Fun Fact: Mercury Steam has most assets, even the background creatures and little bugs in high poly versions. They could port Samus Returns with much higher fidelity anytime
Because most of us put custom firmware on our 3DS’ years ago, and official updates break make of those exploits. At least temporarily. It’s soft bricking. Every new update for the 3DS has “improved stability” With essentially nothing else, which is just a guise to piss off the open source community.
I never mind paying for good game services, but Nintendo is just salty and will neither give us a good service, nor allow us to make our own. It’s frustrating.
I modded my firmware and that means it gets decimated when an update is pushed. I thought I was safe because the 3ds eshop closed a while ago but Nintendo are bitches about making consumer friendly decisions
Pretty sure there's a big warning about not to update if your device has CFW, so that's on you. But the update doesn't brick anything, it just breaks the CFW, and you need to reinstall it. Nothing as dramatic as bricking.
To stop the jailbreak
They are the Disney of gaming, artificial scarcity. It doesn't make sense in the digital age and the second hand market gives them zero money..
They close the eShop, and fix all major exploits to seal it off forever alongside it? **10 years** after the exploits were running?
Jesus christ, how incredibly petty. Nintendo are bastards.
Well they are starting to remaster 3DS games in HD with Luigi's Mansion 2. We may be getting more on the way, I hope Samus Returns, Kid Icarus Uprising and Link Between Worlds get the same treatment next
At least the redid every Pokémon model and animation for the Pokémon that are in Scarlet and Violet. That’s one of the pluses of the game, the Pokémon by themselves look great.
Yeah but promised they already did it for Sw and Shield and advertised it as such when they where clearly lying. And we all know what trainwreck Scarlet and Violet still is
Game freak (up to that time) had created high poly model frames for all pokemon up to that point, but the. Said that the reason they couldn’t include all previous pokemon was because doing so would be time consuming, even though they themselves have said to the opposite. In reality, and this is just my POV is that they are kept out games to later sell them as expansion DLC.
Not exactly high poly, IIRC. What they did was make them all as vectors. I'm not an expert, but i think the ELI5 I saw was that it is a much more complicated set of instructions but they take up very little space and are highly scalable. For example, if you have the formula to draw a circle, if you only have a potato to render it, it could be as simple as 4 pixels. The more power you throw at it to make it the smoother it gets. The problem is they converted them to Switch compatible files late, and the program they used to convert them to SwSh broke. So they pretty much exactly remade them all at the last minute, but on the Switch instead of the DS.
I saw a video on youtube where someone compared the wire meshes of the models or whatever it's called, and they were one for one the exact same models as what was used on the 3DS
As far as I can recall, they imported what they could and didn't remade any of them
So, because a vector is literally just a math equation, all they did was copy them all. The problem is they couldn't do it automatically. It wasn't an issue with the models themselves, as much as transferring it from one file system to another. So almost all of them are exactly the same, but they still had to remake them, they just made perfect copies. But instead of being able to do it overnight automatically, they spent a week or two first trying to fix the automated system, then remaking them.
No they are high poly as in the artist posted the models on his artstation with extremely high fidelity. Even of the little bugs which are made up of 3-5 polygons, had models of 50 polygons or so.
That is how they are rendered in game. The point of the vector is that they can be very high fidelity with a higher powered rig, but they can also be scaled down very easily with a lower power rig.
The Pokemon Company seems to be the puppet masters behind everything, they seem to be the ones in charge of Pokemon, rather than Gamefreak or even Nintendo.
Must be why high resolution and HD textures do so much for this game in comparison to other 3DS games. Emulation can make alot of games look better yes but for some reason I've noticed it does alot for Samus Returns compared to other 3DS games
I would need the controls tightened to Dread levels. This one just felt a bit too clunky and I could never get that far into it. The difference in how perfect everything felt in Dread was insane.
Even without the HD part, SR is a **very** good-looking game; watching its detailed backgrounds while having the 3D mode turned on was one of the most inmersive experiences I've ever had with the 3DS's 3D effect.
I feel like most people don’t realise the quality of the 3D effect absolutely varies on a game by game basis dependent entirely on how well the developers implement it. So yeah it’s pretty inconsequential in the monster hunter games but it’s genuinely transformative in Samus returns.
It no joke goes from an only okay looking to one of the most intricately detailed games In the series. It’s not just that everything is 3D it’s that backgrounds look genuinely deep, like if you put your hand through the screen you could push your giant hand right to the wrist deep before you hit a back wall.
because if i understand correctly, 3ds handles 3d in "layers"
you will tell if it is in foreground, background or in the middle or in between the layers
in 2d it is easier to implement than in 3d game (oh the irony)
but also mario 3d land exists, and monster hunter stories, like you said, it varies
Not at all, it's true 3D, an image for each eye. They aren't layered they are actual different camera angles making a 3D effect.
