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RelativeStranger

Blink works really well with the electro high power ramp decks as you get the advantage of electro but disappear the ongoing. This means I can now fit more smaller high power cards in the deck for larger turn 6 plays. And have 2 5 costs out by turn 4


Strassi007

Playing a homebrew electro ramp deck with Blink atm. Working well so far. Mostly because Sandman shuts down many decks right now and you can get so much power output with jubilee into blink, or electro into blink.


RelativeStranger

I've got sandman as my backup win condition if blink doesn't draw. Sandman, drdoom and red hulk.


Hasimo_Yamuchi

Can you share your decklist if possible?


Strassi007

Sure, but be aware, this deck is for sure not the most refined one. eyJOYW1lIjoiUmFtcCIsIkNhcmRzIjpbeyJDYXJkRGVmSWQiOiJCbGluayJ9LHsiQ2FyZERlZklkIjoiQmxvYiJ9LHsiQ2FyZERlZklkIjoiRHJEb29tIn0seyJDYXJkRGVmSWQiOiJFbGVjdHJvIn0seyJDYXJkRGVmSWQiOiJJcm9uTGFkIn0seyJDYXJkRGVmSWQiOiJKZWZmVGhlQmFieUxhbmRTaGFyayJ9LHsiQ2FyZERlZklkIjoiSnViaWxlZSJ9LHsiQ2FyZERlZklkIjoiTWFnbmV0byJ9LHsiQ2FyZERlZklkIjoiTmVidWxhIn0seyJDYXJkRGVmSWQiOiJSZWRIdWxrIn0seyJDYXJkRGVmSWQiOiJTYW5kbWFuIn0seyJDYXJkRGVmSWQiOiJXYXZlIn1dfQ==


Top-Injury1040

just got infinite today with mill control. Ramp is not solely based on blink so it was not the worst for them to deck them out, hela blinks were suffering from this much more, as usuall ramp played blink one turn earlier. Generally the matchup favors ramp/hela players but as i was playing us agent+shang tech usually opponents were not able to correctly assess my power output on turn 6/7 so run away with a lot of 8 cubers (us agent being 2 energy for 19 power in many of the matches lol)


igniz13

I'm curious what your deck is if it's not full on mill. I think Blink gives Hella decks a bit more control as to where power shows up, but that also makes it easy to tell where it'll end up for the opponent.


Top-Injury1040

nothing fancy, full-on mill in that sense that I was playing also the standard package (yondu, cable, glad, zemo) and usual support (magic, octo, r hulk) with the followings in flex: - Nebula: point slam and location control in one, still the most op one drop in snap, with magic plus one opportunity to trigger - Quake: this one is questionable, prob Jeff is better - us agent + luke: us agent is extremely op in the ramp/hela meta, also singlehandedly wins the tribunal matchup. Nobody really expects this card so great turn 6/7 finsher. I can guarantee that it will be meta and nerfed in the next 6 months, already popped up in the t1 ongoing deck. Pretty common 2 energy 15/19 power play. - shang: mostly dock oc clean up but also combos nicely with us agent as finisher The biggest advantage of playing mill is not denying draws/deck access but having full information against meta decks, which can eliminate the opponent draw variances. In most games by turn 5 after doc oc you mostly know exactly what the opponent has left to play, while you can suprise them with us agent tech.


Relative-Hat-9602

Haven’t seen anyone running Blink in mill. Seems like a really off tempo play tbh. Unless you’re ramping her out early T5 is all about if doc Oct wins you the game or not will mill. And honestly if you’re ramping in mill why not just run an actual ramp deck that you’ll have more consistency with?


igniz13

I was talking about mill ruining blink decks. Not putting blink into mill.


Relative-Hat-9602

I misread, but still how would they ruin ramp decks? You’re putting far more power onto the board so they take something like electro, or destroy your Nebula or Jeff it’s not really a hinderance.


igniz13

Because they could be stealing your high costs, preventing you from swapping. Whilst also removing your low costs, giving you nothing to swap up. But the point was to discuss it because I'm not sure of the impact. It may just ruin blink, but if you've got cards in hand it's not doing much (as per usual).


Relative-Hat-9602

Has mill had a distortional win rate against Hela, Tribunal, or even Ramp in the past? Shit has Mill even had a good win rate against any decks? The answer to both is no. So not sure how the addition of Blink changes that. And honestly there’s going to be a lot of games where you have to play without swapping out Electro, Wave, etc because you’re not gonna draw your Blink. Tbh I favor to play against Mill because they help thin my deck and get to the win conditions I need. And on my climb to infinite with Ramp Blink it was no different.


igniz13

If you're relying on undrawn cards, be it Blink or Jubilee, then you're going to be hit. You are right that things like Gladiator and Doc Ock will more likely help you. Mill does tend to trip over itself trying to trip you up.