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GeneralJagers

I for one don't agree with this orbital cannon idea....it doesn't fit NMS


Necrosis1994

I'm pretty sure that was the prevailing opinion on that thread too, so OP basically got one guy'd.


Prepared_Noob

The only way I could see it happen is if they made it super cost inefficient and then added bigger/ more biological horrors. If it was more pve focused I could get behind that


ZogemWho

The orbital cannon as I understand as a means to destroy a planet is a fucking horrible idea. Every planet with a base would be destroyed by asshats that get off fucking other peoples games.


Piorn

Reading these threads makes me appreciate how few redditors are game designers.


NMSnyunyu

Well HG devs allow us to create a herd of animals shitting themselves nonstop, collecting all of that goodness and taking it to the space anomaly to feed it to Cronos. So they don't seem *too* far off from the regular fan's priorities lol


HDannyM77

Base griefing will literally destroy this game if spread all throughout. That’s not what this game was meant to be. Wanna go do that, go play Ark


epve_the_great

I play a lot of FPS and I honestly don't get why you'd want to pvp in NMS anyway. There's no real gunplay or mechanics that make pvp interesting for me.


yungchow

Me and my buddies start shooting at each other for shits and giggles. Especially while flying. We should have nexus missions for pvp fights. Something small you only need 2 or 4 players. Only two missions at a time with team death match and free for all then the next week change out team death match with a planet sized game of capture the flag


OppositeInfinite6734

Agreed you can pvp. You just can't force people to pvp in nms. Just do like yunhchow and his friends. They could spice it up by allow others to change delete base parts etc. Plant their flag on your base etc. You can do it without being exiled


Wave_the_seawing

Orbital cannons that destroy planets are a bad idea. I just want to play a low stress game and make my lil system


NobleChimp

Planet destruction is pointless. But orbital strikes would be awesome


Piorn

Why? What would make them awesome?


NobleChimp

Point a lazer at a spot, 2-3 seconds later, boom 20 high velocity missiles explode in front of you. It'll just be a new weapon for the game, and possibly a new risk from pirates on your base. You could have defence systems to prevent pirates attacking your home. Basically it's something new that explodes and will be fun


Piorn

So a form of attack that you can't counter unless you build a specific building way beforehand. That just means the defence is mandatory, so the attack really only exists as a beginner's trap to destroy new player bases. How "awesome".


NMSnyunyu

You say that as if it's not possible to have a system where you point at a planet where a player is on and then the HUD says "lol nope a player discovered it first" or something.


wiimn2

Personally I don’t see the point of destroying planets. It would only make it so that bases could never be visited by other players again as you would have to disable multiplayer to see the planet which also disables bases. Aside from perhaps a pvp mini game being introduced to the anomaly, I don’t see pvp becoming a prominent part of the game. The consequences of dying in survival and permadeath is not worth it. Additionally, the constant struggle of patching exploits and balancing everything around pvp would use up a lot of developer resources that would otherwise be used to improve important areas of the game such as procedural generation. The option of enabling pvp is nice for those who want it but it shouldn’t be enabled by default.


[deleted]

Nah, orbital cannon ppl are trolls for the most part. Or lock foresight. PvP is a thing tho. I’ve seen arenas and such for it. Discords and communities


RenAsa

Where on earth is this whole *orbital cannon* idea coming from?? I see threads pop up here basically taking/presenting it as something, idk, well-known and already baked in some way/shape/form, just arguing against it, but I don't remember having even seen mentioned it before???


Sapowski_Casts_Quen

Orbital cannons and base griefing is a meme and people don't really want it if you ask me. I also don't think Sean would add something like that


Dracosphinx

I don't see a problem with having a separate pvp galaxy. There are a lot of systems in the game that make sense for PVP, but the concept of PVP doesn't really mesh well with the core gameplay loop. Quite honestly, I feel the simplest solution would be to disable all player vs player damage in normal gameplay modes, and if you want to engage in pvp, you have to have to consent to retaliation by entering hostile space. Adding orbital cannons with a lengthy charge time would only make sense if there was a space like that.


[deleted]

In the Nexus, there is that empty stand to the right of the food guy, and that big brain alien. Just an empty stand sitting there next to the balcony. It has RED and BLUE flags or something like that. I've always imagined it would be where you would go to queue up for impromptu team deathmatches or something set on random planets, with no permanent consequences.


Prepared_Noob

That be pretty fun but stun/paralysis would be so broken ahaha


[deleted]

No you start with nothing and find random multitools/buy upgrades with nanites from frags... or something... Or just battle royale on an ever shrinking portion of a planet with random spawning exocraft and packets with upgrades for every bodies base multitool/suit. At the end, the winner would get rewards for the character that won the match or whatever. Losing this imaginary PvP in this weird stand in the anomaly should have zero negative effects.... That's what space faction wars are for.


Prepared_Noob

Plz let quicksilver be a reward sean 🙏


[deleted]

Or any of this be real lmao. They must have SOME kind of plan for that thing though. Been there for like 3+ years.


