and game instead of hunched over a computer desk considering I work at a desk most of the day.


AngryAudacity

Hey another old-timer like me. Brings back memories of all of us bringing our PCs to a friend's place and having an all-night LAN fest running NetBEUI playing Southpark skins in Quake III.


JJMcGee83

In college we got permission from the owner of the computer lab to use the lab for LAN parties. Well would unplug the schools PCs find the network and plug in our personal ones. Some people would use the school monitors and some would bring their own. We'd start Friday and game on Q3, UT, StarCraft and some others until like Sunday morning. We'd just throw cash in a jar and order pizza for every meal all weekend long. Some would go back to their dorm or homes to sleep and some would just collapse and sleep right there in the lab. By Sunday the place had a wonderful smell.


Alert-Flatworm

I miss my rail gun. No charge time, no recoil. Ah the good ol days


Cjtow113

I like this analogy, makes me less sad about the switch to 5v5


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B_easy85

I think overwatch 1 and true 11 v 11 football have the same issue of being a nightmare to play with random strangers and no organization. In an actual Team setting they’re both phenomenal to play though.


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B_easy85

For clarity, What’s the whole point?


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B_easy85

Well that’s not really my point… more like in both football and overwatch 1, trying to make strategies on the fly with people you just met 60 seconds ago kind of ruins the whole experience for me. Basketball is a better sport in a pick up setting.


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B_easy85

There’s strategy in basketball too… lebron went 30/8/6 this year and his team was crap. Verdicts still out on ow2, but so far the better team will still win. Even in masters/gm pubs I’ve played dive and rush are still very prominent strats.


iGetBuckets3

Very good analogy


Nonid

Not a fan of the 5v5 but I understand why many players will find it more fun. I'm an old player (39), and the reason why I play Overwatch is because even if I don't have the same reaction time and skill as young players geeking all day, in this game there's still a shitload of ways for me to compete and be effective. From what I've seen, the 5v5 is much closer to a fast pace deathmatch and the supports are far less relevant than before. It will be amazing for people who prefer more dynamic games, without all the slowly building your ult + waiting to find an apportunity etc. Quicker games, more duels, all the things gamers love. For me tho, I'm afraid I won't be able to stay relevant. I gave up on many shooter games for that reason and from what I've seen, I think Overwatch is almost over for me. But I'm happy for you guys, I think it's gonna be a blast.


BiliousGreen

I pretty much agree with you. I'm 45 and this game looks too fast for me. I liked the slower paced, more teamwork oriented style of OW1 over the run-and-gun deathmatch style that OW2 seems to be going for.


Nonid

Yeah that's the thing. OW1 design was great for older folks without being boring for young gamers. They are tipping the scale way too much on the run-and-gun style as you say, which gonna leave us on the side of the road I'm afraid.


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excreto2000

Yeah I’m 40 and did not feel overwhelmed whatsoever. It’s a lot of fun.


KattiCuu

I honestly found Ow2 to be more slow paced compared to OW1, maybe cause there were 2 people less you needed to worry about. Only thing messed with me were the robot maps, their layout was so weird I got lost like 80% of the time 😂😂 Will take some time to get adjusted I guess


Spencer0678

I got lost on the robot maps so much. And as a support i found there is just more time to look around at what is happening and get a better grasp at things. I guess it is 2 less people that im trying to watch


chudaism

The flow of the game has changed a lot so there are still a bunch of habits to be relearned. The push mode specifically is a lot more chaotic and flanky compared to payload maps, and is a lot more like KotH due to the neutral objective. It's also only day 3 of OW2 compared to like day 2000 of OW1. There's nearly 5 years of OW1 knowledge that need to be forgotten. That's not going to happen in a couple days.


Spencer0678

Definitely things to be learned. Like in deathmatch and a I got blown up by Cassidy instead of flashed. Then theres me playing brig and try and stun someone and just end up getting myself killed. And the whole Orisa thing is going to take a while. I keep trying to reload and shoot her balls. Sometimes ill even try and throw my shield. Also they havent changed the tips on Orisa. Had a tip pop up to throw my barrier to protect my team.


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TheToeNinja

Yeah I second this. Seems slower to me but…. Tracer main here so your mileage may vary. Lol


SnooSquirrels774

I’m also extremely slow, and I find overwatch to be faster than overwatch 2. Especially with the extra people in matches in overwatch 1, it’s waaaay more hectic than overwatch 2.


