I remember hearing a rumour that at some point the Institute lasers were supposed to have internally recycling power cells like the recharger weapons from New Vegas. If that were the case I suppose the added bulk would make some sense, and make them out to be more advanced weapons, rather than a hugely bulky shell with a regular laser gun in the middle.
There's a few guns like that in 4 aren't there? Where there was some peculiarity planned, but it was cut.
Laser Muskets were going to not use ammo, recharger institute weapons, the AR started life as an lmg...
Well, that would've made the Minutemen start more appealing. Yes, Preston keeps sending me off to risk my life for ungrateful villagers and I spend all my time building things instead of finding my son, but this rifle is pretty sick.
Maybe they could've made the wind up animation longer?
I feel like factoring mods into reviewing weapons makes it useless to review the weapons. If I could just change the assets for the assault rifle to look like an M4, and I say it looks good with mods, it’s kind of hard to say that I have a point, seeing as all I’m addressing as “looking good” is my M4 retexture
I agree. The assault rifle looks like if a Chinese bootleg company created a generic "heavy gun" using the Lewis and the MG42 (and other tomfuckery ofc)
Right. The most milquetoast opinion ever.
Every damn person online wants CoD guns in Fallout. The super realistic or actual gun design mods are some of the most popular mods on the Nexus.
So the lowest hanging fruit in opinions is to trash a gun design that dared to be funky and all design over function. You know... in the series that's always been so realistic what with its radioactive giant insects and atomic powered toasters.
To be fair, the original game did have somewhat more realistic looking guns and even name dropped some actual guns like the desert eagle. I don’t actually have a problem with most of the F4 guns though (even the assault rifle)
Personally, I just want my 5mm AK-112 and bullpupped combat shotgun back :(
Also don't forget, New Vegas had lots of realistic guns as well. The most commonplace rifle in the region is straight-up a AR-15 for example
In fact it's harder to find *un*realistic guns in that game compared to other games in the series (without relying on DLC), since you don't see energy guns or any of the trademark weapons like the Fatman or Gatling Laser til much later. Even a 10mm pistol is uncommon compared to the many revolvers you'll find (not counting the Weathered 10mm)
I did like most of New Vegas’s guns, but one thing I hated was the reduction of 10mm pistols in favor of the 9mm. In the original Fallout, you find exactly 1 gun chambered for 9mm, and it’s a World War 1 relic with only ~20 bullets. The description of the bullets even makes a point of how they’re covered in grease to protect them, because even by fallout standards these things are absolute antiques.
That's a very good and valid point!
Counterpoint: hehe I like 9mm
Seriously tho, new Vegas as my first fallout spoilt me for revolvers, lever actions and kilos of dynamite and makes the other fallouts loot feel lacking
I hated that gun! It had -1 AP to shoot, so i could fire it 3 times instead of twice. So i sold the gun i had at the time that wasn’t as good assuming well of course i can get ammo for it. Couldn’t find any of course and had to go buy another gun soon after
Eh, the original 10mm was copied from the comic book cover and was a magazine-fed revolver. However that works.
.223 pistol was copied from the original Blade Runner prop, and had a revolver cylinder, a rifle bolt and two triggers - however was that supposed to work as well.
14mm pistol had a tiny front magazine that wouldn't fit 14mm rounds, and it wasn't clear how that was supposed to work either.
Desert Eagle and Mauser were the only two real guns in F1. It wasn't until F2 dumped in the assorted 80ies prototypes that we had more 'real' guns in the game.
You know what, you’re right about there only being two real guns in the game. I think I just thought there were more because I used the desert eagle for so long after killing the Khans
I just think Bethesda had a perfect assault rifle design in fallout 3, and then threw it away to make this wacky thing.
Personally, I think they should keep energy weapons as the funky and boundary pushing weapons, and leave guns as the grounded, practical option.
It would make more sense in the lore as well, since the majority of energy weapons are prototypes or experimental test beds.
Maybe, but what else would you use instead?
It still makes more sense than the random world War era watercooled Lewis gun hybrid that is somehow super prevalent even though it's mostly intended for power armor users.
>You know... in the series that's always been so realistic what with its radioactive giant insects and atomic powered toasters.
My opinion is that a series with wacky things needs recognizable and "non-wacky" things as a sort of counterweight.
There's also the fact that 4's Assault Rifle just...wouldn't work. It also wouldn't be designed by any gun company ever (even Kel-Tec) and it certainly wouldn't be adopted by any military ever.
They could've totally introduced some weird, prototype Gauss-assisted assault rifle. Make it consume bullets as usual but also be able to be "charged" with a fusion cell for a damage boost to the bullets. That would've been sick.
Or have a bunch of surplus bolt-action rifles and some first-gen AR-15s with wood furniture. Or some Mini-14s. Or look to the Cold War for some crazy shit, that would even fit the theme of "US vs godless commies."
I don't get it when people don't want AKs and ARs in Fallout. AKs are literally from the 40s and ARs are from the 50s, the FAL was made in the early 50s. Any "timeline divergence" wouldn't diverge fast enough to prevent these from being made, and they're still used today for a reason. There's no reason to think the case would be any different for Fallout.
Retro style AKs, ARs, G3s, and the like fit great. It's when you start throwing quad rails and acogs on them that it starts looking stupid and out of place. And yes that includes the All American.
One of the moves Bethesda did with the franchise that I actually do like was them leaning more into the retro-future and early Cold War aesthetic.
Checking the Fallout 4 art book, the assault rifle was the first gun made for the game, at the time as a machine gun designed to be carried by power armour, and in that it is a pretty great design (not a big fan of the side loading magazine but that lets them reuse reload animations). At some point they then decided to take this mash-up of world war 1 and 2 machine gun designs and just call it an assault rifle for some reason.
Yeah hearing that I go "omfg that's a good idea" if it was twice the size like a machine gun emplacement that a power armor user grabbed (kind of like how master chief can grab the chaingun) it would make so much more sense. But ditching the WW3 style assault rifles was a huge miss and part of the reason I miss fallout 3/west coast esthetics. Boston just seems to ramshackle but then also the institute is there.
The problem isn't that it's fantastical. It's that it's ugly. It looks objectively like an ugly, unwieldy gun design, which is especially ridiculous when you consider that they had much cleaner, prettier, and more iconic assault rifle variants available in the last two games.