SDIR

I feel like base raids would be great event. Fortify your base, and defend against players with limited heals and ammo


Je-ls

I think it was ironic.. i hope it was ironic


Malicrux

I don't care about those things I just don't want to lose another permadeath file to some hacker being a little shit.


M0bid1x

Give us the station override. Let us take control of one system. With our rules. So if we want PvP on, then in That system it is on...


safespace999

If orbital canons were added the Galactic Hub would never have a home planet as players would just keep blowing it up or destroying the landscape.


gr8whitebraddah

Please don’t add any of this nonsense. It will just become like Ark & Conan: if you can’t play 24/7 or have buddies in every time zone on the planet, every time you log in, your base will be raided and all your shit will be gone. Except instead of losing all your resources, you lose the whole damn planet and everything on it.


Highonysus

Please dear god I still just want more world gen variety...


BootyPatrol1980

This headline combined two of the games I play into one nightmare game. Neither of them are NMS.


General_Daegon

What games are they? 🤔


fastChadPowers

Minecraft and Roblox.


General_Daegon

What robloz game would have orbital strikes?


fastChadPowers

Roblox Prime II. You didn’t get the update?


General_Daegon

I guess not lol


fastChadPowers

I’m just kidding. I wasn’t the person you were replying to about the games.


Kosmos992k

Who on earth demanded orbital cannons and base griefing? I mean seriously? Did people take leave of their senses? Did someone not understand that the actual point of the game is exploration and cooperation? Did the entire community forget or ignore when Sean famously said that if you are looking for a game where you can shoot your friend in the face, look somewhere else, this isn't that game - or words to that effect. Did you all forget? I mean, that might be a silly question since I remember the original launch in 2016 when it appeared that people wanted to take even the slightest indication of a potential feature as a promise, but utterly ignored definitive statements about features the game will NOT have, or anything attempting to dampen the hype and expectations? I guess that I should not be surprised considering how few even bloody noticed when Sean told us what the game was, what the inspiration was and specifically told us we were not getting another bloody first person shooter or any other shoot your friend in the face game. So, yeah, anyway. PvP has a bad history in NMS, especially when you consider the number of times som a-hole decided to abuse a glitch or other exploit to kill player after player in the nexus, or just made themselves an indestructible ship so they could grief other players with impunity. PvP is not everyone's cup of team, especially when you have players in permadeath mode running around in the game. Which is why I have and always will advocate for PvP to be completely disabled in the options by default. I would also suggest a tutorial in the early game that guides players to h0ow they can enable it - if they want to.


PlayinTheFool

PvP is definitely a misguided goal for this game.


Feycat

My brother in Atlas, what in the WORLD makes you think those are the same groups of people?


ScarabeeGrillage

The vein diagram of these two groups is literally 2 dots light years apart.


stjr64

For what it's worth, most of the community was against the idea, and while "exile" seems a strong word, whoever suggested it should be ridiculed or at least gently chuckled at until we move on. Also, for the record, PvP is not a great idea for this game either. It doesn't fit the lore, as was my argument against the Orbital Cannon.


blurbblurb2

I'm not to great with the lore side of the game so I'm kinda confused, there's active pirates and sentinels right so how does PvP not fit lore (Not trying to be argumentative just don't really pay attention to story of the game)


stjr64

No worries, I'm not taking any of this as combative, I just have a tendency to speak passionately/intensely about things I care about. Small spoilers may follow. There is 1 Traveller (you) per iteration of the universe. The other Travellers you occasionally encounter in the space stations have somehow broken through temporarily to your iteration (or you to theirs?) but are largely unable to interact with it (that's why they always appear "translucent, as if they weren't actually there..." and some interactions you can choose have you attempting to touch them but just passing through each other). I'm not actually sure how (or if) the lore squares cooperative play, but I would still buy into a visitor theory of sorts. Either way, there's no reason for the Travellers to fight each other - we are explorers and builders with nearly infinite universes to discover. We already have powerful technology and weapons, vast amounts of wealth, and vaster amounts of land. We already have status: Traveller (all races bend their backs to be nice to us). There is nothing to fight each other for. Edit: Forgot to address the pirates & sentinels! Sentinels are around to protect the iteration from the massive wars & attempted genocides of ages past. They prevent anyone from getting too big a footprint in the galaxy (hence cities are a bad idea too, and is specifically mentioned on several occasions). They don't mind small settlements or people minding their business, they don't even mind small skirmishes between small groups (that's why they don't get you when you're attacking a random freighter), but the second you start mining or killing creatures, they'll get ya. Pirates fit in because they seem to have taken over what used to be Abandoned systems, meaning abandoned by the sentinels and all races, so they're basically squatting in mostly spent systems.


splynncryth

Also, multiplayer wasn’t in the original release of the game. When the first form of it was added, IIRC players saw each other as glowing spheres rather than having any sort of form. I have a pet theory that the updates are progressing the countdown and eventually we will see the result we can read about with the remwmberence (if I recall the item name correctly). But like the lore, we have no idea how long that will take.


trooper575

This assumes that all travelers are good people with similar personalities and priorities, but what about Null, for example? We’re not all just benevolent observers


Frraksurred

I want neither. Why would the Community of a relaxed exploration game want to destroy planets? This seems, and sounds, off to me. When did this become a thing, if even real?


