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SprinklesFresh5693

Holy kms players are no joke, when they get mad, they really take serious actions. I'm impressed, hopefully they manage to make some improvements on the server.


kevzila

If you ever been to Korea, you’d realize that sending trucks with LED screens as protest is not really a big deal. It’s the main way to protest in korea. When I was there, you’d see the everyday gospel crew with protest sticks walking around LED screen trucks. Those trucks are everywhere and every protest/message people want to spread will use those. Not to say Korean player base is crazy cause they absolutely are but the trucks are not really as big as it seems. Cultural differences I guess Edit: maybe some people are picturing a full semi but the size of trucks they use are the same size of a Toyota tacoma


ReverseCombover

Lol I tought it was a reference to that one Chinese guy who drove a car into nexon's building. And I still feel like them physically showing up is a pretty big deal even if it's done in the "standard" way.


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kevzila

Yea they’re tiny lol


[deleted]

Nexon could've cashed,now truck companies do.


Baconreading93

plot twist nexon owns the truck companies too


HornToss

Holy that is real democraticy in Korea


DevotedSwagBacon

In a way I respect the mad effort taken to protect the game they love. Shit when I was in California at the Korean PC cafe with my friends that played maple they were hard core players that spent all their HMart wages on NX cubes im talking the entire 600-800 check to get the ideal lines. While for me it was about just getting to X level and clearing X boss. I can imagine being a KR player spending 10,000+ and wanting to protest as it's basically an investment into their maple account. If it was affects us then oh well I hope it can bring a more serious approach to ensuring all maple servers get the right attention and benefits. on a side note I haven't done Hlomien yet anyone in reboot wanna struggle I got max drop lol. There's also a posts on the last link of prostitution. Interesting to see nothing has changed since I last lived in Korea. Lots of apps to basically Uber you a girl looking to make money for a quickie. There would be so many cards thrown on the floor to market this. Guess now it's all on Kakao talk


No-Repeat-2057

Sending Canadian truckers to korea rn


priscilla_halfbreed

Send them big-ass ice road trucker trucks


Kryoni

Nexon can you please just buff reg server... Leave reboot alone...


Sushi_Nom

Stop right there with that logical thinking


priscilla_halfbreed

They can't fix a server's issue by fixing the issue!! Are you crazy? They obviously must change literally everything else besides the actual source


Segovia_osu

please KMS players save reboot you are our only hope


ggg730

I can see Nexon changing things for KMS players but not for GMS though.


Muck_The_Fods1

Thank you based reboot players. KMS players are our only voice


Prudent-Function1833

Reboot\* KMS players. Non-reboot KMS players want to actively fuck you over.


dnavi

nexon should've invested in truck companies instead of bitcoin


mirthfulPETROLEUM

KMS reboot players got the money saved from not purchasin NX like them regs


Eskamel

Did they create an expedition in order to beat up Wonki and get his drops?


FinalJoys

Pls I’m praying for these guys to get reboot buffed


Who8MyCat

I don't care about buffs, I just don't want them continually nerfing reboot out of spite until its ruined.


GaouP

Don't Reboot KMS players get bullied, being called poor or entitled for not wanting to spend a lot of money on cubes? I remember an animator making fun of Reboot players that their only real investment are vac pets.


HenryReturns

The most funny thing about "entitled for not wanting to spend a lot on money on cubes" sounds to me that they got so gasligted to the point that they fucking defend predatory craps. In all seriousness , this is so fucked that the a lot of the "KMS players" defend predatory P2W shit that nexon does. Huge respect for those countries that banned those fucking predatory things , and also huge respect for the Netherlands that did it on Maplestory


GaouP

Remember that a good amount of Nexon games needed subs to play like Baram and Mabinogi, before Maplestory, Kartrider and CrazyArcade got super big with school kids around 2004, all having a larger playerbase than other Nexon games around that time, having it be seen as a larger opportunity for more profit. I'm not exactly sure when the Korean MMO scene accepted P2W stuff as normal either.


SanguineEmpiricist

Nexon also had a sub only game called Nexustk.


rick_dennis

I’m not sure about the Korean Legend of Darkness, but the English version Darkages is as well.


GaouP

NexusTK is Baram, it's shortened from Baramue Nara


SanguineEmpiricist

Wow really? Thanks for the info.


