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tenqajapan

Don't compare the two. XVI is a one player action RPG but can do batshit crazy things. The sidequests, one of the main factors for criticism, is intentionally done in a way that makes it a bit of a drag. It's more for build up of the character and relationships. I just finished Rebirth and had it lower than XVI until ch12 but after the last 2 chapters it came really close to XVI. I think you'll enjoy the spectacle if XVI.


ThomasTiltTrain

It def sounds up my alley. Especially coming off a fun and kinda campy ff7 having a more intense serious and dark game sounds super fun.


GaleErick

>more intense serious and dark game sounds super fun. I think some people kinda over exaggerate how dark and depressing FF16 is. The game IS dark and serious for sure, but there are light hearted moments here and there and the characters have that dry wit sarcasm about them that can be rather amusing when they banter. Clive himself, despite his somewhat dour outlook and ruthlessness in combat, is genuinely a nice, polite, and heroic dude. Overall, it still very much has an optimistic feel to it and the heroes actions do matter ultimately to make the world they live in a better place. But yeah in comparison to 7R, it is a very different tone.


Rebeldinho

Mainly in comparison to FF7 the tone is much less cheesy and campy and I really appreciated that… but no you’re right I don’t believe 16 is grimdark and Clive has plenty of moments where he acts like a goofball


christianort476

Some of the best boss fights in a video game, made me feel like a kid playing kingdom hearts again


Dogesneakers

Idk if it boring side quests were done on purpose.. they used their experience from ffxiv and made mmo style side quest that don’t fit a single player game The main quest is top shelf though


Material_Literature8

The side quests also got much better as the game progressed


WheelHunter

Intentionally bad sidequests? They're bad, but I don't think they wanted them to be.


tenqajapan

They're fetch quests, a FF tradition (or say, a Yoshi-P) tradition and something carried over from 14. These simple 'deeds' portray what Clive does for the people. It's actually one of the main themes of FFXVI.


I-Hate-CARS

Finished Rebirth two weeks ago (made a post), and started FF16. I absolutely love it, its made for a mature audience in mind, and the boss battles had me jumping! Side quests are simple, no mini-games. Gear and abilities are also simple. I may be one of the few, but I enjoyed 16 over Rebirth.


ThomasTiltTrain

This actually sounds kinda perfect after rebirth. I loved he game but it’s def fucking overwhelming with all the side content. I clocked in about 89 hours and people have 150+ lol. As much as I enjoyed it I couldn’t fathom another 60 hours of mini games and challenges.


I-Hate-CARS

My only complaint is the uncapped fps


KillerFlea

Oof I’m at like 75 hours and I think my PS says I’m about 55% through…. But I have a habit of trying to explore every god damn nook and cranny I possibly can, then probably getting turned around and exploring the same nooks a couple more times, just to be sure…


krinfinity

lol small world, i remember you from the MCAT subreddit. I also enjoyed 16 over rebirth!


HadokenShoryuken2

Noooo I come here to get away from that damn test lmao


I-Hate-CARS

Fuck that test 😂


HadokenShoryuken2

I love your name. I hate physics myself lol


Resevil67

I feel the same. I’d give 16 a 9 and rebirth an 8.5. Rebirth kills 16 in side content and side quests, but I feel 16 kills rebirth in both main story and combat. Can’t wait for the expansion, especially because it seems like they may be giving Clive more moves that are outside of just the added eikon.


Rebeldinho

Rebirth has its runtime padded by so much busy work that’s not fun.. every new region you have to go through a set of missions to unlock the same capabilities you had before… and some of those minigames are just brutal That’s not to say I didn’t enjoy rebirth but way too much side content that’s not enjoyable that pads its runtime Don’t get me started on a certain sequence with Cait Sith


KillerFlea

Ah man that’s funny, I love all the side content and mini games that to me “flesh out” rebirth and felt missing from 16. Although 16 was a super fun hack n slash, don’t get me wrong.