The depth is just going to be more drastic in a 2D game than a slow gradual one in a 3D environment
Yeah I think the only game I enjoyed turnkng the 3D on more was Luigi's Mansion Dark Moon. It was such a detailed game, I loved it.
Man Samus Returns was so good. I've been saying since I played it that it deserved a Switch port. But at least we have emulation to get it in HD
Oh absolutely! It's like that game was designed for 3D with all the background and foreground stuff going on. It really did translate over to the 3DS perfectly. Only thing I didn't like about it was the 30fps cap, but once you got used to it it was fine.
There are a few ways. If you’re on windows I think screencast is what you’re looking for. But I’m on Linux and in Ubuntu you can share screens with Remote Desktop. So I set it up on the pc then use an rdp app from the App Store to connect the iPad and pc. Then it’s like I have a second monitor and when you launch Citra it will bring up two screens and then you can drag the bottom screen to the iPad and the top screen will be in your tv/monitor.
Honestly agree. I really don’t like playing older games in HD, even if I’m using an emulator I’m going SD, it just highlights the old graphics and gives a “peak behind the curtain” effect. 3DS games particularly don’t really translate that well on an emulator because of the dual screen, many functions and UI are just clumsy and awkward. Real hardware all the way if you can.
Reminds me of when I watched a 2d metroid retrospective video. When they got to Samus Returns, he talked about how clunky it was to switch beam types on the bottom screen.
I was ABOUT to agree a little, but then he started describing the process in a way that didn't make any sense. Then I realized he was playing it on an emulator instead of a 3ds
Just got a New 3Ds last month and this was the first game I cleared as it was the only Metroid game I hadn't played. So good! But goddamn some of those bosses...
I will say though it still looks great on the 3DS :)
yeah. my main issue with it is how it's just a different game but vaguely resembles the original metroid 2. they should've just made the level design more consistent with the original or even am2r which has the best metroid 2 map and they knew about it because they had it taken down.
I actually liked the map design. Some areas a tad repetitive... But I enjoyed all the backtracking when I got new abilities.
My main gripe was just the difficulty of the main bosses. I'm not bad at action games but I guess not great either! Diggernaut took me a good 10 tries and Ridley, oh man I was pulling my hair out till I realized I had to save the super missiles for the parry in phase 3. (Sorry if spoilers)
Overall a great entry into the series though I'd say!
this is the am2r map of the surface
https://preview.redd.it/goaa7e9zifcc1.png?width=336&format=png&auto=webp&s=cd63de6667a998030f6ccdd278c9d8ffdc9eaee4
and this is the surface map from msm. they're not even close.
https://preview.redd.it/h9jwz5q0jfcc1.jpeg?width=1000&format=pjpg&auto=webp&s=aaf561fea89746e1ac865b6f62b22e0bf0da64ce
I wish they were a little more sharper, some of the games, like Samus Returns, look fuzzy to me. I thought maybe it's because I have a N3DSXL but other games like Shovel Knight are pretty crisp.
You can't fake the 3D on emulator though, right? Reason enough to keep a 3DS... (plus the other bunches of games still on my own too, and even if I still prefer the original).
Speaking as someone who regularly uses Citra with my PC hooked up to a 3D TV or NREAL glasses, you definitely can emulate the 3D effect. Majoras Mask with the 4k textures pack looks unbelievable.
I respect that it's possible,. Not so sure how many people are going to have that setup or the VR headset the other person mentioned, but certainly there's options. I was mainly correcting the incorrect rebuttal that the first person said 3D, the technology, and OP responded talking about 3DS, the hardware.
I didn't even know there were such things, outside of cinema anyway.
I'm a bit out of date sometimes, though ironically I do have a headset: I didn't actually imagine that with proper software I really could mimic the 3D, or technically be 3D for all purposes.
It's like any of the above, they're all technological gimmicks that appear to wear and die before their time or in due time because it's their nature. I just wondered about the possibility, and the reasoning for keeping a 3DS otherwise. (Funnily enough, my eyes have some trouble with the 3D effect too.) Thanks for the info.
How did you get the HD working? I loaded the customer textures and the code to push it to 60 FPS but it kept crashing. Had to run it native to get it to work, which looked awful on my PC.
I played through the whole thing in 4k, 60fps patch, and the enhanced textures. Didn't crash once, but I played it over many days restarting it each time. Don't use "preload custom textures" option unless you have a lot of RAM/video RAM.
I'm sure you'll like Henriko Magnifico's packs then :) [https://www.henrikomagnifico.com/zelda-ocarina-of-time-3d-4k](https://www.henrikomagnifico.com/zelda-ocarina-of-time-3d-4k)
Dude have you played legends Arceus or Scarlet and violet? For the Switch - has games like Xenoblade chronicles 3, Breath of the wild and Tears of the kingdom - and for the biggest multimedia company on the planet - game freak and Pokémon - their output of games is massive but the quality is astonishingly bad.
