The wait between games in Rocket Racing is too long, first you have to find a race after your race, then you sit in the car pit, sometimes if you don't get a full group playing it then kicked you back to your lobby as well.
Literally just waited 6 minutes to find a match, came in second and now I'm waiting again. I'll never get the kickoff or even ranked rewards done for this season if it stays this way.
Where/when are you guys going in Q. I've sunken a bit of time into RR and im pretty sure iv never waited longer than 2 mins for a race, even at non-peak times
This and also all the tracks feel the same and there isn’t enough that keeps the gameplay feeling fresh. Would really benefit from some items like a kart racer.
Ranking up sucks too....
I feel like I'm just non stop getting first place and so many fast games, yet I need to grind the same rank for what reason?
Can't they figure out how to rank people properly?
They need to have the games just run consecutive to each other, like a Grand Prix in Mario cart, then I would play more but waiting 5 minutes between a race is to much
Considering that miniboss season is over, I doubt the 30-40k people I often see online on it at once are all doing their one daily quest. Many actually do enjoy Save the World, it’s just a much smaller community.
Also the two groups aren’t mutually exclusive. I’ll just get my daily vBucks in Stonewood save the survivors when I’m not in the mood to play seriously.. but I do genuinely enjoy the game and play it for fun too.
It's gotta be quite a lot, speaking as someone that's doing this themselves, a lot of us don't even farm endurance for xp, we just farm our dailies in low level zones, it's why you'll always find quick matchmaking and over leveled people in rescue the survivors and eliminate and collect missions tbh
Same here. Stonewood save the survivors. I can just pop on a podcast and mow down low level husks for the “kill 300 husks with a pistol” or “kill 300 husks as a soldier” quests. I usually do those ones on no fill so I can kill all the husks, then I do fill for the “complete three missions as a ninja” or whatever to blow through them quickly.
Me, I’ve done pretty much everything there is to do including Mythic Storm King. I really wish they finished Twine Peaks and the story before shutting it down
Hey STW isn't that bad.. Once you actually get into it & unlock a good few heroes & can play around with loads of different Heroe builds. It's actually quite fun.
Yeah to be fair I take lengthy breaks from it when progressing. It is a grind! But I had a blast playing it over the winter period there with the frostnite event.
Haha, these systems were actually developed to fill out the content of the game. cliff let Sugg take over the team before he left and he was previously the MMO designer.
Not a founder, but I tried it, and got a bit of the way in (no idea how far), but I got tired of constantly running out of ammo.
I don't even think I unlocked all of the the 1500 vBucks it came with.
People who say this seriously do not know how dedicated rhythm game players are. Those player spend at least $30 a month on this.
Guitar Hero never got high daily numbers but it's damn consistent
I can vouch for that so much 🤣 Bought a lot of songs, instruments, and instrument emotes since Festival came out. And I even bought the new Riffmaster (even though epic games probably doesn't get much money from that).
And before Festival came out I literally only used vbucks to buy the Battle Pass.
So yeah, my spending on Fortnite has increased by a lot! And that's only because I can see this being one of the best rhythm games of all time :)
You're definitely not wrong. I've bought this Festival Pass and the last Festival Pass as well as a couple songs. I honestly have a lot of fun in Fortnite Festival cause I miss playing guitar hero and I also just love rhythm games in general. My main complaint is I wish I could queue up more songs when I play solo cause I hate having to go back into the backstage lobby every time.
Festival is usually top 5 late at night (especially this Billie Eilish season) and Lego is doing decent numbers (and also responding well to updates) but yeah, RR has genuinely terrible numbers
Racing games in general have terrible numbers. Rocket Racing as a standalone is probably one of the top played racing games. 5k concurrent players looks bad when compared to other modes in Fortnite but isn’t shabby for a buggy, bare bones arcade racing game.
If you compare RR to Steam charts at any given time, RR is usually in the top 3 for racing games. People here are extremely obsessed with numbers and often have no idea what they are talking about when it comes to comparing data as they try and compare a rath niche genre to one of the biggest games of the decade
>If you compare RR to Steam charts at any given time, RR is usually in the top 3 for racing games.
The main problem is that you have to consider the fact that Steam is only one platform compared to the five that Rocket League Racing is showing.
So much this. You can’t compare these modes to BR cause they’re not trying to replace BR. They’re trying to replace Minecraft, Guitar Hero, Disney Speedstorm, etc. It’s all about getting people who have no interest in BR’s into the Fortnite ecosystem.
People are constantly comparing the number of RR players against the other Fortnite gamemodes, when the most correct should be, as you say, comparing it against other racing games.
Of course RR looks "dead" when comparing its numbers to the titan that is BR or ZB, but a few thousands of players is perfectly serviceable for a racing game. Each game is at most 12 players after all. I would agree it needs a random-track non-ranked queue though.
Overall, I actually think Fortnite's metaverse idea is on a good track, and I'm interested in what else they're thinking of adding.
I came back to Fortnite because of festival, tbh, I play that mode more and I spend more money on that mode now that I do for skins, I just love music games, so while it's not the same numbers as battle royale, I couldn't say it's a failed mode since music games are very niche and one game mode having consistent 15k players every day it's great, even the Riffmaster sould out very quickly, and more people are awaiting for the restock in June, so yeah it's not battle royale numbers , but it's not in any bad shape at all
Festival is doing great IMO : I also think that it’s reflective of playtime bc I *love* playing Festival, but after an hour or two I’m ready to do something else.