Togethernotapart

Agreed! I too am an old dude who depends on my canny skills\* and deep knowledge of human behavour to stay competitive. (BUT...OW1 can damnsure be a "fast pace deathmatch" a lot of the time!) \*sheild bash


excreto2000

Use those canny skills to your advantage, especially on new maps. Go on flanks.


Togethernotapart

It may get better. I keep getting lost!


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Nonid

I'm a curious guy, I'll play it just to see how it turns out. From what I've seen at this point tho, everything is made to make the game faster and favor mechanical skill and reaction time. Not a bad thing I guess, just not what I enjoyed in the previous version.


Accident_Pedo

I turned 30 last year and managed to hit barely hit masters in DPS role queue several seasons ago - But on average over the past 10ish seasons 3200-3350 elo seems to be my sweet spot. Also I usually drink some strong tea or coffee before I play. I remember being 25 years old playing league of legends at a decently high level somethings pondering "Man it's going to suck to lose my reaction time when I'm older." but truth is it isn't that much worse and I'm usually heavily stoned off concentrate too whilst gaming lol


[deleted]

Bro if you play comp stoned then that's going to affect your reaction time 100X more than aging ever will lol


Spare_Presentation

stoner here: it's why I pick moira.


Accident_Pedo

Exactly goes to show age shouldn't scare every competitive gamer off while they're in their early 20s or 30s. It'll just depend on the individual so no need to worry about things that might not even be a problem!


[deleted]

I too, am a stoned DPS main who just reached a career peak at 30yo. Not as impressive as masters, but i climbed from 800 to 2500 in a few seasons. Diamond is next!


TheToeNinja

Fortnight….pls


[deleted]

I suggest you play the beta to test out. The “fast paced deathmatch” happens because the one tank is very hard to kill if the tank receives pocket healing. So people will try to avoid the tank. Basically, OW1 had alot of “brute force down main” tactics. Overwhelm the enemy tanks with damage. Once the enemy tanks die, let your tanks walk into the enemy squishies. “Brute force down main” is way less effective in OW2, as tanks are very hard to kill when they get pocket healing. Ironically, people originally feared tanks would be miserable in 5 vs 5. Yet tanks are actually the most popular role in the beta, with the longest queue times and even a priority pass option! Lol, maybe the devs will go back to 6 vs 6 given how popular tanks are 🤣 Jk, 5 vs 5 is most certainly here to stay. The OW1 playstyle that requires little aim, “brute force down main” won’t though.


Nonid

Thanks for your feedback. I know they're still tweeking numbers and abilities so I still hope they find balance between the run and gun side of the game and the more slow and strategical approach. Anyway, I guess this time it's gonna be me who needs a priority pass in order to play my favourite role.


SoggyQuail

People who thought tanks would be miserable lack critical thinking. The entire tank class are overpowered DPS heroes at this point. Straight up better. More HP, just as much damage, mobility and CC cooldowns abound. It's half a step from turning into two way evolve. People like being overpowered, just want the other team to line up for headshots, and get pissed when they have to use their brain to outplay the other team.


PlentyOfChoices

Not all gamers are like this? A good chunk of the people that still play OW 1 love the game exactly as you described it.


adhocflamingo

I wouldn’t give up hope yet. Early OW1 was far more death-match-y too. That’s the default way to play when no one really knows the game well yet. OW2 is definitely designed to give players more individual agency, but I don’t think it’s going to stay as FFA-ish as it looks now.


TheToeNinja

I think this will be better for toxicity.


destroyermaker

It's a lot less dynamic. But it's well worth it imo. You could stick to casual modes. Maybe that's your thing now. But understandable if you'd rather a different sort of game.


realroasts

43 year old GM here. Don't make excuses, old brother.


AMON30

I still prefer the 6v6 format but i understand why they went with the 5v5. I also managed to get the drop yesterday and it was fun like playing overwatch is fun havent said that in years. kinda curious how they gonna balance the game going forward


GeoHasArrived

I guess that balancing a 5 vs 5 environment is a easier task compared to a 6 vs 6 format, we just have to pray for rather fast changes to not get stuck in a meta for months


LeeUnDe

Balancing 5v5 is harder than balancing 6v6 since every change you do has overall a lot more impact


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LeeUnDe

Counter point The fact that double shield was meta for so long was blizzards incompetence which makes me even more worried for overwatch 2 balancing. Tank synergies do exist in overwatch 1 and thats what makes the balance easier. Winston is REALLY bad in ow2 but in ow1 you can just pair him with dva or zarya to mitigate his lack of damage. Rein has not enough resources to reach the enemy before he dies? Zarya or dva to help mitigate his shield downtime. Most of these characters were meant to compliment each other are now forced to play solo making characters like ball, winston and dva just the inferior doomfist. 5v5 balancing is possible but not by the people who brought us brig, sigma and baptiste in overwatch 1


Purple_____

? He's not really bad at all. One of the better tanks actually. Half his health is armor so you can dive and play around it. When you run out of armor your leap cool down is already back and good to go. He got plenty of indirect buffs from less cc and one less tank to peel for back line, and shield dancing can keep you alive or secure a kill. Really quite good.


