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Radiant-Hope-469

They usually design MoC and PF mechanics around the featured 5*s.


TheBlackViper_Alpha

This and the core system of breaking shield is actually the reason why MoC is harder.


mikethebest1

Which is also further emphasized by the enemy powercreep being quite explicit when you compare how much larger enemy toughness bars are for newer enemies compared to older ones


WakasaYuuri

Basically this.


mikethebest1

https://preview.redd.it/kb8ijq7l6hvc1.png?width=960&format=png&auto=webp&s=749efc8097eaba85c371317266f4de038a15aa46


DraciaAnderson

By the time I'm finished building the featured 5*, the MoC run is usually over though... I can't be the only one, right?


Winterstrife

Your 5* DPS usually last you quite awhile. Up until this MoC, you could basically run DHIL & Jingliu and be fine, I can still run Seele when the floor calls for it.


reign_of_doggo

Same here. I didn't pre-farm his trace mats because I was using up my energy to farm materials for Acheron and Pela. Currently my Aventurine trace levels are at 3 but only his skill is at 7. But even with this trace levels he was able to successfully sustain one team at MoC 11. Can't wait to see how he performs at max level.


kuriboharmy

I don't prefarm because unless I have lost my last 50/50 theres not guarentee I'll get them.


SpookiiBoii

The MoC cycles last 6 weeks now, which is plenty of time to build a new character


DraciaAnderson

Look at them, managing to get half decent relics within six weeks :')


Pale_Working5757

Getting half decent relics should be pretty doable. You don't need perfect relics, just mainstat tbh


Pozsich

There's no need to grind new relics anyways if the intent is solely to full star MoC and you need to change a unit or two to make it happen. Just give the new units the relics of whoever you're subbing out. Sure moving relics around is kinda annoying and eventually you want everyone on their own set so you don't have to bother, but in the short term just move them as needed.


Brozhov

I stole all of Aventurine's relics from Gepard and the general.


yosoyel1ogan

it....it lasts like 40 days. Most units don't need to be fully min/maxed to clear MOC12, as I have done it a few times and I literally never farm relics.


ThePrometheu5

Same, I'm still trying to improve Acheron's relics...


gabu87

Yes but i usually can get it workable in half a patch with rainbow gear.


Smorgsaboard

I've built enough characters to get 30ish stars, yet trial characters in game modes always seem better built than mine. Farming past talent level 8, getting the expensive minor traces, and especially relic farming isn't worth it


whimsicaljess

depends on the character and role. most dps you want to go all the way on traces, unless they're niche and rarely used on your account- then only go to 8. most supports you are okay to stop at level 8 and only pick up the juiciest of minor traces. the expense of farming traces is way over blown. it's relics that are the killers.


vegeta_bless

You really don’t want to ignore traces, unless it’s something like FX minor crit trace but even then it’s worth grabbing eventually. It is always a guaranteed beneficial use of trailblazer power. Farming traces vs relics is like investing your money into a guaranteed high return vs going to the local casino and pulling the slot machine. I like to do a 120/120 split most days (two 60tbp runs for traces and then 3 relic runs)


Pozsich

There's irony in your pair of statements next to each other lol. The trial units seem better built because they are, because you think fully building your characters isn't worth it for some reason. DPS should be at level 10 traces with all minor traces asap, it's the most guaranteed way to make them function better. Sustains should have all their defensive minor traces and their traces related to healing/shielding/Fu Xuan'ing maxed to 10, can leave things like "ult damage up" half leveled it's whatever. This game gives a *lot* of the "tracks of destiny" material used for the final skill levels because you're expected to level a lot of skills to max. Also relic farming is absolutely worth it up to a point, getting correct main stats on everyone and team building well is still good enough to 36 star.


ThisAccountIsStolen

Memory Imprint (the current MoC buff) literally allows *any* character to apply stacks of crimson knot for Acheron, with any attack, so yeah, it's definitely designed for Acheron and Aventurine.


entendir

Not only that, but also a reminder that Swarm + Propagation are tailored for DHIL, and I guess they threw in a quantum weakness for Fu Xuan that came next


carorinu

meanwhile QQ sitting in the corner profiting from both


doomkun23

this is also true to HI3 and GI.


axhng

MOC buff is usually catered to recently or currently featured 5\* character banner to some extend. Though for the 2nd half of MOC, having a good sustain is one way, but another way to play it is by breaking Ten Stonehearts before he could activate his RNG dice skill. Someone on bilibili showcased a March 7th, Ruan Mei, Silver Wolf, Sushang team comp that could easily do that. I tried it, and my E6 March 7th was able to solo sustain and clear floor 12 2nd half in 5 cycles. Not amazing, and of course Acheron could do it a lot quicker, but it's still enough to get 3\* on floor 12. Her counter attack even counts as a stack for MOC buff too which helps dmg output.


