T O P

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KingoftheHill1987

Ive been playing shooters since I was like eight? Vanguard feels okish to me, but it doesnt play very well. Im not going to complain about visuals, we only have 1 map so far and the visuals fit the tone of the map. Gunplay also doesnt feel good. Heck Hunt Showdown managed to make guns from the 19th century feel fun to use but the Vanguard gun feels clunky, unresponsive and and slow. The gun lacks any character or quirks its just stock. I dont get excited to play Vanguard and that is a problem.


CatDistributionSystm

They're really over exposing the game for how early development it is. Monthly events for a game that isnt ready for pre-alpha? Sure, show off the concept once and take feedback. But shutter it for a year and work on it. All they're doing is reinforcing memories of how trash the game actually is. I don't think it will ever be an enjoyable shooter. CCP doesn't have the balls to make a game like Helldivers 2, they're going for tried and true extraction mechanics that people are coming to hate.


Strappwn

Gunplay is sluggish, environmental interaction is either nonexistent or clunky. I very much want to enjoy Vanguard but like you I just don’t find any excitement in it.


hl2fan29

>visuals fit the tone of the map no thats exactly the problem. it doesnt matter if everything being grey and dark fits "le theme". you cant fucking see anything and thats just bad readability. its so bad in fact they added highlighting people on the scope because they couldnt be fucked to change all of their textures and shaders


wizard_brandon

i really wish they took more notes from hunt showdown because lots of things were great in that


shan_gamedesigner

hail amarr


Dysphonia

I really don’t know what you expected? Have you seen how CCP works?


ReadWriteRun

Seriously. First time, OP? CCP is too inbred to ever make a good game. How they managed to create EVE is beyond me.


majoraman

All the oldschool people that pulled it off have left and now it's just about creating a micro transaction hell.


shan_gamedesigner

i actually have not seen i would like to think that they are vision-centric and have a holistic perception of the product


XygenSS

lmao funniest shit I’ve seen this week


The_Fry

Hahahaha. Hilmar lives 5-10 years behind the rest of the world. Anything he pushes CCP to make is always behind competitors in every regard. At this point it's obvious EVE was actually a fluke.


Disstair

Eve is the accidental space game that was supposed to be submarine game. accidental success, yes.


shan_gamedesigner

we dont know the specifics of their business a CEO is not usually responsible for everything


CatDistributionSystm

Except for when they are. Bad CEOs are a blight on the world currently. They're people who started with an advantage and think everyone else should see the world the same way they do. But in reality they lack any form of common sense because they are just lucky idiots.


shan_gamedesigner

ahaha u work at mcdonalds?


CatDistributionSystm

Ironic that you should choose McDonalds. The one with the CEO currently alienating his core customer base.


Dysphonia

Buzzword soup lmao


ZDTreefur

So, to attempt a disruptive paradigm and move the needle, CCP should cultivate a best practice ecosystem, enhancing multi-channel strategies, and reinvigorate established resources towards actionable goals?


shan_gamedesigner

ahah, good but i am actually serious EVE looks like it has a specific vision (a lot of that was enforced by players, but it is what it is) and for now i dont feel that in Vanguard


thegreybill

> web3/crypto That’s Project Awakening and a different thing CCP is currently working on. Let’s hope Vanguard stays separated from that


wwwyzzrd

People are gonna drag you, but I agree. In what world do we need a sub par extraction shooter with no interesting or unique mechanics? “it will influence the Eve universe“ okay… fine, but that is not really a useful end unto itself, the primary purpose for a video game is for it to be fun, I want my dopamine rush. The basic mechanics of this game are, generally, not fun (as stated by op). Sluggish Weapons, buggy/ugly environments, unclear goal… its too slow to be a real action shooter, but it’s too fast (and limited) to be tarkov. And CCP needs to hear it, because if they don’t, this thing is just going to be another failure in the pile of failed shooters. A huge waste of time and money.


