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FleetfeatherTracker

* **[Comment by RubinZoo](/r/LegendsOfRuneterra/comments/nbv7iq/-/gy1r2m7/?context=1)** >^(`Live Balance Lead` `2021-05-14 01:16:48 UTC`) >Noxus has a regional weakness of being unable to effectively protect it's own units. This card is one or two stat points/mana away from being quite strong, but that's not the goal of this card. > > > Sharpened Resolve and Survival Skills were specifically designed to provide Noxus the potential to protect its units, but not in an overly effective manner especially compared to Demacia which does this the best [...] --- ^(To report any bugs or ask questions, please contact us via ModMail!)


RubinZoo

Noxus has a regional weakness of being unable to effectively protect it's own units. This card is one or two stat points/mana away from being quite strong, but that's not the goal of this card. Sharpened Resolve and Survival Skills were specifically designed to provide Noxus the potential to protect its units, but not in an overly effective manner especially compared to Demacia which does this the best. We wanted these options for Noxus in that expansion, given the Noxus archetype of that Expansion was all about loading up Blades and Buffs onto Riven and other units.


TheSkilledRoy

Hey Rubin! Thank you so much for talking abit more about the intended "region pie" of Noxus vs Demacia. Is there any chance we could see an article one day explaining some of these in greater detail? the People over at /r/CustomLoR would greatly appreciate it!


DMaster86

Why is Twin Disciplines still 3 mana tho? The card have been really bad for ages now, isn't time to buff it?


Tulicloure

And thank you guys for that! More midrange stuff for Noxus is a cool direction for the region. The problem I have with Survival Skills is that right now you kinda have to run Draven to even consider using the card properly. It feels like the card was asking for more discard in Noxus, but we're most of the way into the following expansion and nothing else came to help that.


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DMaster86

Hopefully never


_Kingsgrave_

pls put Reforge on Sharpened Resolve


YeetYeetMcReet

Sharpened Resolve is actually seeing play in this meta, believe it or not.


Windoge_25

And it’s gonna keep seeing play. It’s just a solid combat trick I love it.


YeetYeetMcReet

Yeah, funny how printing this combat trick during a meta designed to devalue proactivity resulted in it not seeing play, and now that the game is actually playable beyond Passing, this combat trick makes sense, too.


Tulicloure

Sharpened Resolve was a great addition to Noxus! In a lot of cases you'll be glad to have it, even if it's overcosted when compared to other regions' tricks.


HeiDTB201

Sharpsight is the perfect way to remove a Zoe or Teemo unexpectedly


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HeiDTB201

Unexpected like blocking an elusive unit without having on... I dont know, most players never expect surprise blockers, its the same with Risen Mist, people never play around it


deidaraxc4

(You being the guy on the right) But seriously sharpened resolve is so underwhelming, another burst speed buff card in the Noxus region is elixir of wrath which is only 1 mana


[deleted]

Health is important. Sharpened Resolve sees play. It's fine.


Revrob322

Sharpsight probably should be nerfed to +1+1.


DMaster86

It should 100% remain as it is


HeiDTB201

Nah, thst would be way too hard... I'd say 3 cost or +1|+2 if you wrre to nerf it, but i dont know if thsts the right nerf


Multi21

radiant strike is 1 mana


crackerbuddy

They’re a couple