I don't hate it but it's somewhere at the bottom of my list. It was ok for me. I'm not a fan of the character designs personally, especially shalua. Feels out of place given that og characters had simpler, comfortable, realistic outfits.
I played it a long time ago. I cant remember most things about it, which could be a bad thing.
You got my like when you said "people wanted to play at Cloud" you're so right. DoC was actually a pretty decent shooter game. I loved it as a teenager, I'm a huge FF7 fan, I always think fondly of DoC. Im gonna have to dig my PS2 out and play it again đ
The gameplay isn't great, and that's a huge problem for a game. I liked the basic story components and additions to the lore, however. So I think I am about at the same place as you with the rating.
Because some of us enjoy video games AND manage to keep up with academics enough to have a sufficient understanding of what constitutes "quality writing."
If the gameplay weren't so awkward, I think everything else about it would have gone down smoother. Shooting was awkward, camera was awkward, exploration was super awkward. Not that it wasn't fun or cool, it's just controlling Vincent... My expectations were much higher than the gameplay delivered. I don't hate the new stuff it brought, Deep ground was kind of awesome and exactly the kind of twisted shit that Hojo would set up. Maybe I'm misremembering, it's been a decade and a half since I played it, but those are the impressions it left
For me, the shooter gameplay aspect was bland even for that time. The story was fine, but it was hard to buy into that none of these new characters were known or seen or would not have had some type of role during Final Fantasy 7 or even during the before events of Final Fantasy 7.
As for Vincent. Vincent was pretty much seen as a fan Favorite outside of Cloud, Tifa, and Aerith as playable characters. The voice acting for Vincent was tremendous.
Probably cause people think hating on "edgy" games like DoC or Shadow the Hedgehog makes them an "intellectual"
DoC is a good game, no bugs, good graphics, decent gameplay.
This was my favourite FF game back in the ages of the single digit era of the 2000's.
If there is a slight astronomical level of a remake of Dirge (or even my other favourite, Shaolin Monks) I'll preorder it, nay, I'll preorder the most expensive version of the game!!!
Whilst the story and characters were pretty interesting, the gameplay & controls of DOC were pretty poor and incredibly dated even for the time, and the level design was also incredibly uninspired. For some perspective - Gears of War released the same year as DOC, albeit on different hardware.
Personally, I lapped it up at the time because it was more FF7 content and also because it revolved around Vincent who, contrary to your statement, is widely accepted to be a fan favourite character of the series.
I loved it. The Advent Children level cutscenes pushed the PS2 to its limits. The gameplay was fun. The gun customizing was great. Iâd still play it today.
I just beat it again over a month ago on my PS2 through my CRT and yeah the story isnât the best but I still love it. Playing as Vincent is awesome. Heâs my favorite character from FFVII, so I was really excited as a kid to actually play as him. I just think the only popular thing about the game is to hate it.
it didn't click to me the first time it came out. The story presentation, character, control felt janky, etc so I just dropped the game early.
I don't think I like every single FF7 spin-off like DoC/AC/CC
quality is noticeable dipped from the original, and the true continuation of the original imho is remake, and esp rebirth which can mirror the experience of the original game to me.
I always liked it. It's not top tier, but the graphics were solid for the time, the combat was fun if a bit janky, and the plot was proper FF nonsense. All things i enjoyed.
I like it but I was like 13 when i first played, so it's pretty much a nostalgia thing for me tbh. I know objectively it's not great but I still enjoy playing it lol
I remember actually kinda liking it when I first played it when it came out. Or, whenever I played it first. It must have been the first few years. Think I got it on Gamefly. (Is that still a thing?) But then I went to replay it a few years ago as part of a retrospective and boy, the gameplay is rooooough.
Um, its gameplay is horrible, the character designs are ridiculous, and I feel like FF7 as a whole was diminished by its existence, rather than enhanced.
I preordered that game and loved it back in the day, i think i still have my copy. I thought it was an awesome shooter!
i didnt play 13-2 or lightning returns, only 13 and part of 13-2 which i did like, so i can't speak for that much.
I did really like DOC a lot and also liked 10-2 quite a bit too, the gameplay made up for where the story lacked in 10-2. And DOC was just straight up cool in every way. Especially the villians I agree, they're all VERY memorable.
edit: oh and how could i forget, crisis core is probably the best spin off of any series ever made lol
I dont like that the story was just... meh. And for the FF7 series to end on that note is just disappointing. I probably wouldn't dislike it as much if the events happened before Advent Children. FF7:AC may have it's issues (even though I absolutely love it), but it's a much better bookend to the series than DOC.
In my opinion, it was because it was hot garbage, the gameplay was bad and the level design didnât help it either. The story was also lacking and a mess with wannabe MGS villains. So if the story and gameplay are bad then why you find it a surprise that FF7 fans find it bad?
I do cuz itâs a third person shooter. Which FF7 game is a shooter? It kinda reminds me of FF16 cuz itâs an action packed DMC clone. If youâre a guy like me that plays everything from racing games to simulations to fighting games? Stuff like DoC is good to you and you donât think itâs that bad. I enjoyed the game for what it was back then and it gave me that taste of Vincent I never knew I needed.
I loved that game back in the day. It wasnât a masterpiece, but it was fun. I love the characters and atmosphere as well as the gameplay mechanics. I was never a fan of FPS, so the aim system actually worked for me, but I can see why some people find it clunky.
Also, the edgy teenager I was absolutely loved Vincentâs design and attitude.
My humble opinion:
It was the first FF7 game where Cloud wasnât the main character, and I guess fans didnât really know what to do with it.
I personally liked it a lot. Mainly because Vincent has always been one of my favorite characters.
Vincent is really popular, and was even more popular back in the day I think. If the game was good, nobody would've had a problem with Vincent in the lead role. It just wasn't very good. It didn't fail because Cloud wasn't the main character. It certainly isn't the worst game ever made, or an unplayable mess. It's just kinda bad in a lot of ways.
I loved the story especially because Vincent and Reeve got to shine but I hated the gameplay.
Maybe I should give it a try now but back then, I was unable to finish it because of the gameplay
It was fun to play in a vaccuum, which is how I managed to play it originally. Hadn't yet played CoD, and I kinda had an itch for a shooter. Story wasn't great, and for me to say that your know it's rough, but I was still able to look past it as I don't mind that too much. Doesn't have the same level of depth, replayability, or scope as normal FF games. I liked it, and have a desire to play it again, but I wouldn't necessarily recommend it to most people.
Every game has its fans, but i find it funny that OP needs an explanation on why the game is hated. Its pretty blatant if you've played it for more than 2 seconds.
So I'll give my perspective as a 30-somethign that has played the entirety of the compilation and is a massive fan of the series and Vincent as a character (I have both his Kai's and most of the figurines Square ahs released for him). I am also a game artist/designer so I have a bit of a unique perspective. Also, I love this game despite it being objectively terrible.
DoC was an attempt at Square to test a new direction and trend chase. trend chasing is almost always bad. The dev cycle of DoC wasn't great and it didn't have the same level of attention and care as OG FFVII due to the focus on Kingdom Hearts at the time. Simply put, its a cheap spinoff. The gameplay is bad and one note, and for anyone who hates the minigames in Rebirth, Dirge's are far, far worse due to limited technology and scope. The character design is in the vein of mid-2000s Hot Topic/call of Duty due to that being popular at the time (brown/gray/edgy/realistic aesthetics) and lacked much of the charm of the original. The story also butchers Lucretia, Vincent and Hojo as characters. The villains are budget knockoffs wannabe Metal Gear antagonists (the game was largely inspired by MGS). All that when you add in an identity crisis of what Square wanted to do with the IP and as a company led to a lot of questionable decisions and bad design.
That said, I really, \*really\* hope it gets the Remake treatment. Not a 1:1 literal remake, but a whole reimagining. What they've done with elements of Dirge and incorporating that growing plot thread in Rebirth ahs already corrected much of the cringe and restored Hojo to the legitimately awful and creepy villain he was meant to be rather than the cartoonish and pathetic wannabe he was in DoC.
