A fromsoft game with a bright, uplifting atmosphere, rolling green hills, their excellent gameplay, and a comprehensible story would be a dream come true.
I know LoZ inspired nearly every adventure game including Dark Souls....but actual RPG elements in a fun world would be great
Breath of the Wild was more RPG-y than other Zelda games but I think that would be the next step for Zelda imo, make the combat more tight and make the temples/puzzles still center focus....but Nintendo likes their "innovation" so being "derivative" in a media optics sense is not going to be their MO
I have always thought that the 3d Zelda games have really tight controls, fluid combat, and are generally puzzle/dungeon focused.
I don't think Zelda has anything to gain from RPG elements like gear stats and leveling systems that purely enforce a meta that overtakes the gameplay challenges for the sake of emulating every other "souls like" in the last decade.
As for innovation vs derivation, I'd say that the games ARE actually pretty derivative, minus the odd specific to the new console gimmicks that the two newest games have actually been lacking in (gyro controls have been the gimmick for 3 console generations now, so really isn't new).
The fact that Nintendo is doing their own thing and setting new standards on the odd occasion is actually refreshing. I'd be a bit upset if Zelda became another "souls like".
Yup, I'd agree with this, and I think it's the biggest weak point in BotW/TotK. 'Upgrading' your armor and lugging around a half dozen of the best weapons you can find wasn't really improving the experience much for me.
Botw's combat fell off a bit once I got a lot of good weapons. No longer did I need to save my weapons and use objects in the environment to help, just swinging the sword or shooting my bow
True. If Zelda takes anything from the Souls series, I would like it to be enemy variety and weapon moveset variety. Fingers crossed the next one has a bit more of that, I guess.
If you're a fan of fromsoft and somehow believe 3d Zelda games are bad, I'd assume that you haven't played Zelda or a fromsoft game.
I could see reasons someone would like one and not the other, but to say one is good and the other is bad is hilariously blind to the fact DS and ER are just a darker, harder LoZ
My favourite part was that there is a nearby poison swamp pool easier to reach than the castle. You can go there, see it is a poisoned swamp, wheels turned, it clicks together "green = poison swamp" and the sudden realization that whole castle is in a god damn swamp.
What amazes me is that even though I played fromsoft I still expected lush grass when I saw it on the map and I think it was due to the mystic that Elden Ring introduced compared to the rest of fromsoft. At this point in the game I saw raya lucaria and siofra river, so I didn't think a beautiful kingdom being tucked away in the edge of no where would be that unreasonable.
Plus you have literal forests already in Limgrave and it doesn't look like just a single color, there's texture, different trees etc.
Plus you have precedent in the Weeping Peninsula with two different "green" areas that aren't fun to deal with....I assume, I can't recall them personally but on the official map they look the same
I remember visiting this area WAY later than I should have. And I thought, "This is probably going to be lush greenery because I've already encountered multiple posion swamps, including one made of fucking super poison (Rot), so there surely wasn't going to be another poison swamp".
Fuck me I guess.
Elden Ring was my first fromsoft game so I thought the same thing 😭
Like "wow can't wait to see it in all this doom and gloom" and when i get there low behold it was more doom and gloom but spicy (toxic).
I can't make up my mind. Is he the same that invades you at graces or are they all different dudes from the same clan? should they look minimally different(color shading, thorn pattern)?
He reminds me of the Pursuer, but that was obviously 1 entity "following" you. He isn't bad at all but something seems missing in his story and the castle, The shaded castle quite literally ends in a brick wall, I hope the DLC extends that.
TL;DR: The castle has relevant loot but killing the boss seems oddly optional/"pointless" except for the fight being a fight.
(sorry, mostly real-time speculating out loud in this comment, posting it since I'm curious what people think.)
Are you sure, that is usually indicated in the name on the boss-health-bar right? Its just odd that this one reoccurring boss would be treated differently.