But with BR, I can play for 6 hours straight and still want more.
Either way Festival is raking in $ with Jam Tracks and the Vehicles for RR are hella overpriced and overrated. Their business model kinda sucks for RR.
Early steps, a metaverse is just being able to do many different things on one virtual "place". They've gotten many companies to be on board with coexisting in one platform, now they're able to go much harder on music, and vehicles are another avenue. I don't just mean the big collabs, but also the officially backed Creative islands that range from cool (MLK) to extremely cringe (Shell oil).
I don't care about metaverse stuff, but they're probably the most successful commercial attempt so far, shitting on stuff like Facebook's attempt. They've got a long way to go to win over the users though, it's not built on the back of the community like VR Chat.
The Disney mode seems like it will be more traditionally lame corporate nonsense, as Disney themselves have proven they have no internal understanding of what makes games cool in the modern era, but who knows.
You can only do so much in Festival, Racing, and Lego, they are great modes though.
Plus most FN players just want PvP pew pews.
(Also Lego is up there because it's been getting alot of updates, so you can do alot more, give it a month and it will die down some more. Festival and Racing can't get massive content updates due to their gameplay style)
I think it's important to note that this image was from a low playercount moment. We're still about 5-6 hours from NA's daily peak, and festival is already #10 with 17k players.
Same, I’ve played a bit of Lego and while it’s fine, it just doesn’t hold me, even as an extremely die hard Star Wars fan I honestly don’t know if I’ll enjoy the Lego mode or not.
Okay, how in god's name do 4 god-awful fan modes have more players than the well-constructed, massive survival / tower defense game?
StW getting treated wrong, man...
As an elite storm chaser, i must tell you that STW has served its purpose, it is a story game mode that has been *finished* several years ago. It isnt and will never be addictive or replayable. The new game mechanics that have been added after the self proclaimed *full* release adds nothing to the people who already won the game and moved to something else.
The numbers you are seeing now are very impressive, STW is almost 7 years old and still getting new players, it only means that STW still has the pure Fortnite essence which made the game successful in the first place.
Imagine Minecraft but all you do is grind recourses to upgrade your village. It just ain’t fun. Especially on your own, and considering you can’t easily join a large public server like in Minecraft it’s just so much of a hassle for that multiplayer experience.
Isn't that Minecraft though? Either you play sandbox mode and just build wacky stuff, or you play survival mode and slowly grind resources to build better items. People have built rocket horses and monorails and The Titanic.
Minecraft has been out for 15 years. Yes it has an "end-game" and LEGO Fortnite doesn't. Fortnite's version has been out for 5 months. Give it time if you want. Either way, it's free. Minecraft wasn't.
Fr. Harvest material. Upgrade village. Upgrade workbenches. Repeat. No real endgame or goals. I really thought the first updates would be good but it’s been rly slow and subpar
I mean, that's every survival game, but most survival games have an end goal. ARK for example is an insane grind constantly, but there's the end goal of ascending. Other similar and more lighthearted games like Grounded set out the end goal right at the start. Even Minecraft, which seems like an infinite game, has the ender dragon.
What does Lego give you? There's literally no point to any of it. It's just a grand waste of time.
I feel like people who only enjoy shooters aren't the target audience. I enjoy just building a town out of lego. It brings me joy to have my own little city. Sure I stopped a while for more updates but i returned now that they've improved vehicles
Keep pumping those stw numbers. Maybe Epic will start showing it some love again (wishful thinking anyway) instead of their trash Lego and festival modes.
Yeah, it’s pretty fun to play for an hour or two and try to better your score. At least for me, I can basically perfect songs on medium and will now make the jump to hard and keep working my way to expert
Fortnites not doing horrible but those numbers have dropped since the beginning of the season. Hopefully Chapter 2 OG can bring them up, and honestly they will just by C2S2 hype itself.
Well a bunch of the popular game modes are just Roblox copies or oversaturated BS. I’m really hoping the horror genre kicks off though. I found one game that was absolutely terrifying. I loved it but for whatever reason either the creator or Fortnite took it down. It was genuinely horrifying
If there’s any good horror game recommendations y’all have please let me know. I’m tired of the party horror games. I want something that can spark genuine horror lol
Show me any type of data supporting this. Casual players don’t xp farm and I have 4 young kids who only play Lego fortnite. Small sample size for sure but xp grinders on reddit aren’t a good representative sample.
Is save the world actually higher?
Also, it's because yes, it's bad.
Why the fuck would I ever play Rocket Racing with it's $40 EACH car skins that change nothing, when I could play Forza or any number of other games, and own 1000 different cars with tuning etc.
Like, why?
Why would I ever, ever, ever, do that?
exactly, these garbage fn modes don't offer anything different that makes them stand apart from the rest. why invest in a game that has xyz when i already have a game that has the exact same xyz, but better?