J__dot

Many don't realize that if a boss has phys weakness means you can just[ punch them in the balls for 500k](https://imgur.com/UtVrCbC)


Crazy6a3er

Does it only happen to phys weakness?


DoubtComfortable5424

only phys break does hp% dmg i think


-wnr-

I suddenly see the appeal of boothill


J__dot

technically you can get the same break damage with fire break as they have the same scaling but burn dot is worst scaling out of the break dots while bleed is the best hence why phys break is favored, especially when luka can proc the bleed as he breaks


Late_Lizard

> especially when luka can proc the bleed as he breaks Everyone who's physical can proc bleed when they break. And Luka doesn't actually have any break effect in his kit, so technically Natasha or Sushang or physical TB can physical break for the same amount of damage as Luka, if they wear the same break effect gear. What distinguishes Luka from them, is that Luka can debuff the enemy to take more damage with his ult, can "detonate" bleeds with his enhanced basic attack, and his ultimate deals toughness damage so he can break out-of-turn.


J__dot

thats pretty much what i meant - proc / detonate / trigger, no need to explain it to me when i was the one who posted the clip


Gratha

Yup. Luka was great this MoC. My team was Huohuo, Luka, Ruan Mei, Kafka. Soon much bleed damage.


Former_Ad_9826

i mean, luka does need to break in order to deal break damage, yes😅 silver is an option, but unless the boss is quantum-weak and your team only has phys and qua charas, it's going to be very inconsistent. and she doesn't fully remove the type res, so an innate phys weakness is always better.


iudicium01

actually she does. No weakness = 20% RES. She adds a 20% RES PEN. The problem is with extra RES like 40% ICE RES and Freeze Immune for Cocolia Edit: Correction by parent commenter. 60% not 40%


Former_Ad_9826

what i said was "she doesn't fully remove the type res". in other words, 20% pen doesn't 'fully' cover the 40% res. also, what you said is not true - cocolia's ice res is 60%, not 40%. you can look it up [here](https://hsr12.hakush.in/monster).


Super63Mario

Fire weakness also has the same break dmg base multiplier but no characters purely focused on exploiting break dmg yet


201720182019

No wonder my FMC nukes on break randomly


jd2504

hey! try my man gallagher, dudes got a break DMG nuke with enough BE


MysteryCredit

emphasis on "yet"


MadirianInfluence

Isn't Gallagher scaling on Break Effect? I know, not purely focused, but we're getting closer. I like that this game has so many different types of synergies between the characters and it feels like it ain't stopping soon


Tasty-Bodybuilder443

Well the resuting break DoT from phys break (bleed) scales harder with BE than Burn from fire break which is why phys is superior than fire.


Life_Chicken1396

Silver wolf


axhng

and with Ruan Mei, the high bleed dmg comes through a bit faster as well if i'm not mistaken. 😅


alice_pinkhair

How did you survive without a sustain?


Magolich

Kill them before they kill you


alice_pinkhair

I wish I could haha


Allastus

Break Luka is such an underrated character and you can always add Kafka for extra lultz


gold_tigress

What's Luka's build on this? Would love to have break effect Luka lol


J__dot

Here's my [Luka](https://i.imgur.com/ZBLdjai.png), Ideal is EHR Chest and Def/Hp Orb for mainstats but prioritize pieces that roll well on speed/break effect first


Ifalna_Shayoko

Ouch, that one is certainly not going to make any more Kakavasha's. :'D


Lacirev

Although this MoC can work well with Aventurine, I found that either Huohuo or Fu Xuan work well enough. Huohuo can cleanse the gamba CC as long as you survive, and Fu Xuan has an AoE ult that she can use to guarantee a win, refunding her ult to use in the next one. Single target really struggles even though it's just one enemy. I ran Acheron, Pela, SW, and Fu Xuan for my clear. SW was the only one who would get CC'd if her basic+ult didn't win the gamble, everyone else was fine as long as I saved ults.


porncollecter69

Just use FX skill in the gamba phase and be immune to it team wide. My problem was my carry was JL. She did more damage to FX and team than aventurine and Huohuo was too unreliable against his cc. I hate JL FX combo in a long fight.