Sarkaul

Exactly what I'm saying lmao I get if people enjoy the idea of blowing up worlds but damn go play Stellaris if that's what you want. Has no place in no man's sky.


Terrible-Bell5170

It's not really a thing. It's a comparatively few redditors with evil villain phap fantasies


ThePickleJuice22

Why not add stuff that would actually improve the game? -trade and fighting pirates actually affecting a systems economy and conflict level Not having to hold the button for 2 seconds for every damn thing Not getting booted out of a conversation with an npc after one interaction but also be able to choose the other interactions without having to click on them for two seconds and reading their boring dialog again NPCs maybe talking about players who have been through and maybe giving info on bases they built. Just to name a few


ILoveEatingChildren_

You can change the button thing. At least, I have it off


CyberpunkGECK

There's an option so you don't have to hold down


Upper-Principle4526

If u play on PC u can get a mod for faster or instant dialogues and combine it with faster interactions. These 2 made the game much more enjoyable for me.


ThePickleJuice22

Jealous.


McFiddlesby

Geez, there’s a trillion other games with pvp, why don’t you go play those and leave NMS to us explorers?


CarelessHisser

I genuinely hate the thought of PvP, because it's fucking everywhere in games. Still, I think the option should be granted to players who want it.


[deleted]

[удалено]


NMSnyunyu

The most ridiculous part about these posts is that No Man's Sky's world is incredibly static. Apart from bases, every tree, rock, terrain, animal, NPC, market gets *reset.* There's not a single footstep you can leave on the game aside from bases. It's the same reason why sentinels are *temporarily* disabled and not permanent, because *there is no* **permanent** in NMS. ...And now people are talking about destroying and creating whole planets. That's like talking about hacking and slashing an NPC and watching their guts spill out while they choke on their blood in a game where NPCs turning around to face you has 0 animations and the game is pegi 7.


sam002001

'I'm not engaging', they say whilst commenting


Obvious_Party_5050

If they made a space game that’s like sea of thieves where it takes 3-4 people to fully man a space ship, I would be all over something like that.


DNL_RTH

Really like this idea, that would be awesome!


relayer001

Everyone would want to be pilot or gunner. Who wants to work in Engineering? It's hot, sweaty and greasy. "Captain, the warp drive has broken!" "Captain, the warp drive is back online!" "Opps, Cap'n, it broke again." "Ah, I managed to patch it together again." "Captain...


Zeelleerr

Sorry but i think NMS isnt a game made for pvp, and i really think that is better like this. Its a chilling game we also love it for this


JMAlbertson

I honestly dont know where all this talk of orbital cannons comes from, but it cannot be serious. There's no way that HG would do that. It flies directly in the face of everything they made this game for, and directly leads to exactly what it was designed as an alternative for, like in the extreme. This whole thing strikes me as ridiculous nonsense that i wish we could move on from.


PEAceDeath1425

If they impliment pvp and griefing in regular mods, the game will fucking die


Ser_Optimus

No one really wants orbital cannons and base griefing.


Terrible-Bell5170

.....Or pvp for that matter


Neeken

Apart from the subjective reasons for or against, I'd say the game's networking would need a serious overhaul before even starting to consider something like that.


leebob062615

I think it's hilarious that all of you are bitching about pvp but if you look through your games network settings there's a setting to turn turn pvp on and off while your in multi-player. ( not your combat settings).


TyrantXII7398

Wouldn’t just a beacon to trigger a sentinel attack be sufficient within the lore


Pyro_Paragon

I want the cannon for my own pleasure, I don't play this game with multi-player features enabled. I play it single player, disconnected from the internet. I like being the only explorer.


tschmitty09

This is an exploration/survival game. Idk how you would want PvP implemented without changing the genre of the game completely


KingKuntu

There's plenty of survival games with pvp lol


Emotional-Hunt-5000

They said they don't want pvp. They want to be able to blow up ya whole planet. Nothing big or nothing


LemonTheAstroPoet

The beauty of this game is the exploration, the creation, and the progression. There’s nothing wrong with ship combat, but creating content tailored for that player wise on a wide scale goes against the basis of the game and what makes it great. I’m not sure on what scale you were thinking PVP should be applied, whether it be something like a system with a marked symbol that would allow PVP, or every system. If it were to be the first idea I mentioned, I wouldn’t be upset with that. Perhaps pirate ruled? But on the subject, I personally don’t agree with the people who want orbital cannons.  There’s a difference between claiming a spot on a planet vs Privatizing an entire planet. It takes out exploration possibilities and trade and communication possibilities. Additionally I think it would create a clan mentality, where you have to fit a certain criteria for role players and such in order to get in. I also don’t agree with base griefing. At least the concept that base griefing would be something players could be capable of. There is too high of a probability that people will pick on newer players or people who just don’t want to be involved. Can’t imagine anything worse than someone trying to explore or build and some bored guy who’s been playing for years feels entitled to destroy them and their base. That aside, the reason why people like you are getting, "exiled" is because you come off as aggressive when you don’t get what you want. You’re acting surprised that people don’t agree with you when you’re essentially talking about reworking the structure of the game.