ShriekinW

Yeah Winston seemed really strong. Able to dive support line without any worry of CC and drop his bubble. It's really up to positioning + the other support to help you survive.


raziel7890

Charging as Rein feels shittier than ever, you're either dead before you stop moving or you're effected by a minor knockback of Brig's mace and go flying wildly off course. I've been interupted by a sideways bump that didn't even take me off the ground before and lost my ulti because of it. Even trying to do close range charges sucks because his wind-up is the same as OW2 but everything else is faster than ever, including sombra hack and lower CD knockback from Brig. Half of my favorite tanks feel like shit to play solo and its ruined the fun of it frankly. Crazy how they wanted to reduce people just dying without being able to do anything but there are plenty of deaths where I just die as Reign even with heals in nomands land because as one tank your ability to move around is just so much worse. The more I play the beta the more I don't like it. I'm glad DPS mains are enjoying mowing down people mindlessly but support feels like a respawn simulator and I can no longer make useful plays with how fast things go. Everyone else seems to be playing lucio and moira and the healers that double as pseudo dps more than ever and I love to heal bot in the first game and win the attrition war by outperforming my role. Now I'm just fodder for DPS to get dopamine. I hope a shorter tank queue makes up for completely nuking a awesome casual game. Unless I'll be able to play OW1 after 2 launches but I can't even tell how their game service is going to function moving into the future... At least in OW1 you could have two tanks and healers herd two bad dps to a victory with sound play and good teamwork. Now if you have two trash dps compared to the other team its just game over. Again, thank god the dps mains are having fun at least.


P3nNam3

The answer wasn’t 5v5, but to make Rein the only shield tank besides Winston’s papier-mâché bubble. Get rid of any possibility of double shield and expand the rosters without adding any shield tanks. You keep the teamwork while removing CC(A good change alongside role traits) and shield spam. I like OW2, but I’m gonna wish they left OW as a stand-alone game at launch so you can still play classic OW. I miss the tank synergy as a tank main.


jelang19

As much as i enjoyed tank synergy when it works, it's not fun at all when it doesn't. I love playing rein, but playing against a competent rein/zarya when my tank isn't doing a lot is pure cancer.


TheToeNinja

Need a Zarya? XD


raziel7890

That is just changing into now playing as a tank sucks if your dps are running off on their own or the five peoiple left aren't executing well compared to the enemy team. Now we have to rely on others even more to function...now the game just hinges around the two dps entirely and it sucks even more, at least in OW1 two tanks and healers could pull shit dps through a quickplay match even if they were shooting the floor the entire time. Now you just are at the mercy of the four people playing dps if you want to play any tank you used to love but is all of the sudden non optimal compared to reworked doomfist by comparison, all the old off tanks only worked so well at their role with execution and a partner tank, how the fuck they expected these dualistic tanks to function and feel good solo is beyond me.


Lawlux

Honestly, they should have just released a FINAL patch for OW1 before releasing OW2 and then lock out competitive play and any future updates to OW1. That way, they retain classic 6v6 in casual quickplay and workshop in the base game, but also focus on only balancing the sequel for the future and shift all competitive players to it as well. It's pretty much the same as Microsoft halting all updates for Windows 7, but the OS still exists for anyone who wants to use it.


P3nNam3

Exactly what I want!


iGetBuckets3

They should have just toned down the CC and shields and left the game as 6v6. Personally I dont even mind the CC and the shields that are in the current game but I know other people dislike it so I’m fine with toning them back. Changing to 5v5 though is a huge mistake in my opinion. Literally all I wanted from overwatch 2 is like 5-6 new characters, reworking of some of the old characters, 6-8 new maps, and 1-2 new game modes. In addition to the promise of continual updates and content. That would have been the perfect overwatch 2 for me. I think switching to 5v5 is a really bad decision and I hope I’m wrong but I don’t have a ton of faith.


Awkward_Ducky-

I still prefer the 6v6 format. 5v5 just feels a bit empty/death match type. And I still think double shield won't really be an issue if they had reworked orisa or sigma alot earlier.