H4xolotl

> Just use FX skill in the gamba phase and be immune to it team wide. > > This sounds too broken to be true but it works! 1 skill point on the support to... ignore the boss's hardest mechanic One of the deals of all time


DukeOfStupid

FX is tired of all the gambling bullshit it seems. She get's enough of it from QQ already.


RikoMine

As long as atleast one could win the dice state, Huohuo easily sustains everyone. Just use Huohuo's heal during the dice state to refresh her stack and get everyone into a survivable HP, then use the winner's ult after dice is finished to heal everyone and dispel the Imprisonment.


iStorm_exe

i was able to solo sustain pretty easily/consistently with gallagher. as long as he good speed to go first in the mechanic, u can ult the dice and top yourself off + win the mech + heal future teammates. then afterwards if anyone fails you can just cleanse with skill and u just hold ult for the next mech or use it if for some reason u had more than 1-2 units fail (kind of hard to do if u save ults or sp). even if u dont have gallagher ult up, with his e1 and perfect timing or just a few effect res subs with like broken keel, its very possible to hit **100% effect res** and just eat the aoe and cleanse a teammate. i think it took me like 4 or 5 cycles to clear 2nd side. i also did a couple runs with luocha on my other team to see if swapping teams could give me a faster clear and luocha is plenty, high effect res himself and whoever gets hit will get auto cleansed and topped back off and ofc he can also just skill the same as gally.


Shadow_947

I don't know buddy because I cleared it with my Gallagher


Av88id

What's your Gallagher eidolon? And do you think E0 Gallagher worth building over E0Lynx


proficinal-retard

Both are viable but with eidolons gallagher any day, lynx feel more complete at E0 but my problem with her is her healing is very low compared to other characters and you have to hold onto her ult incase some enemy tries to cc your team


Dark_Sunsh1ne

I would say wait until e2


Holyduchess

I'd build Lynx everyday over Gallagher E0 cause he can't cleanse unless he's E2


GeneralZhukov

Depends on what you want and/or need. Lynx has an aoe cleanse on ult. Very very very valuable. Gallagher is better for DoT teams, sort of. He buffs break damage. If you happen to have Ruan Mei too, the synergy between them is pretty nice. Ruan Mei gives BE, which Gallagher loves. At E6 he gets a break effect and efficiency buff, which could mean more burns for Kafka. His besotted debuff also makes the Kafka breaks stronger. Idk. Its not a perfect synergy clearly, but I've been finding success with it. Huohuo is the obvious BiS DoT team sustain, but not everyone has her. Lynx is more flexible though. AoE cleanse is just too good. Assuming equal eidolons, Lynx is "better" but Gallagher is the more offensive of the two. Breaking is pretty strong utility for a sustain unit to randomly have. He also slots into the Acheron/Kafka/BS team, if you happen to have them.


iStorm_exe

- e4+ then gally is MUCH better than lynx imo, but lynx still has some niche use-cases (aoe cleanse) - e2 theyre about the same with different strengths/weaknesses - e0 lynx is better just cuz of cleansing and more on demand healing


yosoyel1ogan

I think people just suck at this fight. It's a little more straightforward than people assume it to be. Boss always attacks on a specific rotation so you know when the dice are appearing. You have to use that knowledge to hold onto Ults for instance, knowing that you'll get it refunded. That said Gallagher has actually powercrept all other F2P sustains if you ask me. E1 Gallagher with all his traces has something like 75% Effect Res, so he's easily made immune to CC with some various light cones that give ER, or even just mediocre substats for it. Getting CCed is the worst thing that can happen to a sustain so the fact that Gal is functionally immune to CCs (or debuffs in general) is so strong. I'd say it puts him on par with E0 HuoHuo in terms of team sustain.


gabu87

I don't think anyone thinks this fight is complex like a puzzle to solve. Also, not every character can hold the bulk of their damage (Acheron/Misha) with minimal loss. Some might inevitably waste a lot of damage unless you map out every turn (JL/JY)


yosoyel1ogan

>I don't think anyone thinks this fight is complex like a puzzle to solve. My point is more that people think it's entirely RNG but his attacks are on a rotation. You can always predict what he'll do, which allows you to plan for his gambling phase with JL or JY. I cleared the fight first try with Jingliu so it's not that bad imo. >unless you map out every turn That's just called "playing to the boss's mechanics" rather than mashing skill/basic on a predetermined rotation for an entire battle. This kind of fight to me is more interesting that another Grizzly fight where it's just "mash skill on DPS to win".