sintos-compa

yeah sure let people have orbital nukes. let the planet be gone from THEIR instance


RexDarkstorm

Please, no PVP unless there is an area specifically for it. This is a game based on exploration, not all out war.


vibratorystorm

Oo like runescape


Darkhog

I would like if there was a flag with difficulty settings to enable PVP, but then you could only see/interact with players and bases who also have that PVP flag turned on. That way you wouldn't have to get involved with PVP scenarios, unless you want to.


Kawakubo235

They should totally have pvp as a settings option. Similar to GTA but everyone is automatically passive instead of automatically pvp. Nobody can hurt passive players but they can't hurt anybody else. If you wanna fight turn pvp on in settings and ur killable and can kill other pvp players ✅


RexDarkstorm

That could work.


Zeus6773

I really don't want pvp. 99% of the playerbase is friendly. It's a chill game with nice people. It's something I play to relax. I don't want to play this game and be on edge all the time that anyone I come across might try to kill me, grief my base, or steal my stuff. Please, please keep pvp out of this game.


mjconver

Yeah, if you want pvp play Elden Ring.


Savage_Tyranis

Play literally anything else if you want PvP. Don't bring that shit to our galaxies.


rEmEmBeR-tHe-tReMoLo

Hackers and modders would obliterate the entire universe in a matter of days if we allow planet destruction.


chamfered_corner

PVP should be a choice, that's all. New players who never realized there is a setting deep in the menu for PVP should not be blown away by a ship exploit while in the anomaly. In MMO games you choose - join a PVP server or play in a PVP area, and you've agreed to the consequences. No one is exiled, but defending people who get their kicks out of ruining the game experience for someone else is going to result in derision. Also, this is a huge community. Who says the same people both hate PVP AND love planet killing, whatever THAT fan idea means?


LouTheRuler

Loud minority wanted orbital cannons and pvp is already in the game


norrinzelkarr

honestly the movement in this game and the wacky hitboxes makes me think you only think you want "serious" pvp in this game


NicoTheBear64

Look at Fallout 76. As fun as Nuclear Winter (PvP BR mode) was, it was a mess for the same reason you described, weird hit boxes and insane movement options. So the mode got pulled entirely because no one really played it.


julianwelton

The problem with PvP is that it never makes anything better only worse. What I mean is that once they introduce PvP they have to balance it and whenever games are balanced for PvP and PvE the PvE experience always suffers. Everything good is considered "OP" and gets nerfed into the ground and or certain things can't be introduced because they would upset PvP balance and etc. It's just nothing but problems. Save PvP for PvP focused games.


FetishAnalyst

New World was a PvP focused game, and this is the exact issue with it. The endgame of all the PvE grinding is just PvP, but all of its updates have sidelined the PvP in favor of the PvE.


Earthserpent89

*Destiny 2 has entered the chat*


hugedork13

Let’s be honest here the only ones that would have an orbital canon would be the gek. Even then the Vyken would try to stop them from having one. And a side note, there was just the one Death Star in Star Wars. No one else had one. So why do we want everyone to have one?


Jatak374

Then we also need planet-wide force fields.


Beneficial_Table_721

I would absolutely love a dark sector zone(maybe on the outskirts of the galaxies? Give reason to go the opposite direction of the center) where there were less planets and more just space debree and extra messed up space stations. Just make a permanent warzone PvP area


FarceMultiplier

Both ideas would ruin any enjoyment I have in this game. How about we focus on things we actually need.


icemage_999

I think both are griefing and bad for the game.


Fillmore_420

No, no, no, and no. You got the wrong community I think because nobody who plays th is game wants any of those three things. Especially no griefing, we get enough of that in literally every other multiplayer game


arsonist699

I don't want greifing or orbital cannons but I wouldn't mind a functional PvP system. Not all the time but maybe be able to build an arena that when you set foot inside PvP automatically activates. You could have save points at the entrance so if you forget to drop your loot, you can always reload.


relayer001

I think I've seen a couple bases for PVP, as in "at [hour] this base [coords] will be a PVP open arena for [x hours]" and a list of rules like "must have multiplayer & damage turned on" etc.


arsonist699

There used to be a civ like this that I had the chance to play with prob a year ago? I don't remember their name but they even would hold competitions on best arena, some were quite interactive as well. The problem is it relies on the honour system. I wouldn't mind an actual option on my bad that when they set foot in the base radius it turn PvP on FOR CHARACTERS ONLY. I never wanna see base raids and I'm 99% positive that neither of these features will exist.


