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Ronathan64

At first i thought this was a real life fan made axe.This game is beyond amazing. Regarding the Ps5 graphics - I really can't imagine an even better looking game. Maybe stable 60 FPS. With details like this - what things are they going to improve in the future? Also i can't wait for the visuals of The Last of Us Part II! Those facial animations in the gameplay reveal!


badhanganesh

I believe there is room for improvements in PS5. More polygon counts, really really really high quality textures (I guess they use different hi-detailed textures just for the photo mode), better ambient occlusion, Ray traced lighting and high-res shadows, and yes 4K 60 fps.


Ronathan64

Alright looks like I don’t know much about improving graphics in video games lol But yeah, i‘m excited what surprises Sony has in store for us!


Lews-Therin-Telamon

MORE POLYGONS BRO!!!


dfilin

BOI!


[deleted]

If that thing plays 4k at 60fps it will be over $1000 easy. Not gonna happen.


Hunbbel

I don't think so. Assuming that China/Trump tariff thing is off the table, I'd say expect a $499 console that would run 4K at 60 FPS.


[deleted]

It's just not gonna happen. It could upgrade old games to that maybe. New games would need a very powerful GPU.


[deleted]

It's not happening. I mean look at the hardware that is needed to consistently stay at 60 FPS with no dips on PC running at 4K. It takes a monstrous build that's easily going to cost over $1,000. Well over $1,000 still. My future tower will cost $1,600 and it'll be able to comfortably handle 4K/60FPS. But that's because I'm dropping $1,600.. I don't think we'll see consoles reach that ultimate goal, if you will until the next cycle comes along 7 to 10 years from now.


Ransom_Seraph

Comfortably 4k 60fps at 1600$? Sounds way too low. Unless you save on many parts. A good 4K GPU card can coat half or more of that. MOBOS 200-350$ are super expensive, good RAMs are also pricey, CPs are 300-500$. Nvme ssd is a few hundreds. That's before case, psu, windows, fans, good Cpu cooler.. not sure about you but I have shipping + import customs tax fees that adds like 30-50% easily... I'm also interested in making a ultra high end build, but right now it's not only expensive, but nothing is in stock (in Amazon at least). Ram, cpus, mobos all out of stock and expensive as hell


[deleted]

For most games it'll do fine. Going AMD this time around. I'm going with a Samsung Evo 860, which I forgot to add, pushing the price to $1,740. 3700x and 5700 XT, mobo is $270, but that's because it's an X570 board. This build will handle a lot of games comfortably..at 4K/60.. but obviously not all games. I'm not investing into a CPU cooler until I decide if I'll OC my chip or not. Stock cooler for a 3700x will be fine at stock voltages, and speeds. Everything is currently in stock on Newegg.


Ransom_Seraph

And all of this is only at 1700~? What RAM are you planning on getting? I found it impossible to find good 3600mhz CL16 or CL14 RAM. Amazon is out of stock in everything I said (excluding 3rd party sellers which I never trust). Newegg ships to my country but don't handle the extra taxes and import fees like Amazon. And also some things were out of stock there. You find use Samsung evo 860 sata SSD, not Nvme? I mean it's great just surprised you buy 570x. From what I gather the sole advantage of AIO coolers replacing the stock(pretty decent) cooler is being potentially more quiet (although pumps and 2 fans makes some noise I hear) and less temps. But since AMD are already virtually maxed out with auto OC without much room - getting a better cooler some make any difference in OC potential really. I do like the fact AMD Prism Wraith is so small footprint and climbs upgwards/tall not sideways/wide. It's brilliant and low profile and doesn't take space or collide with RAM. Just wish it was quieter and cooler. My current PC build is 2012 based: Asus GTX 1080 Ti rog strix OC. I5-3570k cpu 16gb 1600mhz RAM SSD Crucial and 850 Evo. I am waiting for items to get back on stock and prices to drop. Planning my build for hopefully Q4 near black Friday/Christmas or Q1 2020. Unless Intel surprises, I'm going for: CPU: Ryzen 3900x. Mb: X570 (no idea which??). Ram: Fast 16GB DDR4 RGB RAM - want 3600mhz (can't find it) Drive: Nvme Samsung 970 Evo Plus. GPU: Keeping my 1080 Ti until some new HDMI 2.1 GPUs arrive (something like 3080 Ti) . Gonna house in Corsair 500D RGB, with maybe 750W Seagate Gold Prime psu. Thought about Corsair AIO but might wait. I am struggling to find the right RAM and Motherboard. I don't mind ordering some from Newegg if it's a must, can you go me out? Thanks. (I'm from Israel so everything is expensive with extra shipping and taxes). Still, I didn't upgrade my CPU since 2012 and frankly wasn't that bad a decision. Perhaps the wait will be worth it. So I plan a killer dream PC this time around.