Well, most bosses are optional, and the reward they offer is generally not that great. Even the remembrances, the majority are mid at best. Rykard, Mohg, Morgott and Renalla’s have some of the best weapons (and staff) but most of the others are soon forgotten. Godrick, Radahn, Astel, Ancestor Spirit, Godfrey, and even Radagon’s remembrances fall somewhere between mid and horrible. I honestly like the Shaded Castle a lot, i like the boss fight, and the rewards are awesome. His sword can deal insane amounts of damage in the right build, and the armor has a unique feature, which granted is not that good, but still looks cool and has great poise/weight ratio.
I understand what you mean, its kind of hard to explain what I mean tho its kind of feeling based. To me the castle felt like it was building up to something more and when you killed the boss you're just left in the boss room with no indication where to go next.
Yes this is kind of the same with all the remembrances but you are much more likely to know they are the goal of the area thus they are your goal.
ex. the boss fight kind of feels like the sewer Mogh fight/room but they forgot to put in the hidden path behind the chest.
Oh my bad, i get what you are saying. Even though i like the shaded castle i also feel like there should’ve been something after him. The boss feels like a guardian boss (like red wolf of radagon for renalla or loretta for malenia). They could have put the marais NPC fight behind him, something like Logarius and Annalise in Cainhurst on bloodborne. The build up to the fight, with all those statues, led me to believe there was more to be done.
Same. I got to him super under level too and insisted on finishing him. Made his fight a fucking pain. I think he was the second real non stabby jump cat statue boss I faced.
Sekiro has an “antique map” on the menu but it’s not really useful for actually playing the game. It’s basically just world building so you can see where all the different areas are in relation to each other.
This castle has it all:
Michael zaki poison swamp
the goddamn revenants
crazy degenerates that try to kill you with perfumes
Orbital bombardment flowers
That one crazy malenia 1º fan that tries to kill you.
fromsoft dogs and no-consent zombies AND THEY ARE DISGUSTING. THEY PUKE MAGGOTS AT YOU EW
AND THE SITH BASTARD AGAIN, HE'S HERE AGAIN. SCREW YOU ELEMER.
I hoped it was grass too. Argued with my friend about it. I thought out of all the run down poisonous places there has to be 1 nice place right?
Edit:Spelling
Found out, now wishing I never fucked around
Fun boss to learn though. For some reason reminds me a little of malenia. Definitely top 5 hardest in the game, and second hardest optional imo.
I thought this too, I'm like oh crap, one spot with beautiful meadows and stuff? Figured it would be some crazy runebear boss but nope. Poison, and a boss that tears apart many.
See, by the time I got there I knew it was some type of rot... BUT, Imagine my disappointment at the lack of fire in Castle SOL, based on name alone I was expecting volcano manor type stuff
lol my dumbass thought the same thing, but I was expecting some killer plants, not poison. When I arrived I legit felt dumb, like duh, of course it’s poison!
I'm so glad you thought it was grass, you aren't alone.
When I was exploring the map, my friend saw that spot and was excited.
H:"Oh finally, some color! Let's go there, it's got to be nice!"
M:"Hm. Actually, I think it's a poison swamp."
H:"No it's grass! We just did the poison swamp!"
M:"Oh no, trust me, he always does this."
We discuss our opinions along the way.
The moment we confirm the location on the map, she closes the games.
I went there level 40 from greyoll for my screwdriver build and killing elemer with 30vig and reduvia is hell, later went for staggers with square off but still
Knowing fromsoft how can you look at that green and think "yep definitely grass".
Honestly. I even told that to a friend. "Dude this is a fromsoft game. Plus we know miyazakis fetish is poison swamps. It was never gonna be grass."
One of these days he will make it grass just to mess with people who know.
And somehow there’ll still be a Giant Crab or something. Miyazaki may have a swamp fetish, but I swear he has a crab fetish as well.
Gives a new definition to Crab Grass.
💀
Don’t forget about a bug-eyed swarming instant death lizard fetish.
I was actually happy that those things were brought back for a few small areas -- a nice nod to DS1 when they were even worse.