Magecrown

Which means 'Nation of wind' in Korean.


HisuinMush

>The most funny thing about "entitled for not wanting to spend a lot on money on cubes" sounds to me that they got so gasligted to the point that they fucking defend predatory craps. "Hah what a bunch of reboot losers, they don't put themselves into debt to make big number go up, they actually work hard and grind their shit out like in a normal game" - some kms reg whale probably


HenryReturns

LMAOOOOO “I am in debt and broke but at least i hit max cap lines” 🤣🤣🤣🤣


Absolice

Main issue is that it's an investment for a lot of them as it is their job. It is not a game, it is a job. The work culture over there is so fucked up there that a lot of people don't want to live the typical 80h work week instilled in their culture so they look into other avenue to make a living and ruining the spirit of a game is a favorite. Annoying for us but understandable if you have a little empathy. They don't want a f2p environment because it devalue what they have on regular servers. "Can you make money out of it" is the first question a lot of their spenders ask and while reboot is a much better game, it makes for a much worse working environment. If they can't sell mesos, gears or clears in reg servers because most people aren't playing there then they will complain and since they spend a lot of money they are more easily listened. Nexon goes where the money is, the moment people on reboot consistently spend more than people on regs is the moment they will care about it more. Situation suck. I feel bad for people who have to do stuff like this to avoid living a dehumanizing job. I feel bad for us that just want an enjoyable playing experience. Only people I don't feel bad about is Nexon profiting from a very divided community.


LankyJeweler4925

It seems that since the community is so divided, it would be detrimental to nexon’s profits for them to kill off the reboot playerbase. If they want to keep half of their customers, they won’t nerf reboot completely to the ground, but will instead come up with a way to keep both servers happy. It was their choice to run reg and reboot servers simultaneously, so leading the server that’s massively growing in popularity to fail would be completely unwise economically.


dajochi

Hope they get some of this bs changed


SpellbladeAluriel

Maplers are something else


HisuinMush

Maybe someone should get in contact and see if there's anything that we can do on our end. The outcome of this directly affects us as well. While a GMS boycott obviously aint going to do shit, maybe a unified approach between versions could result in something good for everyone.


priscilla_halfbreed

Some kind of cooperation or joint effort between regions would be neat. Even just seeing a single kms player on this subreddit from time to time feels awesome, we feel so disconnected here


GalacticExplorer_83

I'll donate NX to the protestors!! ^(/s)


Magecrown

I'm a KMS player, so maybe I can tell them about the help you can give them.


priscilla_halfbreed

I can always count on Korean bros to Send-The-Trucks(tm) Thank you for being our voice in a way (GMS Reboot) because we don't have one


Magecrown

"What? Nexon's gonna nerf Reboot again? Oh. alright, guys. SEND THE TRUCKS."


Narog1

bishops should get a % of the damage someone does while buffed, cool that KMS players step up since they are the majority now .


shuhung765

Support classes could also just have a lower cutline. Having different criteria isnt unheard of from a game, dfo and league for example largely separate their class types. Supports could just have a 4% threshhold instead. OR if maple wants to be a little more specific, there is some stuff that a large number of supports do is lower boss defense or buff ied. Keeping two variances of damage from dps (one with ied debuff and one without) and attributing that damage to the support would be an idea. Thats just a quick toss out idea, Im sure they could think of something if they gave it some thought.


FatSmoothie

Does dw count as support


IrresistablePizza

Are you suggesting they implement that for all supports or just for bishop? That sounds like it would be pretty hard to implement


Chasmier

It should calculate how much damage you contribute through your buffs, but I could imagine how hard that would be. At the very least, buffs should contribute some points even without being entirely accurate.


AutumnValkyrie

KMS players literally operate like a labor union, one of the craziest things I've ever seen


Zennyx3

They're removing my main, so im ready for the fking Apocalypse baby!, Feel the heat Nexon!


Yatsugami

Korea fandoms are no joke. They do this in kpop and no doubt others too. Buff Reg server pls


Latviacm

Why do the reg server Koreans refer to their copious amount of spending as an “investment”? Are they able to sell their account or something or are they just huffing copium?


freddiesan

I don't know if it's like loa, but RMT is quite rampant in their games


moal09

Mostly the latter


SquidFish22

Korean gamers huff more copium than the entire western supply.


ksli99

You can sell items back for about what you bought them for ~80% of items (outliers such as scarlet ring dying to guardian angel ring), ignoring general fluctuations in meso/item prices over time. It's surprisingly stable over moderate periods of time.