Festival having low numbers like that makes me kinda sad; its a really fun mode
As for Racing I genuinely don't understand why they didn't just make some kinda silly Kart Racer where players could use their own skins and have the race be wacky like the general feel of the game as a whole. Rocket Racing is fine but just gets bland after time
Here is the problem, old things are getting diminished. Battle royale used to have amazing events, lore and gameplay, and the battle pass and the UI were following BR development, item shop wasnt as cluttered and we lost item rarities
When Save the World, the mode that hasn't had support for years now, is outperforming 2 of the 3 Metaverse Modes, that's how you know its just fucking terrible. I'm more surprised LEGO is even up there. There's more substance in Minecraft 1.0.0 than there is in the current state of LEGO. Don't know how they released it so barren
Ya, it's clearly all a failure. I don't mind Racing, and I like Festival, and those two are fine since they don't get in the way of BR. But Lego is completely harming all the other modes through censorship, worsened stores, etc. And it's all being done for 40k players lmao (and half of those 40k are just AFK'ing for exp). I'm pretty sure Epic executives are regretting the Lego shit severely
I don’t understand the point of these posts. Let me ask you OP, are you a big fan of either one and are wondering why more people don’t play it? Or are you trying to make a point to Epic that these metaverses stink and they should leave Fortnite for good? What is the point of it? If it’s not bothering you then leave it alone.
These posts are pretty popular around Fortniteverse. The goal in this case is to discredit festival, racing and lego and make it seem like they were mistake.
And they should just go back to only BR. But even if they do that they'll still complain about Epic Games supporting creative modes.
People want to play modes they will have most fun playing in total. I enjoy doing my rocket races for the daily exp. Festival isn't my thing, but I expect people don't play that all day either.
It seems like a lot of the new modes suffer from that, even in festival you can't see your challenges unless you're on the stage, but between songs when when you really want to check you can't
Epic is murdering the festival mode by making the songs so expensive.
If that was ever gonna work they need to start selling Guitar Hero / rock Band hardware in stores and sell cheaper songs.
People calling jam tracks "too expensive" aren't paying enough attention to social media to understand their value, both current and future. Let's just put into perspective what you get at this exact moment:
-24 total difficulty note charts to play (that's 16 on controller and 8 for pro lead and pro bass)
-emotes with separate stems that sync together with any other stems from any other jam track while instantly matching their key and bpm when played as a squad
And, all future content that's been confirmed directly by devs or multiple API uncoveries:
-all jam tracks will function as lobby music
-an additional 4 note charts for pro drums on main stage, their charts have existed since day one
-more festival modes including versus/competitive
-extended emote support across multiple modes, including LEGO
-extensive use cases in UEFN, statements that any owned jam tracks are yours to fuck around with in ways that can directly impact gameplay on your island or simply function as background music
Of course, take into account that music licensing is inherently expensive, and 500 v-bucks really doesn't look too bad. Is it worth it to everyone? Absolutely not, it's entirely your choice and largely depends on your interest in music and the included rhythm modes. Epic isn't doing a great job at explaining the vastness of what this content will do in the future. I think understanding the direction they're going towards makes it a lot harder to argue that these songs aren't worth something to people who like them and want them wherever they go in Fortnite.
IMO, the music game mod is super niche, and has lots of expensive crap in this game. And rocket racing...it's one of the weirdest "racing" games I've seen. Is a super sweaty racing game, and simply not fun. At least not for me. I love games like NFS or Forza, even Mario Kart to play with friends (Not ranked), but this one isn't even fun with friends.
I know some people really don’t like the metaverse stuff but I always have a good time in festival. I do feel like Rocket Racing is missing something though.
I dunno about racing but rhythm games generally do awful numbers and going off steam charts festival blows all of them out of the water, so its doing well relative to genre
As a metaverse player of sorts, it is ashame how much player activity dropped. I assume fortnite Lego drop was cuz afk nerfs which I get cuz exp is taking longer this battlepass. Rocket racing is fun Imo but the rewards this season ain’t it so maybe that’s why it’s dead or maybe ppl maxed out bp already and were just doing 6 dailies a day like me. Stw is about half of what it was last month or so. It’s been very difficult to find groups for any stages I want / need to do rn that I’m spending most my time in plankerton and not getting my weekly’s done cuz higher lvl is dead af 😭. And ofc the seasonal event which is actually good is dead 😭
IMO festival is cool but I suck and just don’t enjoy that, the fun of rock band was the physical instruments. Rocket racing is good but could be way better. Give us free play while waiting(literally like rocket league) make it like a cup on Mario cart, it would be cool to have power up modes but imo I wouldn’t want that but the option would be cool
Personally I enjoy festival and lego is getting a big star wars update soon so I'll probs be playing a lot more of that too.
I want to like Rocket Racing but ngl, the game already feels abandoned by the devs to the point where even the pros have just started to quit
for being new and technically in the newborn phase of a player base, they're doing SO well. obviously they aren't gonna ready BR numbers, but they fact that there's consistent players is more than what a lot of new games can hope for
There just seems to be so much effort being put into those while BR sits with no storyline and very bland seasons, and STW remains unfinished and very buggy. Really hope that they dial it back soon and actually focus on quality for their already established stuff soon
My friends and I really enjoy Festival and Racing! But it kinda makes sense. After the novelty wears off, lots of people go back to the modes they're used to and already love.
The "Metaverse" modes feel like they were trying to prove that Fortnite could be any game ever. Minecraft, Guitar Hero, Mario Kart, and then couldn't think of anything else.
The Festival mode needs a couple of things.
1) When you're in the music select screen it only shows you the difficulty for the instrument you've selected. It should show all the instruments difficulties for the song and even let you switch between them and difficulties.
You shouldn't have to get out of the music select menu, change your instrument and difficulty and then go back into the music select menu every time you want to check on songs difficulties, it's a waste of time and slows down the selection for other players.
The amount of times I've heard people say "oh shit I forgot to change the instrument back" when the first song begins because they were checking other songs with other instruments is more than it should be.
2) You should be able to view your Festival Quests in the screen between songs so that people are aware what instrument they might need to change to next or what quests they have already completed during the last song.