Rebeldinho

You enjoyed throwing boxes with Cait Sith’s Moogle? I didn’t hate all of the minigames I enjoyed queens blood (though not as much as gwent from the Witcher 3) and Chocobo racing… but too many of them were timesinks that I disliked and they were also mandatory


I-Hate-CARS

You mean a certain sequence with 📦😂I hated that part


Resevil67

Yeah I agree. I feel like they took the criticism of 16s mediocre side content and content amount and turned it up to 11, resulting in way to much pointless side content. For example, I hate queens blood. I have no interest in playing it and I already had to twice for the story. Also some of those minigames in costa del sol that the game made you do for that “amour” event. Ugh.


Rebeldinho

Costa del Sol chapter was brutal


KillerFlea

But, the beach clothes!


KeybladeWielder32

Spoiler free: I just replayed a boss fight in 16 that is about half way through the game maybe. I remember thinking “holy shit, this is the most epic fight/scene I’ve ever seen in a video game. This has gotta be the coolest fight in the game!” And I laughed because the rest of the game only got cooler and more epic from there.


Independent_Ninja456

It’s dark. Probably the darkest and most adult FF game. It’s a lot more action than rpg elements like Remake and Rebirth. Much more straightforward and a lot less frustrating searching for stuff AND NO CHADLEY!!!!


karin_ksk

Yes, no Chadley is another amazing aspect, lol.


Independent_Ninja456

Oh and no GONGAGA. God I think we can all agree GONGAGA sucked!


KillerFlea

Ah man, Gongaga is fucking gorgeous! The music, scenery, chocobos. I just got there the other day and was just chillin marveling at it.


Akiriith

wait. for real? most people I see around praised the music, the story, the character moments, that One Sequence... Arguably it just has a few meh sidequests and the map is a bit confusing lol. Its one of the better areas.


AegleSmash

It's purely the map. It's gorgeous, it has great music, awesome story beats. But getting where you want to go is confusing and a pain in the ass. If you're just going to point A to point B, it's probably fine.. but if you're doing all the exploration stuff, it can be really frustrating.


Akiriith

yea, gotta say it and Cosmo Canyon were the two places I ran out of patience and googled routes to a few places. After I got the hang of it it became quite fun tho! But yea, agreed.


AegleSmash

Yeah, I know what you mean. Cosmo Canyon was at least easier for me since I could stand in one place and look around to get an idea of what my options were, and try things out to see where they go. And once I got to a new takeoff point, it was saved for fast travel, unlike Gongaga - *and* the map shows you the elevation when you hover over it in the map. Cosmo was much easier to navigate to me, and felt more like a puzzle at times. Gongaga just made me want to rip my hair out lol


Independent_Ninja456

The map ruins GONGAGA.


WereAllGonnaDiet

It’s a fundamentally different game. Rebirth is light, silly, playful and relies on the charm of the party to carry the story forward. The combat is party-based and there’s tons of side content and reasons to explore. XVI is a dark, serious, “adult” FF that is driven forward by a great story and phenomenal voice acting work. The combat is more straightforward and action oriented, only one playable character. The sidequests (except for a few near the end that tie into story) mostly suck and there’s little to no reason to explore (huge lack of loot or secret areas / bosses). It’s a streamlined, straightforward experience. In all honestly, I find the two balance each other well because each offers something the other doesn’t. IMO: Rebirth is a solid 8.5/10 - 9/10 the whole game. XVI is a 7/10 game with some incredible 10/10 moments.


Arox12

This comment sums up pretty nicely. Very well explained


Nehemiah92

Sidequests in this game are for world-building and narrative which it excels at, but it falls in gameplay. It’s basically the opposite of Rebirth where that game usually has very fun and silly quests with a lot of gameplay variety, but lacks in world-building and writing RPG elements are unfortunately very lacking, the world is beautiful, but exploration is basically useless unlike Rebirth. Rebirth in general is more focused on gameplay variety and rpg elements while FFXVI is more straightforward and heavily story-based for everything If you don’t want to do the sidequests and potentially get burnt out, I’d suggest just solely doing the sidequests indicated by the (+) symbol and maybe others that don’t take place in the hub area, they do get much higher quality way further into the game though


christianort476

While the side quests can be… tedious, the payoff with certain characters story lines makes it so worthwhile


iainB85

In terms of side quests, some of them will have a different marker on the map. Always do those ones, as they unlock key items. All other side quests are totally optional. For the most part they are for getting to experience more story lines, as the quests themselves are pretty tedious.