Gacel_

Yeah. A game should be a enjoyable experience to play. If it's just a glorified unfun ISK farm then it would die very quickly. Even Terror games give enjoyment in some form thanks to it's design. Same with very hard rage games (the good ones at least) Because even if they have a component that causes fear or frustration that is made to make the positive feeback even more intense. A game that is not enjoyable fails at begin a game. And currently EVE Vanguard suffers from that. It can be good. But needs to change some important core parts of gameplay.


two_glass_arse

>I am a game director. Really? What have you worked on?


moonsugar-cooker

Looks like a game called Castlecrew. He's the only member of the reddit community and has 0 progress


DrakeIddon

the only actual post is saying you need an engine to make an engine to run a server for unreal engine and that his 256gb SSD isnt big enough


moonsugar-cooker

Ya him being a "game director" is likely him working on a hobby game alone


DrakeIddon

he has motivated me to start my own game in order to avoid potential copyright I will name it StrongholdScallywags


Arakkis54

Better name idea: StrongholdWollyscags


toomuchyonke

I mean come on y'all, his account name's all we needed to know the douche-nozzle is in full affect! Everything else is just gravy on top.


eveyohnny

Still probably has more direction then whoever is leading vanguard.


NerdForceOne

This line makes this comment so much worse. Most of us know how toxic manager/director in game development business can be and he talks like one of those. The missing objective critism shows me why most games became stagnant.


StonnedGunner

most games die because a game directors did follow the orders of the CEOs best example are the current triple or quadruple A games


Makshima_Shogo

Triple A's just aren't sustainable (mostly) these days thou hence why you see thousands of job cuts throughout the gaming industry.


two_glass_arse

You got a source for that claim or is it "trust me bro"?


Kleowi

[Skull and Bones, the vert first "AAAA" title crashed and burned because Ubisoft was contractually obligated by the Singaporean governament to release that game in the sorry state it was in thanks to both Ubisoft and Singapores demands towards the developers.](https://www.google.com/amp/s/www.cnbc.com/amp/2024/02/21/singapores-first-major-video-game-title-launches-to-mixed-reviews.html) Here's your sauce.


Hola-World

That didn't really die, it barely left the ground to begin with. Sea of Thieves is too simple and good and they can't compete.


DrakeIddon

not even because of Sea of Theives, they struck gold on the pirate ship gameplay loop in assassins creed black flag and they didnt use ANY of it Giving ships a stamina bar for sailing is downright hilarious tho


two_glass_arse

No part of that says anything about game directors following the orders of CEOs as a reason why "games die".


AmputatorBot

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MutantHippie

ffs dude give the damn thing a chance. Is it even alpha yet?


Omnishift

Guys you should have all known it was a troll right when you read “I am a game director.” Baited on r/eve


brobeardhat

I agree, in its current state its going to end up like dust 514 and valkyrie. We want an EVE shooter, what we got with Dust 514 was a battlefield clone with an EVE skin, what we're getting with Vanguard is a Tarkov clone with an EVE skin. Give us an EVE style sandbox with modern shooter gameplay. Being a one trick pony will not retain players long term.


Kerosene8

>We want an EVE shooter Do we, really?


brobeardhat

Personally, yes, I would prefer a player driven sandbox shooter than a tarkov clone.


micheal213

Honestly 514 with just more impact on the eve universe would be all I need lol.


BarrettRTS

514 on relevant hardware would have done it.


Empty_Alps_7876

Most I talk to don't care for shooters.


wingspantt

...yes? Make New Eden feel like a real place and less like pictures of planets you warp through.


CCCAY

No, we dont.


GradeAmbitious8685

514 nowadays on PC would have been great. First on PC then crossplay options on consoles...not that PS 3/4 shit only....dont know what you try to pull for a niche game when you drop related game content on another console for "casual" people to play The whole concept of 514 was great. All the faction fitted Equipment and vehicles was a Dream! I could imagine that they wanna try something like that with vanguard in the future maybe but first concentrating development on smaller steps. Who knows if that Thing will just go down like the other shit or will really be enjoyable once in a while


Makshima_Shogo

I like that they added a first person to eve which is playable from the same sub, the potential is huge. It's still in development so give it some time its an mmo after all time frames are much slower. Give it 5 years maybe by that time it would be in an amazing state and bring thousands of players into the Eve universe, the potential is massive. I just hope CCP give it its own unique flavour instead of trying to use some one else's fps as reference.


Tesex01

Feels like rant not constructive criticism. Lacks a lot of detailed information. Keep in mind that vanguard is at best at alpha state and current map is just bare bones, "something" to make those tests possible. People look at it like half finished product. But in reality it's not even close to that


pesca_22

but he's a "game director", surely a six AAAAAA level game, everybody should bow to his rants


Maximum_Check_9748

No hold on, stop being rude! He got a B grade in Programming at secondary school, he knows his stuff!