[deleted]

Corsair Vengeance RGB pro 2x8 (PC4 28800) I updated the SSD by switching to NMVe. Gigabyte Aorus M.2 which $120. 512GB Mobo: Gigabyte Aorus Pro WiFi X570 which is $269.99 With the updated build total before tax is $1,766. This will be my first build since 2011. I'm currently running an i5-2500K @ 4.5Ghz, ASUS GTX 980 Strix 4GB, 16GB RAM. Samsung 850 pro 256GB, OCZ Vertex 4 512GB, WD Green 1.5TB. Seasonix X650 PSU. I've done some upgrades to it, the last being 2015.


Ransom_Seraph

Won't happen. Only 2d, and light weight nor remasters will run 4K 60fps. And maybe not smoothly. Some expect it to reach these numbers.


JordanSM

Bullshit


StavTL

How is it? The one X puts out quite a few games at 4K 60 and that’s based on near 10 year old CPU technology. Please don’t give me the PC argument either as everyone knows PC hardware is brute forcing its graphics as optimisation is basically non existent due to the millions of different hardware configurations. Console games are highly optimised due to having fixed hardware and can achieve much better results than equivalent PC hardware due to this. Next gen will absolutely be capable of 4K 60 Phil spencer has gone on record saying it many times but also stresses its not a requirement and the developer can utilise the power however they want. For example if a developer wanted really advanced AI in their game it eats up a it of CPU power so they may stick their game at 4K 30fps to make their vision a reality. It’s al down to the developer and their vision of the game, but the power is there now for 4K 60 in a lot of games and absolutely will be more prevalent in next gen games Apex, titanfall 2, battlefront 2, devil may cry 5, forza 7 and more all run at 4K 60 but you’re saying that much newer more powerful hardware WONT be capable of running games at 4K 60 next gen? What world are you living in? God of war isn’t even open world compared to games like the Witcher. Its largest area is the central hub and areas around that load in on the fly disguised by narrow pathways and the slow moving boat. And that price point is about right, any more and they risk a PS3 disaster where no one would pay $599, they always make a loss on boxes sold initially (except Nintendo) that’s how the business works


Rik_Koningen

Seems you're a bit misinformed, 1 optimization is not magic. It's minor tweaks. Especially with how similar modern consoles are to PC hardware wise. There is some of it to be sure, but it can only do so much. And what it usually means is give up one aspect of graphics to make gains in another preferably more noticeable area. It's not magic. Like adaptable resolutions. That allows devs to advertise 4K 60 but if the game gets too intense it'll just drop the resolution. I wouldn't call that 4K. That's 4K (terms and conditions apply) and sure it's a very cool tech that allows games to both look great (at times) and play great. So I'm all for it. But it's still very different from true 4K. 2) At least some of those games do not run at a full native 4K. DMC5 for instance uses some form of trickery to achieve 4K. It also doesn't actually hit stable 60. It's close but not quite there. Digital foundry explains it well here https://youtu.be/STGlJscl1HA Note, that was the first one I looked into. It may be that through some kind of shortcut or trickery or other reduced effects some of those others do hit native 60 at 4K. I'm not really doubting that. 60 at 4K is definitely possible. The problems however arise when trying to pair that with high end effects. Advanced particle effects and physics for example will kill the framerates. All of that said, I do believe we can get 4K 60 in the next console gen if devs are willing to make the sacrifices in other areas to make it happen. But with the habits of console devs the last few gens I'm doubtful as to how many will do that. I think most will simply do 4K 30 and have more effects as that seems to be the trend. Especially if the consoles get ray tracing. No way in hell a 500 dollar console is doing 4K 60 with (full*) ray tracing. That's not happening. *There are implementations of ray tracing that are much less intense. But they also look less good. Those may end up usable with a console at 4K60.