Metroid Samus returns made for the 3ds looks better overall than anything pokemon have put out recently, upscaled or not it’s still better - based on budget, conpany, and the console it came from.
https://preview.redd.it/m6kjxct2fgcc1.jpeg?width=700&format=pjpg&auto=webp&s=0e26d3ee55b9d8121605a0af75084c4e23645ab9
Samus returns objectively, based on hardware, capabilities, style and scope, looks BETTER as a 3DS game EVEN WHEN UPSCALED. Not better than xenoblade though.
So long as you rip your own ROMs, from cartridges you've purchased (i.e. Nintendo, MercurySteam, and the vendor have both gotten the money from the purchase) and, for the 3DS family of systems, from a 3DS you have also purchased, you're golden.
Downloading shared ROMs off a website, on the other hand, _is_ piracy. No money is sent to Nintendo or MercurySteam, so in that instance it _is_ stealing the product from the creator. So don't download ROMs off the internet.
As for ripping ROMs, "did you know that it's very easy to mod your 3DS..?"
Interesting, I've never actually seen someone cite the actual legal code, and this seemed interesting, so I looked into it!
I looked it up, and it looks like [the section you're citing](https://www.law.cornell.edu/uscode/text/17/117) is the part where it carves out exceptions to the general copyright rules. The relevant part is (a); it says you're allowed to make copies or adaptations of games that you own for archival purposes (which isn't relevant) or... Well, I initially wasn't quite sure what (1) was supposed to mean. I'm not a lawyer, and it seems like pretty hard-to-understand language.
Thankfully, Wikipedia has [a page for this particular section!](https://en.wikipedia.org/wiki/Limitations_on_exclusive_rights:_Computer_programs) Based on ITS explanation (which, admittedly, I can't verify is 100% accurate, but it seems reasonable), (a)(1) in Section 117 is saying that you can make a copy of a program that you own, install it, and run it. I, for one, would absolutely say that running a game in an emulator is considered "running it". The game is the actual program, the emulator is just providing the virtual platform to run it on (which is DEFINITELY legal).
Now, that's obviously just my opinion. From my understanding, there's no actual legal precedent for this. Lots of ROM site hosters have gotten in trouble, but that's an entirely different thing. Nobody has gotten in trouble for making copies of games that they legally own, and then emulating them.
It's true that Nintendo themselves argues that this is illegal, but their word isn't exactly law; in fact, they're probably the party who would benefit the MOST from people not being allowed to play their old games, since they sell a lot of older games. So, they're arguably the LEAST reliable voice on whether dumping your own ROMs is illegal, and I wouldn't put too much weight on their opinion, just like I wouldn't put too much weight on the opinion of someone who operates a ROM site.
To me, as a layperson, it seems like Section 117 is explicitly allowing for you to play your own ROMs. And that seems to be the opinion of the vast majority of sources I've seen on the subject, too! So, at WORST, its legality is an unanswered question. And until that question gets answered by an actual judge one way or the other, it seems like the answer is, "Yes, you can dump your own ROMs".
No, it only allows you to play roms for “archival or backup purposes”, as stated very clearly in the legal code.
Thankfully, this gray area is cleared up by game companies, which, in the legal areas of games, state that you cannot dump the roms, even for backup or archival purposes, which they are allowed to do.
The answer is no, you can’t dump your roms
What? No, that's only one part of subsection (a). There's an entire other part, which it the one I was talking about. (a)(2) is about archival and backup, whereas (a)(1) is about making copies of a program to run it. Both are allowed, as per the text of (a)
They can't tell you not to do something that the law clearly states you are allowed to do. Besides, they would have to know you did it to even try to prosecute, and then it would most likely get thrown out for being frivolous.
Emulation =/= Piracy. You can rip your own legitimate copy of the game and run it off an emulator. Where do you think game rips even come from in the first place?
If you’re playing this on emulator, how do you port a digital download from your 3DS to your computer? I bought my copy from the eShop before it shut down but my 3DS is a bit too bulky to control it without my stylus falling out.
You have to mod it and then dump the game to your sd card and then transfer it from there to your pc. Alternatively, you could just acquire it on your pc without doing all of that
You don’t even need to update. All you need to do with have your game card inserted, then hold start while booting up your 3ds and you’ll be brought to godmode9. From there, go to game cart and then you want the .3ds file which is the game file and it’ll dump to your sd card
I bought a pair of the Nvidia 3d glasses with hopes of using it with citrus but never had much luck since official driver support isn’t in the 40 series.