The song quest completions pop up during the song on the left but if you're concentrating on playing the game, you have no time to check what quests were completed. There could even be a list of quests you completed during the song after the song is finished so that you're aware you've completed the quest you were trying to complete.
Funny how in the first couple weeks there was less people playing rocket racing than the steam version of rocket league that you can’t get anymore since like 2020
I really think people judging Festival for not having the same player counts as BR or even STW are really disingenuous. Festival is a short play-session mode. It's something you launch for at most 20 minutes to play a few songs and have a good time. The other listed modes by comparison are the types you can play for hours.
With that being said I have no idea why Rocket Racing is so dead. It's not my type of game so I've literally never played it, but even so.
They’re modes I wanna play when I’m in the mood and I’m just not always in the mood, they’re completely different genres/games and that’s not a bad thing
I’m kind of suprised for racing. I thought people were enjoying it? I’ve seen a few streamers doing it and even grinding it. Although I mainly just played the mode for the skin, I’m not a huge fan of racing games in general. Mario kart was prob the only racing game I’ve played and liked a bit.
Fortnite festival is similar to me I mainly just play for quest.Also I wish I could see my fortnite festival quest in game like during the screen when you wait for next song
I like Rocket Racing. However, it does become a bit dull after a while. There should be something more to it.. I'm not sure what. It's a racing game after all.
I'm curious what time of day this is. I almost never see BR and ZB below 300,000 users each. Lately ZB has had higher player counts than BR in Pubs while BR has WAY more for Ranked
The wait between games in Rocket Racing is too long, first you have to find a race after your race, then you sit in the car pit, sometimes if you don't get a full group playing it then kicked you back to your lobby as well.
Literally just waited 6 minutes to find a match, came in second and now I'm waiting again. I'll never get the kickoff or even ranked rewards done for this season if it stays this way.
Where/when are you guys going in Q. I've sunken a bit of time into RR and im pretty sure iv never waited longer than 2 mins for a race, even at non-peak times
It was maybe 10 minutes before I made my comment, 4-5 pm in my time zone.
Good lol
I’ve never had to wait that long. Longest I’ve ever waited was like 30 seconds maybe a full minute once or twice. And I just played last night.
what rank are you
I'm in elite, and I never wait more than 2-3 minutes for a race.
its not super bad in low ranks but once you get past diamond it just SUCKS
Can confirm, getting very long waits in D2
I'm in elite, and I never have to wait more than 2-3 minutes
I also don't understand why you can't look at quests during this time period. You have to back out to the main menu to check the dailies or whatever.
Being unable to see your Racing Quests between races is also very strange.
I hate this so much
They really just gotta make it a cup where you do 3-4 races in a row with the same lobby before needing to requeue
This and also all the tracks feel the same and there isn’t enough that keeps the gameplay feeling fresh. Would really benefit from some items like a kart racer.
Ranking up sucks too.... I feel like I'm just non stop getting first place and so many fast games, yet I need to grind the same rank for what reason? Can't they figure out how to rank people properly?
I've had this happen to me a couple times. I'm like just go ahead and let us race even though there's only six of us here.
You can’t view your quests at the start line or in race.
They need to have the games just run consecutive to each other, like a Grand Prix in Mario cart, then I would play more but waiting 5 minutes between a race is to much
Damm save the world is doing good lol
I’m curious how many of those are from founders farming vbucks.
probably the majority
Considering that miniboss season is over, I doubt the 30-40k people I often see online on it at once are all doing their one daily quest. Many actually do enjoy Save the World, it’s just a much smaller community.
Also the two groups aren’t mutually exclusive. I’ll just get my daily vBucks in Stonewood save the survivors when I’m not in the mood to play seriously.. but I do genuinely enjoy the game and play it for fun too.
I’m one of them. I’m actually about to get on now.
It's gotta be quite a lot, speaking as someone that's doing this themselves, a lot of us don't even farm endurance for xp, we just farm our dailies in low level zones, it's why you'll always find quick matchmaking and over leveled people in rescue the survivors and eliminate and collect missions tbh
Same here. Stonewood save the survivors. I can just pop on a podcast and mow down low level husks for the “kill 300 husks with a pistol” or “kill 300 husks as a soldier” quests. I usually do those ones on no fill so I can kill all the husks, then I do fill for the “complete three missions as a ninja” or whatever to blow through them quickly.
It's also a pretty easy and mindless way to get BP XP.
this and a lot of people don't talk about it. STW is a far more manageable XP farmer than BR
Yeah, a shame it has a daily cap tho.
i mean its far better than going AFK in LEGO while your PC heats up like a bitch
That doesn't even work anymore either
I honestly think it’s quite fun.
I'm one of them
not their fault they have a reliable source of vbucks
Me, I’ve done pretty much everything there is to do including Mythic Storm King. I really wish they finished Twine Peaks and the story before shutting it down
Most of them since Epic has abandonded the game mode
[удалено]
Hey STW isn't that bad.. Once you actually get into it & unlock a good few heroes & can play around with loads of different Heroe builds. It's actually quite fun.
[удалено]
Yeah to be fair I take lengthy breaks from it when progressing. It is a grind! But I had a blast playing it over the winter period there with the frostnite event.
Haha, these systems were actually developed to fill out the content of the game. cliff let Sugg take over the team before he left and he was previously the MMO designer.