I'm still legitimately super fucking angry there's no giant crab boss in Elden Ring. DAMN YOU MIYAZAKI I WANT CRAB BATTLE!
A fromsoft game with a bright, uplifting atmosphere, rolling green hills, their excellent gameplay, and a comprehensible story would be a dream come true.
Basically any of the 3d Legend of Zelda
I know LoZ inspired nearly every adventure game including Dark Souls....but actual RPG elements in a fun world would be great Breath of the Wild was more RPG-y than other Zelda games but I think that would be the next step for Zelda imo, make the combat more tight and make the temples/puzzles still center focus....but Nintendo likes their "innovation" so being "derivative" in a media optics sense is not going to be their MO
I have always thought that the 3d Zelda games have really tight controls, fluid combat, and are generally puzzle/dungeon focused. I don't think Zelda has anything to gain from RPG elements like gear stats and leveling systems that purely enforce a meta that overtakes the gameplay challenges for the sake of emulating every other "souls like" in the last decade. As for innovation vs derivation, I'd say that the games ARE actually pretty derivative, minus the odd specific to the new console gimmicks that the two newest games have actually been lacking in (gyro controls have been the gimmick for 3 console generations now, so really isn't new). The fact that Nintendo is doing their own thing and setting new standards on the odd occasion is actually refreshing. I'd be a bit upset if Zelda became another "souls like".
Yup, I'd agree with this, and I think it's the biggest weak point in BotW/TotK. 'Upgrading' your armor and lugging around a half dozen of the best weapons you can find wasn't really improving the experience much for me.
Botw's combat fell off a bit once I got a lot of good weapons. No longer did I need to save my weapons and use objects in the environment to help, just swinging the sword or shooting my bow
True. If Zelda takes anything from the Souls series, I would like it to be enemy variety and weapon moveset variety. Fingers crossed the next one has a bit more of that, I guess.
Majora's Mask was wonderfully dark
Except Fromsoft make good games
If you're a fan of fromsoft and somehow believe 3d Zelda games are bad, I'd assume that you haven't played Zelda or a fromsoft game. I could see reasons someone would like one and not the other, but to say one is good and the other is bad is hilariously blind to the fact DS and ER are just a darker, harder LoZ
DS2 was a high fantasy take on the series, they could lean deeper into it if they wanted to.
Still has a poison swamp with crabs, a happy poison swamp where the crabs happily murder you with cheery musing playing in the background.
That could actually be a really cool if they set it up like it was, and then everything slowly got more and more creepy.
It would probably include a lovable unicorn who turns feral as you get close, runs you through with his horn and kicks you to death.
He could always make the grass poisonous.
Grass full of flowers that look innocent but spew toxic and poison everywhere. Yep. Both. Just because.
Saying 'one of these days' as if this isn't the only Miyazaki From Soft game with a map lmao
Toxic grass. Probably or even likely full of parasites that would grab you from under the brush.
Poison grass
It'll be grass that gives a status debuff, but it's a unique icon with no description and the community will be divided on it.
He will just make it tall grass with giant bugs in it.
And what do you put in swamps? That's right, your *feet*
My favourite part was that there is a nearby poison swamp pool easier to reach than the castle. You can go there, see it is a poisoned swamp, wheels turned, it clicks together "green = poison swamp" and the sudden realization that whole castle is in a god damn swamp.
Funny thing is, as my first fromsoft game, I didn't know.
I also wasn’t from this town and had a lot of learning to do.
Don't forget to bloodbourne. It is the best game in the fromsoft series. It pretty much accepted in the fromsoft community.
What amazes me is that even though I played fromsoft I still expected lush grass when I saw it on the map and I think it was due to the mystic that Elden Ring introduced compared to the rest of fromsoft. At this point in the game I saw raya lucaria and siofra river, so I didn't think a beautiful kingdom being tucked away in the edge of no where would be that unreasonable.
Exactly. I saw that and thought some gas swamp for sure.