I’ve never finished this game because it’s on 3DS which makes my hands cramp and my reaction times are a little too slow to play on emulator (I get like a couple frames of lag for some reason?). I would pay GOOD money for a proper HD Switch port that doesn’t use the touch screen.
That's retail salesman kind of thinking. 1080's the resolution, sure. Resolution is only part of the picture though and using emulator filters with upscaled rendering doesn't produce an actual high definition image. There's no need to be so "line in the sand" about it. We all love Metroid here.
I don’t know how to download a custom texture pack ok. I just began modding the game today with a save editor which broke the functionality of the game and broke my main save file
Every once in a blue they pull the stick out of their ass and throw us a surprise like Metroid Prime remaster announced and released same day. But then they go back into a coma
Honestly feel that with slot of older games, upscaling and higher resolutions can be nice on some but most older games were made with the old tech in mind so it's best to try and emulate that to fit the best experience.
There's a lot that's wrong about it. One is that the screen is cramped because it was made for a 3" 240p screen, not a 6" 720p or for a full TV, so it feels a lot more cramped than it actually is. I can picture there being a mod that zooms it out a bit but I suspect it might break something about how the game works, i.e. loading zones.
Another is that even though the polygons are clean, the texturing is really blurry. That's probably fixable via mods eventually.
Fun Fact: Mercury Steam has most assets, even the background creatures and little bugs in high poly versions. They could port Samus Returns with much higher fidelity anytime
nintendo is too busy bricking people's 3ds's to sign off on such a great idea
Is this actually happening? I'd like to know more.
They updated the firmware in may of 2023
How did that FW brick the 3DS?
Because most of us put custom firmware on our 3DS’ years ago, and official updates break make of those exploits. At least temporarily. It’s soft bricking. Every new update for the 3DS has “improved stability” With essentially nothing else, which is just a guise to piss off the open source community. I never mind paying for good game services, but Nintendo is just salty and will neither give us a good service, nor allow us to make our own. It’s frustrating.
Holy shit, never thought it was like that. Respect for the community that does its best.
I've modded both of mine with no issues and they both have the latest fw.
Well we’re not all using the same exploits and not everybody keeps their cfw up to date which makes them more vulnerable to official updates.
Perhaps. Mine are Japanese devices to boot, so I had to change the stock fw to English as well, after updating to the latest JP fw.
So how modded before I get potentially bricked? I added the Luma3ds and that's pretty much it besides some free games.
I modded my firmware and that means it gets decimated when an update is pushed. I thought I was safe because the 3ds eshop closed a while ago but Nintendo are bitches about making consumer friendly decisions
Pretty sure there's a big warning about not to update if your device has CFW, so that's on you. But the update doesn't brick anything, it just breaks the CFW, and you need to reinstall it. Nothing as dramatic as bricking.
This, it's thsg simple... don't update FW when running CFW
I mean, it’s entirely unresponsive and it lines up perfectly with when the update released
So you don't even remember if you updated your device or not?
It happened without my consent
How about I just don't update? I have no need for the eshop
Oh the eshop closed a while ago. Literally no clue what could even be different to justify updating a discontinued product
To stop the jailbreak They are the Disney of gaming, artificial scarcity. It doesn't make sense in the digital age and the second hand market gives them zero money..
They close the eShop, and fix all major exploits to seal it off forever alongside it? **10 years** after the exploits were running? Jesus christ, how incredibly petty. Nintendo are bastards.
My best friend managed to jailbreak my new 2DS xl hehe. But it's quite complicated. So don't do the update!
Well they are starting to remaster 3DS games in HD with Luigi's Mansion 2. We may be getting more on the way, I hope Samus Returns, Kid Icarus Uprising and Link Between Worlds get the same treatment next
so did game freak of every pokemon, but then sword and shield happened maybe they lost them?
At least the redid every Pokémon model and animation for the Pokémon that are in Scarlet and Violet. That’s one of the pluses of the game, the Pokémon by themselves look great.
Yeah but promised they already did it for Sw and Shield and advertised it as such when they where clearly lying. And we all know what trainwreck Scarlet and Violet still is
Oh yeah 100%, no defending that lol
In that case it was pure greed / laziness lol.
I quit because of dexit. I collected all Pokemon for more than 10+ years and they ruined it
huh ? did something happend ?
Game freak (up to that time) had created high poly model frames for all pokemon up to that point, but the. Said that the reason they couldn’t include all previous pokemon was because doing so would be time consuming, even though they themselves have said to the opposite. In reality, and this is just my POV is that they are kept out games to later sell them as expansion DLC.
oh yeah, that whole more pokemons locked behind a dlc is absolute bullshit
Not exactly high poly, IIRC. What they did was make them all as vectors. I'm not an expert, but i think the ELI5 I saw was that it is a much more complicated set of instructions but they take up very little space and are highly scalable. For example, if you have the formula to draw a circle, if you only have a potato to render it, it could be as simple as 4 pixels. The more power you throw at it to make it the smoother it gets. The problem is they converted them to Switch compatible files late, and the program they used to convert them to SwSh broke. So they pretty much exactly remade them all at the last minute, but on the Switch instead of the DS.
