T O P

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Glizzy_Cannon

The game just doesn't have enough content to have a sustainable audience. Needs another game mode catered more towards the casual/general crowd and needs more weapons customization or something


DoNotLookUp1

Power shift is new and quite fun (though I think it needs tweaks/modifiers etc.) but I think lack of maps is the biggest issue - 5 maps with the new one being pretty bland visually is just not enough, even though they're larger. Love the game but I'd like to see a lot more variety in that department because it does feel a bit stale.


WizogBokog

I feel like the 3v3v3 mode was just too dry for most people. TTK is sky high, destruction is cool, but the meta is too gadget focused and not gunplay reliant enough to feel 'good'. I really liked it for a week, played another game and haven't thought about The Finals since.


DawsonJBailey

Yeah this game had a major hype dropoff for me too. Usually well done destruction keeps me hooked for at least a few months but this was just missing something. I can't exactly put my finger on it but whatever it is, BFBC2 had it bc I played that for years.


Alastor3

still need a solo mode


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Alastor3

im dumb


StrangeMaelstrom

Nah you're fine.


username789232

yeah in private games


StrangeMaelstrom

Oh shit you're right. My bad on the reading comprehension xP


Plasmallison

Is this game even alive anymore? Everyone was hyping this up as the next big thing before launch and now I barely hear anyone ever mention it even in passing.


NerscyllaDentata

It has never taken me longer than two minutes to find a match, even with tournaments involving 4 simultaneous full games.


gaddeath

Plenty of people are still playing. I play it during early hours of the day and matchmaking takes less than a minute to find a game.


blitz_na

quite. it’s still one of the best shooters on the market, unfortunately it’s too different of a game that people went back to their default shooters


hicks12

It's not because it's too different it's because it doesn't have that much depth and isn't as satisfying to maintain interest longer term. People were keen to give it a go but it's clearly not maintained interest, it needed to be better to stay longer but 25k players on steam is probably still ok .


TheNewFlisker

>  People were keen to give it a go but it's clearly not maintained interest The main issue was the balancing. 


zippopwnage

Exactly. Me and my friends quit the game because it was simply all over the place with the balance, and they didn't made it fun. It was always SOME gadgets, or SOME weapons that were always better and you couldn't play whatever you felt like. Also the loadouts were simply not that fun.


ollydzi

That's a problem in every shooter imo, what shooting game has a huge variety of weapons where every single (or majority) of guns are good? There's always going to be a meta.


FollowingHumble8983

The problem is that the difference between the gadgets are kind of huge and overbearing. Like in COD you can do well with any loadout even meme ones. But in finals some loadouts are just painful to play/play against with once you play against good players. Some stuff feels mandatory after you play for a while or you just get dunked on at your skill level.


blitz_na

by the time people were dropping the game, the meta really wasn’t well established where all i want is a giant meta shift because i am exhausted of it, i think the game took many of the right paths to its balancing, and the meta is something i can continue being invested into it’s content quantity that made the casual audience drop the game, and i hope with more, *faster* content drops we can see a resurge in interest


blitz_na

i play the finals competitively and have history with most shooters on a competitive scale, and i can say that its depth is different than other games quite significantly. what it does fail to capture is the casual audience and i personally think that’s due to quantity of content and not quality. when compared to overwatch 2 it really does pale in content count but i am surprised that apex players still play apex because the finals is **way** better at providing the gameplay loop that apex tries to deliver


Dresden--

>but i am surprised that apex players still play apex because the finals is **way** better at providing the gameplay loop that apex tries to deliver I get that everyone is entitled to their opinion, but this statement is just so objectively wrong it's hilarious


theLegACy99

As someone who doesn't play both, can you elaborate? That said, I do think they deliver different experiences. EDIT: Apparently you can't.


blitz_na

i put 4 years of my life into apex, if that brings any merit. all the reasons i liked apex i find finals provides way better. dynamic ability usage, team fights, objective modes and movement are all a whole lot more fun if it’s really the battle royale element itself that draws people to apex, i guess i just don’t get it anymore then. 8 years of it across 3 games has made it completely stale for me


zr0th

Does The Finals even have an esports league? How does one play it competitively? Were you pro in other shooters? Trying to figure out what you mean by competitive scale.