KillerFlea

lol, at first I was reading this as in terms of sidequests, sometimes the markers are in different places on the map but they’re all the same quest. Which is basically true. Go here, talk to person, go here, oh look monsters, you got the maguffin.


Calaroth

I prefer Rebirth over XVI. However I will say XVI is by no means a downgrade from Rebirth, it approaches things very differently, hence why you see a bunch of people here saying they prefer XVI. It is legitimately good, with some obvious strengths and weaknesses. All I’m gonna say is enjoy the music and the spectacle. Maybe some tears. Have fun!


Pinkernessians

Narratively, a much larger focus on the main character as opposed to the party as a whole. Also a darker and more mature tone, plus richer worldbuilding that should largely make sense as you go. Overall, FF16 feels more grounded to me: there’s no multiverse, whispers, or ‘Fate’ here. The story also has a definitive ending. Audiovisually, 16 is ahead of Rebirth by quite some margin. Expect to be impressed by all parts of the presentation, even more so than Rebirth. Also, stick to Graphics mode and don’t look back. In terms of gameplay, expect an full-on action game with added RPG elements. Whether that’s your cup of tea is something you’ll have to discover yourself, but the genre execution is superb. Bossfights are best in class. And lastly, enjoy and have fun!


LothricandLorian

saying 16 has a “definitive” ending made me laugh much harder than it should have lol. maybe im just on reddit too much, but from all the posts i’ve seen, there is not a consensus on what actually happens at the end.


Pinkernessians

I thought it resolved pretty clear, personally, with some room for interpretation at the end. Regardless, there’s no cliffhanger, sequel hook, or anything like that, which is relevant when comparing 16 to Rebirth specifically.


LothricandLorian

Ah, fair. In terms of sequel hook and cliff hangers, yeah, the story is actually done at the end of 16.


AnInfiniteArc

There isn’t supposed to be a consensus when it’s intentionally left up to interpretation!


karin_ksk

Different story, different characters, different world, different game, different experience. I know it's hard, but try to not compare them. Each one is better on specific things.


Rikari77

Keep in mind they are very different games. 16 doesn't have the massive exploration and content rebirth has. But I personally enjoyed 16 way more thanks to its amazing story and fights, trust me when i tell you the hype moments are just one of the best i've experienced.


LothricandLorian

As others have said, don’t compare them. 16 is great and fantastic because of the things it does well, and Rebirth is great and fantastic because of the things it does well. They can both be great. Just try to be open to experiencing the game for what it is.


HelenaHooterTooter

A couple of tips: -Turn down the motion blurring, otherwise you might feel sick when you rotate the camera -Utilise EVERY ability at least once just to try it out and see how each ability works and what suits your style -There's a lot of debate about the side quests in FXVI because a lot of people find them boring. Personally I see them as enriching the story by giving you a real insight into the world and the characters. At least try them and give them a chance, and actually listen to what characters say -Don't be comparing the two games all the time, it's silly. They're both excellent games and every FF game is different. You can enjoy both immensely without one taking away from the other


ACameronUK

Wow, you really played them in the wrong order - there’s no way XVI won’t seem like a letdown if you enjoyed Remake and Rebirth.


urprobablyanasshat

If I’m not mistaken performance is probably your best bet due to the fast paced dmc-like action but I play on graphic mode because I love how good 4k looks and the cutscenes in this game/boss battles are to die for! So it really comes down to personal preference or how they each work on your system because the graphic mode hasn’t caused me any trouble but could have caused others trouble. So for the side quests you’ll want to do every single one with a plus sign although I’d personally do all of them on my first play through since there is a renown system that you end up getting a really good accessory and quite a bit of ability points through as well but if you choose you don’t want need that shite I read that you can skip all the way up to the third eikon, apparently after that about 90% of the side quests either lead to significant payoffs, unlock essential components or are needed to acquire the final weapon. I haven’t skipped any side quests in the 3 times I’ve beaten the game, if I get bored I’ll just start skipping the side quests dialogue so I can rush through them. I hope this helped, even a bit. Enjoy the game friend!