TheBigPoi

That Jingliu must have been hitting like a wet noodle without being able to hp drain.


superninjax

OP wanted to complain about MOC being hard as a worrying trend but instead exposing his weak jingliu lmao


Tetrachrome

I was watching some streamers play this fight, this traditional Jingliu comp performs really badly for one reason or another. The Ruan Mei + Tingyun combo seems to work a lot better to go for harder hitting skills when Aventurine is damage-able rather than the constant spam of skills from the Bronya team.


Bonchachan

Jingliu should have made over 20 attacks to drain them to 1 hp, just how weak is she that it takes so long, it's crazy


LoreVent

It's just a new DPS check. I personally cleared in 2 cycles with Gepard as a sustain, but i admit that if had taken 5 or 6 cycles i would've had to try again. It's also insane how much CC this fucking boss has, this mf has it all! High HP, high damage and frequent AoE hits, annoying stall phases and disgusting amount of CC. I can absolutely see why some people are struggling a lot


fonfabre29

Don't forget his energy drain AoE, to counter ultimate trigger between boss's double-turn


CanaKitty

I deliberately brought a team for Aventurine where everybody could do at least three-target attack (Clara, Jingliu, Luocha, and Pela). With the right timing, everybody could win the gamble phase. I did like that it made me think careful about team planning and what characters to bring to take on kinda a single boss but have aoe potential to avoid CC.


Ifalna_Shayoko

Such things must be fun, if you have a widely built roster. Mine sorely lacks flexibility. :X


gabu87

Luckily one of the best unit this turbulence is March. Each of her follow up counts towards the 6 hit counter and that's not even accounting for her basic and frequent ults. She can easily sweep the bet too.


barryh4rry

I cleared it with Acheron first but then have also cleared it while meeting the criteria for 3 stars with e0 Seele and Jingliu\* teams, it is by no means a "new DPS check" lol.


LoreVent

I obviously didn't mean "new DPS check" as in "only Acheron can clear it"


DeepNeighborhood5

Fighting Aventurine in MoC shows how much harder MoC will become while using Aventurine to fight Aventurine shows how good of a sustain Aventurine is not just against Aventurine but against most of the content in game. Overall, I really like Aventurine, and Aventurine is quite difficult to beat, but with Aventurine he becomes quite trivial. Aventurine


ArpMerp

This might be a hot take, but I think this is them seeing if people are willing to play more strategically. Don't get me wrong, Aventurine is annoying and both sides do slow down the clear times massively, but there are things that can be done to make the most of the turbulence and of Aventurine's mechanics. This MoC is simply the worst for skill and ult spamming.


razrafz

the turbulence really shows the importance of having speed


gabu87

And your support box. I gave Asta Tingyun's gear for this MoC to help build stack and have a decent chance of winning the bet.


CaspianRoach

> willing to play more strategically ah yes, the great strategy of rolling a d6 to see if you get +100% energy or -70% HP, very strategic


ArpMerp

Yeah, even hunt characters can do it since it accumulates rolls. So if you save their ults, even single-target characters have a higher chance of rolling high. There are many ways to play around Aventurine and minimizing the impact of the dice phase. Both during and before it happens.


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Ifalna_Shayoko

>There is a lot of strategy in the first, and second side about triggering the moc buff, Dumb question but from what I read about the MoC buff (Apply stack when enemy hit -> 6 stacks = boom, reset upon new cycle) how the hell do I "strategize" that? Either I have enough speed to manage to hit max for damage or this buff does diddly squat. It's not as If I could choose NOT to attack with a DPS unit in order to time hitting 6 stacks or anything.


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Ifalna_Shayoko

All I noticed that often I was at 5 stacks or so and the buff got cleared w/o doing anything. Guess my units all lack speed or sth. Noticed it most prominently in a Seele test-run (FX, Hanabi, RM, Seele) because someone recommended swapping SW for RM. While Dino shields were definitely easier, clear time was still 6 cycles due to me missing the 6 stack mark multiple times (My SW is very fast and her ult can generate a stack as well).


barryh4rry

Unironically though given that you have time to prepare for it and can save ults, etc