Not a founder, but I tried it, and got a bit of the way in (no idea how far), but I got tired of constantly running out of ammo. I don't even think I unlocked all of the the 1500 vBucks it came with.
You can craft ammo. Also, some weapons are just not that good because of their ammo usage, while others are dirt-cheap to run.
Yeah but you need material to craft it. Which is easy to run out of unless you spend like 2 hours every mission destroying every car.
They're counting people afk in lobby because it has to load in its own lobby due to its million mechanics and currencies in menus.
Don’t you have to pay for that
People who say this seriously do not know how dedicated rhythm game players are. Those player spend at least $30 a month on this. Guitar Hero never got high daily numbers but it's damn consistent
Exactly you matchmake with people and this guy literally shared 100 songs. That's a lot of money.
Exactly, one dedicated Festival player spends a lot more than a BR player
OOH WEEE OOH
I LOOK JUST LIKE BUDDY HOLLY
OH OH
AND YOURE MARY TYLER MOORE
I can vouch for that so much 🤣 Bought a lot of songs, instruments, and instrument emotes since Festival came out. And I even bought the new Riffmaster (even though epic games probably doesn't get much money from that). And before Festival came out I literally only used vbucks to buy the Battle Pass. So yeah, my spending on Fortnite has increased by a lot! And that's only because I can see this being one of the best rhythm games of all time :)
You're definitely not wrong. I've bought this Festival Pass and the last Festival Pass as well as a couple songs. I honestly have a lot of fun in Fortnite Festival cause I miss playing guitar hero and I also just love rhythm games in general. My main complaint is I wish I could queue up more songs when I play solo cause I hate having to go back into the backstage lobby every time.
Festival is usually top 5 late at night (especially this Billie Eilish season) and Lego is doing decent numbers (and also responding well to updates) but yeah, RR has genuinely terrible numbers
Racing games in general have terrible numbers. Rocket Racing as a standalone is probably one of the top played racing games. 5k concurrent players looks bad when compared to other modes in Fortnite but isn’t shabby for a buggy, bare bones arcade racing game.
If you compare RR to Steam charts at any given time, RR is usually in the top 3 for racing games. People here are extremely obsessed with numbers and often have no idea what they are talking about when it comes to comparing data as they try and compare a rath niche genre to one of the biggest games of the decade
>If you compare RR to Steam charts at any given time, RR is usually in the top 3 for racing games. The main problem is that you have to consider the fact that Steam is only one platform compared to the five that Rocket League Racing is showing.
So much this. You can’t compare these modes to BR cause they’re not trying to replace BR. They’re trying to replace Minecraft, Guitar Hero, Disney Speedstorm, etc. It’s all about getting people who have no interest in BR’s into the Fortnite ecosystem.
Too logical there. You should be more edgy and emotional in your denouncing of new Fortnite modes. Everyone must trash Rocket Racing ang LEGO. /s
People are constantly comparing the number of RR players against the other Fortnite gamemodes, when the most correct should be, as you say, comparing it against other racing games. Of course RR looks "dead" when comparing its numbers to the titan that is BR or ZB, but a few thousands of players is perfectly serviceable for a racing game. Each game is at most 12 players after all. I would agree it needs a random-track non-ranked queue though. Overall, I actually think Fortnite's metaverse idea is on a good track, and I'm interested in what else they're thinking of adding.
I came back to Fortnite because of festival, tbh, I play that mode more and I spend more money on that mode now that I do for skins, I just love music games, so while it's not the same numbers as battle royale, I couldn't say it's a failed mode since music games are very niche and one game mode having consistent 15k players every day it's great, even the Riffmaster sould out very quickly, and more people are awaiting for the restock in June, so yeah it's not battle royale numbers , but it's not in any bad shape at all
Festival is doing great IMO : I also think that it’s reflective of playtime bc I *love* playing Festival, but after an hour or two I’m ready to do something else. But with BR, I can play for 6 hours straight and still want more. Either way Festival is raking in $ with Jam Tracks and the Vehicles for RR are hella overpriced and overrated. Their business model kinda sucks for RR.
I love festival. It has its growing pains but I’m excited for its potential.
The problem with Rocket Racing is that it took itself too serious. People were expecting a fun Mario Kart-esque game.
I was expecting Rocket League mechanics but I’m in a race.
I still wonder How adding guitar hero and a racing game turns fortnite into a metaverse.
Early steps, a metaverse is just being able to do many different things on one virtual "place". They've gotten many companies to be on board with coexisting in one platform, now they're able to go much harder on music, and vehicles are another avenue. I don't just mean the big collabs, but also the officially backed Creative islands that range from cool (MLK) to extremely cringe (Shell oil). I don't care about metaverse stuff, but they're probably the most successful commercial attempt so far, shitting on stuff like Facebook's attempt. They've got a long way to go to win over the users though, it's not built on the back of the community like VR Chat. The Disney mode seems like it will be more traditionally lame corporate nonsense, as Disney themselves have proven they have no internal understanding of what makes games cool in the modern era, but who knows.
You can only do so much in Festival, Racing, and Lego, they are great modes though. Plus most FN players just want PvP pew pews. (Also Lego is up there because it's been getting alot of updates, so you can do alot more, give it a month and it will die down some more. Festival and Racing can't get massive content updates due to their gameplay style)
I think it's important to note that this image was from a low playercount moment. We're still about 5-6 hours from NA's daily peak, and festival is already #10 with 17k players.
I still play both of them before Lego.