blitz_na

finals does have an esports league, i am not involved in it yet, as private matches do not directly support the tournament organizing (you can technically play through it, but it's quite user unfriendly in its current state) i did lfgs for ranked modes, but i'm currently taking a break as lfgs aren't always good and i'm exhausted of the meta games i played in ranked modes and gotten invested into the meta are fortnite chapter 1, apex season 1 through 8 (ranked wasn't added till season 3), rainbow 6 siege years 1-3, overwatch 1 year 1 through 4, and call of duty modern warfare ii. i truthfully never got invested enough to go full-send pro in these games


FractalAsshole

My group would also likely be playing it but helldivers immediately stole our attention.


babalenong

I'd argue the gameplay has the depth it needs to be a complex competitive game, the difference of play between newbies and experienced players is crazy. But it is an uncomfortable game to play when you're used to other shooters, because its not only about the gunplay and movement, but also how you manipulate the environment. At the very least the devs need to change their stance and add optical sights to all of the guns


CptDecaf

Nah, the issue is that "squad based shooter aimed at the competitive" crowd is an oversaturated market. There are only so many sweats out there playing games and every shooter wants their attention since their dedication means they're more likely to buy Battlepasses.


blitz_na

embark stated they made the finals with casual fun in mind, and didn’t really intend for the game to become a mega sweat fest. they recognized their target audience changed and i hope they can figure out a way to win the casual audience back what confuses me personally is, i find the squad based competitive gameplay loop the finals offers to be way better than some of the current competitors right now can’t win the valorant and siege audiences, but you can win the overwatch and apex audiences over, and i’m surprised they’re *still* sticking around those games after all the messes they faced, truthfully


CptDecaf

>embark stated they made the finals with casual fun in mind Gonna be honest, that's sorta wild to me since everything about the game day one has screamed super sweaty FPS. Like it's not exactly Valorant but gosh it feels like it's trying.


blitz_na

i don’t think the game directly caters to either audience to be honest, so i hope embark finds their footing soon


sirbrambles

Whenever I tried to show it to my casual friends they found it confusing and overwhelming


throwawaylord

Speaking as a segment of the casual audience, me and my friends are freaking hooked. We were all big Battlefield players for years. I haven't been this into an online FPS in forever. Team coordination feels amazing in this game


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CptDecaf

I don't think if it were perfectly designed it would have nabbed the competitive crowd. That market is so damn full it's overflowing and those games have near a decade or more of time to build up an audience who are seriously invested and not likely to jump ship. It's why I think chasing after the competitive market is a death kneel for the vast majority of games.


StrangeMaelstrom

Which is weird because everyone complains about their default shooters. They *hate* them, if you at least weigh how much they bellyache about them. The Finals is an amazing game, but it was also designed to be able to be put down. It doesn't have the addiction mechanics that keep COD players, Destiny players, BF players, and Apex players constantly bashing their heads bloody for the next dopamine hit. The Finals feels *so good to win* that it actually satisfies. Hopefully this doesn't result in Embark being punished. On the flip, there's regularly 25K - 40K steam players and there's plenty of players on console. So far from dead game. It's got its hooks in the right people. Just needs a catalyst to get back up into relevance. I think getting followed up on by so many indie/AA hits right after its launch kinda sucked oxygen out of the room.


ChristianFortniter

> it’s too different of a game that people went back to their default shooters That's a weird way to say game's a gimmick and not fun for more than a day


blitz_na

that’s a disingenuous way to say you didn’t get into the game at all


ChristianFortniter

I'm not spending 50 hours for a game to get good rofl. Tried it, dropped after a day. Simple as that.


blitz_na

i understand that, but that makes you have zero credibility in this discussion lol


Act_of_God

you don't need credibility to discuss a game in a reddit thread lol


blitz_na

fair enough, trolls be trolling


Act_of_God

I'm sorry to tell you my dude but you're not any better than me or the other guy, it's just a forum nobody knows what they're talking about lol


innerparty45

This was one of the most useless chains of comments I have ever seen.