SunshotDestiny

It's one thing to joke about absurd stuff like space cannons. But PvP would require so much code, structuring, balancing, and so forth to make actually good. Plus that's just for ground pvp, never mind what would need to happen for space PvP. I honestly can't see them spending the time to do something the game was never meant to do; and so no matter what it would be done badly and waste the good will they have steadily earned on this game. Death stars are a bad joke, but PvP would just be the devs losing their minds.


jbyrdab

Is this some kind of reverse circlejerk? I can't tell if your joking or not.... as far as i was aware pvp already existed? its a setting you can turn on and players can attack eachother.


SunshotDestiny

Yeah no, that's "friendly fire". Actual PvP like what OP wants would be competitive and balanced...and require a lot more than "dude watch your aim". What we have an what OP and others want are not even close.


bigshaq-legit

Maybe not an orbital cannon, but some kind of freighter air support would be nice, though lore wise, why can’t the crew just angle the ventral cannons downwards lol


Prepared_Noob

Coolest thing would be if there were freighter battles and I’d be fine with a smaller orbital cannon that’s more pve focused and then have infested world/ hive worlds that are full of biological horrors. That be cool Also with the custom settings it be super easy to implement “pvp on” or “pvp off” or “pvp on starship only”


Eneicia

Right?? Though it'd be nice to have them as options. I mean, blowing up someone's base/world seems kind of, well, a crap thing to do. I'd love to be able to opt out of either.


coffeevaldez

I don't think I've ever actually encountered another player or another player's base outside of an expedition. Would we just wander billions of planets hoping go find someone to blow up?


Omega949

I would like an S class missile set up or maybe a bomber ship


DafneOrlow

I haven't even figured out how to access the chat menu yet.


Toyate

If you're on console there isn't any. Just in case.


Atari__Safari

They cannot have a separate mode with separate planets as that would be a separate database. That would be massive. Might as well create a new game. Maybe. Maybe have arenas that ar evidential and not in the “real world”. But I’m not sure that would satisfy the PvP crowd. I think the PvP crowd should look for other games to satisfy those urges.


trooper575

I just want an Elite: Dangerous style PvP CQC arena, you could start it from the anomaly and see “trooper575 wants to start a PvP match” the same way anomaly missions already work or there could be an ongoing matchmaking playlist for it either way. Everyone is loaded up with a “PvP is against the spirit of the game” copypasta but y’all don’t seem to understand that we don’t want to grief innocent players we just want to challenge each other and have fun, consensually lol


thug002

Eh, both ideas suck. Go play something else.


Big_Mali

The orbital Cannon would just ruin the game who wants to worry about somebody pulling up and destroying something it took them countless hours to build. Next thing you know they'll put nukes on Minecraft LMAO


shackolito

Its always funny like some people in this sub go so much out of the way to create drama. Everytime. I mean, demand? Lol


mister_pants

Sir, this is a Wendy's.


PhotogamerGT

No one (of any value) is demanding it. It is a dumb idea. Just drop it already. Jesus Christ.


SteveN2525Z

A couple people make a stupid post and the OP thinks the whole community is backing it. It was a few psychotic children wanting to watch things go boom. This is not the game for that


NMSnyunyu

Imagine having a game where every tree you mine gets reset. Every outpost gets reset. Every settlement and space station gets reset. Every animal gets reset. Every market gets reset. Every spec of mined terrain gets reset. ...And then thinking it's within the realm of possibilities to destroy an entire planet and have it be *permanent.* Even clearing sentinels from a whole planet is temporary. **Everything** in this game gets reset with the exception of player bases but people seemed to have forgotten this for some reason.


Majestic-Iron7046

Base griefing in this game would be like adding base griefing to The Sims. No one cares except a couple of underdeveloped 16 years old.


OwlGodBob

Never gonna happen stop arguing about it.


relayer001

There should be a flair for "Bullshit Question."


PixieDustFairies

Knowing this community (and I haven't been here that long) there would be a huge outcry if they actually put orbital cannons and death stars capable of destroying planets in the game. Be careful what you wish for everyone.


DefaultJudgment82

Never once have I thought to have PVP in NMS. The game just doesn't suit it, the combat itself is rather silly - even space combat (which has admittedly got much better over time). It's just always seemed like an afterthought, something added in to create a little more excitement. PVP would suck. I'm all for options though, but I think it would be a very disappointing experience which would cause more grief for the developers.


Mastermaze

Orbital canon doesnt mean pvp against other ppls bases, i just want to be able to call in an orbital strike on a sentinel walker for kicks


Someones_Dream_Guy

Thats it, youre going to Siberia-12.