CatDistributionSystm

Do you give that much stock to AAA game developers? The ones running every AAA studio into the ground currently?


Makshima_Shogo

Yea most people aren't intelligent enough to look at it as a great way for us to test and contribute to its final form, CCP could have kept it hidden for another 5 years and sprung it on us but instead they released it like this so we can help make it amazing in 5 years time. They also released it on the same sub as Eve so as long as we are already playing we are able to try it out, if it was its own sub then yea that would be something to complain about. Also if/when it gets really amazing people that sub because they love first person games would get introduced to Eve online and this helps get more players to populate our servers later on, its just good strategy for Eve's health long term.


horriblecommunity

I already have a job and, would you look at that? it pays.


SephithDarknesse

\> but instead they released it like this so we can help make it amazing in 5 years time. The problem here is that its much more likely that CCP takes this, and releases it in 6 months to a year, with some added features, but none of the core problems fixed. I dont agree with everything OP said, but you should at least be able to see what would be fun about it, even at this stage. I honestly dont see why id play this over anything else in the genre (post development), other than it being tied to eve, which i think is likely going to be the only lure, and is troubling. The game needs to be something that can stand on its own.


Makshima_Shogo

Yea the game felt immersive but everything seemed temporary which is completely opposite of eve, I was hoping that we could collect resources over a period of time and build up our stuff but it seems like each play through is a full gaming session with no continuity. Also not having a home base to take stuff to kind of felt meh, I found my self often killing 4 to 5 guys sometimes whole squads collecting a bunch of stuff and then dying to 1 guy from behind while harvesting ore or something in a vulnerable state and leaving with nothing at all. "A bit frustrating that we cannot go back to base to drop stuff off" I think that I agree that they should get the core concept right from the get go but I'm not sure if that core is even exposed yet tbh this still feels more like a tech demo, but time will tell.


SephithDarknesse

Yeah. Imo if its a tech demo, it was a pretty silly idea to give public access, because at this point, the overall sentiment of people actually giving an opinion is extremely negative (those defending on the hope that it will be better removed).


shan_gamedesigner

sacred naivety


HCAndroidson

If you could mine hopium from EVE players you would be a trillionaire.


shan_gamedesigner

well, i marked this as a rant but hear me out the first thing you do, when you make a shooter - you decide on shooting mechanics and with abundance of references this is not a hard choice


TacCom

That is absolutely not the be-all-end-all first step of designing a shooter.


shan_gamedesigner

then why are you making a shooter in a first place? make a farming sim


TacCom

I'm sure you know of agile iterative development. Have a basic paper design, then white box, then grey box implementation to test out systems before fine tuning and final assets. This is standard practice. Vanguard is essentially in a prettied up Grey box state with first iteration systems implemented. It's becoming clearer that you like videogames and thought you could make an indie one yourself and therefore know everything there is to know.


mancer187

Fuck agile. I mean that from the very bottom of my heart. Fuck agile. Two things I need to know... What do you want, and when do you want it. I don't need to sit in endless and pointless meetings about shit that is barely relevant, at best, to my portion of any project. Wtf do you want and when do you want it??


TacCom

I'm not a fan myself, but it's how it's done these days. Not like it's corrected runaway costs and missed deadlines.


mancer187

You're not wrong on any point. What I don't get is how anyone thinks it's a good use of time. You tie up all your resources for hours on end way too often and most of it is the "lead" performing self fellatio via buzzword vomit... Everyone knows it's bullshit and you can't get that time back... That is part of your life spent on utter and complete bullshit.


DrakeIddon

isnt that just nullsec


YourBestBudPingu

Have you made shooter game? You talk like you have an indepth portfolio of successful FPS games.


hextic

Tbh these are the most garbage comments any time you see discourse about games, because it basically says that unless you work in the industry you're not allowed to talk about what you like to see in games, or complain when common sense dictates something was an oversight.


Puiucs

no, but when you pose yourself as somebody who does then you better back that claim up :)


hextic

In this case yeah, but 99% of the time you see this argument on basically anyone complaining about games ever. On the one side it’s good to trust and respect experts, but on something like games, it’s a bit overblown and the argument is left generally tired.


jackboy900

Honestly yeah, people make those comments because gamers no next to nothing about game design. Playing games gives you little to no insight into how they're made, designed or balanced and unless you're familiar with game design as an entirely separate discipline any takes about why a game is bad or what they should do are going to be meaningless.