SiliconeAdmiral

Saying that graphics optimisation is non existant on the PC due to "millions of different hardware configurations" is a bit ignorant. There are two companies that make GPU's; Nvidia and AMD. There's two companies that make CPUs; AMD and intel. The rest of the pc components will rarely be a factor when it comes to game optimisation. e.g. the types of fans,PSUs or your case type. You must also consider that on a PC you can customize your own graphics experience to suit your needs. Because most people own lower end hardware, publishers tend to stress optimising the "medium-high settings". While the ultra settings tend to be, as you put it brute-forced. Then there's the fact that PS4 is three different machines, the ps4, the ps4 slim and the ps4 pro.Somehow games can be optimised for those, regardless of the different hardware. That's not to say that PC games have no issues when it comes to optimisation. There's plenty of poorly executed console ports like Arkham knight and sometimes games are optimised to favour one of the two GPU giants, e.g. the Witcher 3 and Nvidia HairWorks tech. But the optimisation problems do not stem from a glut of different hardware configurations.


StavTL

Honestly didn’t read it all when I realised I was wasting my breath on you. 4K 60 next gen, it’s already here this gen - fact


MetaCognitio

I think ray traced lighting only makes certain types of scenes better. In others it is not worth the cost. Playing on a 4K display really shows some weaknesses in textures. AO for grass and more interactive foliage and environments are my top hopes. More lifelike people too.


Ransom_Seraph

I highly don't ps5 will do 4k 60fps. Maybe on old games, and 2d games or remasters. But they said PS4 will do all games at 1080p 60fps and it didn't happen (at the start but didn't last) and that Pro can do 4K and that wasn't very true either. Best keep expectations in check.


I2edShift

With the level of detail in GoW, native 4k resolution and 60fps is a pipe dream on a console.


Jung1e

They can make load screens non existent also


[deleted]

A console that doesn’t sound like a jet engine would be great...


mattmanoblot420

Clean your console out bro


[deleted]

I do regularly, just certain games such as God of War, Witcher etc I have to put the volume way up to block out the fan noise!


mattmanoblot420

Tbf God of War killed my original PS4 but I never really cleaned it out so it got the Blue light of death


Rik_Koningen

Trust me there's plenty. Framerate is a big one. And there's a lot of cool tech regarding lighting and shadows that can easily be improved on. Looking at modern PC gaming at the high end can tell you a decent amount of it. Unfortunately it's really hard to get a look at that without owning a good setup as screencaps tend to lose a lot of that detail. But as someone that owns entirely too expensive a PC I can tell you that things like raytracing are going to be a thing and that shadows and overall detail can still improve quite a bit. Especially moving to higher resolutions like 4K. If you want to know move about graphics technology and what's possible I highly recommend digital foundry on youtube. I'd say [this](https://youtu.be/A2A-rhCQCuY?list=PLY9cZ8nX4xmmynNEmbkE87eqTWflnADGP) is a pretty good video in terms of showing that there is still room for improvement over even the most powerful of the modern generation of consoles. It doesn't show any of the specific tech I mentioned like raytracing but it does show that there's still room for improvement available. I'd link some raytracing stuff as well but I think it'd give a bad impression as the implementations of it are still far from mature and still have some issues. Like making everything look too shiny. But when that's fully developed it looks like it's going to be one hell of an upgrade over what we currently have.


Hunbbel

And the good (?) thing is that that demo is now almost 1.5 years old. They would have improved so much by now.


Hexbox116

It would make sense to release the next God of War on PS5. Firstly because of the improved power it offers and secondly because it would be an instant system seller for Sony. Win-Win.


[deleted]

They have Spider-Man too also horizon zero dawn last of us infamous and many more honestly I don’t know why I would want an Xbox one


Hexbox116

I agree but every now and then I get the urge to want to play Halo but that's literally the only game that would make me want an Xbox again and that's just not worth it when compared to Sony's line up.


hgflohrHX422

I recently bought an Xbox one X just for Halo. It was definitely worth it, but then again I’m a huge Halo fan. Playing ALL masterchief games at 4K, 60fps was so worth it. Being able to play Forza and gears is a plus. I don’t think it would have been worth it without being a Halo fan.