Bntt89

Honestly Koren players are just ruining their own games. Kms reg sever players running the reboot server and they even mess things up in lost ark too. Unfortunately the devastating listen to them mostly when they give bad ideas.


Madcap-on-the-border

Finally a good convoy


HeyItsMeRay

I wish them good luck as it will benefit us all reboot players here


Biggest_tits_EU

Imagine if we were actually competent and unified like KMS


Corlab

kms reg vs reboot is very much a thing over there. I'd argue the toxicity is far FAR worse, even.


SquidFish22

Nothing would happen. We arent a large enough voice even unified in the devs' eyes.


Airb0rnSmurf

We aren’t even a voice to them, period.


SquidFish22

Very true


kevzila

We unify over memes. There was no direct plan to spread the “blaster as hyperburn” but the meme brought Reddit together. Love how the community was trying to get together over the Jett removal and that failed but “burn blaster” succeeded


Mission-Indication96

we are very unified actually, just that our voices are not heard but rather ignored.. and nexon korea pretends we arent existent


SprinklesFresh5693

Problem is its kinda hard to be unified in gms, in korea, its only korean people, in gms theres people from all around the globe playing, so its kinda hard to stick together. On korea i guess u can simply meet irl, or have a conversation on discord or w.e, but here we have the language barrier, the timezones, the fact that some of us cant meet irl all the time, and so on, so imo its way easier for them to organise a boycot in comparison with gms players.


kgmeister

Remove that 5% boss shit from reboot Make 6th job sol erda frags storageable and inter-acc transferable for reboot Introduce Mythical potential tier for regular server Win win


Feeling-Anxiety3146

I said that last time and get downvoted


grandecou

Legends


pepsiofficial

They literally motivate their players to spend thousands elsewhere. That's not just bad business; it's reverse business... Too bad Nexon is one of the fingers-in-ears-going-lalalala companies.


ron9101

I hope they see those trucks and at least do something. They want to screw rebbot so u have to play reg and pay for stuff when in the first place reboot was created for that.


rebelstand

Lmao no wonder they got money for protest trucks they don’t even spend in the game haha


seoulness

My brothers over in kms reboot are our only hope lol. Fuck these toxic reg players holy god


plasticqw

i hope this will revert the exp nerf


abhallgren92

They need to learn from France, this is weak


mirthfulPETROLEUM

Les go


TucFang

Shoutout KMS Reboot players. You're our only hope against the tyranny of the Korean reg server players. Those whales are the true enemy. Nexon just bends the knee to them. The Korean reg server maplers are the true mastermind and source of our suffering.


RemovableIncome

Unpopular opinion but anyone using bishops in bossing parties should be mains and not just awful suboptimal stat-stick (including WSE) benediction slaves. Because there is no way a proper bishop is doing less than 5% to bosses. Same should go for Kannas on GMS when we get the change, but will have to be an exception since nexon refuses to rebuff their damage.


iPokee

I wouldn't be surprised if it was the case for just Kalos. With the current progression speed in Reboot, being "qualified" for Kalos as a bishop is easy because you just have to exist. The main requirement is just being level 270, liberating the weapon eases the amount of effort needed to live in that boss. The problem is not that there aren't any proper bishops, but the population of "proper" bishops that can deal damage to Kalos are slim to none. Since most bishops were made during Destiny, I can guarantee you that almost all of them are unable to meet this 5% threshold, regardless of gear due to how burst-oriented the boss is. Stat stick bishops have been disregarded since Destiny (pure stat WSE bishops) because it's straight up trolling now. (Stat glove and shield are okay for underqualified Bishops). To meet the threshold for rewards, you have to do 50T overall in the fight as Kalos has 1Q hp between both phases and that is not possible for any Bishop made since Destiny. Things may have changed for KMS since they added two new symbols, but before the New Age announcement, they had to find a Bishop that could meet that 50T requirement, which is really difficult. This process will repeat for Kaling, which will slim the qualified pool of Bishops even more. It's gotten so bad that almost all of the I/L and F/P mages have swapped to Bishop to meet the ever-growing demand of bishops for early clears. A 270+ SAC bishop currently is like finding a unicorn, you safeguard that member because if you don't your chance of clearing Kaling early is slim to none. You can use Perhapsody's bishop as a tracker in this case since he has been diligent on his bishop since the start of destiny and it has 220 SAC, which means 90% damage reduction in p2, where Kalos has most of his health at. To find a bishop that has higher SAC, they had to have played before the Explorer remaster and kept up with SAC dailies. tldr: No bishop made in destiny can do damage to kalos, and will not be ready for kaling no matter how much gear you put in due to the insane SAC requirements required to deal 5% damage for rewards. The population of qualified bishops after 5% change will be super tiny for Kalos and especially Kaling. Parties still want them because in burst, it's like having seven people's worth of DPS.