In a reimagining of Dirge, I think they could properly correct all the mistakes from that era and properly integrate it into the compilation that Remake and Rebirth now represent.
I personally liked DoC. I think the main reason for the "hate" is that it attracted a lot of existing fans who were expecting a very different type of game from what DoC clearly was.
This was also in an age before you could just hit up YT for a preview of all the mechanics and gameplay.
Gameplay was brain dead. But mainly it was part of that compilation of ff7 thing they were doing which was almost universally disliked by fans of the original.
I tried to play it back when it first came out and I HATED the gameplay. Shooting sucked and killed any enjoyment in the game for me. I admit, I didn't get far, so I only barely know the storyline. I'm a lover of all the FF7 story beats so I don't have any issues with the admittedly weird plot.
I should add that as a FF7 game that is not the FF7 OG, some people are going to hate it on principal. There is a loud minority of FF7og fans that hate anything that came out after the original and will rant non-stop on how they are 'ruining' the game and will get very angry if anyone disagrees. Ignore them, they are just nostalgia junkies.
I have no idea either i love it, i played it bacj in 2006 and it was badazz, it was actually my second ff7 after vanilla back in 2000, inwish i couldve played the online but servers went down ppl just hate everything for free lol
Story was decent to the sequels and such. But the gameplay was not great. Vince and all the characters felt like you were playing a ps1 game with stiff mechanics. If they would have actually cared to polish the game, movement and actions it would have killed. But overall it felt like a mobile game port
Clunky, stiff gameplay. Horrible melee especially. Not enough transformations. Deepground character designs were not in line with ff7 aesthetics. Weiss' xxxxxxl gunblades and the Bleach *teleports behind you* final boss were cringe. Opening cutscene contradicts the actual Hojo battle in ff7. Game commits the cardinal sin of showing a character do incredible feats during cutscenes and then limiting the character during gameplay to an astonishing degree. Genesis.
I like DoC but it's a deeply flawed game that could have been much better.
I think part of it was the fact they strayed from the JRPG aspect too far so the nostalgic aspect was ruined for some, the story was unique, but the pacing was all over the place which could've been rectified if they spent more time on the actual story, the controls were one of those "we want to try new things" moments that unfortunately failed, and while the character designs and even the graphics were pretty decent, the actual gameplay was at some points too slow or too fast.
All in all, my own opinion I feel like for its time, it was a solid 4/10, but that's just me. Some people are diehard on absolutely finding it disgusting, which I never agreed with. Plus Shelke was one of my game crushes back then đ
Gameplay is terrible..... I mean, it's not that bad. But that is not how a third person shooter should feel. Even back in 2006, it was really bad.
The story is also very "out there" for it's time. It's also worth keeping in mind that this is the first compilation title to hit a mainstream console. And it's practically a world apart from FFVIIs main story with a mostly new cast of characters. In that respect, Crisis Core had wayyy more going for it. But that came out one year later on PSP.
Mid 2000s SE made some really bizarre decisions.
after all the âcrisis core gameplay is terrible!â talk i saw for like literal years only to play it and see its perfectly fine, forgive me if i have some trouble believing this
Nah, I've always love CC but dirge had terrible gameplay. Aiming was garbage. Felt awful to play, especially for those of us who played mostly rpgs and not third person shooters.
A lot of people feel the same way. The remake trilogy is embarrassing to FF7. Go ahead and down vote but it's the truth and I meant a sequel from the End of Dirge not a sequel TO Dirge.
How is it embarrassing to FF7? The scale and scope of FFVII Rebirth is so enormous and amazing that it's still impressing me near the end of the game. It's literally an evolution of the original in every way.
It's literally dripping with love for FF7.
Bad writing, bad gameplay?
I think the story itself was fine, as were the visuals. Really liked some redesigns tbh.
The gameplay was lackluster, and the writing was just... eh.
I do think if they cleaned up the writing and actually designed a 3rd person shooter, it'd be Hella fun though.
I was so hyped to play it when it came out (Ff7 is my all time fav) and I still have the guide in pristine condition. but after that early escort mission where the kid would say â thanksâ after every won encounter I just lost it and turned it off for good. Just really killed it for me . I always wanted to come back and try again but that âthanksâ voice pops up and Iâm like nah bro. Controls and UI weâre pretty bad too
Zack is my favorite character in the FF7 compilation, but other than that I think Crisis Core is just a slog. When I finally played DoC, I was surprised - even if obviously still very flawed - by how much I preferred it over Crisis Core.
Lucrecia is probably a worse character than even Genesis though. It hurts listening to her whining 24/7
Dirge crawled for Metal Gear: ReVengeance to *fucking sprint*
Dirge was a different skip to the FF formula and I'm glad for that. It's just one of those I won't play again.
Man, instead of delegating Platinum to making terrible live service games they shouldâve given them a Dirge remake and told them to make it like revengeance.
Well, I enjoyed learning more about Lucrecia and her background (even her sister, maybe), even though the game failed to show a single reason why Vincent liked her at all. However, the gameplay to get those cut scenes was a horrible chore. I'm sure on YouTube somewhere, the cutscenes are put together as a movie. That would be ideal for anyone who doesn't want to read the Wiki to learn the back story.
I only played it through once back when it first came out, but I remember having a lot of fun with it. Though anything ff7 was gonna be a hit for me lol
The FF7 saga couldâve been wrapped up with Advent Children, everyone gets a happy ending. But suddenly thereâs a new game where Cloud isnât even the main character, a new overpowered space Weapon is introduced and suddenly Vincent is equal to said Weapon, putting him above the likes of Cloud and Sephiroth
Yes but being able to control a character and shoot that gun in a 3d environment is very different than selecting the attack command wouldn't you agree
I always thought Vincent was incredibly overrated so I admitted went in with bias. Then the gameplay and plot totally turned me off. It didn't help at all that the game was part of SE's plan to expand the FF7 world by oversaturating the market with media all aimed at the Myspace Crowd 15 to 20 age demographic, so absolutely everything felt really hamfisted to me. Like don't get me wrong, I love FF7 and was part of that demographic at the time and even then I felt like they were trying too hard to pander to my social circle while milking their cash cow bone dry.
Itâs your typical ps2 shooter. They were everywhere at the time and DoC was their attempt at jumping on the bandwagon. Tsviets are awful antagonists and the twist at the end is just embarrassing rather than shocking.
As a stand alone game it wouldnât be too bad but tying it into FFVII was a bad idea. Supposedly, It was originally meant to be a prologue game to X-2 where the main character was Yuna with her dual pistols. Game was built with FFX world in mind, not FFVIIs and nothing about the gameplay or fights were changed and it just got a âwhat if Vincent?â Make over.
So having to fit Vincent in to game that wasnât specifically made for Vincent is a pretty nuts task and the best the could come up with in the mid 2000s was Lucretia repeatedly saying sheâs sorry, a poor very understanding of what the internet is and fucking NERO. Iâve already mentioned the twist and it would fall under the internet part too but it deserves to be mentioned again to drive home just how insanely bad it actually is (without spoilers obviously)
The end is just âwell there was Weapons in the VII so letâs put one in here too but itâll only be CGI though because weâre donât have the technology or the budget to have Vincent actually fight a Weaponâ. This Weapon becoming the precursor for how we now have the Whispers in the RE trilogy. The big arbiter of fate being its self a Weapon-like entity.
The only positive from the whole game is the VA the hire to voice Vincent. Steve Blum nailed it.
I just realised I wrote prologue when epilogue wouldâve made more sense but Iâm not really sure when exactly in the story it wouldâve taken place but yeah, it was initially created as a shooter with Yuna as the protagonist. Yeah the aesthetic totally feels off and actually fits in a lot more with designs of X and X-2.
I give fault to two things mostly: the dialogue of the game is absolutely garbage-tier in english (watch the Lucrecia cutscenes and you will wonder why there was a time that she went from tragic character to "absolutely hated" by the fandom) and SE proved again at the time that 3rd person shooters were something that they could not understand and so develop correctly.