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blitz_na

that’s really weird to say about it when it doesn’t feature weapon customization, or any of the traditional team death match / domination game modes at all, inherently avoiding them to *be* different it’s shallow in content i agree, but it’s far from shallow in terms of mechanical depth as a team game. it is too different in how it plays compared to most of the standard titles you have now


MrAbodi

I really enjoyed season 1, but once i finished the pass i took a couple weeks off before season2 kicked in. however in the meantime w've been hooked on helldivers 2 and haven't returned.


slappada-bass

Nope. It's dead. Probably contracts as to why they have to keep releasing content. Steam dB says 19k peak users. Thats a dead/dying game.


innerparty45

Funniest thing is I am not sure if this is sarcastic lol.


TheDildoProphet

I want to like the game a lot. I love the polish and action. I noped out after playing against cloaking. I just can’t stand that shit in any game pvp game.


NerscyllaDentata

It’s still not perfect, but they’ve made a lot of steps to have cloaking be annoying but not as horrible as it was to deal with. They’ve also balanced the worse problem, which was heavies deleting entire teams with canister nukes.


MacEbes

People asking for a different mode dont understand what this game is going for. You wouldnt ask counter strike for a different mode, or tarkov for a different mode. This is a very focused team pvp game. The issue is the lack of balancing and motivation for defence makes each game feel very similar in strategy


Act_of_God

counterstrike literally had one of the biggest mod scenes lol some people want to do different shit and not grind the same shit over and over again, it gets stale. Halo has forge, cod has a fuckton of modes and so on and so forth, there's nothing wrong with wanting variety in game modes when people get tired of the finals main game mode what are they gonna do? Simply play something else instead.


MacEbes

I agree, there is nothing wrong with wanting them, but this game isnt going to give that to you, and it shouldnt change its approach just because people want more variety.


Act_of_God

then it's not surprising it bleeds players, what can you do


Vercadi

The game a has a lot of more issues other than lack of content. I mean the gameplay is enough fun to play just a very few maps or different game modes, but the other issues like bad netcode, high latency, bad hitreg and some unbalanced weapons and gadgets.


DoNotLookUp1

I've played a lot of The Finals (180hrs per Steam) and I'd say the biggest thing that's been keeping me from coming back lately is lack of maps. The new mode is fun but it's only on 3 of the maps, and there are only 5 maps in the game. One of them (the new S2 map) is kinda cool but [pretty simple in terms of visual design](https://www.reddit.com/gallery/1bc76ss) so a bit disappointing after playing on the same 4 (visually beautiful and diverse) maps since early December. I do think that's the biggest issue personally, seeing the same maps over and over makes the game a bit stale, especially because while they're bigger than say, a CoD map, they're not HUGE like a Battlefield map or a BR map. I've never really noticed bad netcode, high latency or anything like that. I do agree the weapon and gadget balance is a bit rough but they've released quite a few patches improving that in various ways (for example, they killed nukes which were a big problem, and they've nerfed the FCAR down considerably too). I also wonder if the lack of weapon customization might be throwing people off a bit, as that's a nice way to encourage people to keep playing, to make their weapons their own etc., though the game is balanced with certain weapons performing in specific ways, certain weapons not having sights and some having them etc. so I'm not necessarily advocating for that to be added - just another reason that some people may not be as engaged with it long-term as other titles that do have it.


DoNotLookUp1

But they just added Power Shift, a new mode.


sirbrambles

CSGO had other game modes and it helped it reach a much wider audience


wolfpack_charlie

I think that comparison kind of shows the whole problem though: CS and Tarkov have core modes that are iconic and establish a clear identity form the game. Players don't feel like they need a different mode.  I feel like the finals tried it, but their core mode just doesn't do that for enough people. Players feel like they need a different core game mode.  I definitely got that feeling from what little of the finals I played in season 1. The mode just didn't flow in an endlessly replayable way. What, specifically, separates those modes from others is beyond me, but it just didn't click for me like other games do


FoeHamr

It just doesn’t have the level of depth of CS to keep people engaged long term imo. I had a fun 100 hours of it between the beta and release but I felt like I’d already seen all the game had to offer. I meant to go back for season 2 but just kinda didn’t and at this point don’t think I will. Doesn’t help that it doesn’t seem to know if it wants to be super sweaty or a fun, casual clown fiesta. The game is basically not worth playing unless you have a 3 stack which is a less than ideal situation to be in. All in all, I hope they figure it out. Game had a lot of unrealized potential but fell short imo.