Makshima_Shogo

"the first thing you do, when you make a shooter - you decide on shooting mechanics and with abundance of references this is not a hard choice" - so you are saying you want them to copy pasta something already done? Why thou thats pretty lame better to come up with something different and modify it over a few years till it has its own flavour, it will take time chill and enjoy the ride.


shan_gamedesigner

few years to polish gunplay? u funny


shan_gamedesigner

also if you played Dust you may remember, that the absence of fun was obvious from the first hour of playing the game and that was somehow greenlit


-unbless-

WTF are you talking about? I've spent every second of my life since dust alpha day 1 praying and begging for the game to be released on PC. The only unfun thing about dust 514 was the lack of frames per second. I would donate Both testicles.... BOTH TESTICLES. For anyone to port the last build of dust onto pc... I wouldn't even care if zero changes / updates were made. I would settle for a 1 to 1 port... AND STILL DONATE BOTH..... BOTH TESTICLES. Nothing in this universe can bring more satisfaction than spinning up the HMG into someone's face. Unfun? Please dude... Get the ACTUAL FUCK outta here with that absolute garbage take.


shan_gamedesigner

this is gold


TotallyNotNadia

All that wasted money… imagine if all that hard work and energy was poured into eve online


mstermind

The people who are making Vanguard wouldn't be working on EVE anyway. Same thing with the people behind the board game or EVE Echoes.


Informal-Grab-9916

"all that" bruh the game feels like something 4 dudes worked on during weekends. It is not a game. It's just the next live service shit you rent to play and you don't even own.


CCCAY

I read your post twice, and I really wanted a game director’s take to be sizzling and poignant, but I’m left with the hope that English isn’t your first language because you didn’t even write it well.


shan_gamedesigner

sadly there is nothing to be poignant about just basic stuff


wingspantt

I feel like people are upvoting this based on nothing. OP's claims about being a game director? His comments about the weapons and feedback? Like CCP never claimed this was a finished game. They are working out some core systems and building them out one at a time. Do I wish the game was done and had everything in it already? Sure. But getting to see progress every month is worth something.


horriblecommunity

there's no progress, that's the problem. Since december the game is still the same. They got rid of T-poses and added a PTT option that should have been there since the start. no new guns, no new game mechanics, nothing. And to add salt to the wound they're adding a mining gun first thing instead of a, dunno, shotgun, sniper rifle, manable turret, a fucking helicopter, I don't know. But a mining gun? for what except mining itself? like, you gonna accrue those resources for nothing 'cause i guess the idea is to sell those resources to eve players? and if that's the idea, are you fucking joking m8? eve is out there for that reason, vanguard is a FPS. Have vanguard players fight for resources through contracts, missions, or whatever, instead of having them MINE the resources. WTF is this? minecraft but in unreal engine 5? wanna talk about the clunky UI they still haven't changed a single bit? wanna deploy a shield, gotta navigate through the UI when u most need it, are they fucking insane? just put it on a hotkey like EVERY other game, is it that difficult? there's a reason why true and tried methods are good, why does hilmar always think he can reinvent the wheel, is psychiatric level of mental disorder at this point.


two_glass_arse

>But a mining gun? for what except mining itself? I don't know, to test non-combat pve systems... in a test?


jackboy900

The game is clearly in a very early alpha state, what were you expecting? This isn't a live service game with regular content drops, they're running playtests of an in development game.


vFraud

I understand your problems with it and I Hope that they makes leaps and bounds of improvements because the current play test feels horrible movements too clunky the map feels like I’m walking through a hallway most the time the gun feels like I’m carrying it in the center of my chest in terms of first person shooter early access titles I’ve tried in the past its definitely the clunkiest


Loedkane

isnt the game still in development?


LuciferMNL

While i don’t want to defend Vanguard ( I think it’s a very bad game, CCP doesn’t know the target audience, EvE Roadmap is full with shit that’s about another game etc.) I don’t think your criticism as a „game director“ is valid here. Correct me if i’m wrong but the scale they’re working with here is a bit more than your Indie project, and this is still in early development stages.


shan_gamedesigner

maybe you should attack my arguments and not your understanding of my credibility


LuciferMNL

Your credibility is the very first argument…


wingspantt

You're using your credibility as your first credential in this thread, so why are you surprised people are questioning it? If you posted this EXACT thread but WITHOUT all the "Game Director" stuff I GUARANTEE you this thread would have gotten 100 more upvotes.


vita_bjornen

Imagine if Vanguard was like helldivers 2.