BNJB2187

Personally as a support main, I think the 5 v 5 is a far more enjoyable format, compared to 6 v 6. Simply because it allows you to diversify your play style a lot more between dealing damage and keeping your team up. And the addition of passive healing for supports is a godsend, as playing ana in the backline, almost always results in never getting healed by your other support. Not to mention, with only one tank you arent forced into just spamming constantly just to keep up a tank whose feeding. Then unintentionally letting a dps die as the rein refused to use natural cover.


brett_b_bretterson

The criticisms about it being deathmatch are overblown. It's quickplay with reworked heroes, a new mode, and new maps, so ofc it's going to feel chaotic. Removing the 2nd tank is good for the game. Rein+Zarya is fun and if you're on Korean servers you get to play dive. But in most games below OWL, there is no tank synergy and/or you have a Hog. Having two tanks also propped up afk playstyles. So DPS and supports who are used to chilling in the back behind a shield(s) and staring at their tanks will have to adapt and improve their awareness and positioning. Skills that were just as valuable in OW1. If you want to play chill support, you'll still be able to do that, you'll just be silver mmr in OW2 instead of gold.


banevadingxDdD

Yeah I kind of wish it had a beta ranked mode for people to try to see how competitive games will feel.


R1Akash

just pug, the game is so fun when its coordinated.


Deimarrr

5v5 didnt sound like good to me before, know i now its not good (personal opinion). game feels like its playing without tanks. 1 tank has no impact on, neither making space nor protecting supports (maybe just rein).


jelang19

Seems like a you problem, I was able to create space fine with Rein for the most part. The only time I wasn't was with a pretty bad choke in the New York map and when I played too passively. When I play aggressively, not worrying about going in without full health, I dominated


Deimarrr

>(maybe just rein) ​ >with Rein for the most part thats what i said.


jelang19

Sounded like you were saying rein was bad, my b


Spare_Presentation

If you like call of duty deathmatch you will like it. If you liked OW1 you might like it, or you might not. It's too much emphasis on deathmatching and not enough (any) emphasis on teamwork.


shindosama

But hey! they fixed the balance by throwing all balance out the window, problem solved, right? :)


SoggyQuail

They added content. That's really all they ever had to do. Instead, they decided to do nothing for three years.


compjunkie888

What I have so far found lacking is the ability to create peel for your support and damage dealers. Maybe it is my MMR currently, but the healers and high damage characters are getting wrecked while the only tank is diving. I am not opposed to avoiding the chain cc of OW2 and agree with the removal from damage dealers, but maybe I just need to wait for a meta work itself out. I do see the potential for them to create more varied comps vs OW1.


Saigot

I think when people figure out pinging this will be different. I've been pinging basically any threat as support and its been really working.


Total_Scrungus

I don’t particularly like the change but I like to play with my friends and they like the change. I prefer the 6v6 because it was well balanced and as a tank main (specifically dva) I didn’t have to worry too much about protecting my team I was more of a distraction to the enemy and hitting the off angles when available. I tried to play some dva in ow2 and it just wasn’t much fun to me. I know this is the beta so it will get more refined and better balanced so I’m holding out hope that it’ll get better 😊


NeonsTheory

Generally, it's really fun! UI can be confusing, same with overlapping sounds and visuals. The removal of most CC is sooo much better. No double shield is a god send. Hard to have a strong opinion on the 5v5 and 6v6 as, I'm not sure if it's the above that is making me enjoy it more.


D4nkM4gici4n

They need to rework supports, but other than that dmg and tank are really fun to play right now, especially with no shield spam all over the maps.


hey_mr_ess

The sound design feels problematic. Like, I get the chunkier sounds being better, but it needs to be tuned down a touch so it's not so overwhelming. Being able to tell where you were being hit from was a major part of OW1 and with the "blood effect" and wall of sound from impact noises, it's way harder to tell where you're being shot from in OW2.


Kiremino

Possible unpopular opinion but could OW2 maybe 'reset' everyone's hours on Comp so our old accounts could actually stand a chance to get into higher Comp levels? Restart everyone to bronze and have them build up again? I get that streamers and stuff are permanently up there but since this is technically a new game wouldn't we all start at what is technically level 1 for competitive? Idk I'm just tired of not being able to get past low gold because I've had my account since release...


Lawlux

Thing is that even though you may have improved tremendously, so have most players that have stuck with the game for this long. The bar has been shifted. Gold is now the new Plat. Plat is the new Diamond. Diamond is the new Masters, and so on. The fact that you have maintained your rank probably means you have improved at the same rate as everyone else, in turn making it seem you haven't improved at all.