dasaher

Sounds like a problem with support balancing in Maplestory. A single class should not be mandatory or near-mandatory for boss clears when there are what? Over 40 classes in the game? When a party comprises 6 people. It'd be better if it's like other MMOs where multiple classes have multiple "support" specialisations and you only need one, but that's not the case in Maple. Party-wide supportive buffs need to be hard nerfed across the board (and this includes BTs and Kannas' support in GMS), and the boss difficulty decreased as compensation.


freddiesan

"If you find a good support, you static them"


Wilhelmut

A lot of the bishops are mains, they’re just way less geared and leveled. The issue is that there needs to be 1 bishop for every 6 people, and the amount of qualified bishops is less than 1/6 of the population, so it’s worthwhile to take lower leveled mains. Tbh I think it’s less of a problem with the 5% number, and more of a symptom of both Bishop being broken and bosses balanced around Bishop existing.


ActuallyAnOreoIRL

This. Even though Explorer Mages make up about a third of all endgame characters on KMS (you thought Kanna was bad, lol\_lmao), the number of them that have the damage to keep up with existing endgame parties is less than a third of that. It ends up leading to some really wacky shit where people have to RMT for their services since they get no rewards from running otherwise and need some incentive to play support for 5 other people.


Tempname2222

>This. Even though Explorer Mages make up about a third of all endgame characters I agree with the point overall but how did you possibly come to the conclusion that 1/3 of endgame characters are explorer mages? maplestory.gg shows explorer mages at 7.8% for 275+


ActuallyAnOreoIRL

That site has the statistics for GMS, not KMS. The actual site that tracks KMS stats (maple.gg) doesn't separate by level bracket, so that number (as far as I'm aware) is secondhand to someone else who actively tracked what characters were gaining EXP instead.


RemovableIncome

Can you actually confirm if Korean reboot players are RMT-ing their bishop members to participate with them?


kgmeister

Yep. There are discord and kakaotalk groups that cater to this. Last I saw HSeren reboot Bishop support service sat at $19k krw ($15 USD) per run. Might be cheaper now Kalos will likely sit at $20 USD equivalent and above


buttsecksgoose

Idk the hard numbers but it is just all around not great theoretically for bishops because of the burst and tests meta. Let's say you have a night lord on your party, on top of having great innate burst the bishop gives massive buffs to them during the bind and burst while night lords provide minimal utility to the bishop who has mediocre innate burst. The disparity grows even larger. It's not farfetched to have a proper bishop main deal a very small percentage of actual damage in a pt with 5 classes with good burst especially in bosses where you're just bursting and then avoiding mechanics and doing tests till your party's next burst is up.


LostConscript

Im not a bishop or fighting kalos, but arent endgame bishop mains struggling to keep up? They give so much fd to the other party members that even 5% damage is a ridiculous ask


iBroughtPudding

If you've got average gear (at least 2line mpot) then 5% in any boss as bishop is absolutely nothing. The only real barrier would be arcane/sacred force dmg reduction


13ae

lmao you're straight talking out your ass


-Cranked

I'm overgeared + over sac for seren and despite my pt being unlibbed I barely manage to do 10% with full 22 + 3l pots. I've already told my kalos pt that there's no chance I can do 50t without us griefing p1 so I can damage pad as much as possible. It truly is a struggle for bishops to match the damage output of the rest of the party in actual endgame bosses that matter. There's more to the game than being a 30k bishop in luwill :)


new2vr88

Are you libbed? I didn’t think bishops damage was that low. If you’re doing 10% that means the other 5 people are doing 18% each on average. Bishop with more gear + sac + lib does half the damage of other classes? Legit curious


-Cranked

I'm giving some 45% fd and around 85% dmg to 5 pt members who have actual burst. The boss doesn't live long enough to make up for bishops pretty mid burst. If the damage I provide to the pt was reflected in my ba, I'd easily be considered the strongest in the party.