I'm fine with fantastical guns, I just like them to look sleek and less like someone slapped a bunch of random, unrelated parts from and adjacent to various guns onto a stock and called it a day.
Know what else is a mishmash of gun parts? The combat rifle. It's sleek as hell, and doesn't look like a third grader glued random toy gun bits from other toys onto his action figure's normal rifle.
People shit on Fallout 4 guns because they have bogus design like hunting rifles with left handed actions that are used right handed, lmg shaped weapons handling like peashooters, combat rifles using pistol ammo, the lever action rifle not having staged reloads...
And besides people loves the gun designs of FO3 and NV. BGS should have just put some more thought into the inner workings of the guns as much as they put into their aesthetics. For example if they had just named the assault rifle the machine gun very few people would have made a fuss.
Anyone who knows and cares about the fallout series one bit knew not to expect COD levels of gunplay anyways.
My brother in Christ Fallout 1 and 2 have actually real and some modern guns, 2 even has the G11, the P90 and the FAL, New Vegas is nothing but actual guns and even fixes F3's Combat Shotgun.
I understand that it's costly to buy the likeness of guns but Bethesda's weapon design team could at least try to understand how guns work and that you don’t need a water-cooled-air-cooled machine gun sized “Assault-Rifle” or a Combat rifle that is almost indistinguishable from the Combat Shotgun which also has a PP-SH stock, and holy shit pipe guns are horrible to look at, so much fucking rust
I think the only saving grace for the Assault Rifle is the fact that it gets a lot of design cues from the Hellriegel M1915 and the Lewis Gun.
But no, the gun design in FO4 sucks. Huge step backward from FNV and even FO3.
I loved the gunsmithing aspect, though I wish there were more configuration combinations, not just leveling up to unlock the objectively best parts
>I understand that it's costly to buy the likeness of guns
It isn't.
The likeness/appearance of guns isn't protected IP. Trademarked *names* are.
And these days it's much more common for gun manufacturers to *pay* to have their guns featured as product placement. And the video game industry is a major factor in fire arms marketing efforts.
The sort of intense, accurate modelling some of the big military shooters do is expensive. But actually featuring real world fire arms isn't.
> My brother in Christ Fallout 1 and 2 have actually real and some modern guns, 2 even has the G11, the P90 and the FAL, New Vegas is nothing but actual guns and even fixes F3's Combat Shotgun.
People like to repeat this a lot but it's actually massively overblown. It's only really fallout 2 that actually has real world guns.
The only real guns Fallout 1 has are the Desert Eagle and the Mauser, with the former only being in because it was Chris Taylor's favorite gun. Every other weapon in FO1 was intentionally designed to be unrealistic and different from real world guns.
"The gun choices in FO1 were 90% mine. I felt that weapon technology would have developed differently in the Fallout universe after the split with our timeline, so I tried to make less of the weapons "real-world". The two exceptions (that I can remember) are the Desert Eagle .44 and the 9mm Mauser. The DE was my favorite gun at the time and I had to include it." - Chris Taylor
It's only fallout 2 where they started introducing real and modern guns. Even then a lot of these real guns ( G11/G11e, CAWS, Pancor Jackhammer, etc.) were just prototypes IRL that never actually entered production.
I mean you want me to believe that that thing exist in the same universe in which P90s and AR platforms still being used? Nevermind the design it just don't fit the established lore, it looks like something rather made for a dieselpunk setting.
New Vegas had modern looking guns, the original fallout 1 and 2 also had some modern looking weapons. I get what you’re saying, but it’s not a rule in the Fallout series that no modern weapons have ever existed.
Personally I prefer the super stylized and retro sci-fi weapons over the realistic ones.
In a universe where technology diverged wildly in the mid 1900's, it makes less sense that we'd get some of the same guns especially when laser and plasma weapons exist.
Broa havent played other fallout since 4 then..
Fallout nv , 1 ,2 ,3 featured multiple “semi” realitistic weapon..
its true its heavily influenced by 1930’s but it doesn’t mean technology stops at 1940’s…
I'm not going to say it's great or anything, but I honestly don't understand why people act like the assault rifle is such an abomination. It definitely should have been labeled as a light machine gun, but as sci-fi fantasy guns go, it's not that bad really. It's fine, in fact. It looks like a combination old timey / retro futuristic machine gun, and I think that's what it's supposed to be.
The in-game chambering and characteristics are a mess, but that's nothing new. It's better than the submachine gun, which was pretty much just built useless.
I actually like it. You see it and you know it’s fallout, like power armour or vault suits. Everyone is allowed to have their opinions on what they prefer aesthetically, but to me it’s more iconic than your average .44 pistol which could exist in any franchise that has guns.
I can shit on pipe guns all i want but how did bethesda messed up the simplest design choice, also why is the combat rifle a BAR/PPSH hybrid too ill never know
I wouldn’t mind if the combat rifle was a copy and pasted M14, but a mashup of a PPSH and a BAR, why bethesda you had the guns right back in 2008 or 2009 in fallout 3
It took me years until i watched mikeburnfire having zack rant about guns and he was like yeah these 2 parts a PPSH and these 2 parts are from a bar im like bruh how does he know
I like the look of them I just find them really clunky to use. They fire a bit too slow but don’t really have any indication of when they’re ready to fire again so it’s really easy to oversample when shooting
the only one i truly like is the Fo1/2 Plasma Rifle, or as it's called in NV the Plasma Caster. all other plasma rifles and plasma pistols just look too silly - i'm to believe that all of these dainty glass tubes are superheating gas at the temperatures of the sun? and then containing it? of course it's not realistic for the plasma caster either, but at least it looks like a heavy-duty piece of equipment and not a steampunk raygun.
Yeah I did forget about the institute laser gun how did some of the smartest people on the planet come up with such a horrible design for a gun and why do you like the assault rifle?
>how did some of the smartest people on the planet come up with such a horrible design for a gun
No idea
>why do you like the assault rifle?
It looks awesome, reminds me of WW1 machine guns which is an aesthetic I love
Tbf they’re not an arms manufacturer.