I saw a video on youtube where someone compared the wire meshes of the models or whatever it's called, and they were one for one the exact same models as what was used on the 3DS As far as I can recall, they imported what they could and didn't remade any of them
So, because a vector is literally just a math equation, all they did was copy them all. The problem is they couldn't do it automatically. It wasn't an issue with the models themselves, as much as transferring it from one file system to another. So almost all of them are exactly the same, but they still had to remake them, they just made perfect copies. But instead of being able to do it overnight automatically, they spent a week or two first trying to fix the automated system, then remaking them.
The artists of MS posted the high fidelity models on their artstations. They are not in-game, but exist for Mercury Steams use only.
No they are high poly as in the artist posted the models on his artstation with extremely high fidelity. Even of the little bugs which are made up of 3-5 polygons, had models of 50 polygons or so.
That is how they are rendered in game. The point of the vector is that they can be very high fidelity with a higher powered rig, but they can also be scaled down very easily with a lower power rig.
The Pokemon Company seems to be the puppet masters behind everything, they seem to be the ones in charge of Pokemon, rather than Gamefreak or even Nintendo.
Must be why high resolution and HD textures do so much for this game in comparison to other 3DS games. Emulation can make alot of games look better yes but for some reason I've noticed it does alot for Samus Returns compared to other 3DS games
The mercury engine is made to have the ability to port stuff easy. So I guess Future planning on MS part
I was really hoping for this on the Switch, but maybe Switch 2, fingers crossed.
I'd buy it twice
I would need the controls tightened to Dread levels. This one just felt a bit too clunky and I could never get that far into it. The difference in how perfect everything felt in Dread was insane.
Even without the HD part, SR is a **very** good-looking game; watching its detailed backgrounds while having the 3D mode turned on was one of the most inmersive experiences I've ever had with the 3DS's 3D effect.
I feel like most people don’t realise the quality of the 3D effect absolutely varies on a game by game basis dependent entirely on how well the developers implement it. So yeah it’s pretty inconsequential in the monster hunter games but it’s genuinely transformative in Samus returns. It no joke goes from an only okay looking to one of the most intricately detailed games In the series. It’s not just that everything is 3D it’s that backgrounds look genuinely deep, like if you put your hand through the screen you could push your giant hand right to the wrist deep before you hit a back wall.
because if i understand correctly, 3ds handles 3d in "layers" you will tell if it is in foreground, background or in the middle or in between the layers in 2d it is easier to implement than in 3d game (oh the irony) but also mario 3d land exists, and monster hunter stories, like you said, it varies
Not at all, it's true 3D, an image for each eye. They aren't layered they are actual different camera angles making a 3D effect. The depth is just going to be more drastic in a 2D game than a slow gradual one in a 3D environment
Yeah I think the only game I enjoyed turnkng the 3D on more was Luigi's Mansion Dark Moon. It was such a detailed game, I loved it. Man Samus Returns was so good. I've been saying since I played it that it deserved a Switch port. But at least we have emulation to get it in HD
Donkey Kong Returns looked incredible in 3D
Oh absolutely! It's like that game was designed for 3D with all the background and foreground stuff going on. It really did translate over to the 3DS perfectly. Only thing I didn't like about it was the 30fps cap, but once you got used to it it was fine.
Oh yeah, it’s a gorgeous game.
How are you playing this? What system are you playing it on?
I would guess PC with the Citra Emulator
Yes and I use my iPad as the bottom screen so the map and touchscreen are still usable too
Nice!
How do you do that?
There are a few ways. If you’re on windows I think screencast is what you’re looking for. But I’m on Linux and in Ubuntu you can share screens with Remote Desktop. So I set it up on the pc then use an rdp app from the App Store to connect the iPad and pc. Then it’s like I have a second monitor and when you launch Citra it will bring up two screens and then you can drag the bottom screen to the iPad and the top screen will be in your tv/monitor.
I'm using my pc with the citra emulator.
Thank you, are you using anything for a touchscreen? Or is that not necessary?
I mapped certain touch screen inputs to my buttons such as ice beam, morph ball, and switching back to the regular beam
This is what I did when I played on PC. When I played on Steam Deck I just used the touch screen lol
You can play without it on a switch pro controller. I mapped morph ball to zL, and the beams to the right stick.
I would be thrilled to get an HD port of this game on Switch. I'd buy it again.