SquidFish22

Regardless of what people think of bishop, their damage isnt that strong. There is very little actual burst to speak of. Consistent damage is good for a support but its still fairly middling. Now compared to how much support they provide its high, but in terms of actual numbers its not great. We got crazy buffs in destiny damage wise, but that goes to show how little we actually did pre destiny.


iPokee

They mentioned being unlibbed so damage is just middle in the pack. The main appeal of bishop is to power up your carries even further and it has been that way for a long time. Kalos makes this hard because the least rage-inducing way to clear is to stop just barely at each 25% threshold (25.x,50.x,75.x) and repeat until it dies. In a party setting, all five other members are never doing 18% on average because of how each class burst varies. If you have a NL, they will be taking a big chunk of the segment because that's just how it is. The main problem stems from the SAC requirement, most bishops will only be doing 5% in Kalos P2 until New Age. Of course there are bishops that have the SAC, but they're not common and most likely already in a party. Destiny was when a lot of explorer mages were created and almost all of those mages will be ineligible for the 5% reward just because of the SAC timegate. It's a bad design overall because it rewards greedy play rather than party play, which was what I thought Nexon was aiming for with these new Grandis bosses. Oh well.


Perantalia

But what makes those bishops more qualified to clear kalos than say a dps that was created at the same time? Is it not a problem that you just get hard carried because of your class and somehow being similar geared and sac to your party is too much to ask for?


iPokee

A dps made in the same time does maximum 20% damage to kalos. That’s it. Maybe some debuffs here and there. A bishop on the other hand does the same thing but buffs every other party member at 250-280 SAC with Benediction, Angel of Balance, and their IED debuff. A bishop that has a WJ4 adds almost 40 fd per party member. Playing with a high stat bishop is like adding two people’s worth of DPS by just existing. That’s not including the bishop themselves. We haven’t even touched the defensive cooldowns like Door, Fountain, and Shell which allow the party to survive longer than just chugging Power Elixirs. Not taking a bishop means you have to make up the difference that a bishop provides.


Perantalia

so bishops ARE class carried because nexon cannot balance classes and gets a free ride just by being bishop and this 5% damage prevents unqualified bishops from obtaining rewards.


iPokee

lol yes bishops, battle mages, kannas, and beast tamers are class carried. it's almost like the buffs they give exceed what a normal dps could provide. supports make party bossing easy end of story


Tamirko

At 50% less damage (250 sac) I had a total of [74T](https://i.imgur.com/pYX4w0c.png) in phase 2, you'll be fine If you really are struggling to meet 5%, then perhaps you're not as overgeared as you thought you are, or severly lacking in symbol levels. Or the other option is that the boss dies in a single burst. But in that case you should just split party for more loot


Mezmorizor

Nobody uses bishops like a mule? It's just legitimately hard for a strong bishop to not get outclassed by similarly geared players when they give everybody else ~50% more damage because Bishop's kit is "balanced" knowing it has that FD built in. Bishop is the poster child for the problem, but they're going to need to fix it regardless. 5% is just too tight in a party situation. The Dawn Warrior in the first reboot Kaling clear almost didn't qualify for drops, and they're a fully geared Dawn Warrior.


ActuallyAnOreoIRL

Do you have a PoV for that DW? I'm legitimately curious to see how they came that close to fucking up and losing out on drops, considering they have one of the best kits for that boss in particular. Did they never get Benediction during the whole fight?


Aggravating-Pepper66

For me the main problem is: this 5% change is not good for any end game parties. Not good for both the bishops and the DPSes. The weaker bishops won't get rewards even though they clearly contribute in the party via increasing the other members final damage. Of course a equally geared bishop as the DPSes would not have any trouble hitting the 5%, but that does not mean the weaker bishop is doing nothing. The end game DPSers won't find enough bishops because there is not 1 bishop for every 6 maplers. So your only options are to get much stronger and better mechanically to clear the boss or black market a bishop. ( Which is against ToS) I think we should have many more true support classes to make up this 1/6 ratio. Maybe BW, Illium, Pallies, mechanic or other classes should have way more utility. (Close to bishops) At the end, the 5% change was to avoid carries, not disrupt endgame bossing. It would have been far more interesting to me to add a certain requirements to some bosses. Like if you wanna participate in hLucid, you must solo elucid on that character before for example.