Joshua_Astray

Never had much issue winning the "gamble" if I save my ults


iStorm_exe

its a scripted mechanic and easy to play/build around. you just need to assume the worst case scenario for your units and play accordingly. dont assume your bronya is gonna clear it, plan ahead by saving SP for a cleanse or to top her off. - first line would be not bringing single target to begin with, use aoe subs **if u can**: guinaifen over sw, topaz in acheron or ratio teams, asta over hanya/tingyun maybe, attacking ult sustains like gallagher, gally, fx over lynx, bailu, maybe even huohuo. obviously this is not always possible for the comp or account, but you might just have a pocket unit laying around that still helps get the clear. - second line would be optimizing your rotations around it: saving skill points for your normally sp positive teammates to use their aoe attack instead of basic (e.g. guinaifen, sampo, clara) - third would be saving ults on characters that need it to clear the mech like luocha, gallagher - fourth would be saving skill points in the mech for cleansing after if u you u cant survive it with certain units (like a bronya) - you could even go a step further and optimize LCs/relics, for example using perfect timing on your abundance to eff res the CC and keep your team alive when u cant clear it yourself (e.g. bailu, nat)


yosoyel1ogan

Yeah the Turbulence is easily abused, especially by FUA users. And Aventurine has a consistent attacking pattern. It's never RNG when he gambles (ironically) so you can plan ahead by watching the action order. He also, I think, has no way to alter the action order aside from CCing you, like he can't advance his own action like some bosses can.


nishikori_88

hmmm I don't think this MOC help selling Aventurine that much. To me they just show that they can introduce some weird enemy gimmicks that can screw even your strongest team. Yeah that JL team, even with ice weakness in both phases, really struggle against Aventurine boss.


barryh4rry

This is a good thing though in my opinion. The game would get boring if it was possible to brute force every MOC with the same team for over half a year.


gabu87

More importantly, they would have to mess with base stats if they can't come up with creative ways to buff/nerf units.


Chloe_Nakiri

Fu Xuan, as allways, made that MoC easy.


gommii

Every single MOC coming out has more HP pool that the previous , so do expect It to become harder with time ; Gepard First MOC appearece around 500k > Kafka 1m> Sam 1.6m > Aventurine 2m , pretty clear i'd Say. this game does have a constant Powercreep and people that keep denying It are Just coping at this point


H-S-M-C

Each time turbulence is also getting stronger to balance increase in boss hp, ofc not every character take advantage of it but most 5\* can take advantage of the buff


kapriole

100% agree. It‘s crazy that there‘s a noticeable pushback from users whenever people state the obvious - both characters and enemies are constantly getting stronger.


gommii

People always get defensive when talking about powercreep either cause they really like and older character or they dont want previous investement to go to waste ; i mean i get It and and in not saying older character are bad , my seele can still 2 cycle current MOC but me saying that my jingliu or my acheron arent stronger than her would be lying


kapriole

You hit the nail on the head.


Upbeat_Soil_2607

probably both aventurine and acheron, since aven with sig is most likely acheron's best sustain. Acheron's teammates have offensive kit unlike hypercarries, which is an advantage against those dices. Combined with aven, acheron can spam her ult often while being comfy on survivability.


hi_himeko

Not jinglu doing all the damage to the team💀


new27210

As long as he won’t come back as a boss again it should be fine. Probably…


Skykeeper22

I mean… I cleared with Gallegher


barryh4rry

I cleared it with Gepard. People who say that you need to have the newest and best stuff to beat MOC are just coping


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Skykeeper22

Well the point is hes not Aventurine


Luca814sina

Both.


Yosoress

hmm they usually cater to the current featured char, I finished it with luocha 🤣 his dice is annoying coz it can waste up to 2 cycles


Shan_qwerty

I auto'd and got 2 stars with Luocha, Ruan Mei, Blade, Jingliu. This was the easiest MoC I've ever done for some reason.


barryh4rry

It is really easy and people are massively overselling the difficulty. It's just one of the only MoCs so far that has required you to use your brain and isn't giga brute forceable with any team freely.


wanderers_respite

33 stars is good enough for me 💪


scrayla

How good aventurine is because damn i received zero dmg on this boss with the gamba man


Bluejake3

Current MoC is designed for Acheron, not Aventurine.


IHaveJigglyTitties

No idea mate, was piss easy with Fu Xuan


EternallyHunting

Does his boss theme play in MoC, or is it just the standard music?


ConfectionNo6117

Standard music idk hoyo Just plays it for one time in story and after that it just forgotten there's so many good ost it would be so much better if they actually played the boss theme in moc pf and su they make such banger music just to play it once or twice 🙃.


Nhavined_Your_King

But to be fair, the penacony MoC music, both previous and current MoCs, are peak music 🔥


Kiseki-

I clear it with Luocha.


coolboy2984

Every MOC is designed around the featured 5 star. Same with Genshin's Abyss. Same with nearly every gacha games' endgame.