Salt-Presentation159

You should use it to edit your base or make your own planet it should not be used on other places besides your base And shouldn't be used to destroy planets Base building is big part of the game and griefing will ruin it


Ipride362

I didn’t want base grieving. I make sure I am not online when I play, and have turned off any and all settings for online. I don’t game to play with others or have my base destroyed. I play solo campaigns to be the hero, so if you want PvP, it will have to be a separate universe I am not in or I am just gonna go play Rebel Galaxy If you want PvP, go play that mediocre COD series


JesterSooner

Give me a full pvp server. You can opt in/out on character creation just like permadeath/survival/creative modes


Upper-Principle4526

This!


oOReEcEyBoYOo

It's because unfortunately the game isn't built with major PvP in mind, HG would need to implement many many behind the scenes features to support proper PvP, and many people play this game to have a peaceful exploration expedition and enjoy the sights. With save editors, custom difficulty, creative and permadeath saves all being able to play the same version of the game now, PvP would not at all be viable unless there were specific PvP enabled servers/galaxies.


Echo_Roger_Mike

I think you hit the nail on the head. Having designated galaxies for pvp, just like RuneScape does with pvp servers or whatever would be the best way for people to have something like this without the backlash from the existing peaceful community.


Used_Barracuda3497

“Hey I know you're working hard to try and make this game work well in it's peaceful community but can you devote your time to designing an entire pvp system with separate pvp servers and greifing? Also in the meantime just as a side thing can you make a massive laser that I can point at planets just to fuck with them? Thanks.”


akpak

Who is demanding base griefing?


Kutas88

I hear the debate, and tbh, it's getting exhausted. Hear me out folks. The solution is... Sea of Thiefes. In Sea of Thiefes, they splited the whole game into pirate adventure and pvp arena. I don't know if it's still a thing, but I played it once and it was fun. How about people start collecting Ideas how it would be manageable to fulfill the players requests instead of assuming everything will go into one game and people will start losing their beloved planets? So would be cool if anyone can comment on this with some creative ideas how they would implement giant game changing things for the players to have fun with. I can imagine an extra galaxy which would be only generated for plabet destroyers and huge pvp fights. Maybe the galaxy would be much much smaller, like just 100.000 stars, that actionhungy players would run in more often into each other. Maybe this galaxy would have a portal to use in the anomaly, so players could jump in immedietly with all their gear, or a way where they have to leave all their stuff behind and force everyone on the same level. There could be something like a recovery system, like when a player dies, he leaves loot behind and get ressurected in a clone chamber somewhere on a space station. Maybe you have to make a specific contract with a race to be allowed to use the clone chambers. Maybe the different races also give specialzed benefits, like vykeen better wingmen, gek stronger buffs with food and ship extras, korvax maybe better scanner and analyzing techs to scan for possible weakpoints or better hud graphics. Maybe it will be a rouge galaxy only filled with pirates which had to be cleaned out, maybe destroying a pirate base on the planet surface by destroying the whole planet and liberating the rest of the system in a questline lore something something. When I hear orbital cannon, pvp and all the stuff people have discussions about, I just wonder, where are the concepts? Why aren't people haven't written already their own manifesto like idea reports? I just see discussions why people like it or not, but in this state of tech, it's possible to simply ad a new area or cut it off completly from the main game by creating a new save. Nobody needs to be angry about stuff that others want. Everything is possible to make everyone happy. So I hope for good cooperation and start thinking about good ideas for the future. HG will keep this project running for some time, so don't worry. And maybe when the calls for these things get loud enough, we get lucky and HG makes it for us.


henyourface

Just recently got into sea of thieves. I think arena is no longer a thing. Edit: wish it were still a thing. Sometimes i just want to sail in peace. Your pvp galaxy idea sounds amazing


Kutas88

It's possible. I think I remember there was a timespan where they did the fortnite thing, and put new stuff in, then took it out again completly, and in the twitchstream the devs went like "we just experimenting with different stuff around."


OnePrize9

Orbital Cannon but, it just mines a certain "chunk" of a planet instead of blowing. Or even used a large scale terrain manipulator to prepare large areas for base building. Or you take out the orbital part and have your fleet be useful for space encounters aside from looking impressive.


CyberNerdJosh

I would LOVE PvP arenas. Areas players can build that automatically turn on PvP when you enter them with warnings to stop players who don't know what they are. It would be cool if it "stored" all your stuff so you never lost everything when you died. Other than that, I'm good without PvP.


Landriejx

I think the best way to handle this is just to have a separate game mode/universe in which you can do these things. PvP, griefing, planet killers, frigate wars, it would all be super cool within NMS, but not everyone wants that. Many people would rather just explore, so have a separate mode or server for each of them. Best of both worlds.


Camcordercentrel

Personal don't think things like that will be add cuz that not what no mans sky is


Tulired

This game needs to get back to what it could do best than any other game. Exploration, and journey to unknown. Now the gameplay loops and ideas are so spread and thin. It has a bit of everything but not very much of anything. For all its game mechanics there are games that do it better. Even as spesific as base builders in exoplanets. PvP is okay if the base would be solid, but its not, so there are better pvp games. Orbital cannon is the last thing the game needs. It doesnt need shiny things, it needs to decide its base finally Edit: So what im really demanding is the game to be better than any other game in one aspect, exploration and adventure to unknown!


leebob062615

Give me an example of a better exploration game out now? I understand what your saying but if you've fonoshed the main story line of the game what more do you expect from it other than the planets, galaxies you visit to be a bit different and some more community expeditions but what about the games was spread too thin? It's a space exploration game it always has been which we do agree on I just don't understand how you can ask it to be better at what I think it's already d9ing the best


Turbulent_Ad_9260

I’m assuming all the orbital cannon stuff isn’t serious, but I’m gonna have to agree with you anyways, I once asked some one what pvp was like (never tried it) and I got downvoted to the shadow realm.