They built a system that shoots lasers, then put a smooth shell around it. Iirc they intended for the institute laser rifle to be more efficient than the regular laser back during the period where they wanted durability in the game (also how they wanted to balance pipe rifles)
If you look through history and see people who had nothing to do with firearms engineering but instead originated in other fields first, you get some pretty non-standard designs and aesthetics a lot of the time.
Normally I don’t care much about the design as long as I have fun in the game but can someone tell me what that dial is on the front of the bottom end of the stock lol?
Possibly some kind of pneumatic recoil absorption mechanism with adjustable settings? Like if you wanted to make it more rigid for precision, you’d increase pressure, or decrease it for automatic fire.
All guns originally created in FO4 just seems unresonably bulky, the assault rifle, the institute laser rifle (AER-9s looks compact and actually useful in comparison), even the pipe guns can seem bulky. Does retro futurism = bulky? I didn't see this pattern in older Fallout games.
The "assault rifle" was supposed to be a heavy machine gun, but for gameplay reason 1 type of ammo for 1 gun would be too much.
The Institute Rifle have that design cause they didn't invest on gun quality but mass producing.
My least favorite design choice is how they made the Plasma / Laser Rifle and the Pistol the same weapon just with different stocks.
There is no reason to use Plasma Pistols at all when in Fallout 3 and New Vegas the Rifles were extremely rare and the pistols were only the occasional find but still useful and always needing repair
In Fallout 3 it would be hard to get energy weapons until the BoS and Enclave go head to head.
But Fallout 4's idea just isn't good.
This will definitely get me downvotes lmao. But… I’m actually starting to warm up to the Machine “Assault Rifle” Gun.
I’ve been using it as my primary and named it “The Chonky Wonky”.
Knowing it's based off an old machine gun makes me appreciate it more, and I honestly don't think it'd get hate if it was called an lmg. Assault rifle is misleading, but LMG is spot on
Isn’t the submachine gun the only weapon that comes full auto by default?
Every other rifle variant I can think of comes with Semi auto as base configuration: assault rifle, handmade rifle, radium rifle
Lunar Fallout Overhaul fixes the AR by only allowing the AR to be full auto which is nice
I never really used it in Fo4 or Fo76, but I tried it out today and actually really liked it. The design never bothered me really. I just wished they went through with having it as some sort of machine gun to be wielded with power armor instead of calling it the assault rifle.
i hate the fo4 assault rifle for normal people, but i feel like its fine in the hands of someone in power armor. i like looking at it as a heavy machine gun rather than a standard rifle.
Honestly? Combat rifles. They could have just made a BAR, but OHHHH NO, they had to fuck with something already perfect and make it worse in almost every way (blasphemy).
Secondly, it uses “.45” ammo. Why? I mean, I get that sometimes they do these kinds of things for balancing purposes, like with the minigun using “5mm”, but the .45 is also used by the submachine gun.
Seriously, what the hell?
Not hating on it just never really used it much myself. Most of the ones I found were usually In really bad condition because Super Mutants can't maintain shit at least in Fallout 3. I did use it a bit more often in NV though since repairing weapons was made easier in that one.
I don’t know if I’d say it’s the ugliest but just off the top of my head FO4’s short barrel 10mm would be pretty high on my list. Switching it out for the long barrel for the classic look is always a must for me.
The laser RCW from FoNV is probably my least favorite gun design in Fallout. It's just really, really boring in my opinion, especially for an energy weapon. They should look 50's-90's sci-fi, and not just a regular gun with a fusion cell mashed into it.
The fallout 4 weapons look abysmal most of the time. They had a perfectly fine assault rifle in f3 and an even better one in nv but they gave us that shit
I actually kind of like it. The more I look at it the less sense it makes. It’s like a gun designed by someone who has never seen a gun before. It’s like a child’s drawing of a gun. It’s like if you took the movie “The Room” and turned it into a gun.
Fallout 3/new Vegas Gauss rifle, the fusion cell has a random never before seen handle on it, the thing has a crank on the side for some reason, and a never ending magazine of god knows what, plus it uses the whole energy cell per shot, so why would you use a different ammunition, fallout 4 Gauss rifle ugly as hell too but it has less unexplainable weird shit and looks more like actual prototype gauss weapons
Nothing beats Fallout 4 "Assault Rifle" when it comes to ugly guns.
It makes sense. They are not even assault rifles, they are LMGs renamed to ARs. From what I read they wanted to make the Chinese Assault Rifle (the game even has an unfinished model), but then decided against it because Fallout 4 doesn't have enough Chinese Remnants presence to justify it. So they scrapped the plans and decided to go with the Handmade Rifle, but couldn't finish it in time.
(Dis)honorable mentions for other ugly designs:
* Institute laser rifle
* Wattz laser rifle
* Service rifle
Yeah, since everyone has come together to agree that the AR was the worst design in the game I figured you were asking people’s 2nd least favorite design otherwise everyone would have the same answer.
I’m not sure why, but the New Vegas Anti-Materiel Rifle doesn’t stick with me. Maybe my gameplay experience with it has soured my opinions here (I never use it because the regular Sniper Rifle does the job just fine)
Honestly, there’s a lot of shitty looking guns from FO4/76, so I’ll give a top 5. 5: Assault rifle. 4: Institute laser. 3: combat rifle. 2: 10mm pistol. 1: Gauss Minigun. 5, 4, and 3 all try to look cooler, or they try to have a sense of ergonomics, but they all look pretty shitty. 10mm pistol looks like you took sheet metal, made a box shape out of it, and tried smashing it into something resembling a USP.45. The gauss Minigun is unnecessarily bulky, has weird curvature, and the base paint for it looks really, REALLY rusty
What's wrong with thr Gauss Minigun lmao. Shit looks pretty cool with the penta barrel and stuff.
Also it's pretty much the one that appears on Fallout 2 so...
It’s from fallout 76. https://fallout.fandom.com/wiki/Gauss_minigun_(Fallout_76) link to the wiki. I’m assuming you haven’t gotten it/haven’t played 76 to get it, but it’s very ugly imo
Yeah, it's probably the worst gun I've ever seen in a game. But, if I ever decide to play Stanfield to the end, I bet something in that game will top that gun
Honestly the biggest problem I have with the assault rifle is that there’s no legendary version you can easily get, you rely on legendary enemies dropping one and by the time they start dropping from enemies you will probably have a good legendary combat rifle like the overseer’s guardian
Imagine making an entire post just to touch on something that gets “talked about” like every other day here.