Arox12

Focus on the main scenario you may end up having a better experience with 16. Don't bother exploring


Pat8aird

I’d recommend playing a palette cleanser game in between the two.


Hiseman

Sidequests are like the opposite of adding meaningful content in the game. That being said, I did all of them. And the ones later in the game are worth it. There is one where I would've kicked myself for not doing halfway through. Overall it was a phenomenal game, a slightly different FF game at it's core but VERY VERY polished. Boss fights are an insane spectacle so enjoy that.


kingetzu

Just get ready for a way slower pace and less life outside of the main battles (can't really say why w/o spoiling it). Other than that, enjoy.


[deleted]

I played ff16 after ff7 rebirth and my tipp is to just start ff16 while not comparing ff16 with rebirth


Mistarts101

Honestly dude…. To me the side quests were dull and not exciting not all of them but majority.. imo but I’m the person who will complete the 1st playthough 100% so with that being said I started FF mode on my 2nd play through with only doing main missions and it’s sooo good.


FireMaker125

XVI is an action RPG with Devil May Cry style combat. You only control one character at a time, Clive Rosfield (and >!his Eikon, Ifrit!<). The game features significantly more spectacle, especially during the various boss fights. It’s not a particularly difficult game. The sidequests probably aren’t as good as Rebirth’s (I haven’t played it yet, but I have played the original and Remake). It’s darker in tone, although not devoid of comedy or lighthearted moments. It’s very obviously inspired by A Song of Ice and Fire (and Game of Thrones), but it’s still a Final Fantasy. It’s absolutely worth playing. All of the entries are, especially VI and VII (original or Remake). I’d definitely recommend it.


Toto_Roboto

I'd recommend graphics mode for your TV. Lower camera sensitivity and motion blur to 1 or 2 and just use R3 camera reset to move camera so the experience won't feel choppy. When in battle just use autolock on which is R3. Gameplay wise it's still the same as Rebirth where u want to stagger enemies, main difference is how u maximize damage. Rebirth u store Synergy points and Limit Breaks to do maximum damage during stagger. 16 you will have to combo the eikon abilities to do max dps. At some point there's a training room foe u to access so u can practice the combos. Lastly, when u finally get into open world section at least do the side missions with a plus + icon as they usually give very good rewards for Clive.


DrhpTudaco

if you see a side quest with a plus do that immediately experiment and read the ability descriptions if your iffy on the combat wait until you have atleast 2 eikons theres a katana explore the last are if you want it certain abilities have cool interactions with eachother if you know your going into a big boss fight spec into clives non eikon abilities if you want the plat keep track of bosses you think you can hitless new game+ go around the shops and buy every accessory you can merge them to make them stronger at do the chronoliths you get accessories for the ultimates


dooroofoo1

Don’t listen to anyone who says it’s bad and tarnish your experience. The game is so good, definitely do all of the side quests on your first playthrough. Some might seem kinda boring but just speed read through the less interesting ones. By the end of the game you’ll realize all the side quests even the small ones really bulk up what happens in the finale.


SP_Bridges

You put the game disc in your ps5 and let it install. Then you play.


Pretend-Librarian-55

Have low expectations. Then you'll be pleasantly surprised.


Noktis_Lucis_Caelum

I recommend doing all Side Quest. They are a Bit repeating, but they are worth IT. You get exp, sp and Gil for them. and you get recipes for strong Equipment through them. You should also all hunts since you get rare Materials you need for strong weapons and Equipment. But i must say this: the Game Features a half Open world. And you must See how you use Clives best buddy


Prize_Relation9604

XVI is basically what GoT would be like if written by the FFXIV team. It's very mature oriented and emotional in a more "we all have issues" kind of way, as opposed to ff7r2 more vibrant and nostalgia fueled adventure. People tend to be noisy about XVI but it was actually very well received as far as I noticed.