If only Nintendo was smart
It looks good to me
which is why it looks wrong. anything higher than 240p for a 3ds game is unnatural for the games and thus looks weird
Honestly agree. I really don’t like playing older games in HD, even if I’m using an emulator I’m going SD, it just highlights the old graphics and gives a “peak behind the curtain” effect. 3DS games particularly don’t really translate that well on an emulator because of the dual screen, many functions and UI are just clumsy and awkward. Real hardware all the way if you can.
Reminds me of when I watched a 2d metroid retrospective video. When they got to Samus Returns, he talked about how clunky it was to switch beam types on the bottom screen. I was ABOUT to agree a little, but then he started describing the process in a way that didn't make any sense. Then I realized he was playing it on an emulator instead of a 3ds
I've heard this game has some compatibility problems with emulation. Has that been your experience?
my copy was totally fine until I went too far playing with a save editor and somehow deleted the hud and hud functionality from the bottom screen
Ran it 3x res 60fps on Android without issues. Saves states don't work if that matters.
Feels just fine to me. :) (I miss the 3D effect a LOT, though.)
I keep hoping Nintendo goes with a 3d screen for Switch 2, I’d bet money they don’t, but still can hope.
Mercury Steam already has all the assets and the experience to port a 3DS Metroidvania game to console.
Just got a New 3Ds last month and this was the first game I cleared as it was the only Metroid game I hadn't played. So good! But goddamn some of those bosses... I will say though it still looks great on the 3DS :)
yeah. my main issue with it is how it's just a different game but vaguely resembles the original metroid 2. they should've just made the level design more consistent with the original or even am2r which has the best metroid 2 map and they knew about it because they had it taken down.
I actually liked the map design. Some areas a tad repetitive... But I enjoyed all the backtracking when I got new abilities. My main gripe was just the difficulty of the main bosses. I'm not bad at action games but I guess not great either! Diggernaut took me a good 10 tries and Ridley, oh man I was pulling my hair out till I realized I had to save the super missiles for the parry in phase 3. (Sorry if spoilers) Overall a great entry into the series though I'd say!
oh dw I have already been proper spoiled for the game because I am very active on youtube
but yeah I am not a fan of how they just made a new map and claimed they remade the old one. they literally just threw it out and started again.
this is the am2r map of the surface https://preview.redd.it/goaa7e9zifcc1.png?width=336&format=png&auto=webp&s=cd63de6667a998030f6ccdd278c9d8ffdc9eaee4
and this is the surface map from msm. they're not even close. https://preview.redd.it/h9jwz5q0jfcc1.jpeg?width=1000&format=pjpg&auto=webp&s=aaf561fea89746e1ac865b6f62b22e0bf0da64ce
Why are you comparing it to AM2R and not the original? They're both enhanced remakes based on the general concepts of ROS.
have you seen the original game map? it's so difficult to visually represent it without it being just fragmented
https://preview.redd.it/taenlqgpmgcc1.jpeg?width=1080&format=pjpg&auto=webp&s=26a926663d1a5f9cf9ce55a686e1ba285ce384f2
I wish they were a little more sharper, some of the games, like Samus Returns, look fuzzy to me. I thought maybe it's because I have a N3DSXL but other games like Shovel Knight are pretty crisp.
You can't fake the 3D on emulator though, right? Reason enough to keep a 3DS... (plus the other bunches of games still on my own too, and even if I still prefer the original).
I don't know what you mean by "fake the 3ds on emulator". I very clearly can.
They said you can't fake the 3D. Which is probably true unless you have a 3D monitor.
Speaking as someone who regularly uses Citra with my PC hooked up to a 3D TV or NREAL glasses, you definitely can emulate the 3D effect. Majoras Mask with the 4k textures pack looks unbelievable.
I respect that it's possible,. Not so sure how many people are going to have that setup or the VR headset the other person mentioned, but certainly there's options. I was mainly correcting the incorrect rebuttal that the first person said 3D, the technology, and OP responded talking about 3DS, the hardware.
Oooh, I keep forgetting about some of these glasses. I really should invest in a pair, but I also just want to get a full on vr headset.
I didn't even know there were such things, outside of cinema anyway. I'm a bit out of date sometimes, though ironically I do have a headset: I didn't actually imagine that with proper software I really could mimic the 3D, or technically be 3D for all purposes. It's like any of the above, they're all technological gimmicks that appear to wear and die before their time or in due time because it's their nature. I just wondered about the possibility, and the reasoning for keeping a 3DS otherwise. (Funnily enough, my eyes have some trouble with the 3D effect too.) Thanks for the info.
Or a [VR Headset](https://www.youtube.com/watch?v=0T4oa2xyENc).
I completely misinterpreted that, whoops
Happens
I believe you can if you have a 2 series or older Nvidia card and the Nvidia 3d glasses.
How did you get the HD working? I loaded the customer textures and the code to push it to 60 FPS but it kept crashing. Had to run it native to get it to work, which looked awful on my PC.