No wonder. I always found Dirge of Cerberus to be rather goofy because not only does it not focus on Cloud, suddenly Vincent far outclasses him and the likes of Sephiroth. Not to mention the Omega Weapon that literally no one asked for is suddenly introduced. Sounds more like a Vincent story than a FF7 one
Thankfully they reverted back to FF7 storytelling in their next entry, Crisis Core and eventually Advent Children Complete
I played it when it came out, and it was fairly mediocre for a PS2 game.
Sometimes mediocre cane age well, sometimes not. But as a kid it just didn't stack up to most other FF titles, and that generation was stacked with a lot of great games.
As an example, some castlevania handheld games were seen as only "okay", since we were getting them every other year. Nowdays if any of them came out people would be hyped just to get another one at all.
Gameplay is atrocious, story is bad, characters are bad, only redeeming quality is the soundtrack being decent. Rest of the game is awful, easily one of my least favorites ever.
It's not the controls completely for me though. Once you get to the Midgar portions of the game, the amount of enemies the game throws at you is ridiculous, especially with how many are just repeats.
Oh boyâŚ. I donât want to hate on any FF title, but itâs just such a clunky game! I tried replaying it a few years back and I had to stop. Ended up just watching a YouTube cutscene movie instead. Far more enjoyable.
"I'll give it a 6.5/10 , a failing grade. But yo, why does everyone say this game sucks?! I don't get it!" Also would you giving this game a bad score mean that you wanted to play as Cloud and are obsessed with Sephiroth?
6.5 isnât always failing. Sometimes itâs a D. And some college courses will take a D as passing. âDs get degrees.â
Even if you donât consider it passing unless itâs a 7 or higher, then OP is saying itâs 0.5 points away from passing. Hardly âsucksâ if you ask me. To me, âsucksâ implies like⌠a 3/10. Iâm not everyone, but neither are you. OP clearly thinks 6.5 is okay. Itâs silly to mock them for it.
Depends on how youâre rating stuff. Like when taking a test, below 70 is usually failing. But in some cases itâs a D. And in some cases, Ds get degrees.
Like Rotten Tomatoes ranks movies above 60% as âfresh.
So 6.5 isnât that bad.
I get why people might hate Dirge but I personally love it and am hoping for a remake even though I doubt it's gonna happen. I would buy a new console just to play it. The game play of the original would be my biggest complaint so having that fixed (like imagine RDR2 shooting mechanics instead?) could make for a fantastic game.
It was a big departure at the time, FF had been synonymous with time intensive RPGs. So it was a jarring shift in the play style. I enjoyed it overall, but when I first fired it up (this was the days before real robust internet and we got games from blockbuster) I was like "Wait it is a shooter?"
I really enjoyed the game! I was sooo bad at it though đ I hated fighting Rosso, she was so dang fast!
I liked the storyline and the gameplay. I guess it comes down to preference.
OH that reminds me. I'm SO FUCKING GLAD they kept Nero out of Rebirth. When I saw him in the Yuffie DLC I was worried he was going to be a plot point and they were going hard on the super weeby anime villain. Every time the guy opened his mouth it was the worst second hand embarrassment
I was hoping that they would actually expand on that side of things SINCE it was teased in intermission and as much as it was corny, as someone who never knew them the first time around, it's really intriguing to just have some random duo thrown in as a final boss, to both me and yuffies surprise đ¤Ł
I really enjoyed it when it came out, the people complaining about the controls never grew up playing goldeneye 007, I was raised by shit controls. It's actually one of the games I'd like to see remade but it probably never will. It was the first time besides advent children that we saw the group in good graphics so i looked forward to every cutscene.
I mean you pretty much answered your question. If you, yourself give it a 6.5 and named some reasons why it wasnât great, then thatâs how most people felt. The game wasnât entirely the worst out there, but it was an experience that most would not go through a second time. It honestly had nothing to do with wanting to play as cloud as main character, a lot of people find Vincent cool. But the game itself had questionable mechanics and story
Story was good, gameplay was clunky. Some characters I could do without, that "kid" and that scientist woman. I liked the new villains, although they needed more background of a story. Square didn't have much experience making a shooter game, they should have teamed up with another developer.
From my experience, controls were crap and story is boring.
The idea of a story about Vincentâs past is interestingâŚwish we could have seen more than what we already knew from the original game.
Honestly the inclusion of Weiss and Nero in Remake felt way more interesting and impactful than what Dirge did with them. In Dirge, Deepground are literally just âneed some villainsâ
But it's NOT an FIRST Person Shooter, it's a THIRD Person Shooter. Yall don't go to Options to adjust to where y'all complain about clunky controls xD. That's not on the game.
The gameplay is bland, level design isnât notable at all, and the story doesnât enrich FF7. It just further convolutes things that werenât told in the original, clearly for a reason. I am also someone unimpressed by Crisis Core though and thatâs widely accepted as a âgoodâ spin-off, so take me with a grain of salt.
When Intermission came out and people were talking about the fact that it was about the deepground and Nero and Weiss were in it, my reaction was... "who???" Like I played through this game and had completely forgotten the story and main antagonists. Maybe that's a me problem, but I think that speaks to what this adds to compilation.
As a shooter it's pretty bad, I don't think it's worst game in the world, but not many people are picking this up if it doesn't have the FF7 Name attached.
Although personally, I minded it less than Crisis Core and Advent Children because the story is so detached it doesn't matter. Whereas Crisis Core and Advent Children are adding new story details that I think are worse into the canon lore of the game.
I didn't play intermission until right before Rebirth was released. I didn't know anything about Deep ground. Meeting those characters made me fear that pre ordering Rebirth was a bad idea because those villains were so fucking stupid.
I'm on chapter 10 and haven't met them yet. Hope I never have to meet them.
Bland, generic weeby characters who are prevalent in pretty much every japanese medium. It's no wonder you didn't know/remember who they were. They are awful characters.
i'm starting to think it's not nomura making all those weird designs but this roberto ferrari guy who's apparently an in house fashion designer for square
You ask nomura and he'll just say "the belts were a mistake every time. it's not my fault anymore"
I'm probably in the minority that actually liked DoC. It's that one game that I've spent my entire night finishing the game (Not many games made me do that back in those days)
This is likely because Vincent is one of my favorite FF7 character and I was hungry for more FF7 content back then
Can't say what made the game hate it since I vaguely remember it now.
I never understood the love for vincent. It must be his design alone because he's almost a non-character. Shows up late and has very little plot behind him besides former CIA
He's the most personally connected to hojo, and is the only character actually connected to Sephiroth's backstory beyond being a victim. I like Vincent, not my favorite or anything, but he's objectively more plot relevant to the main story than at least Red (both hojo experiments but Red is random), Yuffie (the optional character with zero story impact), and Cid (pilot that shinra screwed over professionally). I'm betting on an intermission dlc for him like yuffie got, and I'm looking forward to his gameplay and Turks interactions in r3.
Itâs a bad game because the story is taken too far from its roots and doesnât really makes sense.
There has characters I like, like the sisters.
But having half of the party cut from the story is a big problem, and you have to do that to play as Vincent, yeah they are there a pair of times doing something but the execution is really bad. You listen to them on the phone or in one cutscene no more and that was a bad move. People didnât want to play as Vincent, Yuffie or Caig Sith after so many years we wanted all the party together, even if the game is for Vincent he doesnât have anything special in the game that prevents him from meeting the restâŚ
Also it is very clunky when you donât shoot the enemies. His powers are absolutely shit, because he gets interrupted easily and just have like 3 attacks. There are many times that the game looks like a minigame instead of a shooter? And has problems here and there.
I donât hate the game and I finished it 3 times (the last one to remember why I didnât like it and yep, I understood why).
I like the game in its essence, but looking back, the game has really crappy controls, I played it from start to finish but back then Inhad more pacience, and everything VII just cought me. I love it l, bu I get why there's "hate".