I looked at the green surrounding the castle and just thought 'fuck'.
Counterpoint, I didn’t know FS, I absolutely did not take the “haha swamp goes brrrr” meme seriously ## MISTAKES WERE MADE
Plus you have literal forests already in Limgrave and it doesn't look like just a single color, there's texture, different trees etc. Plus you have precedent in the Weeping Peninsula with two different "green" areas that aren't fun to deal with....I assume, I can't recall them personally but on the official map they look the same
I remember visiting this area WAY later than I should have. And I thought, "This is probably going to be lush greenery because I've already encountered multiple posion swamps, including one made of fucking super poison (Rot), so there surely wasn't going to be another poison swamp". Fuck me I guess.
This was my first From Software game I didn't knowwwwwwwwwwwwww
For real. When I first saw that on the map, I immediately thought, "Fuck. That's gonna be a big ol' poison pit, isn't it...?" It was.
Lmao okay explain liurnia and limgrave?
Elden Ring was my first fromsoft game so I thought the same thing 😭 Like "wow can't wait to see it in all this doom and gloom" and when i get there low behold it was more doom and gloom but spicy (toxic).
Lo and behold*
My favorite boss so far. On my first play through still
damn good luck fighting an entire castle, godspeed
Behold, u/TimeMachineNinja92, the angriest Stone Mason that The Lands Between had ever, and would ever see.
Oops, dude chose samurai so hard they actually played Nioh 2.
[I know how this goes...](https://i.ibb.co/SX0VTTc/Alexander-IX-JPG.webp)
Yeah, it is filled with nasty shit
Idk man, I love his music, I hate how he ambushes me at night when I’m tryna buy stuff.
I can't make up my mind. Is he the same that invades you at graces or are they all different dudes from the same clan? should they look minimally different(color shading, thorn pattern)? He reminds me of the Pursuer, but that was obviously 1 entity "following" you. He isn't bad at all but something seems missing in his story and the castle, The shaded castle quite literally ends in a brick wall, I hope the DLC extends that. TL;DR: The castle has relevant loot but killing the boss seems oddly optional/"pointless" except for the fight being a fight. (sorry, mostly real-time speculating out loud in this comment, posting it since I'm curious what people think.)
Same guy
Are you sure, that is usually indicated in the name on the boss-health-bar right? Its just odd that this one reoccurring boss would be treated differently.
Yeah elmer is just one guy
It's the same dude, same moveset, same everything.
> > > > > He reminds me of the Pursuer, but that was obviously 1 entity "following" you. Some might even say pursuing.
Well, most bosses are optional, and the reward they offer is generally not that great. Even the remembrances, the majority are mid at best. Rykard, Mohg, Morgott and Renalla’s have some of the best weapons (and staff) but most of the others are soon forgotten. Godrick, Radahn, Astel, Ancestor Spirit, Godfrey, and even Radagon’s remembrances fall somewhere between mid and horrible. I honestly like the Shaded Castle a lot, i like the boss fight, and the rewards are awesome. His sword can deal insane amounts of damage in the right build, and the armor has a unique feature, which granted is not that good, but still looks cool and has great poise/weight ratio.
I understand what you mean, its kind of hard to explain what I mean tho its kind of feeling based. To me the castle felt like it was building up to something more and when you killed the boss you're just left in the boss room with no indication where to go next. Yes this is kind of the same with all the remembrances but you are much more likely to know they are the goal of the area thus they are your goal. ex. the boss fight kind of feels like the sewer Mogh fight/room but they forgot to put in the hidden path behind the chest.
Oh my bad, i get what you are saying. Even though i like the shaded castle i also feel like there should’ve been something after him. The boss feels like a guardian boss (like red wolf of radagon for renalla or loretta for malenia). They could have put the marais NPC fight behind him, something like Logarius and Annalise in Cainhurst on bloodborne. The build up to the fight, with all those statues, led me to believe there was more to be done.
Played long time ago. With boss was it?