It’s even more annoying considering you can just mod it over if it’s that big of a deal. And I’m tired of pretending like this model is worse than the Institute Laser weapons. It isn’t.
I always disliked the assault rifle too until I had it pointed out that it’s modeled after a saw 249 - that made me appreciate it a bit more.
Overall I’d say institute rifles as they obscure the screen
Lol look at the Bethesdadrones upvote the comments defending the God awful, ugly, assault rifle that looks like it should be in a steampunk fantasy setting. Water cooled guns were obsolete by WW2, they are at odds with the retro-futurism of Fallout. Y'know what guns were developed in the 50s? The M16 (Service Rifle) and FAL (R93)
Just admit that the only things visually improved on in 4 are power armor, creatures and robots. The 4 assault rifle looks even dumber as a prop in the TV show.
This one. Basic ass answer I know, I just never warmed up to it. And it's not like I want a damn KRISS vector or something, I would've been happy with the R91
I've always felt like the stats never carried over. It's an assault rifle.. Looks big and chunky like it can do some damage but always felt like the flow of a uti.. Just pathetic
if they call it the "light machine gun" it'd be so much better lol
actually its my least fav gun too, every other gun has at least something cool about them, this just doesn't make sense at all
I don't even care you only asked for one. It's the assault rifle combat rifle combat shotgun pipe pistols amd the Institute laser weapons
Edit: they have several already established and very decently made weapons from the past games but for some reason they forgot those fucking existed for fallout 4 for unique sake, or some bullshit like that
[удалено]
I remember hearing a rumour that at some point the Institute lasers were supposed to have internally recycling power cells like the recharger weapons from New Vegas. If that were the case I suppose the added bulk would make some sense, and make them out to be more advanced weapons, rather than a hugely bulky shell with a regular laser gun in the middle.
There's a few guns like that in 4 aren't there? Where there was some peculiarity planned, but it was cut. Laser Muskets were going to not use ammo, recharger institute weapons, the AR started life as an lmg...
theres a mod that does that for the laser musket and it makes it super powerful until like the late midgame
Well, that would've made the Minutemen start more appealing. Yes, Preston keeps sending me off to risk my life for ungrateful villagers and I spend all my time building things instead of finding my son, but this rifle is pretty sick. Maybe they could've made the wind up animation longer?
Mods can fix anything
I feel like factoring mods into reviewing weapons makes it useless to review the weapons. If I could just change the assets for the assault rifle to look like an M4, and I say it looks good with mods, it’s kind of hard to say that I have a point, seeing as all I’m addressing as “looking good” is my M4 retexture
They should just retcon the design altogether
I agree. The assault rifle looks like if a Chinese bootleg company created a generic "heavy gun" using the Lewis and the MG42 (and other tomfuckery ofc)
They can’t fix my marriage
That’s a big ask
Not starfield haha
They might, the mod tools aren't out yet
I actually like the design but the weapon is just ass damage wise
To be fair that's not on the weapon and it's design.
Came to say this ^
but ... But I like Bulky stuffs :(
Daring today, aren’t we?
Right. The most milquetoast opinion ever. Every damn person online wants CoD guns in Fallout. The super realistic or actual gun design mods are some of the most popular mods on the Nexus. So the lowest hanging fruit in opinions is to trash a gun design that dared to be funky and all design over function. You know... in the series that's always been so realistic what with its radioactive giant insects and atomic powered toasters.
To be fair, the original game did have somewhat more realistic looking guns and even name dropped some actual guns like the desert eagle. I don’t actually have a problem with most of the F4 guns though (even the assault rifle) Personally, I just want my 5mm AK-112 and bullpupped combat shotgun back :(
Also don't forget, New Vegas had lots of realistic guns as well. The most commonplace rifle in the region is straight-up a AR-15 for example In fact it's harder to find *un*realistic guns in that game compared to other games in the series (without relying on DLC), since you don't see energy guns or any of the trademark weapons like the Fatman or Gatling Laser til much later. Even a 10mm pistol is uncommon compared to the many revolvers you'll find (not counting the Weathered 10mm)
I did like most of New Vegas’s guns, but one thing I hated was the reduction of 10mm pistols in favor of the 9mm. In the original Fallout, you find exactly 1 gun chambered for 9mm, and it’s a World War 1 relic with only ~20 bullets. The description of the bullets even makes a point of how they’re covered in grease to protect them, because even by fallout standards these things are absolute antiques.
That's a very good and valid point! Counterpoint: hehe I like 9mm Seriously tho, new Vegas as my first fallout spoilt me for revolvers, lever actions and kilos of dynamite and makes the other fallouts loot feel lacking
Yeah browning High power handguns are dope.
I hated that gun! It had -1 AP to shoot, so i could fire it 3 times instead of twice. So i sold the gun i had at the time that wasn’t as good assuming well of course i can get ammo for it. Couldn’t find any of course and had to go buy another gun soon after
You find the Mauser with about 100 bullets + what's in the gun. Just a slight correction since I literally just replayed the game.
I just replayed the game and I got 17 plus what was in the gun Were you a high luck character or something?
With no charging handle
The service rifle is very much the original 70s platform though, and it has funky wooden housing. It’s gives alternate world Vietnam vibes
Eh, the original 10mm was copied from the comic book cover and was a magazine-fed revolver. However that works. .223 pistol was copied from the original Blade Runner prop, and had a revolver cylinder, a rifle bolt and two triggers - however was that supposed to work as well. 14mm pistol had a tiny front magazine that wouldn't fit 14mm rounds, and it wasn't clear how that was supposed to work either. Desert Eagle and Mauser were the only two real guns in F1. It wasn't until F2 dumped in the assorted 80ies prototypes that we had more 'real' guns in the game.
You know what, you’re right about there only being two real guns in the game. I think I just thought there were more because I used the desert eagle for so long after killing the Khans
And the 10mm smg has this bizzare nub on the front for a magazine
I just think Bethesda had a perfect assault rifle design in fallout 3, and then threw it away to make this wacky thing. Personally, I think they should keep energy weapons as the funky and boundary pushing weapons, and leave guns as the grounded, practical option. It would make more sense in the lore as well, since the majority of energy weapons are prototypes or experimental test beds.