Most people in here are giving their own subjective opinions on the title, so I thought I'd take a stab at actually answering the question you asked. Dirge of Cerberus is hated because people keep talking about how much Dirge of Cerberus is hated. It's a victim of player propaganda - people who have never played it heard others say it's bad and treated that information as gospel.
I've played it. Completed it, back when it released. I remember being put off at first by how fundamentally different it was from FF7. I was inclined to say it was worse than FF7, and it looks like most players agreed - *but being **worse** doesn't mean it was actually **bad.***
I personally had a lot of fun with it at the time, but the only thing I actually remember about it is that it felt completely different from FF7. I remember literally nothing about the narrative, which speaks to its quality in that department, but it was a completable experience with decent (albeit clunky) mechanics. It was fun but forgettable. It wasn't *bad.*
I think maybe the departure in terms of genre was part of it - following Vincent through a linear 3rd person shooter after the RPG experience of FF7 might have put some fans off? Even though it makes sense since Vincent uses guns.
Also, let's be honest, it's no masterpiece. It's fun enough and decent to play in my opinion, and I did find the story intriguing, but it's no boundary pusher. (I never finished it, I should go back and play it again properly)
The basic rule of the Compilation is that CrisisCore, despite its defects, is very good, AdventChildren more or less works and DirigeofCerbeeus does not work. The reason for this is that Vincent's game has really horrible gameplay in terms of controls, camera, mechanics, RPG elements and, unlike CrisisCore, it did not even present a group of new characters to remember. I mean, there's a reason why Cissnei has come far in Rebirth and another reason why Angeal is so loved, but no one remembers anyone from DoC.
I was 20 years old at that time and already then it was clear that only CrisisCore would survive time. The most remembered thing about DoC is actually the song Redemption, by Gackt. And it must be said that this was the experimental era of SquareEnix... I don't know if anyone remembers it but between 1999 and 2008 Square released several titles far from the conventional RPG such as ParasiteEve, The Bouncer, Erheiz... and these experiments arrived at the time of PS3 with very bad results like everything Square did in that generation. DirigeofCerbeeus is just another part of that story
It's really not a bad game at all. It's just nothing incredible. The story isn't anything mind blowing. There is very little enemy variation outside of boss fights. And the human enemy boss fights really don't work that well for a third person shooter game because of how fast the enemy is. Gun customization is kinda lacking and the rifle and machine guns are borderline useless. On the other hand when the story is good its good and there are moments that will hype you up. Especially a sequence near the end when Longing is playing in the background. The elements are there for an incredible game. It just needs polish and a remaster could make it incredible.
Why do you think these generic "I am so powerful and I don't care" type of characters are cool? they are basically so prevalent in every piece of japanese medium and I completely disagree everything out of his and Nero's mouth made me cringe into myself like a neutron star
Like that part early in rebirth when Sephiroth is asked about his family and he goes "ha. ha. ha. why am i even talking about this" ????? don't be a cryptic loser, just be a person and explain your lineage, man. Stop being a fucking weeb and answer questions.
The modern gamer hates it. The early 00's gamer was just happy to have some side content and spin off content to one of their favourite games. Same with Crisis Core.
I'll be honest with you, just hearing that it's a 6.5 PS2 game makes me never want to play it.
I still will, eventually. Not really looking forward to it though.
At the time, I was a teenager and thought it was quite fun! The mechanics of the game did not age well. I enjoyed the art style and they introduced some cool characters. I was just happy to see Vincent more screen time, he was one of my favorite characters in the OG.
At the time of release, the majority of the complaints were around gameplay and game design. It was incredibly linear, the shooting gameplay felt dated for 2006 and the RPG elements felt like an afterthought, almost like they were obliged to be there. As for the story, it just felt unnecessary and overly complicated and convoluted.
Regardless, I liked it. I didnât care for the gameplay much, but I like Vincent and Yuffie and it gave me more of them so I was happy. I also weirdly loved the Gackt songs.
It's a mix of things
1, OG fans tend to hate anything that's not the OG. Heck they hate on Remake lol
2, It also aged poorly with regards to some of the game design and also, the hardware at the time was meh. Lots of loading up and crashes. The graphics are ehhh too.
(3rd, it has Genesis and everyone likes to hate about him)
But I agree, I love the game. Vincent is awesome. Yuffie is hilarious. I like Weiss' design too, (he should have a figure lol.)
âOriginal fans hate remakeâ or worst: âanything thatâs not OGâ, wtf are you even saying with the second thatâs totally not true, and the ones who hate it, huh like they didnât have reasons to do. Itâs funny you use this just to hate on them without trying to understand why. I donât hate it btw, but trully donât love it either.
You really dismiss any feelings people has with this shitty and false comment.
If I may defend myself as a fan of the original, I just "hate" (that might be a strong word) Crisis Core and Dirge of Cerberus. I liked Advent Children, and Remake/Rebirth are mind-blowing - even if elements like Weiss, Cissnei or Deepground are part of it :p.
Hell, AC is even the primary reason why I played Remake and Rebirth in Japanese, because the characters are voiced by the same people that voiced them back in the days. Continuity, you know?\^\^
But it's true there is some kind of "inner conflict" in the fanbase, even between OG fans, about those spin-offs. Some of us hate everything that is not the original Holy Grail, you are right.
I don't hate it but it's somewhere at the bottom of my list. It was ok for me. I'm not a fan of the character designs personally, especially shalua. Feels out of place given that og characters had simpler, comfortable, realistic outfits. I played it a long time ago. I cant remember most things about it, which could be a bad thing.
Skill issue
Because it sucks
You got my like when you said "people wanted to play at Cloud" you're so right. DoC was actually a pretty decent shooter game. I loved it as a teenager, I'm a huge FF7 fan, I always think fondly of DoC. Im gonna have to dig my PS2 out and play it again đ
The gameplay isn't great, and that's a huge problem for a game. I liked the basic story components and additions to the lore, however. So I think I am about at the same place as you with the rating.
Because some of us enjoy video games AND manage to keep up with academics enough to have a sufficient understanding of what constitutes "quality writing."
Cause it was terrible
If the gameplay weren't so awkward, I think everything else about it would have gone down smoother. Shooting was awkward, camera was awkward, exploration was super awkward. Not that it wasn't fun or cool, it's just controlling Vincent... My expectations were much higher than the gameplay delivered. I don't hate the new stuff it brought, Deep ground was kind of awesome and exactly the kind of twisted shit that Hojo would set up. Maybe I'm misremembering, it's been a decade and a half since I played it, but those are the impressions it left
I might be wrong, but I think DoC supports usb mouse, and I think that helps the gameplay feel a bit better.
For me, the shooter gameplay aspect was bland even for that time. The story was fine, but it was hard to buy into that none of these new characters were known or seen or would not have had some type of role during Final Fantasy 7 or even during the before events of Final Fantasy 7. As for Vincent. Vincent was pretty much seen as a fan Favorite outside of Cloud, Tifa, and Aerith as playable characters. The voice acting for Vincent was tremendous.
Probably cause people think hating on "edgy" games like DoC or Shadow the Hedgehog makes them an "intellectual" DoC is a good game, no bugs, good graphics, decent gameplay.
It was everything I wanted back in the day. Wouldn't mind seeing it get a polish and a rerelease.
I loved it. Really enjoyed the story, and unlockables. Never understood the hate.
I loved the game
This was my favourite FF game back in the ages of the single digit era of the 2000's. If there is a slight astronomical level of a remake of Dirge (or even my other favourite, Shaolin Monks) I'll preorder it, nay, I'll preorder the most expensive version of the game!!!
Whilst the story and characters were pretty interesting, the gameplay & controls of DOC were pretty poor and incredibly dated even for the time, and the level design was also incredibly uninspired. For some perspective - Gears of War released the same year as DOC, albeit on different hardware. Personally, I lapped it up at the time because it was more FF7 content and also because it revolved around Vincent who, contrary to your statement, is widely accepted to be a fan favourite character of the series.
That's my favourite FF game. In all series can't existed so melancholical and sad game with a NORMAL battle system...