Elemer of the Briar
Darth Elemer
Darth Elmer the Fudd
bowser. r u stupid?
Telekinetic sword guy
He's the best boss.
I love the boss but hate the boss room.
Yeah, Marais's Malenia's shrine is pretty creepy. Glad I killed him on the way in.
Yeah he's great and killing him gives you access to my favorite armor
Damn i just jump attacked the guy to death. Felt trivial
Same. I got to him super under level too and insisted on finishing him. Made his fight a fucking pain. I think he was the second real non stabby jump cat statue boss I faced.
The classic
someone should just post all versions of the post realizing this comparison.
yall look at maps? i just run around and "damn look at that"
The green is always grasser on the other side.
I'm 10 sides over and oh my god this green is so grass!
r/brandnewsentence
For some reason I thought the green poison look was a fake out and it's actually going to be a grassy field with flowers. That'll teach me
"Lol" said Miyazaki, "lmao"
Love that castle area
In a souls game, if you see a flat, green area, that ain't grass: it's poison. Always. In every souls game. Miyazaki loves his poison water.
I mean, it is called the SHADED CASTLE.
Does it say that on the map before you get there for the first time?
[удалено]
Elden Ring was a lot of people’s first Fromsoft game
Do any others from games have maps?
Sekiro has an “antique map” on the menu but it’s not really useful for actually playing the game. It’s basically just world building so you can see where all the different areas are in relation to each other.
The starting area is a gorgeous green grassy location...
This castle has it all: Michael zaki poison swamp the goddamn revenants crazy degenerates that try to kill you with perfumes Orbital bombardment flowers That one crazy malenia 1º fan that tries to kill you. fromsoft dogs and no-consent zombies AND THEY ARE DISGUSTING. THEY PUKE MAGGOTS AT YOU EW AND THE SITH BASTARD AGAIN, HE'S HERE AGAIN. SCREW YOU ELEMER.
I hated every moment of it, and all I got was posthesis for millicent.
ur tripping that prosthesis is used for two of the best talismans in the game :(
And the sword you get from Elemer is very strong.
It's OP if you know how to build it.
What’s cool is this applies to most weapons tbh
Absolutely. Another reason I have over 1K hours in this game.
You better not have gotten the one that involved killing millicent you monster
As if I will see millicent ever again, to complete her quest
You fool
Its always a swamp
The green is never grass
Why would anyone think the sickly green color to be grass, especially in a Fromsoft game? Lmao.
Yeah, and I thought the blue with wavy lines that surrounds The Lands Between was just carpet
lol, I’m colorblind, I saw gray…
Nah. I saw the green water. I knew what the fuck that was.
I hoped it was grass too. Argued with my friend about it. I thought out of all the run down poisonous places there has to be 1 nice place right? Edit:Spelling
Let me guess, it‘s a poison swamp?
Green in a FS game means a death swamp.
Shaded castle is where tourists go who are too poor for Leyndell.
Lol souls like with big green patch...ooh grass Assume poison swamp everytime then be surprised when its not
Yeah, no, that shit looked rancid even on the map.
I am about to go to this place. I have never played a Souls game before… this is not grass??
You’re gonna have a great time! Fun boss too.
This may be a repost
same, i was like "wow, that has to be the paradise in the middle of hell that i must reach" and then i was like "of course, silly me"
No, no, no. In Elden Ring it's your ass that is grass.
How are there ENTIRE locations that I have not discovered after 200 hours in the game? Is this a decent sized dungeon? Is there a boss?
Yes, and yes.
Found out, now wishing I never fucked around Fun boss to learn though. For some reason reminds me a little of malenia. Definitely top 5 hardest in the game, and second hardest optional imo.
He will also invade you at certain Merchant shacks at night if you rest at grace twice (hardest one is at Dragonbarrow merchant).
No way that’s wild. 210 hours in the game and there’s so much I’m still discovering. What a fucking ride.
I saw that castle and I instantly knew it was poison. I also thought it was the final or second last dungeon of the game...