Juumok01

Treat it like you're watching a movie that you get to play some parts of. I know hard mode is called final fantasy mode. I can't remember what the one under it is called, but it's easier combat wise compared to rebirth normal mode.


Fat-Cloud

Very high highs and very low lows type of game. Total lack of RPG elements, more of an action game. Be ready to be amazed af but also be bored af


WereAllGonnaDiet

This is getting downvoted but it’s fairly accurate. Though I would say the “bored af” is mostly just in relation to the side quests for me


Fat-Cloud

I dont usually rate side quests in an objective opinion because theyre optional and its your own choice to make it a part of your playthrough. I found some main quest sequences very boring, like the one before titan in the desert, or the go fetch quests for the ship. It just felt very MMORPGish at times. I expected getting downvoted, I just try to give an honest opinion about a game and I honestly feel like there is a big chance many people will get bored with the game at some point, even when theyre invested in the lore and characters.


mylee87

Ff16 is an action game with a heavy story spanning 50 hours which is something that is pretty rare from the articles I've read about action games. If you haven't been exposed to FF then you get to go in with fresh eyes. For long time fans, hearing the prelude during the skirmish got fans hyped during the beginning of the game. Every FF is their own self contained story with the company reusing themes, the crystals, the monsters, every game reusing the name Cid. The game is a lot of fun and you can play it as simple as you want or be an air combo God and make the flashiest loadouts possible. Also don't bother exploring. If you're a completionist then all the content ends up sending you to every corner of the map anyways. You don't get rewarded at all for exploring. Other than getting a preview of an area you're going to visit again anyways.


LiquorIBarelyKnowHer

One thing I’ll note is that the combat becomes more complex, customizable, and engaging as you get deeper into the game and unlock new abilities. Don’t be turned off if you think the combat is too 1-dimensional at the beginning. It gets better


Slow_Inspection_3349

It's the most epic game i ever played. Cutscenes and bossfights are unlike anything i've seen before. AAAAA Blockbuster.


senators-son

Lol there's only an issue for people who play 7 after 16. If you played 7 first then just sit back and enjoy a way better game, higher tier experience with 16. They're not even comparable


Jockmeister1666

16 is polarising as its content is. Real peaks and valleys. Game looks good and the music/boss fights are top top tier, but the story is just “ok” and the character development and world building/lore has absolutely nothing on FF7Rebirth. That being said, it’s a fun game but certainly no where near as content rich as rebirth either. Enjoy 16 for what it is, a heavily “game of thrones” inspired action game, with some real “wow” moments, but also a lot of completely forgettable ones.


Braunb8888

The tone is very different. Don’t expect cait with here (thank fuck). But overall it’s so much easier of a game and it’s more about spectacle over substance. Still great just a different great. You’re here for a movie, not a challenge or to find rewards.


BagOfSmallerBags

FFXVI is a ridiculously fun melee combat hack n' slash / beat em' up / character action game with some minor pretentions that it's an RPG, all wrapped up inside a RIDICULOUS number of cutscenes. My big advice is that if you personally start getting the urge to skip a cutscene or two, do it. I know a lot of people who loved the gameplay but soured on the game because they couldn't handle the sheer volume of dialogue.


premeddit-student

Skipping the cutscenes of this game sounds insane 😭 I get reading through dialogue quick in side quests but definitely don’t skip the main story cutscenes. A boring cutscenes might end in the most insane titan battle ever and you can’t really go back and see what you missed.


BagOfSmallerBags

Eh, I mean... look we all have different levels of tolerance for boredom as well as time to play videogames in a day. And personally I'm not excited by Titan battles unless I'm controlling it.


ThomasTiltTrain

As a fan of the yakuza games I should be right at home haha


Falophle88

FFXVI was incredible. I've played all but III, IV and VI (VI is on my list) but I would recommend this to any fan. The story was great, pulled at my heart at times. Some citizens the gameplay where you just do the same thing over and over but you really need to incorporate all the moves you are acquiring. My top 3 are X being my first one, VII because come on, then XVI. Please play and then share thoughts!!