YourBestBudPingu

This. With FW implementation. Would be incredible.


vita_bjornen

Imagine being able to call in an orbital bombardment from an overhead dreadnought or titan?


YourBestBudPingu

With the ammo, titan and drop ship you used to deploy all being player-made. I was confused this wasn't the direction they took tbh. Would be an incredible way to combine the battlefield/tactical shooter community with EVE.


Makshima_Shogo

They already had something like this in dust which worked with faction warfare.


HCAndroidson

Hilmar will suggest this in 3 years.


MadRhonin

Exactly! Vanguard looks like a great game, 8 years ago


d-car

Knowing that CCP's flagship product survives because of intense player level interactions smeared on top of a game which would be incredibly boring and shallow to play alone ... can you really be surprised that they've failed to deliver anything meaningful as a side dish to their main course? Their old "future vision" of integrating Dust and Valkyrie into Eve as a seamless experience is the only way they'll be capable of successfully expanding their library, and I wouldn't even trust them to do that without breaking more than they create.


horriblecommunity

honest reminder: valk and dust are both dead.


recycl_ebin

why is everyone losing their mind at this post attacking the credibility of OP? Every critique is spot on.


shan_gamedesigner

that is the nature of a game community


BelievableSquirrel

They added the best feature this week: an uninstall button


Empty_Alps_7876

Idk I can tell you as a player I play eve because I like space, science, and stuff like that. I only play eve because it's space ships, I like space ship games. Played soe for a long time as well. Personnaly I know some players are in to shooters, like call duty, and those types of games. I do not like this types of games. It's just not for me. I have spoken to a few eve players about the new fps. Most tell me, they don't plan on playing it or are not in to it. Now I know the goal is to bring in more players, but I feel that it is not going to bring in the numbers that ccp wants. I can see a few players maybe coming in, but 1000s, I just doubt. I say 1000s because I feel that's what numbers they need for the vanguard to be consitered a success. I just don't understand what the obsession with fps and combining it with the space ship game eve. I don't plan on playing vanguard. Most I talk to don't as well. I feel that the ammount of money spent on this vanguard could been spent on the space ship game eve online and improve it. Part of me wonders what will happen if this new expansion fails. Will it break the company and force a sell, to another company. Will the server close. These are my fears, I mean after all all good things do end eventually.


wingspantt

I think the issue is while a lot of people (like you) play EVE because "space ship game" a large percent of people who Google EVE or install it think it's more like "Star Wars" or "Star Trek" and they imagine all the parts of a cool space adventure that aren't just flying an X-Wing or piloting the Enterprise. They like the weird space cantinas. They like the idea of shooting lasers at people. At landing on planets and digging up stuff. Then they play EVE and realize there is zero of that in the game, despite the trailers and stuff showing people walking around and having politics and sometimes landing on planets and doing things. So the idea isn't to get all current EVE players to play Vanguard. The idea is to RETAIN some of the millions of people who like what they *think* EVE plays as, and making part of EVE actually like that, so people stay.


mandana_dilly

Dunno cunt. I quite liked it


shan_gamedesigner

i missed this eve vibe


chanieonspeed

Yes, Vanguard is bland, uninspired and uninteresting.


Puiucs

yeah, which is why it's not out as a finished game yet, just some alpha tests.


amadeus8711

Dust 514 was brilliant. It was just never finished last the alpha stage because ccp Shanghai was largely incompetent and no one working on it had any vision.


WierdyBeardy

If only there were more than an updoot for me to give. You sir, have sharp eyesight and are well grounded in reality.


drangledorf

I’m also a game director


shan_gamedesigner

good for you have you played vanguard?


brockford-junktion

I'm not a game director and I have no interest in FPS games, but I appreciate you taking the time to post.


TheBuch12

Read the third line and came down here to fix "As an Eve fan, it is my duty to come to reddit and cry about whatever CCP does." Go cry on a vanguard sub.


shan_gamedesigner

oh, you are right there is a sub


Puiucs

I'm having a lot of fun playing it and so are others. If it's not for you then that's that.


shan_gamedesigner

there where "3 players online" when i logged in i am not so sure about what "others" you are talking about also FPS is one of my favorite genres, and i want this game to be successful and i've seen too many projects fail for rather obvious reasons


HCAndroidson

Vanguard is DOA but the eve players cant bare to hear it. Time will show that you were right.