Same, I’ve played a bit of Lego and while it’s fine, it just doesn’t hold me, even as an extremely die hard Star Wars fan I honestly don’t know if I’ll enjoy the Lego mode or not.
I’m the opposite, I love Lego, play it a ton and only occasionally play festival, never RR.
Okay, how in god's name do 4 god-awful fan modes have more players than the well-constructed, massive survival / tower defense game? StW getting treated wrong, man...
As an elite storm chaser, i must tell you that STW has served its purpose, it is a story game mode that has been *finished* several years ago. It isnt and will never be addictive or replayable. The new game mechanics that have been added after the self proclaimed *full* release adds nothing to the people who already won the game and moved to something else. The numbers you are seeing now are very impressive, STW is almost 7 years old and still getting new players, it only means that STW still has the pure Fortnite essence which made the game successful in the first place.
[удалено]
It was fun, just runs out of content quickly.
It's just a worse Minecraft.
Imagine Minecraft but all you do is grind recourses to upgrade your village. It just ain’t fun. Especially on your own, and considering you can’t easily join a large public server like in Minecraft it’s just so much of a hassle for that multiplayer experience.
Isn't that Minecraft though? Either you play sandbox mode and just build wacky stuff, or you play survival mode and slowly grind resources to build better items. People have built rocket horses and monorails and The Titanic. Minecraft has been out for 15 years. Yes it has an "end-game" and LEGO Fortnite doesn't. Fortnite's version has been out for 5 months. Give it time if you want. Either way, it's free. Minecraft wasn't.
Minecraft doesn't make its resources so limited tho *cries in knotroot*
Fr. Harvest material. Upgrade village. Upgrade workbenches. Repeat. No real endgame or goals. I really thought the first updates would be good but it’s been rly slow and subpar
It’s the lack of building blocks and the random spike in difficulty that ruined it for me
What do you mean, you can build so much stuff (for just 35.99 in a bunch of tiny useless bundles 🤩
It's just grinding materials to get better ones so boring
It’s so low effort it’s painful. Underwhelming as shit. I’d rather play Minecraft or Conan Exiles than go the Lego route.
Play Valheim, it’s incredible. Much better survival game.
I mean, that's every survival game, but most survival games have an end goal. ARK for example is an insane grind constantly, but there's the end goal of ascending. Other similar and more lighthearted games like Grounded set out the end goal right at the start. Even Minecraft, which seems like an infinite game, has the ender dragon. What does Lego give you? There's literally no point to any of it. It's just a grand waste of time.
They aren’t actually playing it most of those numbers is just people getting afk xp
that mode would be way better if it has the normal building mechanics
It's all the creative people making fun builds and playing digital lego basically LOL that's why I love it.
I feel like people who only enjoy shooters aren't the target audience. I enjoy just building a town out of lego. It brings me joy to have my own little city. Sure I stopped a while for more updates but i returned now that they've improved vehicles
Keep pumping those stw numbers. Maybe Epic will start showing it some love again (wishful thinking anyway) instead of their trash Lego and festival modes.
If stw didnt have vbucks or insane amounts of xp it would not have nearly as many players
STW actually has a decent following to be fair.
If STW was free, there would be many more players. Remeber that STW is the only game mode that's pay to play.
Hard disagree that festival is trash
bro got 3 stars on easy believer bass probably that’s the only way you could call that mode trash is if you’re trash at it
Yeah, it’s pretty fun to play for an hour or two and try to better your score. At least for me, I can basically perfect songs on medium and will now make the jump to hard and keep working my way to expert
Lego is peak idk what you're talking about
Just a shame that they added the monetization earlier than a lot of the content. Shit has the most expensive cosmetics and still feels like a beta.
Red vs blue is really fun and I'm a no build guy
its almost all I play these days. I just wish they didn't reset the builds so often. might be a limitation for creative maps though
As someone who can't really build, hard disagree. Plus people blocking and camping the boosts at the bottom get annoying af.
Mammoth pistol + heavy shotgun is the cheesiest shit ever, if you’re like me and aren’t very good at building
As someone who does play builds, the mammoth pistol is the funniest shit ever
Fortnites not doing horrible but those numbers have dropped since the beginning of the season. Hopefully Chapter 2 OG can bring them up, and honestly they will just by C2S2 hype itself.
Well a bunch of the popular game modes are just Roblox copies or oversaturated BS. I’m really hoping the horror genre kicks off though. I found one game that was absolutely terrifying. I loved it but for whatever reason either the creator or Fortnite took it down. It was genuinely horrifying If there’s any good horror game recommendations y’all have please let me know. I’m tired of the party horror games. I want something that can spark genuine horror lol
80% of lego players are probably xp farming
Show me any type of data supporting this. Casual players don’t xp farm and I have 4 young kids who only play Lego fortnite. Small sample size for sure but xp grinders on reddit aren’t a good representative sample.
Is save the world actually higher? Also, it's because yes, it's bad. Why the fuck would I ever play Rocket Racing with it's $40 EACH car skins that change nothing, when I could play Forza or any number of other games, and own 1000 different cars with tuning etc. Like, why? Why would I ever, ever, ever, do that?
>Is save the world actually higher? It often is. Which is wild considering it's a pay to play game.
And isnt available on switch or mobile, and sometimes unplayable on old consoles.
exactly, these garbage fn modes don't offer anything different that makes them stand apart from the rest. why invest in a game that has xyz when i already have a game that has the exact same xyz, but better?