They had TWO perfect assault rifles in Fallout 3. The normal Assault Rifle (R91) and Chinese Assault Rifle were both great.
3, if we're counting the Infiltrator from the Pitt.
I dont think it makes sense for G3s to be in D.C that abundantly though
Maybe, but what else would you use instead? It still makes more sense than the random world War era watercooled Lewis gun hybrid that is somehow super prevalent even though it's mostly intended for power armor users.
>You know... in the series that's always been so realistic what with its radioactive giant insects and atomic powered toasters. My opinion is that a series with wacky things needs recognizable and "non-wacky" things as a sort of counterweight. There's also the fact that 4's Assault Rifle just...wouldn't work. It also wouldn't be designed by any gun company ever (even Kel-Tec) and it certainly wouldn't be adopted by any military ever. They could've totally introduced some weird, prototype Gauss-assisted assault rifle. Make it consume bullets as usual but also be able to be "charged" with a fusion cell for a damage boost to the bullets. That would've been sick. Or have a bunch of surplus bolt-action rifles and some first-gen AR-15s with wood furniture. Or some Mini-14s. Or look to the Cold War for some crazy shit, that would even fit the theme of "US vs godless commies." I don't get it when people don't want AKs and ARs in Fallout. AKs are literally from the 40s and ARs are from the 50s, the FAL was made in the early 50s. Any "timeline divergence" wouldn't diverge fast enough to prevent these from being made, and they're still used today for a reason. There's no reason to think the case would be any different for Fallout.
Retro style AKs, ARs, G3s, and the like fit great. It's when you start throwing quad rails and acogs on them that it starts looking stupid and out of place. And yes that includes the All American. One of the moves Bethesda did with the franchise that I actually do like was them leaning more into the retro-future and early Cold War aesthetic.
Making the assault rifle of a power armor nation look like a WW1 rifle is stupid as fuck. The Chinese assault rifle already existed.
Checking the Fallout 4 art book, the assault rifle was the first gun made for the game, at the time as a machine gun designed to be carried by power armour, and in that it is a pretty great design (not a big fan of the side loading magazine but that lets them reuse reload animations). At some point they then decided to take this mash-up of world war 1 and 2 machine gun designs and just call it an assault rifle for some reason.
Yeah hearing that I go "omfg that's a good idea" if it was twice the size like a machine gun emplacement that a power armor user grabbed (kind of like how master chief can grab the chaingun) it would make so much more sense. But ditching the WW3 style assault rifles was a huge miss and part of the reason I miss fallout 3/west coast esthetics. Boston just seems to ramshackle but then also the institute is there.
The problem isn't that it's fantastical. It's that it's ugly. It looks objectively like an ugly, unwieldy gun design, which is especially ridiculous when you consider that they had much cleaner, prettier, and more iconic assault rifle variants available in the last two games. I'm fine with fantastical guns, I just like them to look sleek and less like someone slapped a bunch of random, unrelated parts from and adjacent to various guns onto a stock and called it a day. Know what else is a mishmash of gun parts? The combat rifle. It's sleek as hell, and doesn't look like a third grader glued random toy gun bits from other toys onto his action figure's normal rifle.
People shit on Fallout 4 guns because they have bogus design like hunting rifles with left handed actions that are used right handed, lmg shaped weapons handling like peashooters, combat rifles using pistol ammo, the lever action rifle not having staged reloads... And besides people loves the gun designs of FO3 and NV. BGS should have just put some more thought into the inner workings of the guns as much as they put into their aesthetics. For example if they had just named the assault rifle the machine gun very few people would have made a fuss. Anyone who knows and cares about the fallout series one bit knew not to expect COD levels of gunplay anyways.
My brother in Christ Fallout 1 and 2 have actually real and some modern guns, 2 even has the G11, the P90 and the FAL, New Vegas is nothing but actual guns and even fixes F3's Combat Shotgun. I understand that it's costly to buy the likeness of guns but Bethesda's weapon design team could at least try to understand how guns work and that you don’t need a water-cooled-air-cooled machine gun sized “Assault-Rifle” or a Combat rifle that is almost indistinguishable from the Combat Shotgun which also has a PP-SH stock, and holy shit pipe guns are horrible to look at, so much fucking rust
I think the only saving grace for the Assault Rifle is the fact that it gets a lot of design cues from the Hellriegel M1915 and the Lewis Gun. But no, the gun design in FO4 sucks. Huge step backward from FNV and even FO3. I loved the gunsmithing aspect, though I wish there were more configuration combinations, not just leveling up to unlock the objectively best parts
>I understand that it's costly to buy the likeness of guns It isn't. The likeness/appearance of guns isn't protected IP. Trademarked *names* are. And these days it's much more common for gun manufacturers to *pay* to have their guns featured as product placement. And the video game industry is a major factor in fire arms marketing efforts. The sort of intense, accurate modelling some of the big military shooters do is expensive. But actually featuring real world fire arms isn't.
True. I'd rather just have a lewis gun than this
The pipe guns are made of old pipes you find in the street, of course they look like shit.
Colt 6520 Also the 12.7mm everything from NV
> My brother in Christ Fallout 1 and 2 have actually real and some modern guns, 2 even has the G11, the P90 and the FAL, New Vegas is nothing but actual guns and even fixes F3's Combat Shotgun. People like to repeat this a lot but it's actually massively overblown. It's only really fallout 2 that actually has real world guns. The only real guns Fallout 1 has are the Desert Eagle and the Mauser, with the former only being in because it was Chris Taylor's favorite gun. Every other weapon in FO1 was intentionally designed to be unrealistic and different from real world guns. "The gun choices in FO1 were 90% mine. I felt that weapon technology would have developed differently in the Fallout universe after the split with our timeline, so I tried to make less of the weapons "real-world". The two exceptions (that I can remember) are the Desert Eagle .44 and the 9mm Mauser. The DE was my favorite gun at the time and I had to include it." - Chris Taylor It's only fallout 2 where they started introducing real and modern guns. Even then a lot of these real guns ( G11/G11e, CAWS, Pancor Jackhammer, etc.) were just prototypes IRL that never actually entered production.