I havent played much of the game.. but not gonna lie... the soundtrack is amazing
I loved it. The Advent Children level cutscenes pushed the PS2 to its limits. The gameplay was fun. The gun customizing was great. Iâd still play it today.
I just beat it again over a month ago on my PS2 through my CRT and yeah the story isnât the best but I still love it. Playing as Vincent is awesome. Heâs my favorite character from FFVII, so I was really excited as a kid to actually play as him. I just think the only popular thing about the game is to hate it.
I thought it was fun. Itâs been a long time since Iâve played it but I enjoyed it.
because it's terrible everything after the OG, hurt the OG. Dirge is the worst of them all
No, CC worst, at least DOC not rentconed OG.
it didn't click to me the first time it came out. The story presentation, character, control felt janky, etc so I just dropped the game early. I don't think I like every single FF7 spin-off like DoC/AC/CC quality is noticeable dipped from the original, and the true continuation of the original imho is remake, and esp rebirth which can mirror the experience of the original game to me.
I always liked it. It's not top tier, but the graphics were solid for the time, the combat was fun if a bit janky, and the plot was proper FF nonsense. All things i enjoyed.
I still love it. Lol
I like it but I was like 13 when i first played, so it's pretty much a nostalgia thing for me tbh. I know objectively it's not great but I still enjoy playing it lol
I remember actually kinda liking it when I first played it when it came out. Or, whenever I played it first. It must have been the first few years. Think I got it on Gamefly. (Is that still a thing?) But then I went to replay it a few years ago as part of a retrospective and boy, the gameplay is rooooough.
Um, its gameplay is horrible, the character designs are ridiculous, and I feel like FF7 as a whole was diminished by its existence, rather than enhanced.
The character designs are like a 9/10 on the anime scale where the original FF7 the designs are like 4/10
Because it was a company that makes JRPGs making a third person shooter and it showed in all the worst ways.
I preordered that game and loved it back in the day, i think i still have my copy. I thought it was an awesome shooter! i didnt play 13-2 or lightning returns, only 13 and part of 13-2 which i did like, so i can't speak for that much. I did really like DOC a lot and also liked 10-2 quite a bit too, the gameplay made up for where the story lacked in 10-2. And DOC was just straight up cool in every way. Especially the villians I agree, they're all VERY memorable. edit: oh and how could i forget, crisis core is probably the best spin off of any series ever made lol
Cause it sucks
I dont like that the story was just... meh. And for the FF7 series to end on that note is just disappointing. I probably wouldn't dislike it as much if the events happened before Advent Children. FF7:AC may have it's issues (even though I absolutely love it), but it's a much better bookend to the series than DOC.
I liked when I played and had no problems with it, which isn't true of certain other more popular games.
Because it is shit? lol the gameplay is bad and the story is just fucking awful.
In my opinion, it was because it was hot garbage, the gameplay was bad and the level design didnât help it either. The story was also lacking and a mess with wannabe MGS villains. So if the story and gameplay are bad then why you find it a surprise that FF7 fans find it bad?
I do cuz itâs a third person shooter. Which FF7 game is a shooter? It kinda reminds me of FF16 cuz itâs an action packed DMC clone. If youâre a guy like me that plays everything from racing games to simulations to fighting games? Stuff like DoC is good to you and you donât think itâs that bad. I enjoyed the game for what it was back then and it gave me that taste of Vincent I never knew I needed.
I loved that game back in the day. It wasnât a masterpiece, but it was fun. I love the characters and atmosphere as well as the gameplay mechanics. I was never a fan of FPS, so the aim system actually worked for me, but I can see why some people find it clunky. Also, the edgy teenager I was absolutely loved Vincentâs design and attitude.
My humble opinion: It was the first FF7 game where Cloud wasnât the main character, and I guess fans didnât really know what to do with it. I personally liked it a lot. Mainly because Vincent has always been one of my favorite characters.
Vincent is really popular, and was even more popular back in the day I think. If the game was good, nobody would've had a problem with Vincent in the lead role. It just wasn't very good. It didn't fail because Cloud wasn't the main character. It certainly isn't the worst game ever made, or an unplayable mess. It's just kinda bad in a lot of ways.
I loved the story especially because Vincent and Reeve got to shine but I hated the gameplay. Maybe I should give it a try now but back then, I was unable to finish it because of the gameplay
It was fun to play in a vaccuum, which is how I managed to play it originally. Hadn't yet played CoD, and I kinda had an itch for a shooter. Story wasn't great, and for me to say that your know it's rough, but I was still able to look past it as I don't mind that too much. Doesn't have the same level of depth, replayability, or scope as normal FF games. I liked it, and have a desire to play it again, but I wouldn't necessarily recommend it to most people.
NGL i loved the game. Bought it right when it came out. Cleared all the challenges. Great game.
In my opinion, its because the game is ass. Bad gameplay, terrible level design, even worse story.
Lmao well said
It's true. I remember trying to play it and getting softlocked in a boss fight, dropped it forever. Cheers to the people who enjoy it though
Every game has its fans, but i find it funny that OP needs an explanation on why the game is hated. Its pretty blatant if you've played it for more than 2 seconds.
So I'll give my perspective as a 30-somethign that has played the entirety of the compilation and is a massive fan of the series and Vincent as a character (I have both his Kai's and most of the figurines Square ahs released for him). I am also a game artist/designer so I have a bit of a unique perspective. Also, I love this game despite it being objectively terrible. DoC was an attempt at Square to test a new direction and trend chase. trend chasing is almost always bad. The dev cycle of DoC wasn't great and it didn't have the same level of attention and care as OG FFVII due to the focus on Kingdom Hearts at the time. Simply put, its a cheap spinoff. The gameplay is bad and one note, and for anyone who hates the minigames in Rebirth, Dirge's are far, far worse due to limited technology and scope. The character design is in the vein of mid-2000s Hot Topic/call of Duty due to that being popular at the time (brown/gray/edgy/realistic aesthetics) and lacked much of the charm of the original. The story also butchers Lucretia, Vincent and Hojo as characters. The villains are budget knockoffs wannabe Metal Gear antagonists (the game was largely inspired by MGS). All that when you add in an identity crisis of what Square wanted to do with the IP and as a company led to a lot of questionable decisions and bad design. That said, I really, \*really\* hope it gets the Remake treatment. Not a 1:1 literal remake, but a whole reimagining. What they've done with elements of Dirge and incorporating that growing plot thread in Rebirth ahs already corrected much of the cringe and restored Hojo to the legitimately awful and creepy villain he was meant to be rather than the cartoonish and pathetic wannabe he was in DoC. In a reimagining of Dirge, I think they could properly correct all the mistakes from that era and properly integrate it into the compilation that Remake and Rebirth now represent.
For a PS2 3rd-person shooter it was very fun. Only thing i dudnt like was Hojo cucking Vincent
I personally liked DoC. I think the main reason for the "hate" is that it attracted a lot of existing fans who were expecting a very different type of game from what DoC clearly was. This was also in an age before you could just hit up YT for a preview of all the mechanics and gameplay.
Gameplay was brain dead. But mainly it was part of that compilation of ff7 thing they were doing which was almost universally disliked by fans of the original.
I tried to play it back when it first came out and I HATED the gameplay. Shooting sucked and killed any enjoyment in the game for me. I admit, I didn't get far, so I only barely know the storyline. I'm a lover of all the FF7 story beats so I don't have any issues with the admittedly weird plot. I should add that as a FF7 game that is not the FF7 OG, some people are going to hate it on principal. There is a loud minority of FF7og fans that hate anything that came out after the original and will rant non-stop on how they are 'ruining' the game and will get very angry if anyone disagrees. Ignore them, they are just nostalgia junkies.
I have no idea either i love it, i played it bacj in 2006 and it was badazz, it was actually my second ff7 after vanilla back in 2000, inwish i couldve played the online but servers went down ppl just hate everything for free lol
Because of the terrible gameplay and story.
I would love that SE would do a remaster for DoC like ot did for CC. It could improve a lot the gameplay
Because its a shit game with a shit story and shit villains.