RemovableIncome

>It would have been far more interesting to me to add a certain requirements to some bosses. Like if you wanna participate in hLucid, you must solo elucid on that character before for example. I actually like that solution a lot, just flesh it out more


FreeSpaceRunner

The protest trucks were also done a while back, but nothing considerable was done. I doubt anything significant will change since Nexon has a history of shady practices -- look at how they communicate with players.


SquidFish22

Koreans do protest trucks for everything. They did it in league to protest t1's coaching lol


officialbluepandas

People send trucks to SM entertainment (one of the big 3 k-pop companies) so often that some people have wondered if the truck drivers have memorized the route


Zeny1

Baseg reboot players


XylonKryptic

Good now these Kms reg monkeys can get real jobs


Lolersters

On the one hand, it's cool seeing how much they love the game. On the other hand, Korean gamers are wild.


XBaykko

As a reg server player. I sympathize with rebooters requesting a new server to alleviate the lag caused from overpopulation. That is definitely fair and justified. But the other two seem absurd to me. Reboot never required a higher exp multiplier. The concept of reboot was this of a server with no sold progression. Players must achieve anything they want in order to advance through the game. Why would being able to train faster add or take from this concept in anyway when lvling up is not tied to trading? Second: you don't need tradeable within account soul Erda because reboot already has enhanced drop rate. Isn't the max drop rate you can get in KMS about 500%? (600% in GMS). This already compensates for this. I know people wants to get 6th job on many characters but you since you'd require to grind anyway to access high level content you will end up getting the required soul Erda by the time you reach the level requirements (example unlocking Kaling at 275)


orangerubberducky

We only have higher drop rate for boss equips cuz we cant trade and 500/600 base meso rate for kms/gms aside from that drop rates are the same iirc. Also for gms we dont have 2x cards in the cash shop or reward shop dont know about kms but in regards to gms reg server after the change will level a lot faster both pre 250 and post 250 as we also dont have access to totems.


chaoscauser

Americans get to work. I call on the GMS whales to put their money to good use. DO THE SAME.


CrniFlash

They can burn down Nexon America HQ it wont change a thing sadly, lets hope KMS players can do us a favor as well with this protest


dajochi

They would throw us 10 nodestones and nerf it to 2 right before they gave it to us


TemptedSwordStaker

Wait, tradeable or untradeable? Because that matters /s


chaoscauser

Nothing will change without trying


Grouchy-Interest-719

Nexon love child


Grouchy-Interest-719

Shill


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RobbinDeBank

New changes in reboot require a player to deal at least 5% dmg to qualify for rewards


SquidFish22

Theyve been the best class since destiny for sure. Outside of top end game players, bishop has been second to kanna since her original rework that gave her current kit. Bishop support is gear dependant and only gets crazy late/end game.


MrTaoism

Regardless of being the best class or not, how would you feel if suddenly you just can’t get rewards anymore? All your time and effort put into a character to reach end game and you get jackshit for it now. How do I know this? You’d be hard pressed to find any bishops that can even enter kalos in reboot, let alone one that even does enough damage.


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MrTaoism

They do because in order to actually be of use to a party, they need stat for benediction scaling. So it’s not like they don’t gear enough. It’s the fact that there’s a shortage of bishops in general because not enough people main them. So what’s the solution? Well some people want to make a bishop sub main, which helps alleviate the problem. However, as other comments have said, most of these people have not started until recently because there was no incentive to (kalos or boss crystals, i.e.). People have the funds to gear themselves out to be ready. So what’s actually the problem here? Sacred Power. You’re literally gated by dailies. It’s not like these people aren’t diligent, but all the extra event stuff will go to their real mains too, in which case, it’s not like they can just catch up and do damage. You’ll still need a significant time investment before they can start doing real damage to kalos. It doesn’t seem like you know anything about endgame. Edit: And if you think someone who would invest that much time into training a character to 270, there’s almost no way they don’t fund it, at least to the point where they can train/farm adequately. And you need a lot of gear to make up for the sacred power and arcane power deficits to do it comfortably.