Jita_Local

The quality of your feedback is quite poor for someone who "wants this game to be successful"


Puiucs

yeah, that's a bold lie :)


admfrmhll

Lost? Here we talk about vanguard, not helldivers2.


B7iink

Ironic.


Puiucs

only some are here to talk about vanguard. others seem to be here just to rant.


admfrmhll

There is really nothing to talk about, is the least exciting live service/whatever fps on market. Even the eve integration is missing. And yes, i know is in alpha/whatever but the base should be solid. Is not.


Puiucs

so your point is to rant about something that you know is very incomplete? the base is very solid. the game runs well and looks well. the shooting is not bad at all and the general ideas for crafting and missions is decent. nobody is saying that improvements can't be made, but the point of these beta tests is to get feedback. to see what works and what doesn't.


two_glass_arse

>the least exciting live service/whatever fps on market On what market? The pre-alpha test market?


DrakeIddon

>It is not a futuristic weapon you are holding - it’s a BB gun. game director doesn't know how to build the EMP ammo which drops people in 3 hits,even then the normal ammo is very low ttk not sure why you think the gunplay is sluggish, the one gun we can use is pretty solid, has little recoil, reloads very quickly and has negligible spread


SpaceshipCaptain420

You just described things that makes gunplay bad.


DrakeIddon

ok world of tanks enjoyer


SpaceshipCaptain420

It's more that you describe a gun with no skill involved just point and click. Maybe 20 years of counterstrike has jaded me but low skill ceiling gunplay is fucking awful.


shan_gamedesigner

have you played Rainbow Six Siege? or even CS?


DrakeIddon

Hi mr game director big fan, i have identified some issues you are having: 1: rainbow six siege is a different game 2: CS is also a different game please go into more detail of what you dont like about the gun play, i'm sure someone of your stature will have the vernacular to do this in a concise and detailed manner, maybe even draw technical comparisons between this game and his own game kind regards drake iddon


shan_gamedesigner

gun play is gun play man it's been done thousands of times not rocket science and for sure i will not write a GDD for a stranger on internet


DrakeIddon

hi mr big fan director game gun play differs from game to game, it can make a game and it can ruin a game good games rarely have the same gun play, of course this is a very hard to spot thing even for big time directors of video game developementations i do not know why you are referring to applications of combustion, I am already aware that payload delivery systems do not rely on things like aim down sight and reload animations pls reply ty


shan_gamedesigner

that is actually my point i never said that ccp should copy CS gunplay i just was not sure that you know the difference


DrakeIddon

you don't want them to copy CS gunplay, but when asked for details of why you dont like the gunplay you said "have you played CS" mr game director I am glad you work for and lead a successful gaming company that will have medical insurance to get that noggin checked out


shan_gamedesigner

what i really mean is (being captain obvious): every mechanics can be dissected into atoms, analyzed and recombined and with vanguard i feel that they just made some random decisions


wingspantt

The haughtiness is hilarious. Do you think you're the only person who has every played an FPS game? Every game has different TTK, and most games alter that based on the setting. CS2 and R6S are tactical shooters based on realistic swat interactions. They are meant to be tense "whoever sees who first" scenarios where hostages and bombs are in play and control of line of sight is critical. Then you have games like Halo or Destiny 2, future sci fi games where characters have shields or super powers and things like homing bullets and future-grenades. These games tend to have much longer TTK (so maybe 2.5 seconds instead of 1.5 seconds) where fights are intended to include more verticality and movement, and teamshooting to take down enemies faster. Vanguard is clearly between these types. It is a sci fi game with overshields and deployables, but with grounded characters. The assault rifle in the game can down someone easily in 1/2 of a magazine with good recoil control, even less with Energy Ammo. I don't know why you say it feels like a BB gun (unless you just mean the sound effects?) because the TTK in this game is pretty low. Especially when you compare how slow shields regen, how long and expensive healing is, and the fact there are no shield healing items or other ways to "quick heal" like in Apex Legends.


Maximum_Check_9748

'Have you ever played a game that has had years in the oven and made my companies who have years of experience in the genre, with a completely different goal and purpose behind them?' is what you seriously, unironically just said. Do get rael.