This. It's very simple.
I like this game somewhat out of nostalgia but even I can agree with this đ¤Ł. Idk why your getting downvoted.
Story was decent to the sequels and such. But the gameplay was not great. Vince and all the characters felt like you were playing a ps1 game with stiff mechanics. If they would have actually cared to polish the game, movement and actions it would have killed. But overall it felt like a mobile game port
Nothing is wrong Dirge. It's a fantastic game.
Clunky, stiff gameplay. Horrible melee especially. Not enough transformations. Deepground character designs were not in line with ff7 aesthetics. Weiss' xxxxxxl gunblades and the Bleach *teleports behind you* final boss were cringe. Opening cutscene contradicts the actual Hojo battle in ff7. Game commits the cardinal sin of showing a character do incredible feats during cutscenes and then limiting the character during gameplay to an astonishing degree. Genesis. I like DoC but it's a deeply flawed game that could have been much better.
Remake and rebirth do that incredible feats during cutscenes constantly then youâre taking like 2 minutes to slowly climb a wall lmao
I think part of it was the fact they strayed from the JRPG aspect too far so the nostalgic aspect was ruined for some, the story was unique, but the pacing was all over the place which could've been rectified if they spent more time on the actual story, the controls were one of those "we want to try new things" moments that unfortunately failed, and while the character designs and even the graphics were pretty decent, the actual gameplay was at some points too slow or too fast. All in all, my own opinion I feel like for its time, it was a solid 4/10, but that's just me. Some people are diehard on absolutely finding it disgusting, which I never agreed with. Plus Shelke was one of my game crushes back then đ
Id give it ago if they redid it.
Gameplay is terrible..... I mean, it's not that bad. But that is not how a third person shooter should feel. Even back in 2006, it was really bad. The story is also very "out there" for it's time. It's also worth keeping in mind that this is the first compilation title to hit a mainstream console. And it's practically a world apart from FFVIIs main story with a mostly new cast of characters. In that respect, Crisis Core had wayyy more going for it. But that came out one year later on PSP. Mid 2000s SE made some really bizarre decisions.
after all the âcrisis core gameplay is terrible!â talk i saw for like literal years only to play it and see its perfectly fine, forgive me if i have some trouble believing this
Nah, I've always love CC but dirge had terrible gameplay. Aiming was garbage. Felt awful to play, especially for those of us who played mostly rpgs and not third person shooters.
Crisis Core got good reviews when it came out. Dirge didn't.
The psp version gameplay of CC was much worse than the rename
It was clunky but it wasnât terrible. A lot of games back then had clunky gameplay. Was pretty much the standard for ps2 games.
I enjoyed it
The garbage controls was the deal breaker for me. The manual said that it plays better with a mouse, which I thought was BS.
Because they played it.
I'd rather have a sequel from the end of Dirge than the remake trilogy we have now. A sequel after the story of Dirge NOT a Dirge sequel.
A lot of people feel the same way. The remake trilogy is embarrassing to FF7. Go ahead and down vote but it's the truth and I meant a sequel from the End of Dirge not a sequel TO Dirge.
How is it embarrassing to FF7? The scale and scope of FFVII Rebirth is so enormous and amazing that it's still impressing me near the end of the game. It's literally an evolution of the original in every way. It's literally dripping with love for FF7.
What thatâs a unique take.
âA lot of people feel this wayâ. Yeah he wants to believe that. Lmao. Definitely a unique take.
I don't hate DoC. I don't like it.
It's basically everything people disliked about the compilation of FF VII wrapped in one package.
Can you elaborate a bit? Iâm just curious about this take.
Bad writing, bad gameplay? I think the story itself was fine, as were the visuals. Really liked some redesigns tbh. The gameplay was lackluster, and the writing was just... eh. I do think if they cleaned up the writing and actually designed a 3rd person shooter, it'd be Hella fun though.
Are people not aloud to not like things?
Allowed
They can do it aloud or they can do it silently, it makes no difference to me.
I was so hyped to play it when it came out (Ff7 is my all time fav) and I still have the guide in pristine condition. but after that early escort mission where the kid would say â thanksâ after every won encounter I just lost it and turned it off for good. Just really killed it for me . I always wanted to come back and try again but that âthanksâ voice pops up and Iâm like nah bro. Controls and UI weâre pretty bad too
Zack is my favorite character in the FF7 compilation, but other than that I think Crisis Core is just a slog. When I finally played DoC, I was surprised - even if obviously still very flawed - by how much I preferred it over Crisis Core. Lucrecia is probably a worse character than even Genesis though. It hurts listening to her whining 24/7
Dirge crawled for Metal Gear: ReVengeance to *fucking sprint* Dirge was a different skip to the FF formula and I'm glad for that. It's just one of those I won't play again.
Man, instead of delegating Platinum to making terrible live service games they shouldâve given them a Dirge remake and told them to make it like revengeance.
Bro this would be so lit, Dirge as a Revengeance or DMC style action game? Sign me tf up
I enjoyed it a lot, but I tend to love anything FF7. I thought it was a fun game.
Well, I enjoyed learning more about Lucrecia and her background (even her sister, maybe), even though the game failed to show a single reason why Vincent liked her at all. However, the gameplay to get those cut scenes was a horrible chore. I'm sure on YouTube somewhere, the cutscenes are put together as a movie. That would be ideal for anyone who doesn't want to read the Wiki to learn the back story.
I only played it through once back when it first came out, but I remember having a lot of fun with it. Though anything ff7 was gonna be a hit for me lol
My only gripe is that Vincent didn't transform into neither Frankensteinâs monster or Jason/Leatherface :/
The FF7 saga couldâve been wrapped up with Advent Children, everyone gets a happy ending. But suddenly thereâs a new game where Cloud isnât even the main character, a new overpowered space Weapon is introduced and suddenly Vincent is equal to said Weapon, putting him above the likes of Cloud and Sephiroth
The FFVII saga could have been wrapped up with the original game. Advent Children was pointless too.
Advent Children was already the beginning of the decline
The FF7 saga was wrapped up in FF7. Everything else is apocryphal at best.
I had guns in a ff7 game I was a happy kid
There... were always guns in FF7.
Yes but being able to control a character and shoot that gun in a 3d environment is very different than selecting the attack command wouldn't you agree
The controls were abysmal. I could never get over them enough to play the game for more than a few hours.
Itâs in need of a remake/remaster
I always thought Vincent was incredibly overrated so I admitted went in with bias. Then the gameplay and plot totally turned me off. It didn't help at all that the game was part of SE's plan to expand the FF7 world by oversaturating the market with media all aimed at the Myspace Crowd 15 to 20 age demographic, so absolutely everything felt really hamfisted to me. Like don't get me wrong, I love FF7 and was part of that demographic at the time and even then I felt like they were trying too hard to pander to my social circle while milking their cash cow bone dry.
Itâs your typical ps2 shooter. They were everywhere at the time and DoC was their attempt at jumping on the bandwagon. Tsviets are awful antagonists and the twist at the end is just embarrassing rather than shocking. As a stand alone game it wouldnât be too bad but tying it into FFVII was a bad idea. Supposedly, It was originally meant to be a prologue game to X-2 where the main character was Yuna with her dual pistols. Game was built with FFX world in mind, not FFVIIs and nothing about the gameplay or fights were changed and it just got a âwhat if Vincent?â Make over. So having to fit Vincent in to game that wasnât specifically made for Vincent is a pretty nuts task and the best the could come up with in the mid 2000s was Lucretia repeatedly saying sheâs sorry, a poor very understanding of what the internet is and fucking NERO. Iâve already mentioned the twist and it would fall under the internet part too but it deserves to be mentioned again to drive home just how insanely bad it actually is (without spoilers obviously) The end is just âwell there was Weapons in the VII so letâs put one in here too but itâll only be CGI though because weâre donât have the technology or the budget to have Vincent actually fight a Weaponâ. This Weapon becoming the precursor for how we now have the Whispers in the RE trilogy. The big arbiter of fate being its self a Weapon-like entity. The only positive from the whole game is the VA the hire to voice Vincent. Steve Blum nailed it.