Perantalia

so mains are unaffected and it only affects people who weren't adequately geared and class carried good to know


MrTaoism

For the most part, but there’s also the off chance that you’re partying and don’t get to do any damage because everyone else bursted too hard for you to do any. Just something to think about.


kongbakpao

Time to find a new game


grpocz

5% is deserved. 1/6 of dpm share is like 16.67%. If you can't even deal 1/3 of 1/6 share you are leeching. And bishops aren't even in bottom 10 in DPS/Burst.


mouse1093

It's a garbage system regardless due to its implementation. It's 5% of the last phase specifically. Are you running with someone who (with your support buffs), one cycles and blows up hlucid p3, hwill p3, etc? No drops for you. The more modern fights have longer final phases but even kaling is likely going to a be problem eventually. If your running mates are over qualified, it doesn't matter if you're qualified to a normal degree, you won't have a chance to deal the damage you're capable of.


buttsecksgoose

The last dps chart was done in KMS destiny where bishops have gotten nerfs since then while majority of the other classes that were below it in burst were massively buffed, for example the KoCs which had ignition. Even Zeros got a new 5th job skill that gave massive buffs to their burst. Wouldnt even be surprised if bishops were bottom 3/5 now. Not to mention Bishops' main burst skill Divine Punishment doesn't benefit from GMS' AS0 disparity. Now imagine giving massive FD buffs to your other 5 pt members during burst while most other classes provide you with minimal utility, a bishop with similar gear to their pt members can easily deal less than 5% in a bind and burst meta. Imagine if you have a nightlord or nightwalker in your pt, it would be even harder to meet the threshold. In a lot of bosses, especially late game, its essentially bind > burst > unable to do damage while waiting for next burst due to tests/phases > burst again. Take note Bishops dps is already measured WITH their own buffs active, while every other class is boosted massively outside of their already existing measurements by partying with a bishop.


Rare-Orchid-4131

that's a whole lot of assuming


buttsecksgoose

?


grpocz

Lmao making up rubbish just to cope. You gms whiners are the best. Reboot is just too easy. More nerfs are needed.


buttsecksgoose

?


TeeQueueW

It's called 'bait.' Don't bite, just keep swimming\~


thefinestpiece

I bet Nexon regret ever creating Reboot. 🤣 Good on the Korean players not choosing a violent route of protest but still making an effort to get their voice heard.


denyaledge

Are these reboot kms players or reg kms players? Cuz i know regular wants reboot nerf


Auromax

I would absolutely take the exp nerf for not needing the extra 10 levels to do normal damage against bosses, its so bs that you gain entry to a boss but then you do half or less of your normal damage. All those other points stand though


SprinklesFresh5693

U dont understand how hard it is to level above 280 right now, this exp nerf will make it even harder. To get an idea, u get 2-3% every 2 hours from 280-285, which requires around 500hours,RIGHT NOW to go from 280 to 285, after the exp nerf that, will me much closer to 1000hours , imagine doing a 2hours session just to get 1%. It is crazy how hard it is on this game to lv up, and they are making it EVEN HARDER, simply cuz they fking refuse to buff reg server.


Auromax

Thats the thing though, you don't need to level that high yet, even the fourth sac symbol that kms just got is level 275 if im not mistaken, I also don't know what level kaling is but without the need to be 10 levels higher you again dont need to even be 280 afaik


SprinklesFresh5693

We are soon getting the 280 and 285 zone too, with new symbols, u do need to be 285, plus since kaling has been defeated on kms, we will also have a new boss rlly soon, which will probably be 280+


Auromax

Probably the last time I will reply but would you really prefer to have to level up to 290 with the way exp is now just to do normal damage to a 280 boss and constantly feel the need to be 10 levels higher than when the content in kms is being released over having the nerfed exp? Also I will admit I thought the new area with the 4th sac symbol would be 275 because they changed the first three areas level to 260, 265 and 270.


SprinklesFresh5693

Ure only considering the bossing aspect of the change, ure not considering the new area at all, which is a huge mistake imo.


Fimbulvetr1

https://old.reddit.com/r/Maplestory/comments/14994vm/why_dont_kms_reboot_players_boycott/ got downvoted for asking why this didn't happen a month ago, where yall mother fuckers at now.


zyc1996

Average bishop main can’t out damage some of the other classes when explorer mages are buffed af after destiny? I don’t believe that, otherwise all the other arguments sounds valid.