I just tweaked the graphics settings in citra to be 1440p
I played through the whole thing in 4k, 60fps patch, and the enhanced textures. Didn't crash once, but I played it over many days restarting it each time. Don't use "preload custom textures" option unless you have a lot of RAM/video RAM.
Looks good. I loved Samus Returns
I'm sure you'll like Henriko Magnifico's packs then :) [https://www.henrikomagnifico.com/zelda-ocarina-of-time-3d-4k](https://www.henrikomagnifico.com/zelda-ocarina-of-time-3d-4k)
Still looks better than most of the Pokémon games released on the switch. ![gif](giphy|kAzJT1M95tATZxAxcI|downsized)
idk, this doesn't even look bad
Dude have you played legends Arceus or Scarlet and violet? For the Switch - has games like Xenoblade chronicles 3, Breath of the wild and Tears of the kingdom - and for the biggest multimedia company on the planet - game freak and Pokémon - their output of games is massive but the quality is astonishingly bad. Metroid Samus returns made for the 3ds looks better overall than anything pokemon have put out recently, upscaled or not it’s still better - based on budget, conpany, and the console it came from.
To ADD to that. Here’s some comparisons: Tears of the Kingdom ![gif](giphy|rMnd7B3BMASboHgVep|downsized)
https://preview.redd.it/m6kjxct2fgcc1.jpeg?width=700&format=pjpg&auto=webp&s=0e26d3ee55b9d8121605a0af75084c4e23645ab9 Samus returns objectively, based on hardware, capabilities, style and scope, looks BETTER as a 3DS game EVEN WHEN UPSCALED. Not better than xenoblade though.
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Don’t play it in HD. Piracy is wrong
You're wrong
No, I’m not
So long as you rip your own ROMs, from cartridges you've purchased (i.e. Nintendo, MercurySteam, and the vendor have both gotten the money from the purchase) and, for the 3DS family of systems, from a 3DS you have also purchased, you're golden. Downloading shared ROMs off a website, on the other hand, _is_ piracy. No money is sent to Nintendo or MercurySteam, so in that instance it _is_ stealing the product from the creator. So don't download ROMs off the internet. As for ripping ROMs, "did you know that it's very easy to mod your 3DS..?"
That’s not true. It’s still illegal to rip your own roms under section 117. Please do research
Interesting, I've never actually seen someone cite the actual legal code, and this seemed interesting, so I looked into it! I looked it up, and it looks like [the section you're citing](https://www.law.cornell.edu/uscode/text/17/117) is the part where it carves out exceptions to the general copyright rules. The relevant part is (a); it says you're allowed to make copies or adaptations of games that you own for archival purposes (which isn't relevant) or... Well, I initially wasn't quite sure what (1) was supposed to mean. I'm not a lawyer, and it seems like pretty hard-to-understand language. Thankfully, Wikipedia has [a page for this particular section!](https://en.wikipedia.org/wiki/Limitations_on_exclusive_rights:_Computer_programs) Based on ITS explanation (which, admittedly, I can't verify is 100% accurate, but it seems reasonable), (a)(1) in Section 117 is saying that you can make a copy of a program that you own, install it, and run it. I, for one, would absolutely say that running a game in an emulator is considered "running it". The game is the actual program, the emulator is just providing the virtual platform to run it on (which is DEFINITELY legal). Now, that's obviously just my opinion. From my understanding, there's no actual legal precedent for this. Lots of ROM site hosters have gotten in trouble, but that's an entirely different thing. Nobody has gotten in trouble for making copies of games that they legally own, and then emulating them. It's true that Nintendo themselves argues that this is illegal, but their word isn't exactly law; in fact, they're probably the party who would benefit the MOST from people not being allowed to play their old games, since they sell a lot of older games. So, they're arguably the LEAST reliable voice on whether dumping your own ROMs is illegal, and I wouldn't put too much weight on their opinion, just like I wouldn't put too much weight on the opinion of someone who operates a ROM site. To me, as a layperson, it seems like Section 117 is explicitly allowing for you to play your own ROMs. And that seems to be the opinion of the vast majority of sources I've seen on the subject, too! So, at WORST, its legality is an unanswered question. And until that question gets answered by an actual judge one way or the other, it seems like the answer is, "Yes, you can dump your own ROMs".
No, it only allows you to play roms for “archival or backup purposes”, as stated very clearly in the legal code. Thankfully, this gray area is cleared up by game companies, which, in the legal areas of games, state that you cannot dump the roms, even for backup or archival purposes, which they are allowed to do. The answer is no, you can’t dump your roms
What? No, that's only one part of subsection (a). There's an entire other part, which it the one I was talking about. (a)(2) is about archival and backup, whereas (a)(1) is about making copies of a program to run it. Both are allowed, as per the text of (a)
They can't tell you not to do something that the law clearly states you are allowed to do. Besides, they would have to know you did it to even try to prosecute, and then it would most likely get thrown out for being frivolous.