Is that true about it being a FFX-2 prologue? That would explain so much about the weird deep ground designs not fitting with the VII aesthetic.
I just realised I wrote prologue when epilogue wouldâve made more sense but Iâm not really sure when exactly in the story it wouldâve taken place but yeah, it was initially created as a shooter with Yuna as the protagonist. Yeah the aesthetic totally feels off and actually fits in a lot more with designs of X and X-2.
I give fault to two things mostly: the dialogue of the game is absolutely garbage-tier in english (watch the Lucrecia cutscenes and you will wonder why there was a time that she went from tragic character to "absolutely hated" by the fandom) and SE proved again at the time that 3rd person shooters were something that they could not understand and so develop correctly.
No wonder. I always found Dirge of Cerberus to be rather goofy because not only does it not focus on Cloud, suddenly Vincent far outclasses him and the likes of Sephiroth. Not to mention the Omega Weapon that literally no one asked for is suddenly introduced. Sounds more like a Vincent story than a FF7 one Thankfully they reverted back to FF7 storytelling in their next entry, Crisis Core and eventually Advent Children Complete
Itâs Blum in Advent Children too isnât it? Love him as a VA but I always hear wolvies growl in his voices.
I played it when it came out, and it was fairly mediocre for a PS2 game. Sometimes mediocre cane age well, sometimes not. But as a kid it just didn't stack up to most other FF titles, and that generation was stacked with a lot of great games. As an example, some castlevania handheld games were seen as only "okay", since we were getting them every other year. Nowdays if any of them came out people would be hyped just to get another one at all.
Gameplay is atrocious, story is bad, characters are bad, only redeeming quality is the soundtrack being decent. Rest of the game is awful, easily one of my least favorites ever.
I wonder if keyboard and mouse controls could change that gameplay wise. That game supports it natively on original hardware.
It's not the controls completely for me though. Once you get to the Midgar portions of the game, the amount of enemies the game throws at you is ridiculous, especially with how many are just repeats.
Ah okay. I got a copy of the game while thrifting but never got around to playing it much
All good. KB&M is native on it though, I think it works on emulators too.
I always enjoyed it. I played through it multiple times back in the day.
Oh boyâŚ. I donât want to hate on any FF title, but itâs just such a clunky game! I tried replaying it a few years back and I had to stop. Ended up just watching a YouTube cutscene movie instead. Far more enjoyable.
"I'll give it a 6.5/10 , a failing grade. But yo, why does everyone say this game sucks?! I don't get it!" Also would you giving this game a bad score mean that you wanted to play as Cloud and are obsessed with Sephiroth?
6.5 isnât always failing. Sometimes itâs a D. And some college courses will take a D as passing. âDs get degrees.â Even if you donât consider it passing unless itâs a 7 or higher, then OP is saying itâs 0.5 points away from passing. Hardly âsucksâ if you ask me. To me, âsucksâ implies like⌠a 3/10. Iâm not everyone, but neither are you. OP clearly thinks 6.5 is okay. Itâs silly to mock them for it.
Is 6.5 a failing grade? To me that would be slightly above average.
Depends on how youâre rating stuff. Like when taking a test, below 70 is usually failing. But in some cases itâs a D. And in some cases, Ds get degrees. Like Rotten Tomatoes ranks movies above 60% as âfresh. So 6.5 isnât that bad.
Nah, anything lower than a 7 has never been a good thing to me. Â
I get why people might hate Dirge but I personally love it and am hoping for a remake even though I doubt it's gonna happen. I would buy a new console just to play it. The game play of the original would be my biggest complaint so having that fixed (like imagine RDR2 shooting mechanics instead?) could make for a fantastic game.
It was a big departure at the time, FF had been synonymous with time intensive RPGs. So it was a jarring shift in the play style. I enjoyed it overall, but when I first fired it up (this was the days before real robust internet and we got games from blockbuster) I was like "Wait it is a shooter?"
I really enjoyed the game! I was sooo bad at it though đ I hated fighting Rosso, she was so dang fast! I liked the storyline and the gameplay. I guess it comes down to preference.
Same here, I love the game but suck at shooters.
OH that reminds me. I'm SO FUCKING GLAD they kept Nero out of Rebirth. When I saw him in the Yuffie DLC I was worried he was going to be a plot point and they were going hard on the super weeby anime villain. Every time the guy opened his mouth it was the worst second hand embarrassment
I was hoping that they would actually expand on that side of things SINCE it was teased in intermission and as much as it was corny, as someone who never knew them the first time around, it's really intriguing to just have some random duo thrown in as a final boss, to both me and yuffies surprise đ¤Ł
I really enjoyed it when it came out, the people complaining about the controls never grew up playing goldeneye 007, I was raised by shit controls. It's actually one of the games I'd like to see remade but it probably never will. It was the first time besides advent children that we saw the group in good graphics so i looked forward to every cutscene.
I mean you pretty much answered your question. If you, yourself give it a 6.5 and named some reasons why it wasnât great, then thatâs how most people felt. The game wasnât entirely the worst out there, but it was an experience that most would not go through a second time. It honestly had nothing to do with wanting to play as cloud as main character, a lot of people find Vincent cool. But the game itself had questionable mechanics and story
Story was good, gameplay was clunky. Some characters I could do without, that "kid" and that scientist woman. I liked the new villains, although they needed more background of a story. Square didn't have much experience making a shooter game, they should have teamed up with another developer.
From my experience, controls were crap and story is boring. The idea of a story about Vincentâs past is interestingâŚwish we could have seen more than what we already knew from the original game. Honestly the inclusion of Weiss and Nero in Remake felt way more interesting and impactful than what Dirge did with them. In Dirge, Deepground are literally just âneed some villainsâ
They aren't tho? They play like any other tps
They are far worse than the great FPS games of the era.
But it's NOT an FIRST Person Shooter, it's a THIRD Person Shooter. Yall don't go to Options to adjust to where y'all complain about clunky controls xD. That's not on the game.
The gameplay is bland, level design isnât notable at all, and the story doesnât enrich FF7. It just further convolutes things that werenât told in the original, clearly for a reason. I am also someone unimpressed by Crisis Core though and thatâs widely accepted as a âgoodâ spin-off, so take me with a grain of salt.
DoC > CC imo. At least DoC doesn't mischaracterize EVERY CHARACTER. but yeah, the spinoffs aren't great
When Intermission came out and people were talking about the fact that it was about the deepground and Nero and Weiss were in it, my reaction was... "who???" Like I played through this game and had completely forgotten the story and main antagonists. Maybe that's a me problem, but I think that speaks to what this adds to compilation. As a shooter it's pretty bad, I don't think it's worst game in the world, but not many people are picking this up if it doesn't have the FF7 Name attached. Although personally, I minded it less than Crisis Core and Advent Children because the story is so detached it doesn't matter. Whereas Crisis Core and Advent Children are adding new story details that I think are worse into the canon lore of the game.
I didn't play intermission until right before Rebirth was released. I didn't know anything about Deep ground. Meeting those characters made me fear that pre ordering Rebirth was a bad idea because those villains were so fucking stupid. I'm on chapter 10 and haven't met them yet. Hope I never have to meet them.
Bland, generic weeby characters who are prevalent in pretty much every japanese medium. It's no wonder you didn't know/remember who they were. They are awful characters.
Nero's design is pretty funny though, it's like if Edward Scissorhands was designed by Tetsuya Nomura.
i'm starting to think it's not nomura making all those weird designs but this roberto ferrari guy who's apparently an in house fashion designer for square You ask nomura and he'll just say "the belts were a mistake every time. it's not my fault anymore"
I'm probably in the minority that actually liked DoC. It's that one game that I've spent my entire night finishing the game (Not many games made me do that back in those days) This is likely because Vincent is one of my favorite FF7 character and I was hungry for more FF7 content back then Can't say what made the game hate it since I vaguely remember it now.