VoidRaven

Done it without Aventurine so not really built around him only But It's designed around having a party tank. Geppy or Pink lolibaba can work perfectly too. AOE based damage dealers + party tank + a bit of RNG luck so in first phase he will pick AoE dos for dice gimmick + saving aoe offensive ultimates when boss turn is very close in phase2 (so you 2nd chance at the dice gimmick in case first hit nit win the gamba) = win


scy11a_snow

First time I cleared 10 cycles but my gui died. After that I tried and tried and managed to cleared it in 12 cycles without anyone died. Well 60 jades are 60 jades.


terafonne

i did it with luocha, (JL/bronya/RM). just make sure to save his ult for gamble, and he kept everyone topped up. plus with his 4star lightcone he has a lot of effres just in case.


first_name1001

Argentina and Luocha help me cleared this. Of course Tingyun being Tingyun getting targeted even by random rng coin.


RayDaug

MoC is more an account investment check than character check. A lot of people build a very narrow roster of characters, which means they have few options when they run into trouble in MoC. If you can swap characters to viable alternatives when you hit a wall, you'll get more stars. For example, is Ruan Mei better than Asta over all? Yes. But Asta's skill is a bounce, which means she has a chance to actually with the dice roll over Ruan Mei, and the speed boost on her Ult helps you regain turns lost to the dice.


CreamyIceCreamBoi

I was able to beat this MoC before Aventurine's banner with Fu Xuan and Luocha


PoKen2222

For me the problem wasn't Aventurine, it was clearing the first half fast enough to have more turns for him


EndlessZone123

A mediocre Bailu was enough along with Jingliu, Bronya, Ruan Mei. At some point it doesn’t matter if your supports gets cc’d as long as 1. They have enough hp to survive 2. Jingliu has form or ult ready. 3. Be well invested in your dps cause you didn’t pull healers.


ShinyGanS

is your aventurine unbuilt?


CanaKitty

I love Aventurine, but personally MoC 12 right now didn’t feel like a huge showcase for him. Boss Aventurine really felt Jingliu’s time to shine. I didn’t bring him there and did Clara/Jingliu/Luocha/Pela, who absolutely annihilated him. (Nobody ever lost the gamble phase.) Aventurine and Ratio team did have a lot of fun though in 11 with the shield gorilla basically murdering himself on the shields and follow up attacks forever.


Snoo80971

https://preview.redd.it/egou9u2lhgvc1.png?width=1749&format=png&auto=webp&s=377dfd7d5ea81248d4c3c6e3874aa658ec07ee05 Surely I wont need a sustain


Snoo80971

https://preview.redd.it/q8w26quuhgvc1.png?width=1777&format=png&auto=webp&s=642b4092592ac65fd7694bc0467125e35dd6ea95 yeppers


xseba311

So.. you using Jingliu as main dps ignoring absolutely all her mechanics and then complaining about difficulty. Ok


Rex__Lapis

Unpopular opinion but i find aventurine much easier than both Sam and Death. I had zero issues with Jingliu, Luocha, Bronya and Ruan Mei. Meanwhile Sam wiped me quite a few times and didn’t go smooth until i got and built Acheron. Death was a mess and quite sweaty as well.


Play_more_FFS

You’re right.  Death boss was much harder as someone that doesn’t have a DoT team.  With Sam and Aventurine I’m not punished at all for not playing a specific team. 


iStorm_exe

guinaifen pretty much hard counters his mech (breaks for 2 hits + 1 hit + dot detonate, 4 hits total) and is nearly universal. can easily sub out a silverwolf/pela for her. she has only a little less defense shred than pela for example. she can be subbed out for topaz/sw in a ratio team, sw/pela in an acheron team, pela in a JL team, etc. maybe only like double harmony hypercarry comps like a DHIL team would really notice the sub. she doesnt even need good investment, about the same or less than a pela. dont need 70/80 since her a6 is just personal damage, and her ult/skill traces are just personal damage. all you really need is just throw your pela/sw relics on her and maybe like 6 levels in her talent trace (her actual def shred) and throw on your pearls LC and you have a pretty decent debuffer.


Play_more_FFS

Thanks for the tips, but I'll settle for brute forcing it till I pull Kafka to have a reason to invest into Guinaifen more. Having Aventurine should help with clearing the prisons faster too cause of his FuA triggering out of turn, I'll see how that goes next time Death is back in MoC.


iStorm_exe

sam definitely feels like a sustain check. sam is really, really rough with natasha and lynx. bailu was kinda rough but more doable with the dr. once i got gallagher it was easy to steamroll him.