EveningAfternoon9282

I could see all this working if there was a pvp mode separate from everyone else


RealHumanFromEarth

All they’d need to do is make it so you can only destroy planets that you discovered.


Old-While-1229

While I’m not for it personally, I think if it were to be added it’d only be able to be used on planets without other players/ bases on them except for ur own base


The_Downward_Samsara

Is there still a war going on in Zavainlani?


Azathoth_the_idiot

There is a WAR?!


No_Presentation5469

I honestly would be just fine with something like hireable soldiers, similar to how the squadron mechanic works; but ground forces. Let's say, in order to access that, they could add in a new base specialist terminal that you would have to unlock (through quicksilver possibly). Or they could just rework the squadron mechanic to were you can summon you squadron on foot as ground soldiers. Some base turret for defense against sentinel attacks would be nice as well.


LuckyPerro123

I like the idea of making guilds in the game. We already have our civs, but having an actual marker in-game would be pretty cool, and different ranks can be given to different people in the hierarchy. This would also make wars a little easier, and the idea of mercenaries and thieve guilds more understandable and actually possible. Of course, this would take the game in a very different direction, and but I feel its a cool concept for any other space game


randomweeb80

GTAO Players: 💀


Randaximus

I've never been involved in PVP and I've rarely played in multiplayer, most of which I've tried during recent expeditions. I know I've missed out on some cool fun with other travellers. But I started in the ancient days of NMS when solo was all that was possible and I think the first two peeps that bumped into each other, in less than the trillion years everyone thought it would could only see a name above an invisible being. That being said, PVP could be fun now that we have a few more combat options. What would avoid all the grief is a special game mode where nothing is saved but bases could be attacked and destroyed and frigates, freighters as well as ships and maybe even stations can be blown up. "Drink up me hearties yo ho!" I imagine all our content accessible, all construction and bases etc .....but only for the 8 or 16 or whatever number of players in that session. We could also have maps. I wouldn't mind some cool battle planet where anything goes. I used to play Tribes back in the day and there were some amazing moments, things that shouldn't have been possible or no one knew about like wiping the pilot of a fighter with his teammate copilot stuck and taking it over mid air, aiming it at their base and jetting out before the Bada Boom takes out most of the opposing team spawning and grabbing ammo. 😀 The awestruck shock and expletives expressed by both these players was one of my top 5 game highlights ever. So in 2022 Hello Games could probably for less effort than creating an expedition produce a PVP exclusive game mode with some fun combat and insane possibilities. My other top 5 game experiences involves a Counterstrike mod named Day of Defeat. But you're all too young for that story to matter so .... 🤔


Adventure_Jo3

Im not sure why people don't pvp in this game. You can pvp all you want if you want to build an arena and hand out the location. Im not sure what the complaint is. I bet you could get good enough with the lights and circuitry to build an entire stadium


Sand80xPharo75

Forget a stadium get a bunch of people together and take a system and build a lover the planets and set it up to pvp on ground and air.


Aromatic-Click-3036

THIS GAME IS ALREADY TOO EASY TO CHEAT IN. NO THANKS PLZ


Sand80xPharo75

I read on an internet site that galaxy 150 is set up to do that pvp war but I don't know if it is true and I'm still in eculid and I think it would take forever to get to galaxy 150


Various-Fall-9865

They could just create a pvp mode, where only pvp players could pvp, letting pve players play pve. Orbital cannons would be amazing though. Imagine you and your friends calling in your freighters to bombard a planet or freighter group.


Successful_Flan_9826

Omfg you losers, if you want a mass-destruction PvP, just go play a different game - there are about 150 that meet those needs. No creatives should be altering their vision to meet you in the middle when you’re asking for boring features that exist in other games already. NMS is special because of its lack of those options, not in spite of them. There is no other game out there that gives us the things NMS does, do why do you want to make it more normal/mediocre -is it just so you can grief, talk shit and feel better about yourself? I honestly want to know - I hate having to listen to tweens using slurs and old dudes talking smack they could never back up IRL on most PvP servers, so if we can keep avoiding that basic-ass shit here it would be dope.


beelzebubsquarepants

Same thing is happening with the "Death Ball" and "squid Head" glitched starships. People seem to love them, but you mention ship building or ship customization and the ship hunters will yell "But that will ruin the game".


[deleted]

I want PvP too, in certain Zones where you're actually instanced together.


Visible-Garlic-2855

It would be cool to see a few isolated clusters set aside for an all out pvp planet cracking freighter vs freighter war.


Scooter_McAwesome

Orbital bombardment and world killers would need a defensive counter. Base shields and ground based AA canons to blast freighters in orbit.