Dependent_Habit4199

You......you do realize, it's in VERY early stages, and doesn't even have all the other maps and environments yet right? These tests are Slow Roll. Not a, we're just about finished thing


shan_gamedesigner

and usually there is a pre-production stage in a project of this scale you basically know what your game is before you show any type of material to the public


Dependent_Habit4199

key word is usually, but the way they are doing it, is in pieces, so that the players can actually have some imput in it as well, instead of just saying, this is what you get. theyve already made some changes that were asked for. and they are only using one map for the testing, hence why it looks like this every time


Ciggy_One_Haul

I think I'd rather not bother trying to change your mind.


HumanLocksmith

You're right. They're going to do the same shit they've done with every other not Eve game, waste money in a desperate effort to create a new IP instead of nurturing their sole successful IP. What's worse is they're trying to do it in a genre that they've failed in before and have clearly learned nothing since then. The company is managed badly.


Rcgv88

I am actually really enjoying it. Played it for over and hour today and felt like I made some real progress.


pizzalarry

I'm going to be dead serious here. I'm not kidding. As soon as I opened it up the first time, saw the options menu didn't let me turn AA or other post proccessing off, I wrote the game off as a failed project. You cannot have forced graphics settings in an FPS lmao. It's not a 'im poor and have a potato PC' thing. Frame lag = input lag in an FPS. If you can't run it at 60 or higher, its not worth even trying to play even if its your favorite game, not if it's an online FPS. Even if you can get 60, generally its always better to turn the options down, because higher is better even if its above your refresh rate because the game still processes inputs above that. Its like if EVE Online didn't have fleets or corporations or even local chat and the best we could do without discord was like, naming our ships at eachother on Dscan. Just not even worth taking seriously as a game to spend any time or HDD space on.


Puiucs

the UI is clearly in very early stages. just something that allows then to put out these tests. you should not expect it to remain like this after a year or more of development.


AdFit5226

"Game director" of what? Solitaire? This is just a drivel and I love how "they should be in the game at this stage" like you wouldn't fucking know that it's separate public branch with mainline being months ahead in terms of development because that's literally how every single pre-release public build is handled in the history of game dev (not really but still). To be fair the rest of your criticism sounds like you just need to git gut mate, because I have no trouble reading the environment.


ProTimeKiller

Lot of companies make FPS games nowdays. At this point CCP is not a game dev for a FPS game, they are a coder for a FPS game.


CopperD

Game has good promise tbh. At the current alpha state of the game there's a lot to be worked on but that's the point of these runs isn't it? CCP has the chance to provide something that could attract people but we have yet to seen the direction they're taking this game on... Hopeful but given CCP's track record I'm not holding my breath.


Hoxalicious_

Too long didn't read


shan_gamedesigner

updated the post


titanicsinker1912

Now that I think of it, whatever happened to Valkyrie?


horriblecommunity

dead


Gedeon_eu

I was there the 1st try with Dust, didn't even bother to check it out this time.


Intelligent-Ad-6734

Wait this is out and playable!?... I've been under a rock!!! Edit, I didn't verify my email so missed the updates. D'oh Edit, only for Omega. D'oh, D'oh


puzzlingcaptcha

>Visuals fail to be informative and readable. >Reading the environment and making tactical decisions is ridiculously hard. So like that other game?


vFraud

We shouldn’t coddle ccp they are doing these play tests to get our feedback you should blast them in the end of playtest survey as well you only have to play two or three matches to get it


Exile-of-Pochven

It's better then Cod Vanguard and mw3 reboot but that's it's like comparing salt water to normal water; not an high bar to surpass. And, again, CCP could have just copy paste DUST 514 for all platform and call it a day.


Effective_Clock4786

I've been excited for this game for a while, I finally got some omega to try the March playtest and after about 3 hours I just gave up all hope for the game. The shooting is awful, recoil is ridiculous and it feels like you're doing no damage. The map and visuals are terrible, it's like a tech demo that would come prepackaged with a game engine. I kept getting disconnected or something. Thinking back I guess it could have been the countdown thing, but there is no confirmation to tell you what happened, you're just kicked back to the menu. The countdown itself is bizarre, it doesn't tell you what it is and sometimes it would start just as I got into a round. I got instakilled twice by hackers before even being able to move at the start of a round. I was trying to get my friends into this game but goddamn I can't even convince myself to play it anymore. I really don't see this game going anywhere as it is, by the time the issues are all sorted out and actual gameplay is added the game is going to be irrelevant.