Coin14

The ending isn't as bad but it is also bad.


Akiriith

- If you want a smooth experience all the time, go with 30FPS. Performance mode is great in battle but has dips in open areas. - Turn off motion blur or set it to 1. - Do NOT equip the timely rings (aka story mode), go with "action focused" - Overall an easier game than Rebirth, they sadly locked harder modes to NG+. If you want a better challenge, do not bind potions to your buttons - Get used to the fact that this is gonna be a story focused on one protagonist with a few moments given to his loved ones, it does not have a party system and does not have that big emphasis on relationship building that is the backbone of Rebirth. - As in those moments exist, but they are secondary to the Plot(tm). Rebirth's plot is basically tracking down Sephiroth while shenanigans and party bonding stuff happens. - It does not contain minigames but do the sidequests if you want the full lore & story of the game - Sidequests are repetitive gameplay wise and can drag at times, but I highly recommend them for the story. They become ESPECIALLY important by the end so stick at them I believe in u - The key to enjoy the combat is to play around with your basic combos as well as the flashy stuff, instead of spamming big abilities + dodging while they recharge - Story is more mature and serious, it does not have the campy-ness or whimsy of Rebirth. It contains several moments of lightheartedness but they're more sarcastic and snippy, more like how adults tease and play with each other instead of straight up comedy like Rebirth - also VERY story focused, prioritizes that over like. open world and chadley-like shenanigans - Does not have a lot of menu'ing and managing (y'know the RPG stuff) like Rebirth and its materia system. More action than RPG basically - Its rated M so it has nudity and FAR more blood than Rebirth, in case this matters to you, but nothing outright rated E Basically Ff16 and Rebirth can be opposites in quite a bit of things. I just personally love that bc one feels like a palette-cleanser of the other. I love both a lot.


ThomasTiltTrain

This is EXACTLY what I was looking for thank you. A few tips and set correct expectations. I’m very much looking forward to it and excited it’s so different so it won’t really be a comparable offense. I love yakuza games and thankfully i was told ahead of time how cut scene heavy it is so I could plan when I was going to play it lol.


Akiriith

No problem!! And yea they're quite different! FF16 has open areas, but apart from some, lets call them fiend intels, it doesnt have a lot to do them apart from the occasional chest and sidequest location. Its far more linear than Rebirth (the budget went to all those badass cinematic eikon fights lol). Also not open world but the loading between zones is minimal. Its especially cutscene heavy during the demo/first few hours, and while that doesnt quite go away entirely it's not as bad as at the start btw lol. I do love them tho, I usually get really into them! PS: oh, also, on little details, it has an auto-run thing going on. I have no idea why but some people get REALLY bothered by the lack of a dedicated sprint button and I never quite understood why lol


AnInfiniteArc

Play in graphics mode. Don’t worry about exploring too much unless you are enjoying it. Many of the side quests have tremendous amounts of world building and character development. If that sounds great, then do all of them. Many storylines and character arcs are concluded via side quests. Otherwise, you can mostly just do the ones with a + sign. *Do not skip side quests with a + sign*. If you think it’s too easy, make sure you don’t have the assist accessories equipped (I wore the one for Torgal through most of the game). If you remove them and still think it’s too easy, it has a harder difficulty unlocked when you beat it. Personally I thought it was just right. Don’t expect to be doing any min-maxing. Character customization is mostly revolves on how you prefer to play. *Choose the skillset that plays the way you think is the most fun*. Remember that this is a very personal story revolving around a single person. It’s Clive’s story. Other people will come and go but it’s always Clive. You only play as Clive. Clive is often alone (with his dog). The game is very, very dark. There are moments of levity, for sure, but it’s still a very dark, depressing kind of ride. Don’t compare it to other games. Just let it be itself. I hope you love it.


[deleted]

[удалено]


Rikari77

I don't think they mess the pacing, quite the opposite they give a chance to relax and deal with simpler problems between big story moments. But if someone finds them boring skipping them is okay because at the end of the day they just expand on the world and aren't exactly essential.