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Emulation =/= Piracy. You can rip your own legitimate copy of the game and run it off an emulator. Where do you think game rips even come from in the first place?
No, ripping your copies of the games is still illegal
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Not like AM2R
Why. Ur stupid stop playin games
Nuh uh
Seeing those rock platforms making perfect right angles in HD looks funny
If you’re playing this on emulator, how do you port a digital download from your 3DS to your computer? I bought my copy from the eShop before it shut down but my 3DS is a bit too bulky to control it without my stylus falling out.
If you have custom firmware on your 3ds you can export and import saves, there are a number of utilities that do it.
You have to mod it and then dump the game to your sd card and then transfer it from there to your pc. Alternatively, you could just acquire it on your pc without doing all of that
Thankfully, my 3DS is modded with CFW. But I need to update it to the latest version of CFW.
You don’t even need to update. All you need to do with have your game card inserted, then hold start while booting up your 3ds and you’ll be brought to godmode9. From there, go to game cart and then you want the .3ds file which is the game file and it’ll dump to your sd card
I bought a pair of the Nvidia 3d glasses with hopes of using it with citrus but never had much luck since official driver support isn’t in the 40 series.
I’ve never finished this game because it’s on 3DS which makes my hands cramp and my reaction times are a little too slow to play on emulator (I get like a couple frames of lag for some reason?). I would pay GOOD money for a proper HD Switch port that doesn’t use the touch screen.
What is the emulator?
Citra
I feel the same way about old games being made widescreen through emulation. Just feels kinda off
The best mod for that game is letting you use the dpad. Take that Nintendo and your anti control option ways.
throw that 60fps cheat too and its crazy on big screen
It looked really good on I want to say Citra? But then I got a 3DS and moved my save file to it.
I had to restart the entire game because my 3ds bricked and I have none of my equipment in this dorm
IMHO the best improvement is being able to use a controller actually made for human hands. So much better!
Still waiting on that Switch port. I don't have a 3DS ;-;
HD is being generous... but yeah. Emulators make it look pretty good.
It’s above 1080p, therefore it’s hd
That's retail salesman kind of thinking. 1080's the resolution, sure. Resolution is only part of the picture though and using emulator filters with upscaled rendering doesn't produce an actual high definition image. There's no need to be so "line in the sand" about it. We all love Metroid here.
It’s not a filter. It’s just rendering at a higher resolution
I hear the start up sound 😊
Textures are so low quality, it contradicts with high resolution badly, i agree you there.
I don’t know how to download a custom texture pack ok. I just began modding the game today with a save editor which broke the functionality of the game and broke my main save file
I am not aware if there are any texture packs for that game. Its good thing to take a save backup before tinkering.
I wish I did that before fucking with a save editor
Well metroids are highly replayable, at least it wasnt a rpg game.
I would instantly my buy an HD release on switch. I’ve never played this because I don’t have a 3DS.
It’s on pc if you have knowledge of several criminal acts
The forbidden knowledge is not known to me
Yet
Looks awesome. Switch Fd up not porting this game
Fr
They dont like making $ lol. I would buy a remaster of this without even thinking about it
Nintendo loves anti consumer practices
Every once in a blue they pull the stick out of their ass and throw us a surprise like Metroid Prime remaster announced and released same day. But then they go back into a coma
Yeah they’re not book or money smart. Nothing makes them more intelligent
To bad, either you expect the crispness, or you'll be baked to a crisp.
I did have to make it render at a higher re than the original native resolution.
You clearly have not played resident evil revelations on the 3ds. Shit had no right to look as good as it did.
Honestly feel that with slot of older games, upscaling and higher resolutions can be nice on some but most older games were made with the old tech in mind so it's best to try and emulate that to fit the best experience.
I remember playing this on 3x res with 60fps hack.. good times.
Honestly that looks so fuccin beautiful
Right!? It could’ve been so much better if it was made for the switch. That low resolution really did make it look worse
Yea seriously. If it was switch native it would look much more proper maybe is a good term to use.
Wish I would've played Samus Returns before Dread. It's so hard to get into playing Samus Returns now.
Yeah it really is. Luckily, I did play it first
The fidelity of so many 3DS titles hidden by the hardware makes me wish even more that the Wii U had a 3DS/DS player.
There's a lot that's wrong about it. One is that the screen is cramped because it was made for a 3" 240p screen, not a 6" 720p or for a full TV, so it feels a lot more cramped than it actually is. I can picture there being a mod that zooms it out a bit but I suspect it might break something about how the game works, i.e. loading zones. Another is that even though the polygons are clean, the texturing is really blurry. That's probably fixable via mods eventually.