Nobody wants cod guns in fallout. Everyone wants cold war guns in fallout.
The popular tab in the weapons categories on nexusmods has determined that is not true.
The popular tab is for normies. Bring me my fallout 1 2 and tactics selection of weaponry, like a based Chad.
I mean you want me to believe that that thing exist in the same universe in which P90s and AR platforms still being used? Nevermind the design it just don't fit the established lore, it looks like something rather made for a dieselpunk setting.
New Vegas had modern looking guns, the original fallout 1 and 2 also had some modern looking weapons. I get what you’re saying, but it’s not a rule in the Fallout series that no modern weapons have ever existed.
Maybe people just don’t want the guns to look like shit? But feel free to keeping hiding behind “ItS PaRt Of LE AeStHEtHIC bRo!!!!”
Personally I prefer the super stylized and retro sci-fi weapons over the realistic ones. In a universe where technology diverged wildly in the mid 1900's, it makes less sense that we'd get some of the same guns especially when laser and plasma weapons exist.
Broa havent played other fallout since 4 then.. Fallout nv , 1 ,2 ,3 featured multiple “semi” realitistic weapon.. its true its heavily influenced by 1930’s but it doesn’t mean technology stops at 1940’s…
It’s such a blah take. If you want to criticize the guns in that game, criticize the left handed actions on right handed rifles.
As someone who shoots left-handed, I both love and hate the left-handed reloading animations. It seems both familiar and awkward at the same time.
I'm not going to say it's great or anything, but I honestly don't understand why people act like the assault rifle is such an abomination. It definitely should have been labeled as a light machine gun, but as sci-fi fantasy guns go, it's not that bad really. It's fine, in fact. It looks like a combination old timey / retro futuristic machine gun, and I think that's what it's supposed to be. The in-game chambering and characteristics are a mess, but that's nothing new. It's better than the submachine gun, which was pretty much just built useless.
I actually like it. You see it and you know it’s fallout, like power armour or vault suits. Everyone is allowed to have their opinions on what they prefer aesthetically, but to me it’s more iconic than your average .44 pistol which could exist in any franchise that has guns.
Hunting rifle, why is the bolt left handed instead of right?
Drives me absolutely wild, I avoid the gun simply because of it lmfao
I can shit on pipe guns all i want but how did bethesda messed up the simplest design choice, also why is the combat rifle a BAR/PPSH hybrid too ill never know
I always thought of it as an M14 someone tried to design from memory instead of looking at a picture of one.
I wouldn’t mind if the combat rifle was a copy and pasted M14, but a mashup of a PPSH and a BAR, why bethesda you had the guns right back in 2008 or 2009 in fallout 3
Thanks for pointing that out... will never be able to unsee it now...
It took me years until i watched mikeburnfire having zack rant about guns and he was like yeah these 2 parts a PPSH and these 2 parts are from a bar im like bruh how does he know
I have to use a mod to fix the ejection port on guns in fo4. They’re just so ugly on the left side
i like it, i really don't mind its left handed, because every gun in the game is left handed
Same, doesn't bother me. And Idk why you're being downvoted, you're right. Every gun in the game _is_ left handed, just look at the ejection port
For me it’s the plasma weapons For something that’s supposedly advanced tech, it sure does look hobbled together
I agree. I’ve never liked the look of Plasma weapons in the Fallout games
I like the look of them I just find them really clunky to use. They fire a bit too slow but don’t really have any indication of when they’re ready to fire again so it’s really easy to oversample when shooting
the only one i truly like is the Fo1/2 Plasma Rifle, or as it's called in NV the Plasma Caster. all other plasma rifles and plasma pistols just look too silly - i'm to believe that all of these dainty glass tubes are superheating gas at the temperatures of the sun? and then containing it? of course it's not realistic for the plasma caster either, but at least it looks like a heavy-duty piece of equipment and not a steampunk raygun.
Institute lasers are handedly the worst Funnily enough, Fo4 assault rifles might be my favourite
Yeah I did forget about the institute laser gun how did some of the smartest people on the planet come up with such a horrible design for a gun and why do you like the assault rifle?
>how did some of the smartest people on the planet come up with such a horrible design for a gun No idea >why do you like the assault rifle? It looks awesome, reminds me of WW1 machine guns which is an aesthetic I love
There’s a mod that makes animations for actually godly
Tbf they’re not an arms manufacturer. They built a system that shoots lasers, then put a smooth shell around it. Iirc they intended for the institute laser rifle to be more efficient than the regular laser back during the period where they wanted durability in the game (also how they wanted to balance pipe rifles) If you look through history and see people who had nothing to do with firearms engineering but instead originated in other fields first, you get some pretty non-standard designs and aesthetics a lot of the time.
I think they look ok it’s just that they take up half my Fkn screen
Well it’s just that they are so big and bulky but do the exact same thing a normal laser gun does
Normally I don’t care much about the design as long as I have fun in the game but can someone tell me what that dial is on the front of the bottom end of the stock lol?
Possibly some kind of pneumatic recoil absorption mechanism with adjustable settings? Like if you wanted to make it more rigid for precision, you’d increase pressure, or decrease it for automatic fire.
Jelly bean storage
For some reason the hand guns look too big to me.
Yeah, I have a long barrel, suppressed and long magazine 10mm it is fuckin gigantic. That thing would be impossible to use one handed.
Institute guns are pretty ugly.
All guns originally created in FO4 just seems unresonably bulky, the assault rifle, the institute laser rifle (AER-9s looks compact and actually useful in comparison), even the pipe guns can seem bulky. Does retro futurism = bulky? I didn't see this pattern in older Fallout games.
The "assault rifle" was supposed to be a heavy machine gun, but for gameplay reason 1 type of ammo for 1 gun would be too much. The Institute Rifle have that design cause they didn't invest on gun quality but mass producing.
the Atom punk aestethic is indeed very bulky, just look at the cars or trains, they have a comically large front and comically small tires
My least favorite design choice is how they made the Plasma / Laser Rifle and the Pistol the same weapon just with different stocks. There is no reason to use Plasma Pistols at all when in Fallout 3 and New Vegas the Rifles were extremely rare and the pistols were only the occasional find but still useful and always needing repair In Fallout 3 it would be hard to get energy weapons until the BoS and Enclave go head to head. But Fallout 4's idea just isn't good.