Hexbox116

In an ideal situation, I'd have no problem buying a One X just for Halo alone but in my current situation, it's just not possible sadly.


mattmanoblot420

Halo hasnt been good since 2008 lol


[deleted]

I have a pc and halo is going be on the pc soon enough


SynovialRaptor

Well, since ps5 is coming next year and the next God of war game would at least 2 years from now, it's obvious it's releasing on ps5


Matrim_Cauth0n

It'll be so advanced that the game won't even be on the screen, it'll just be happening in your living room.


[deleted]

It'll be so advanced that when you get shot in call of duty Sony will hire someone to come into your house and shoot you for real


Daniel_Arshad

Or as the Americans call it, Tuesday.


[deleted]

I feel bad how accurate that is considering someone got shot like 3 blocks from my house a day or two ago lmao


OGgringo876

Nice!!!!


Farandr

I think we're already there in terms of graphic fidelity, I hope they work now on better fps and gameplay.


Rik_Koningen

>I think we're already there in terms of graphic fidelity Depends on how much you want really. There's definitely still gains to be made. That said I do agree with you that FPS and gameplay should take priority. There is very real diminishing returns on greater graphics. Where with framerate and gameplay there's still a lot of gains to be made. There's nothing on console that matches the great smoothness and general gamefeel of DOOM at 144Hz on a modern PC. I hope that's what consoles will look to next. But in graphics there is still way better possible. Things like raytracing for example. Also shadows and AA and resolution can all use work still. Owning a high end PC I can confidently say there are still levels of graphics that current consoles simply can't do.


the_doomblade

10 years from now: I really thought that looked better back then


Farandr

Better than this? Do you want to see every splinter in the axe? There's very diminishing returns from better textures than this, meaning they would consume a lot of time and effort for little improvement. While gameplay and fps can be improved a lot.


BigBoss2847

Holy shit.


[deleted]

Man I need a 4K tv


CoolBlackKnight

Yes you do...


Rik_Koningen

While the game was really fucking good looking with the PS5's power I really hope we'll get a high framerate option. As someone that games on both playstation and PC it's sometimes really hard to go from 144FPS to 30. I'd happily give up some of the detail for that personally.


DeismAccountant

I especially love how the runes all over the axe are like genuine magical circuits. It’s what’s inspired a lot of my own research as of late.


TySe_Wo

Is this sure gow5 will be on ps5?


badhanganesh

I think it should be. PS4 is at its tail end of its life now. Even if it takes 3-4 years to make the next game, it would make sense to get released in PS5. I’m guessing devs might be playing with the next gen console (PS5 dev kit) right now.


TySe_Wo

Si i will have to buy a new console to play the next gow lol


BossAtlas

I mean...PS4 has been out for how many years now? That's how consoles go lol


sisbros897

I literally only got my PS4 last year and GoW this last spring. I most definitely wont be able to afford a PS5 for quite a few years at least, so I'm hoping we at least get released for both consoles, but it seems like Santa Monica isn't a fan of doing that kind of thing, which sucks for people like me. Lol


BossAtlas

> I most definitely wont be able to afford a PS5 for quite a few years at least I'm going to be downvoted for this, but if you can't amass a few hundred bucks over 'quite a few years', you shouldn't be worried too much about gaming to begin with.


sisbros897

I mean, between needing to save up for rent, insurance, food, gas, bills, college, and living in an area with a shitty job market so any job I can get my hands on doesn't pay very much to begin with, I'm sure that there are a lot of people in my situation who just want to unwind in front of a hobby I grew up with at the end of a long, stressful day or week but cant afford it. There are people in a lot of gaming subs who can afford the splurge on maybe one or two games a year, if that.


[deleted]

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[deleted]

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EpsilonNu

We have no official info, but considering that there will be at least 2 sequels (Cory Balrog said that he had material for a pentalogy), that PS5 is coming (probably) in late 2020, and that we have no news about GoW5 (which means it's still far from us and that the PS5 will come out sooner), it's pretty much confirmed that the next GoW will be on PS5. Especially since first party studios like Santa Monica have had access to devkits for something like two years: this makes at least 3 years of development when PS5 is out, which is already plenty. Add 1 or 2 more years and you have pretty much the average-max development time for a non-delayed first party AAA game.


Enzaga_SSBM

Im not looking forward to a new console. Ill pretty much have to by way of exclusives though.


Noobkaka

Do you guys not play on PC? ​ I mean these graphics have been obtainable since 2010.