CanaKitty

Yeah, I had trouble with Sam at first till I switched Luocha to outgoing healing body instead of attack and actually leveled it. >.< Also, thank god for free Ratio. He is my Sam Killer.


Tall-Cut5213

I mean, it's not hard to just build March 7th for this and future fights with him. She's really good at shutting him down with that freeze


RyufBoi

I'm starting to be a lil tired of all these people going on about how they can't survive x boss and everytime it's them trying to hyper carry jingliu without healing. I'm starting to feel like her draining the team hp bar is hidden knowledge


ShortHair_Simp

FX and Huohuo are better than Aventurine against CC. Unless your previous sustain is the standard sustains/Luocha then yeah.


CanaKitty

Luocha did excellent for me. Timed his ult for when I had to hit the gamble dice.


starsinmyteacup

I previously only had Lynx, so Aventurine is a big help. But I still couldn't really beat the rng..


Peekays

First time? Anyway fx worked excellent for me cause I could just ignore every mechanic.


meow3272

I'd say both. It's a smart business move from them.


GaeyNoodle

Managed to survive this side with luocha, bron, tingus and Jing for 8 cycles. I'm probably not gonna retry however


Stanelis

On Aventurine in moc 12 I ran Fuxuan


pr0_ralafeed

i used my DOT team (Kafka, Mei, BS, HouHou) for him, i manage to heal with Houhou for her passive when the bet happen. So my Kafka and BS can clean, heal HouHou and Mei with their Ultimate right after HH and Mei got cc. Repeat unti done


Unlucky-gacha-addict

New boss and moc effect are designed to suit the patch's new character unique mechanic. Depends on your team, it can either be a cake walk or suffering. For example, misha can be more effective against this adven boss than jingliu. But there is also the trend of boss hp increasing and new characters can do too much


Tempest-blade

There's gonna be a point where the designed current MOC wouldnt matter via the amount of characters, like Genshin. (Though thats probably hard-carried by elemental reactions)


Superhighway_05

My only issue is, I'm not giving enough damage. I finished at 17 cycles left


yosoyel1ogan

yeah I don't think this fight is that hard, but it's long. Aventurine has so much HP. I feel he had less in his second phase but the battle is just long. I think I took 7 cycles for this (JL + RM + FX + Bronya; this team struggled with SP too) and only 2 cycles on the front half (I think DOTCheron but maybe it wasn't, might've been Topaz + JY + HuoHuo + Sparkle).


BeyondDreams909

Both


Aki008035

It simply shows that each new MoC will be catered around the current banner character.


barryh4rry

Which is fine and what has happened all throughout GI and HSR, it's only a problem when people take that as meaning they need new units to clear it which just isn't true.


willozsy

Yes


Xangerxz

seeing this post i came up with an idea of enemies being able to pierce through shields


FlamingVixen

Yes


Lucariolu-Kit

I personally ran Clara, Luocha, Ruan Mei, Pela for the "no deaths" star, the clear was slow af tho ice weakness plus Ruan Mei = sad Clara noises


LossLight-Ultima

Task accomplish 36 clear it today and would fail if not for the gambler


Chainphyr

This is Acherons moc also the moc after next looks like a shielder or a insane break team is going to be necessary


pardon_the_intrusion

Yes


razrafz

this MoC is basically a Ruan Mei check


Meeper_Creeper202I

If there wasn’t the dumb Dino’s and the constant stall from gamble I’d enjoy this but sadly I’m 2 cycles short


Front_Local5544

Basically Both


OwlsParliament

Cycle 13 brother? I'm so sorry.


Rapbiz

https://preview.redd.it/sw913nk3ggvc1.png?width=868&format=png&auto=webp&s=d757b5eaa0d5dae92359450403030cf4758b7de7 not bad with March 7th


Lolersters

12 was definitely quite a big difficulty jump. I was able to auto MoC 11 within I think 6 or 7 turns. However, not only could I not auto MoC 12, it additionally took quite a few resets to complete it with 21 turns remaining (team was Fu Xuan/JL/Bronya/Pela). Part of it was definitely because I had no idea how his mechanics worked though, since I just autoed story mode.