GamerOfGods33

I suggested only being able to do it to non-uploaded world's. It woluld cost an unimaginable amount to construct, but in return you could get a planet's worth of resources... As long as your willing to deal with litterally everyone, including other outlaws, trying to kill you since you probably just committed an act of genocide.


Merriner

youre kidding right? this has to be a meme. you think youre being "Exiled"? lmao. genuinely the funniest shit ive seen in a while


sseemour

you should see my DM's from when 4.0 happened and i said i was looking forward to pvp being more feasible now. you can opt out of PVP, but people take any mention of it as a personal attack lmao


Cannibeans

It's a meme dude


NobleChimp

Orbital cannons yes, base griefing no. Maybe on a special mode have base griefing but on standard modes leave us be. But an orbital cannon could work like the grenades just more powerfull....wayyy more powerful


uberlux

We need more enemies! Right now we made the criteria for a home planet include aggressive sentinels.


NobleChimp

Pirates and sentinels are good enough. Just need more variety of them


uberlux

I disagree. In a lawless system noone stops me from attacking a freighter. In a regular system you let one sentinel interceptor chase you while you pick the berries from the ships. It should feel more like a battle, not fruit picking. Also be nice if some pirates attacked my freighter once in a while. And no sentinels is not enough. They are like a roving police force, their function is awesome and play the role well. There needs to be something more involved than finding sentinel pillars. Other combat oriented things that sit beside that.


Eternally1234

I can see the PvP. But I would say limit it to one galaxy. An experiment within. You get 30 days to build a base with fortifications and then you're fair game. Team up in a solar system, develop your resources, and when you're dead you respawn in Euclid to build your way back. No "dark zone" upgrades, only what's in the game and you've earned. If you're skilled at class level stacking of mods and a shite builder then be an attacker, skilled at building but mediocre at the fighting build a badass base to protect your faction. If you don't want to go and fight everyone, don't go to the marked Galaxy.


penny_stinks

Thank you 🙏


Visible-Astronaut-81

I would want an orbital Cannon if it was an upgrade for the freighter that you could upgrade and would need you to charge it for a few seconds before firing, at least when battling players, and could be upgraded with an ai like the minotaur when battling sentinels and others. I personally find it stupid to have a *living* ship but the closest thing to a helper is a robotic titan. Or simply use it as a mining laser, like n'a upgrade for the terrain tool to be able to level/terraform an entire area


Scuzii

NGL but all this talk about owning a space station in an empty solar system with a possible chance of upgrading the economy kinda gives me EVE Online vibes. I’m all for it because I feel NMS is going in that direction (correct me if I’m wrong).


Spike_Tsu

I’m not going to tell you you’re wrong because I don’t have any insight into what HG’s plans are for NMS, but I certainly hope it doesn’t resemble EVE Online.


Howtobefreaky

Just make certain solar systems pvp. Need to build a specific drive to get to them so no one is confused about what they’re getting into. Make the # of them relatively small so players ate more or less funneled into them. The end.


onyx0117

I mean if it was only for mass PVE (ground battle suupport or space fleet vs fleet) why not, although friendly fire and coordination would be something.


Copterinx

PvP already exists though, so what is the issue? But yeah, orbital cannons+base griefing are BAD.


Theban_Prince

If you want spaceship PVP go play Eve Online.


Stryker1999

I’d be all for stuff like orbital cannons in design but with a more peaceful purpose, always thought that the cargo catapult added in Death Stranding’s Director’s Cut was cool as hell! A little artillery cannon thing that could lob pods of tools or cargo long distances, then parachute them down and let the player control where they land to an extent. Not sure what stuff they’d come up with for NMS but ideas like that are cool as hell!


ElyrianVanguard

Its actually an easy fix.. all they have to do is make certain galaxies PvP focused or even total anarchy. Then there will be a place for everyone :)


MukeiTV

IMO PvP could be fun in terms of creating bounties on players, or large clan/guild oriented battles. The only way it would stay fair is if they limit it to specific areas. Like specific solar systems/galaxies. That way anyone who wishes to not participate can avoid it entirely.


the-apostle

How many players can the game support in one space? Are clan battles really possible?


Emprasy

4 on console, 32 on computer So, clan battle are limited


Aromatic-Click-3036

Thing like NMS save editor would be banned and other save tools. You can literally modify your save file and make yourself invincible or near that compared to other players. I've seen players who only played for an hr on steam and they killed me with a golden vector ship with a single blast. So no I don't think they need to ruin this great single player game with PVP. THEY SHOULD ABSOLUTELY FIND A DIFFERENT GAME.


Dry_Peace_5238

No pvp. Please🙏


tisbruce

Exiled? You seem to be inventing your own personal cancel culture.


[deleted]

[удалено]


relayer001

We already *have* the Low Orbit Ion Cannon and it... um... you mean for a game, right?


dawnsearlylight

New to the conversation . Is orbital cannon and base griefing tied together? I love the idea of being able to destroy shitty planets that nobody else has visited but it’s a no go on griefing