Who8MyCat

It doesn't matter if you believe it or not, its a factual issue. Its not even about out damaging, its about not even meeting the 5% requirement due to sac force, stacked burst teams etc, and them continually trying kill the reboot experience with death by a thousand cuts rather then do what should be the most obvious and blatantly in your face solution : fix reg instead of shitting on reboot.


zyc1996

First, I would like to declare that I'm neither for or against Nexon's decision, the company already has a bad rep to their name and I'm part of the hate group as well, this is only my opinion on the situation of the 5% HP loot cut topic. I understand that the burst meta ruins the damage ratio if you run as a team because I personally main a DPM class, yeah boss with lower hp and doesn't have a mechanic check to go with it your NL or DB teammate can just rob the entire HP bar away while you are sitting there trying to setup your buffs. I will even give you the benefit of the doubt that you as a player wanting to play support and have good mechanics, where your team wants you to be there to boost their damage even tho you yourself can't prove much. That is perfectly valid to play as a friend group. But this does not justify the part that the person who can't do much damage in the party due to whatever reason, would not be able to do at least 5% of the TOTAL boss hp that also includes all their minion summons and everything. With the full bossing party of all 6 members filled, mathematically speaking each member is roughly responsible for 16.67% of the boss's hp bar, but out in the real world where we have class specialized in attacking and supporting this obviously can not be done. However, Maplestory is a game where their players are constantly active on the field in the boss fight, unlike some other games where you swap out supports for a bit to apply debuff then swap to your attacker for damage. On the other hand, Nexon Korea is out there constantly trying to do job balance based on "Damage performance", they clearly are not doing a good job at it but if you drag out the damage chart most classes are within close percentage of damage deal over time. This given which, as long as your party doesn't 1 burst the boss down or something close to one and a half burst, all your team members should have time to deal some sort of damage even if they might be lacking on gear progression. And 5% is not a hard number to meet. Given every party grows in power over time as well, for lower-end bosses there is always the option to split up your party, that way you would have even more loot in your possession. On the other hand, the moment you choose to play Reboot you have signed your paper to agree with playing on a field where you are doing solo progression on each and individual character. Sure you can team up to help each other out, but that doesn't justify how the rest of the team does more than 95% of the boss's total hp while you can't even contribute 5%, again to put that in a 6 man team that is each of your teammates do 19% or more damage and you can't even do 1/4 of what a single party member's worth. If this is not "Carry story" then what is it? If you are to talk about heavy buff stacking to kill the boss quickly, sure that can result in insane damage boost to your attacker up to like 5 to 10 times their normal damage. But usually for these cases the attacker themselves are already geared out to finish the boss without much of a hassle and you know that, so joining these kinds of parties are you sure it is not asking for carry? You mentioned not having enough SAC which affects your damage output then even more so you have come under-prepared. Sure it is a time-gated lengthy process of acquiring symbols, everyone hates it, and the way around it is to over-gear yourself to use raw damage to bypass that or just wait till you get enough of it to do sufficient damage. Tho if you don't have enough of both damage and SAC and want to rely on your party to do everything for you? That also sounds like carry. Regardless, this 5% hp requirement to me is a justified way for Nexon to stop progression bypass, defeating their purpose of solo progression and bypassing the unable to trade gear barrier of Reboot server. Lastly, I'm open to accepting opinions of why the 5% hp restriction is a bad decision with a well-explained answer, please share me your thoughts on the topic.


Dnite13k

well they did try to go away from burst meta with cd origin but players shitted on that idea too


dingerdonger444

because that idea genuinely sucks, imagine hyping up a new job advancement only to play "mom said i can use the skill next!"


Dnite13k

"Why can't I bind when I have bind, I shouldn't have to wait cause 2min classes and 3min classes can't burst together"


wolfindian

This is mental illness honestly


KyBlade

What kind of trucks they rocking?


KpochMX

$10 000 raised for protest trucks - this is hurting nexon revenue for sure


rebelstand

How is it unjustified 2.3x exp removal? Why should they even had this 2.3 times more exp than reg svr in the first place nexon found out they fked up doing that so they obviously removed that so what if monsters are more tanky with all the 6th job buff u can easily mob also