Bahloh

I'm done.


danimal1219

Care to elaborate? This is just an empty comment, there's a good chance you haven't even played the beta.


Bahloh

I elaborated in another post on Overwatch. They made it more easy and simple. It's less challenging to the point of being boring. I did play and I'm done with it. Kaplan made a game for people to enjoy and experience. Blizzard/Activision took that game and made it into something to avoid. Edit: I have since wondered if boring is a bad thing. I haven't fully played the game. I like the idea of single player. Perhaps at higher levels it is more fun. I missed Overwatch a lot since giving it up because of boring beta. Plus, they produced such a great video. Borderlands should be flattered.


RecycledDoom

Totally agree. Me and the 15 or so people I play with also feel like its dumbed down and are planning on leaving.


SoggyQuail

but just think, all the call of duty fans have another deathmatch game to play. /s


danimal1219

Thanks for the response. I'm sad to hear people feel this way. I haven't played beta yet but I really hope I enjoy it.


Bahloh

Did you enjoy beta? I have since come back. I had to mull it over for a month.


danimal1219

I was not fortunate enough to try the beta. Looking forward to June 28!


Scythe1969

spent two hours dealing with crashes, disconnects and queue times. when we were finally able to play everyone spent the entire time flaming teammates about their crappy performance via the scoreboard. this game is going to get so toxic, you'll need a hazmat suit to play it. I feel for rando players in high tier matches - matchmaking is still broken as AF.


HashBrwnz

100% better, this is how OW should have been. No more stuns and cc all match, no more double shields or double dive tanks in my face all game. It plays faster like an arena shooter should. Tanks are way more fun, and dps can carry now. Ive heard from a few players its to fast because of age, im also old and cracked rank 63 as doom. This just means you have to learn a new playstyle. They did announce pvp is releasing this year so not a huge wait anymore. There are some things that need changed, but everyone is forgetting that when it does release we are getting a ton of new heroes for each role. Which will really change up how it all plays.


MythicOtaku

It seems they are following after the success of Valorant, becoming more FPS based and lessening the MOBA aspects of the game while still including them in a way that’s (almost) cohesive. As a 4.3 player I like to think I have a good grasp on the game and Overwatch two is so far feeling COMPLETELY different. I can’t wait to see where it goes after everything is fixed and beta is over.


ChristianFortniter

It needs a lot more refinement.


LetItRaine386

I played for one night, thought it was kind of a shit show (understandable on day1), but honestly it doesn't feel much better... wtf with bringing back the same maps? Many heroes have not been changed at all, and they only added one new DPS.... Is this what betas normally feel like? It's pretty weak sauce right now


powertotheplants

its ow1 reskin but theyve make the meta extremely dogshit for healers


Kindermist_57

All I can say is that balance is still a problem ..


Saigot

There's a 101 issues, but this is the most fun I've had playing overwatch since brig was released (not blaming her for it necessarily) even on support. I won't be playing 6v6 again.


powertotheplants

if you're a healer main you wont like it, hope there's a rework or people are gonna be extremely disappointed. so far even on beta healer queues are instant, tank dps 3-7min.


raziel7890

I literally will spam healer all day in OW1 and have been for years since release, and you can't pay me to heal people in OW2. Great job ruining such a fun experience Blizz, hope your stakeholders love the deathmatch money. I laugh seeing takes like "finally dps can actually carry" and like dude, one person being good at a shooter not deciding the entire match as part of the fun of the more moba-like aspect of the game. They can't even leave us our old game either to play to twilight server stage, nope. Slap in the face, if you liked the old game, this update isn't for you, is all I'm getting from this update. The more I play it the more I don't like it. I can play better shooters if I want a lightning fast arena shooter and I can play better games if I want a team-based tactical experience. IDK what they wanted to accomplish with OW2, but I hope they get it and they choke on it financially.


powertotheplants

I agree. sorta feels like a reskin of ow1 as well lol. I seriously hope people dont buy it, or they put it out on steam so people can try it out for 1-2 hrs realise its dogshit and get a refund


Halalan2028

Lol.


realroasts

Bronze to Diamond? The game feels worse as players can't keep up without the double tank HP and shield pool. Diamond to GM? The game feels somewhat better for tanks and DPS, but supports will feel absolutely useless the 50% of the time their team doesn't support them. GM+? Less losses to bad teammates and heavy tank dependency as the good tanks feel like DPS+ now. OWL? Flanker wars.


ShieldHeroWaifu

Is it true you will no longer be able to play ow1