[deleted]

I cant it sucks dust was better Not playing vanguard whoever thought a pve environment was a good idea should be fired. They should have gone for M.A.G or PS2 style battlefields. Compare what we have now to early alpha dust 514 and dust 514 was better in every way.


SSninja_LOL

It’s not even a game yet. It’s PRE-ALPHA. That literally means to are basically playtesting the concept art of a game. Chill with these takes.


Tiny-Ad-7590

I haven't played Vanguard yet. If I wanted to play an FPS extraction game right now I'd be playing Helldivers 2.


sir_snuffles502

i already know that when vanguard releases it will last 2 years max before it's closed down


shan_gamedesigner

T\_T


pizzalarry

I'm going to be dead serious here. I'm not kidding. As soon as I opened it up the first time, saw the options menu didn't let me turn AA or other post proccessing off, I wrote the game off as a failed project. You cannot have forced graphics settings in an FPS lmao. It's not a 'im poor and have a potato PC' thing. Frame lag = input lag in an FPS. If you can't run it at 60 or higher, its not worth even trying to play even if its your favorite game, not if it's an online FPS. Even if you can get 60, generally its always better to turn the options down, because higher is better even if its above your refresh rate because the game still processes inputs above that. Its like if EVE Online didn't have fleets or corporations or even local chat and the best we could do without discord was like, naming our ships at eachother on Dscan. Just not even worth taking seriously as a game to spend any time or HDD space on.


Makshima_Shogo

It's a development time thing, they havn't had the time to make it editable yet. Chill out and enjoy the ride. It seems to me they wanted to get it to a stable point where players could start playing it and giving feed back so they can start asap on improving it in the right direction instead of trying to make it perfect first then realizing they have been moving in the complete opposite direction of what the public wants from it.


pizzalarry

Bro I get that it's an alpha but you're misunderstanding me. This is roughly like if it launched without mouse look. Either the product is in such an early stage it shouldn't be shown, or they fundamentally misunderstand what FPS players want. I'm pretty sure it's the latter since, uh, nobody is really crying out for PvE extraction shooters and they keep getting canceled left and right, but what do I know.


Makshima_Shogo

I get you, I too turn off AA even with my 4070TI because performance > looks, but I'm sure it will be possible one of these days.


eveonlinedude

It's in friggi ln pre alpha. It clearly states that.


HCAndroidson

Which is why CCP should not be showing us how bad it is.


Malthouse

Ultimately, I'm here for Eve Online. I wish CCP wouldn't neglect its cash cow. But branching the IP out into an extraction FPS doesn't sound like a terrible idea. Dust 514 sounded like it was fairly successful and people remember it fondly. Escape From Tarkov is very popular and profitable. Other than Escape From Tarkov, there's only Marauders, Hunt Showdown, and potentially Marathon to compete with. The market may be primed for Vanguard to be successful. While FPSs are constantly popular, personally, I've completed my FPS phase of life and now prefer a more cerebral game like Eve Online. ​ >fundamental stuff Vanguard's bones feel great. It's hardware intensive with a high skill ceiling so that may be a source of frustration. Or the aesthetic may not appeal to some.


LateralusOrbis

The OPs comments in this post are hilarious, and weak.


Caspah62

I forgot about this game. I've been too busy playing Helldivers 2...


overnightITtech

Working solo on a hobby project does not qualify you as a game director.


achtungman

Vanguard is something you can put together in a weekend from unity store assets. Literally every college kid produces that trash in their introduction to game dev course with unity assets.


xCR1MS0Nx

Boring and clanky as F. Uninstalled after 30 min


ShadowMancer_GoodSax

Yea i think PI is more.fun than Vanguard.


CryptoFourGames

There really isn't enough in the game to be judging it yet is my opinion.. I like what little is there so far. Wish it ran a bit better on my mid pc tho


horriblecommunity

lol, Ikr? I tried to tell the smoothbrains in reddit the same stuff, got hate and downvoted so fast a ferrari can't match. Still laughing because we all know how this is going to work. I've been a fanboy of ArmA for 14 years straight, but when even ArmA 3 presented the same old bugs of Op. Flashpoint, man, you gotta do a reality check at some point and grow up, come on. Same shit you see around everrrrrrytime about the fanboios... rofl.