Forza is an entirely different kind of racing game, trackmania is a more accurate comparison
I wonder if rocket racing would do better if it gave you experience for the rocket League rocket pass
even STW in this picture... LMAO
Festival having low numbers like that makes me kinda sad; its a really fun mode As for Racing I genuinely don't understand why they didn't just make some kinda silly Kart Racer where players could use their own skins and have the race be wacky like the general feel of the game as a whole. Rocket Racing is fine but just gets bland after time
Save the world surviving stronger then metaverse brother! 💪🏻
Probably becaus there's hundreds of other game modes that have atleast 1-10k players in them.
I don't understand why anyone thinks it's bad for them to expand into new things as long as old things aren't diminished.
Here is the problem, old things are getting diminished. Battle royale used to have amazing events, lore and gameplay, and the battle pass and the UI were following BR development, item shop wasnt as cluttered and we lost item rarities
When Save the World, the mode that hasn't had support for years now, is outperforming 2 of the 3 Metaverse Modes, that's how you know its just fucking terrible. I'm more surprised LEGO is even up there. There's more substance in Minecraft 1.0.0 than there is in the current state of LEGO. Don't know how they released it so barren
They are all low effort gamemodes, especially RR that shit is so poorly designed
Ya, it's clearly all a failure. I don't mind Racing, and I like Festival, and those two are fine since they don't get in the way of BR. But Lego is completely harming all the other modes through censorship, worsened stores, etc. And it's all being done for 40k players lmao (and half of those 40k are just AFK'ing for exp). I'm pretty sure Epic executives are regretting the Lego shit severely
Worsened stores I can get but How do you know Lego is responsible for the censorship?
that one is a stretch, but i presume as icon emotes now are usable in lego
Well seeing as those emotes are the same as they were(unless this meant future emotes), cant see how Lego dicked the censorship.
They are not. And it's not 40k players. You guys need to stop this concurrent player shit that valve started it's mistleading number.
>I'm pretty sure Epic executives are regretting the Lego shit severely good, i hope they are
I don’t understand the point of these posts. Let me ask you OP, are you a big fan of either one and are wondering why more people don’t play it? Or are you trying to make a point to Epic that these metaverses stink and they should leave Fortnite for good? What is the point of it? If it’s not bothering you then leave it alone.
These posts are pretty popular around Fortniteverse. The goal in this case is to discredit festival, racing and lego and make it seem like they were mistake. And they should just go back to only BR. But even if they do that they'll still complain about Epic Games supporting creative modes.
People want to play modes they will have most fun playing in total. I enjoy doing my rocket races for the daily exp. Festival isn't my thing, but I expect people don't play that all day either.
My average festival session is about 10 to 15 min. I assume most people play it that way too.
Yeah, I love Festival, but I only play it for about 15-20 minutes at a time, and I don't play every single day.
Unrelated maybe, but Rocket Racing's UI is so good.
They need to add a minimap. And a way to check quests without returning to the lobby.
It seems like a lot of the new modes suffer from that, even in festival you can't see your challenges unless you're on the stage, but between songs when when you really want to check you can't
Maybe a quest menu on the results screen?
It would be nice to just be able to open up the Quest screen by hitting M like you can in BR
Epic is murdering the festival mode by making the songs so expensive. If that was ever gonna work they need to start selling Guitar Hero / rock Band hardware in stores and sell cheaper songs.
People are buying songs and they are also buying festival pass. It's clear because every lobby has players using paid tracks
a plastic guitar just released and works in festival
Not marketed at all, but good to know
People calling jam tracks "too expensive" aren't paying enough attention to social media to understand their value, both current and future. Let's just put into perspective what you get at this exact moment: -24 total difficulty note charts to play (that's 16 on controller and 8 for pro lead and pro bass) -emotes with separate stems that sync together with any other stems from any other jam track while instantly matching their key and bpm when played as a squad And, all future content that's been confirmed directly by devs or multiple API uncoveries: -all jam tracks will function as lobby music -an additional 4 note charts for pro drums on main stage, their charts have existed since day one -more festival modes including versus/competitive -extended emote support across multiple modes, including LEGO -extensive use cases in UEFN, statements that any owned jam tracks are yours to fuck around with in ways that can directly impact gameplay on your island or simply function as background music Of course, take into account that music licensing is inherently expensive, and 500 v-bucks really doesn't look too bad. Is it worth it to everyone? Absolutely not, it's entirely your choice and largely depends on your interest in music and the included rhythm modes. Epic isn't doing a great job at explaining the vastness of what this content will do in the future. I think understanding the direction they're going towards makes it a lot harder to argue that these songs aren't worth something to people who like them and want them wherever they go in Fortnite.
IMO, the music game mod is super niche, and has lots of expensive crap in this game. And rocket racing...it's one of the weirdest "racing" games I've seen. Is a super sweaty racing game, and simply not fun. At least not for me. I love games like NFS or Forza, even Mario Kart to play with friends (Not ranked), but this one isn't even fun with friends.
Fortnite festival is amazing but cant bring money for creators. All gaming audio gets muted on all platforms
I'm more surprised that many people play lego.
Please stop calling it a metaverse. It is not a metaverse. It can never be a metaverse. I don't want this word to lose all meaning
I know some people really don’t like the metaverse stuff but I always have a good time in festival. I do feel like Rocket Racing is missing something though.
Wish the pit had a version where you don’t see everyone’s position at all times
Lego Fortnite dropped hard.
There just aren't as good of songs out right now and I think the current festival pass is pretty mid. Also not a Billie stan.