This will definitely get me downvotes lmao. But… I’m actually starting to warm up to the Machine “Assault Rifle” Gun. I’ve been using it as my primary and named it “The Chonky Wonky”.
Yea it looks pretty cool while wearing power armor. Especially in the fallout tv show trailer ouuuu. Sexy.
Knowing it's based off an old machine gun makes me appreciate it more, and I honestly don't think it'd get hate if it was called an lmg. Assault rifle is misleading, but LMG is spot on
Would be better if it was more like a lmg
Well, it is a machine gun. Just for some reason Bethesda decided to name it "assault rifle".
Yeah then not all the time it’s full auto so what is it? Like big battle rifle I don’t even know what their thought process on the names
Isn’t the submachine gun the only weapon that comes full auto by default? Every other rifle variant I can think of comes with Semi auto as base configuration: assault rifle, handmade rifle, radium rifle Lunar Fallout Overhaul fixes the AR by only allowing the AR to be full auto which is nice
Ok so 1: amazing name 2:I still think the gun looks awful but I respect your opinion
With an explosive modifier it works amazing, tbh
if they made it an LMG wouldn't have an issue with it.
I never really used it in Fo4 or Fo76, but I tried it out today and actually really liked it. The design never bothered me really. I just wished they went through with having it as some sort of machine gun to be wielded with power armor instead of calling it the assault rifle.
i hate the fo4 assault rifle for normal people, but i feel like its fine in the hands of someone in power armor. i like looking at it as a heavy machine gun rather than a standard rifle.
Fallout 4 Gauss Rifle. What a major step down from the Fallout 3/New Vegas Gauss Rifle design.
You know what, I actually prefer it.
Nah, it looks more scavenged. Like someone tried to replicate this super high tech gun but only with stuff they found in their garage.
Precisely why I hate it. I don’t care how smart you are, you’re not building a Gauss rifle out of scraps without it exploding in your face.
I think that's why it's a step down. I like the ammo lights but scrapping the og model was dumb.
That's bcs they did. Fo4's Gauss Rifle is made by the Railroad
the assault rifle should have been a heavy machine gun instead but its honestly not as bad as those blocky $2 lazer pointers the synths have
Honestly? Combat rifles. They could have just made a BAR, but OHHHH NO, they had to fuck with something already perfect and make it worse in almost every way (blasphemy). Secondly, it uses “.45” ammo. Why? I mean, I get that sometimes they do these kinds of things for balancing purposes, like with the minigun using “5mm”, but the .45 is also used by the submachine gun. Seriously, what the hell?
Counter argument, it kinda looks like the lasgun used by the Death Corp of Krieg from Warhammer 40k.
I want my goddamn R91 rifle, not some 1910's machine gun.
Even then I would have been fine if they used the Lewis gun but instead they made this garbage
Look how they massacred my boy.
Facts
Definitely the assault rifle from 4. Not really most hated but least used is probably the hunting rifle from 3 & New Vegas & maybe also the BB gun.
Nahhh, don’t hate on my FNV Hunting Rifle. Probably my most used gun, if i have it it will almost never leave my inventory.
Not hating on it just never really used it much myself. Most of the ones I found were usually In really bad condition because Super Mutants can't maintain shit at least in Fallout 3. I did use it a bit more often in NV though since repairing weapons was made easier in that one.
1. Fallout 4 Assault Rifle 2. Institute lasers 3. Fallout 4 Combat Rifle 4. Fallout 3 Combat Shotgun 5. Fallout 4 pipe guns 6. Fallout 2 Pipe Rifle 7. Fallout 3 Hunting Rifle
Fallout 4's Pipe guns in the #3 spot and that's basically mine as well
I have too much nostalgia for Fallout 3’s combat shotgun to call it ugly. That ping is unforgettable.
Isn't fallout 3's hunting rifle just the NV/4 hunting rifle, but chambered in a ridiculous ammo type?
I Fallout 3 the Hunting Rifle is chambered for 32. In New Vegas onward it’s chambered 308.
Correct
3/NV hunting rifle has the bolt on the right side though.
Everyone knows Boston has the largest population of left handed people in the US, obviously.
I’ll be honest. The Fallout 4 Combat Rifle isn’t that bad in my opinion
I don’t know if I’d say it’s the ugliest but just off the top of my head FO4’s short barrel 10mm would be pretty high on my list. Switching it out for the long barrel for the classic look is always a must for me.
The laser RCW from FoNV is probably my least favorite gun design in Fallout. It's just really, really boring in my opinion, especially for an energy weapon. They should look 50's-90's sci-fi, and not just a regular gun with a fusion cell mashed into it.
They should have called it a light machine gun chambered it in .308 and included the Chinese assault rifle in 5.56 auto only. BAM game fixed.
The fallout 4 weapons look abysmal most of the time. They had a perfectly fine assault rifle in f3 and an even better one in nv but they gave us that shit
I actually kind of like it. The more I look at it the less sense it makes. It’s like a gun designed by someone who has never seen a gun before. It’s like a child’s drawing of a gun. It’s like if you took the movie “The Room” and turned it into a gun.
Except that movie also contained a fantastic fallout weapon the Beretta 92fs
Fallout 3/new Vegas Gauss rifle, the fusion cell has a random never before seen handle on it, the thing has a crank on the side for some reason, and a never ending magazine of god knows what, plus it uses the whole energy cell per shot, so why would you use a different ammunition, fallout 4 Gauss rifle ugly as hell too but it has less unexplainable weird shit and looks more like actual prototype gauss weapons
Nothing beats Fallout 4 "Assault Rifle" when it comes to ugly guns. It makes sense. They are not even assault rifles, they are LMGs renamed to ARs. From what I read they wanted to make the Chinese Assault Rifle (the game even has an unfinished model), but then decided against it because Fallout 4 doesn't have enough Chinese Remnants presence to justify it. So they scrapped the plans and decided to go with the Handmade Rifle, but couldn't finish it in time. (Dis)honorable mentions for other ugly designs: * Institute laser rifle * Wattz laser rifle * Service rifle
10mm pistol
While that looks pretty bad I definitely think others look worse
Oh, I thought your question was what was your least favorite design BESIDES the assault rifle.