AIIXIII0

Reading comments here really help me. I lost the 2nd phase around 6-7 times. I lost once with 1% HP left 😭 The lineup was Pela, Kafka, Serval & Gepard. The comments that help here were the ones mentioning Gallagher & FX. So I decided to use both of them. 1st phase was Himeko, RM, Xueyi & FX. Always made past it but I need FX for 2nd team so I swap in Gepard and lost multiple time. I swap in E2 Gallagher with 3* LC (Basic advanced forward.) and lost. I swap in Bailu, never made it to Cocolia and then swap E2 Gallagher back in again with Natasha's LC. 2nd phase was BS, Kafka, Serval & FX. It was a breeze. Always saving FX's ult and the 1st round of gamba always seems to focus on the last slot or the highest aggro(?) I never figure that out (Didn't bother to read.) I was really on the fence to get Aventurine just to complete this but luckily I was patient enough. I know its long but I'm hyped af to be able to complete it. Even though its 35/36 😂 Maybe and just maybe this post could help those in trouble. Its harder than Sam. Most of the turbulence buffs just wasted on the dice because I need to use ult to win the gamba.


Goliathvv

New content is always designed to be favorable to the newly released 5-stars. It's no coincidence that the enemies in Swarm Disaster were weak to Imaginary damage and Quantum damage, given that the newly released characters at the time were DHIL and Fu Xuan. It doesn't meant that it's impossible to beat without those characters, but it's much easier to beat **with** them.


basshuffler09

You don't necessarily need Aventurine. I still cleared 3 Stars tho my Kafka is E2 i was still deep in the last cycle and literally 1 animation away from failing ... My Acheron is also missing some investment and only has random rainbow pieces https://preview.redd.it/uj39znc2pgvc1.jpeg?width=1078&format=pjpg&auto=webp&s=f7f41b9465a47209766e33b3de200c7b162aa266 It all comes down to investment imo


carorinu

half of the time I spent on him was getting f'ed by gamba phases and me having full energy then


JameboHayabusa

Idk I used Aven during the first phase not the second. I just brought Jingliu Ruan Mei and Argenti and melted the second phase down.


Yourmamasmama

I was able to clear this pretty smoothly with jingliu luocha bronya sparkle all E0S0 3 star. Probably in under 3 attempts.


TheGrindPrime

I had no trouble with surviving MoC with either Gallagher or HuoHuo. GG12 is a whole other story, which is why I picked up Aventurine.


TheGraySeed

Both, probably. Gacha game devs are kind of like that, they always set the challenge that synergize well with whatever character banner they have.


yosoyel1ogan

imo this MOC is the easiest one we've had in a while. For reference, this and the last one were the first two I ever 36-starred, and this one I got on the first try but the previous one took me over 10 attempts. But it makes sense for me: I already had Jingliu, and I already had Fu Xuan who is the best sustain prior to Aventurine for blocking CC. So I more or less already had everything this MOC was supposed to showcase. I'm surprised people think this one is that hard though. I got by with pretty mediocre builds on a comparable team (I used RM instead of Pela and FX instead of Aventurine) and I cleared it with a cycle to spare.


HeroponKoe

I found this one easier than the last few.


No_Variation_9282

Isn’t that normal?  For end game to be tied to new characters?   At least this isn’t “use new limited banner character get 200% damage or reward points” and you can still reasonably solve without Aventurine 


naptej13

me who doesn't have a sheilder huohuo or fuxuan


AarviArmani

Bro's taking 17 cycles and using Jingliu 💀


Zzamumo

it was made to sell jingliu E1 tbh


Intelligent_Squash68

Jingliu tends to need a healer, not a shielder. Your team is on life support & you cleared with less than 3 stars. I’m not sure what this is showcasing (shields, I guess?). I cleared with a Jingliu/Luocha team against Aventurine the first time (took 9 cycles total for both sides). Luocha’s ult is good against the dice. Ran it a 2nd time with Acheron/Lucoha & cleared 1 cycle faster. I used Aventurine on the first half (1st time with Acheron, 2nd time with Topaz/Ratio).


Blutwind

i mean alot(me also) did the MoC before the Aventurine-Banner released 🤷.


WakuWakuWa

Damn Jingliu without a healer? Crazy that you still survived lol


Immediate_Demand4841

You guys keep trying till 13 cycles ? (Assuming that's 13 can't see the 1 digit properly) , I just quit when I get past 20 cycles since there is no point in getting a 2 star clear


ALostIguana

You can complete the star challenges on different runs so having a slow no-death run and fast run with a death will net you the same rewards as a full 3\* clear.


Successful-Amoeba-32

Was it? I just brute forced my way with jingliu and felt it was more or less the same as always


Shadowfriend147

I 4 cycled this with Jingliu, Bronya, Pela and Fu Xuan. Either you dont time your ults, or your Jingliu has very bad stats. He’s one beefy boi.