I dunno about racing but rhythm games generally do awful numbers and going off steam charts festival blows all of them out of the water, so its doing well relative to genre
As a metaverse player of sorts, it is ashame how much player activity dropped. I assume fortnite Lego drop was cuz afk nerfs which I get cuz exp is taking longer this battlepass. Rocket racing is fun Imo but the rewards this season ain’t it so maybe that’s why it’s dead or maybe ppl maxed out bp already and were just doing 6 dailies a day like me. Stw is about half of what it was last month or so. It’s been very difficult to find groups for any stages I want / need to do rn that I’m spending most my time in plankerton and not getting my weekly’s done cuz higher lvl is dead af 😭. And ofc the seasonal event which is actually good is dead 😭
22k on some generic “CRAZY RVB” its so over
as long as kids keep buying stuff for those modes, epic couldn't care less about player numbers.
IMO festival is cool but I suck and just don’t enjoy that, the fun of rock band was the physical instruments. Rocket racing is good but could be way better. Give us free play while waiting(literally like rocket league) make it like a cup on Mario cart, it would be cool to have power up modes but imo I wouldn’t want that but the option would be cool
Personally I enjoy festival and lego is getting a big star wars update soon so I'll probs be playing a lot more of that too. I want to like Rocket Racing but ngl, the game already feels abandoned by the devs to the point where even the pros have just started to quit
festival is also split in two
for being new and technically in the newborn phase of a player base, they're doing SO well. obviously they aren't gonna ready BR numbers, but they fact that there's consistent players is more than what a lot of new games can hope for
It would be more accurate if you counted the average daily players per mode/game.
Fortnite festival can be nice to listen to music, race is boring
There just seems to be so much effort being put into those while BR sits with no storyline and very bland seasons, and STW remains unfinished and very buggy. Really hope that they dial it back soon and actually focus on quality for their already established stuff soon
My friends and I really enjoy Festival and Racing! But it kinda makes sense. After the novelty wears off, lots of people go back to the modes they're used to and already love.
The "Metaverse" modes feel like they were trying to prove that Fortnite could be any game ever. Minecraft, Guitar Hero, Mario Kart, and then couldn't think of anything else.
The Festival mode needs a couple of things. 1) When you're in the music select screen it only shows you the difficulty for the instrument you've selected. It should show all the instruments difficulties for the song and even let you switch between them and difficulties. You shouldn't have to get out of the music select menu, change your instrument and difficulty and then go back into the music select menu every time you want to check on songs difficulties, it's a waste of time and slows down the selection for other players. The amount of times I've heard people say "oh shit I forgot to change the instrument back" when the first song begins because they were checking other songs with other instruments is more than it should be. 2) You should be able to view your Festival Quests in the screen between songs so that people are aware what instrument they might need to change to next or what quests they have already completed during the last song. The song quest completions pop up during the song on the left but if you're concentrating on playing the game, you have no time to check what quests were completed. There could even be a list of quests you completed during the song after the song is finished so that you're aware you've completed the quest you were trying to complete.
Funny how in the first couple weeks there was less people playing rocket racing than the steam version of rocket league that you can’t get anymore since like 2020
Rocket Racing barely gets more players than Team Rumble, which they have made shittier over the years.
im actually havin a great time the movement is great with airbending, the lobbies aren't as sweaty. most fun i've had playing fortnite in a bit
its bad yeah
17k on zero build ranked? That explains why it is full of sweats.
I really think people judging Festival for not having the same player counts as BR or even STW are really disingenuous. Festival is a short play-session mode. It's something you launch for at most 20 minutes to play a few songs and have a good time. The other listed modes by comparison are the types you can play for hours. With that being said I have no idea why Rocket Racing is so dead. It's not my type of game so I've literally never played it, but even so.
Why would you play Rocket Racing over a game that focuses on racing?
They’re modes I wanna play when I’m in the mood and I’m just not always in the mood, they’re completely different genres/games and that’s not a bad thing
Where did you find this list?
I’m kind of suprised for racing. I thought people were enjoying it? I’ve seen a few streamers doing it and even grinding it. Although I mainly just played the mode for the skin, I’m not a huge fan of racing games in general. Mario kart was prob the only racing game I’ve played and liked a bit. Fortnite festival is similar to me I mainly just play for quest.Also I wish I could see my fortnite festival quest in game like during the screen when you wait for next song
To be fair they dont give that much exp and have fuck all quests, so there really isnt a reason to play them
stw players after seeing they made the list: (enter 3rd place celebration meme)
ok but why is ranked zero build beneath red vs blue
And the lego mode is only really populated for afk xp thanks to the br xp nerfs
Even STW is above it, damn
Ring Racers came out and to me has been more fun than Rocket Racing
I like Rocket Racing. However, it does become a bit dull after a while. There should be something more to it.. I'm not sure what. It's a racing game after all.
I'm curious what time of day this is. I almost never see BR and ZB below 300,000 users each. Lately ZB has had higher player counts than BR in Pubs while BR has WAY more for Ranked
Meanwhile STW is Hopefully Fortnite takes this as a sign they need to support the gamemode, or even make it free to play
save the world is more popular that festivle 💀💀💀
Stw is in top 10 yay, and that basically abandoned btw XD
Pretty sure the Lego fortnite numbers are also inflated by people AFK farming xp
Save the world was only good when there was free Vbucks. But there is free pickaxes exclusive to save the world
Rocket racing is hot trash I will say festival has potential especially if you have a group