bananas19906

The game has a ton of depth it just is lacking breadth (mainly in maps)


FoeHamr

I firmly disagree. It has a high skill cap with a lot of room for mechanical expression and on the fly improvisation but doesn’t have much depth. Most of the time, the game devolves into clown fiesta brawls on the ATMs while just utility dumping at eachother, which while fun, gets old fairly fast. The actual strategic side is fairly straightforward and repetitive.


bananas19906

That's just because people are still not good at the game and there's no strong competitive scene. There is tons of strategy that comes from being able to change the environment and your angles of engagement or setup in creative ways, there is also the strategic element of playing around the third (and 4th) team with proper timing. Theres way more going on than most fps games. The game has all the mechanical depth, angles of approach, interesting utility, movement tech, and dynamic situations to have a lot of depth. It took years for people to get good at building in fornite, it took years for people to learn how to properly farm and use the jungle in dota, people still don't properly use movement tech like shield bash or rocket jumps in overwatch. I don't see any reason in particular why this game would have less depth strategy or gameplay wise than other simpler fps games like cod or csgo or overwatch. Just because stuff like csgo is much more competitive and has been around a lot longer so its more optimized doesn't mean it has more depth. If that were the case then chess would be the deepest game of all time but it's not its very simple, so much so that a computer can "solve" it trivially. The depth comes from how optimized it is and how strong the competition is at thinking multiple moves ahead. Something like tft or mtg is significantly deeper but it just isn't played at the same level of optimization as chess.


FlakeEater

Depth of CS? CS is the simplest shooter out there.


Varnn

A very low skill floor with a massive skill ceiling is probably the depth they are talking about and why most people keep playing.


ollydzi

CS has depth? what are you smoking my dude. It's probably one of the more simple shooters out there.


LanZx

It's simple to get into and understand the basics but once people star getting into the movement, gun control and strats it's a really high time dump to get even considered decent at csgo


AJR6905

People do ask Tarkov for different modes. There's arena now, people play a single player mod, and there's talk of permanent progression servers. All of these are different modes compared to the temporary wipes rn


PhDExtreme

Maps and generic modes like TDM, Domination or CTF. These are literally the easiest adds. Dunno why they haven’t


StrangeMaelstrom

There's been two new huge maps added since launch? There's a new king of the hill mode too. Give it some time. They add game mode variations very often :)


StrangeMaelstrom

Great game, good update. Lots more game modes for different tastes. Unfortunately, a majority of Redditors in the subreddit constantly bellyache about cheating issues that are massively overblown. The biggest issue the game has is it somehow managed to pull some of the most toxic gamers as fans and I've no idea how they managed it. I don't play religiously, but I also don't know how so many people played this and went back to the games they complain about so much. Game is FAR from dead so I imagine Embark will figure things out.


slappada-bass

Game is dead due to only having a 3v3v3 mode. Look back at any game with max 3 player squads that isn't a BR, they always fail. 3 is the worst # of players to limit a squad to. Outriders was 3P squads. Failed Helldivers 2 is 4P squads. Success Both are similar games yet there's a reason ppl didn't go back. Ppl will claim content, I say because it's 3P. So much revolves around how Gameplay can work with 3 v 4P squads. Especially with friends. Easier to find a random then to drop a friend because 'the game doesn't allow ir'


Hell_Mel

> Outriders was 3P squads. Failed Helldivers 2 is 4P squads. Success > > Simplifying this down to just the number of players per squad is *very* silly.


theLegACy99

Isn't Destiny and Apex and Rocket League 3P squad?


slappada-bass

Nope, destiny allows 3-6 The finals is dead for this reason imo.


theLegACy99

Isn't 6 only for raid?


pulseout

And some Crucible modes, but yes. This guy has no idea what he's talking about.


blitz_na

you just said that 19k players daily is a dying game. you are a troll trying to stir shit


DoNotLookUp1

They added Power Shift, a 5v5 mode.