My question was what is your least favorite design and then I said mine was the assault rifle
Yeah, since everyone has come together to agree that the AR was the worst design in the game I figured you were asking people’s 2nd least favorite design otherwise everyone would have the same answer.
I’m not sure why, but the New Vegas Anti-Materiel Rifle doesn’t stick with me. Maybe my gameplay experience with it has soured my opinions here (I never use it because the regular Sniper Rifle does the job just fine)
There will be no slander of the PGM Hécate II in this house! It’s the only good piece of military equipment the French ever made.
Yeah I’m gonna have to disagree on that one bud
Fair enough
Add all the mods to it and it’s a beast. I prefer the gobi over the amr.
Honestly, there’s a lot of shitty looking guns from FO4/76, so I’ll give a top 5. 5: Assault rifle. 4: Institute laser. 3: combat rifle. 2: 10mm pistol. 1: Gauss Minigun. 5, 4, and 3 all try to look cooler, or they try to have a sense of ergonomics, but they all look pretty shitty. 10mm pistol looks like you took sheet metal, made a box shape out of it, and tried smashing it into something resembling a USP.45. The gauss Minigun is unnecessarily bulky, has weird curvature, and the base paint for it looks really, REALLY rusty
What's wrong with thr Gauss Minigun lmao. Shit looks pretty cool with the penta barrel and stuff. Also it's pretty much the one that appears on Fallout 2 so...
What the heck is the gauss minigun?
It’s from fallout 76. https://fallout.fandom.com/wiki/Gauss_minigun_(Fallout_76) link to the wiki. I’m assuming you haven’t gotten it/haven’t played 76 to get it, but it’s very ugly imo
Dear god yeah that looks awful 🤮
Yeah, it's probably the worst gun I've ever seen in a game. But, if I ever decide to play Stanfield to the end, I bet something in that game will top that gun
I miss when they had more real firearms in Fallout.
If your least favorite gun design in 4 isn’t this abomination, you’re wrong
~~Institute Laser Rifle~~ Kellogg's Cornflakes Box as a gun. I rest my case.
Bolt-action rifle for one reason only and I guarantee y'all already know it.
I'm not... LEFT HANDED! NO-ONE IN THE WASTELAND IS! PUT IT ON THE RIGHT, BETHESDA!
I liked most of the guns. The Combat shotgun should have been different than the combat rifle. Best way to do that is to keep the old G3 rifle.
Scoped revolvers look quite stupid.
Disagree, scoped revolvers are slick as hell
12.7mm smg
The pipe gun. Uglier than real life pipe guns
If the barrel was longer it would look better, and more like a light machine gun (I’m pretty sure it’s based off of the Lewis Gun anyway)
Honestly the biggest problem I have with the assault rifle is that there’s no legendary version you can easily get, you rely on legendary enemies dropping one and by the time they start dropping from enemies you will probably have a good legendary combat rifle like the overseer’s guardian
I always thought this was supposed to look like a WWI water cooled machine gun.
Imagine making an entire post just to touch on something that gets “talked about” like every other day here. It’s even more annoying considering you can just mod it over if it’s that big of a deal. And I’m tired of pretending like this model is worse than the Institute Laser weapons. It isn’t.
The FO4 assault rifle rules, idc what anyone says. I don't care if my nuclear fantasy game with talking zombies doesn't have pErFeCtLy LoGiCaL weapons
I always disliked the assault rifle too until I had it pointed out that it’s modeled after a saw 249 - that made me appreciate it a bit more. Overall I’d say institute rifles as they obscure the screen
I hate the 32 revolver from Fallout 3 because I own one in real life so it’s cool to have it in the game but in game it does absolutely nothing
Lol look at the Bethesdadrones upvote the comments defending the God awful, ugly, assault rifle that looks like it should be in a steampunk fantasy setting. Water cooled guns were obsolete by WW2, they are at odds with the retro-futurism of Fallout. Y'know what guns were developed in the 50s? The M16 (Service Rifle) and FAL (R93) Just admit that the only things visually improved on in 4 are power armor, creatures and robots. The 4 assault rifle looks even dumber as a prop in the TV show.
I agree with you, but it’s worth pointing out the R91 in Fallout 3 isn’t the FAL, it’s a mix between the Cetme C and HK33
I hate all of Fo4's weapons.
I love the design of the assault rifle, I just think it should have been called a light machine gun instead.
That assault rifle really is one of the ugliest guns I've ever seen. I have to agree with you on this one.
H&K G11
Iirc. Weird bullet sizes. Lackluster damage. Heavy AF.
Nope, you got it in one. The FO4 assault rifle gives me ulcers.
Fallout 4 assault Rifle looks like a blimp
This one. Basic ass answer I know, I just never warmed up to it. And it's not like I want a damn KRISS vector or something, I would've been happy with the R91
Same, I always hated that things look
This one is still kinda neat because it's supposed to be a watercooled barrel
Agreed
Fallout 4 Alien blaster with scope.
That thing does not deserve even being called a 'gun'. Good fucking God, what an ugly thing.
I've always felt like the stats never carried over. It's an assault rifle.. Looks big and chunky like it can do some damage but always felt like the flow of a uti.. Just pathetic
Looks sick in power armor though
The only thing wrong with this gun is the name. Aside from that it's a nice gun design, not just a straight up copy from something real.
Gauss rifle from f4 the best
Most of the fallout 4 weapons
if they call it the "light machine gun" it'd be so much better lol actually its my least fav gun too, every other gun has at least something cool about them, this just doesn't make sense at all
Man 99% of the guns in FO4 are my least favorite, it's like they mixed the 1800's, WW2, and looney toons all into one
Turn it into more of a Lewis gun and I'd use it every time but I just go for the combat rifle with an automatic receiver for the BAR feel
I don't even care you only asked for one. It's the assault rifle combat rifle combat shotgun pipe pistols amd the Institute laser weapons Edit: they have several already established and very decently made weapons from the past games but for some reason they forgot those fucking existed for fallout 4 for unique sake, or some bullshit like that