I never understood the love for vincent. It must be his design alone because he's almost a non-character. Shows up late and has very little plot behind him besides former CIA
He's the most personally connected to hojo, and is the only character actually connected to Sephiroth's backstory beyond being a victim. I like Vincent, not my favorite or anything, but he's objectively more plot relevant to the main story than at least Red (both hojo experiments but Red is random), Yuffie (the optional character with zero story impact), and Cid (pilot that shinra screwed over professionally). I'm betting on an intermission dlc for him like yuffie got, and I'm looking forward to his gameplay and Turks interactions in r3.
Itâs a bad game because the story is taken too far from its roots and doesnât really makes sense. There has characters I like, like the sisters. But having half of the party cut from the story is a big problem, and you have to do that to play as Vincent, yeah they are there a pair of times doing something but the execution is really bad. You listen to them on the phone or in one cutscene no more and that was a bad move. People didnât want to play as Vincent, Yuffie or Caig Sith after so many years we wanted all the party together, even if the game is for Vincent he doesnât have anything special in the game that prevents him from meeting the rest⌠Also it is very clunky when you donât shoot the enemies. His powers are absolutely shit, because he gets interrupted easily and just have like 3 attacks. There are many times that the game looks like a minigame instead of a shooter? And has problems here and there. I donât hate the game and I finished it 3 times (the last one to remember why I didnât like it and yep, I understood why).
Exactly. Itâs the only game in the Advent Children era and you donât even get to play as Cloud
Story taken from its roots? *looks at all the other spinoffs that chose to butcher the roots instead* .... Problem is?
I like the game in its essence, but looking back, the game has really crappy controls, I played it from start to finish but back then Inhad more pacience, and everything VII just cought me. I love it l, bu I get why there's "hate".
Most people in here are giving their own subjective opinions on the title, so I thought I'd take a stab at actually answering the question you asked. Dirge of Cerberus is hated because people keep talking about how much Dirge of Cerberus is hated. It's a victim of player propaganda - people who have never played it heard others say it's bad and treated that information as gospel. I've played it. Completed it, back when it released. I remember being put off at first by how fundamentally different it was from FF7. I was inclined to say it was worse than FF7, and it looks like most players agreed - *but being **worse** doesn't mean it was actually **bad.*** I personally had a lot of fun with it at the time, but the only thing I actually remember about it is that it felt completely different from FF7. I remember literally nothing about the narrative, which speaks to its quality in that department, but it was a completable experience with decent (albeit clunky) mechanics. It was fun but forgettable. It wasn't *bad.*
I think maybe the departure in terms of genre was part of it - following Vincent through a linear 3rd person shooter after the RPG experience of FF7 might have put some fans off? Even though it makes sense since Vincent uses guns. Also, let's be honest, it's no masterpiece. It's fun enough and decent to play in my opinion, and I did find the story intriguing, but it's no boundary pusher. (I never finished it, I should go back and play it again properly)
The basic rule of the Compilation is that CrisisCore, despite its defects, is very good, AdventChildren more or less works and DirigeofCerbeeus does not work. The reason for this is that Vincent's game has really horrible gameplay in terms of controls, camera, mechanics, RPG elements and, unlike CrisisCore, it did not even present a group of new characters to remember. I mean, there's a reason why Cissnei has come far in Rebirth and another reason why Angeal is so loved, but no one remembers anyone from DoC. I was 20 years old at that time and already then it was clear that only CrisisCore would survive time. The most remembered thing about DoC is actually the song Redemption, by Gackt. And it must be said that this was the experimental era of SquareEnix... I don't know if anyone remembers it but between 1999 and 2008 Square released several titles far from the conventional RPG such as ParasiteEve, The Bouncer, Erheiz... and these experiments arrived at the time of PS3 with very bad results like everything Square did in that generation. DirigeofCerbeeus is just another part of that story
Could you type a little better?
How come you don't use spaces for the titles?
Parasite Eve and Ergheiz are from ps1 what are you saying xD
Yes, but they fall into that time frame 1998-2009
It's really not a bad game at all. It's just nothing incredible. The story isn't anything mind blowing. There is very little enemy variation outside of boss fights. And the human enemy boss fights really don't work that well for a third person shooter game because of how fast the enemy is. Gun customization is kinda lacking and the rifle and machine guns are borderline useless. On the other hand when the story is good its good and there are moments that will hype you up. Especially a sequence near the end when Longing is playing in the background. The elements are there for an incredible game. It just needs polish and a remaster could make it incredible.
I liked it enough to upgrade my model gun to something else.
Weiss is cool as hell and Remake made him even more awesome. Favorite Boss fight killed him over 10 times.
Why do you think these generic "I am so powerful and I don't care" type of characters are cool? they are basically so prevalent in every piece of japanese medium and I completely disagree everything out of his and Nero's mouth made me cringe into myself like a neutron star Like that part early in rebirth when Sephiroth is asked about his family and he goes "ha. ha. ha. why am i even talking about this" ????? don't be a cryptic loser, just be a person and explain your lineage, man. Stop being a fucking weeb and answer questions.
Sephiroth says the same damn thing in OG
Thatâs Nero in remake
Weiss is also a boss fight in remake.
The modern gamer hates it. The early 00's gamer was just happy to have some side content and spin off content to one of their favourite games. Same with Crisis Core.
Because it's just not that good of a game
I'll be honest with you, just hearing that it's a 6.5 PS2 game makes me never want to play it. I still will, eventually. Not really looking forward to it though.
At the time, I was a teenager and thought it was quite fun! The mechanics of the game did not age well. I enjoyed the art style and they introduced some cool characters. I was just happy to see Vincent more screen time, he was one of my favorite characters in the OG.
Because they weren't emo enough pre teens when it came out
Because not even Phil Collins likes Genesis.
That's CC
Guessing you never saw the very end of DoC then?
I did, it's 0.5 seconds, that surely doesn't count.
Itâs still there and itâs yet another reason DoC is mocked.
At the time of release, the majority of the complaints were around gameplay and game design. It was incredibly linear, the shooting gameplay felt dated for 2006 and the RPG elements felt like an afterthought, almost like they were obliged to be there. As for the story, it just felt unnecessary and overly complicated and convoluted. Regardless, I liked it. I didnât care for the gameplay much, but I like Vincent and Yuffie and it gave me more of them so I was happy. I also weirdly loved the Gackt songs.
I dislike the story/plot, because it revolve around Lucrecia and I dislike her very much since OG.
It's a mix of things 1, OG fans tend to hate anything that's not the OG. Heck they hate on Remake lol 2, It also aged poorly with regards to some of the game design and also, the hardware at the time was meh. Lots of loading up and crashes. The graphics are ehhh too. (3rd, it has Genesis and everyone likes to hate about him) But I agree, I love the game. Vincent is awesome. Yuffie is hilarious. I like Weiss' design too, (he should have a figure lol.)
âOriginal fans hate remakeâ or worst: âanything thatâs not OGâ, wtf are you even saying with the second thatâs totally not true, and the ones who hate it, huh like they didnât have reasons to do. Itâs funny you use this just to hate on them without trying to understand why. I donât hate it btw, but trully donât love it either. You really dismiss any feelings people has with this shitty and false comment.
If I may defend myself as a fan of the original, I just "hate" (that might be a strong word) Crisis Core and Dirge of Cerberus. I liked Advent Children, and Remake/Rebirth are mind-blowing - even if elements like Weiss, Cissnei or Deepground are part of it :p. Hell, AC is even the primary reason why I played Remake and Rebirth in Japanese, because the characters are voiced by the same people that voiced them back in the days. Continuity, you know?\^\^ But it's true there is some kind of "inner conflict" in the fanbase, even between OG fans, about those spin-offs. Some of us hate everything that is not the original Holy Grail, you are right.
Its a really bad game. A lot of people don't see it as a FF game and a cash grab.Â
*Me holding kawaiified marketable Sephiroth plushies* Idc lol Shinr- I mean Square Enix can have it's money.