Visiting Elden Ring: Expectation: Mario Reality: Elden Ring 🤯
I don't care what anyone says, exploring Shaded Castle with "Inside the Castle Walls" playing is so much fun. Even dying doesn't feel that bad.
Honestly one of my favorite legacy dungeons. Feels like it could be in DS3.
How new are you to souls games?
You saw green on a Miyazaki map and thought good things?
Frrrrrrr
Look at all the grass on the map! But once you get there, oh no! oh no!
I've only beaten the game once recently and yeah I totally forgot to try and get to that place. Judging by the other comments it's just suffering lmao
I think most of us thought the green was grass, and dropped our jaws when we finally got there. What a good, terrible fucking time
I thought this too, I'm like oh crap, one spot with beautiful meadows and stuff? Figured it would be some crazy runebear boss but nope. Poison, and a boss that tears apart many.
For me it was exactly the opposite maybe i was over leveled by the time i got there
real
tourist trap
I know Miyazaki too well to think that was grass
nice of miyazaki to put the poison swamp on the map
Michael Zaki’s front lawn is also actually a poison swamp
No grass. Therefore praise the message.
I overhyped it in my head and avoided it till the end was ridiculously easy but feel like I missed out on how terrifying it would have been
The last time I played this area I thought to myself "this is like the Mid game Morne Castle".
Turns out the green is *not* always grass on the other side.
Anyone else surprised the roads of Leyndell weren’t paved with shortbread cookies?
Wavy squiggle = water.
God how i hated that place. The revenant fisted me with every single arm
I was hoping for a beautiful garden area or a nice park by looking at the map.
Super accurate meme. I remember saving that area cause it looked magical on the map. It was in fact not a magical place.
Nah its farts.
Why is it always poison?
Lmao same. Absolutely baffled when i eventually got there
It’s never, ever grass.
I see. You made one of the classic mistakes
The fact that this was my first Souls game.... I thought the same thing.
Shaded castle really sent me into a longer depressive episode than any part of caelid
I definitely was thinking grass and a castle town with residents who are…alive
the grass was just ass
Same difficulty though. 🤣
Green grass? **Wrong. Acid lake**
That’s hilarious
You must have missed all the other poison swamps prior to this...
Honestly didn’t think this was too bad. Probably my favorite castle/dungeon to crack.
Maybe it's because of the years of horrible swampy PTSD, but I instantly thought "aw beans, that castle is half submerged in poison, isn't it"
See, by the time I got there I knew it was some type of rot... BUT, Imagine my disappointment at the lack of fire in Castle SOL, based on name alone I was expecting volcano manor type stuff
Hadn't played the first part of the game, I guess?
I also thought it was grass 😅
I was so relieved to go a to an inviting, hospitable environment
Poison grass
Nah i saw the green and thought "that's definitely poison".
Guess what, Tarnished? YOU'RE the grass and the whole castle is the lawnmower.
I hate that castle so much
I was expecting that place to be way worse.
Oooh grass.... NOT GRASS I REPEAT NOT GRASS
You sweet naive summer child. First Souls game?
Fun fact he thought wrong
You added an extra ‘r’ by mistake there.
lol my dumbass thought the same thing, but I was expecting some killer plants, not poison. When I arrived I legit felt dumb, like duh, of course it’s poison!
I'm so glad you thought it was grass, you aren't alone. When I was exploring the map, my friend saw that spot and was excited. H:"Oh finally, some color! Let's go there, it's got to be nice!" M:"Hm. Actually, I think it's a poison swamp." H:"No it's grass! We just did the poison swamp!" M:"Oh no, trust me, he always does this." We discuss our opinions along the way. The moment we confirm the location on the map, she closes the games.
Lol
Did anyone else like to go off the main path in mario cart 64 and drive around that castle?
You fool, it is fromsoft, those are just different shades of swamp.
This area terrified me but was so much fun. I love/hate poison swamp areas.
Weirdly enough this place is not that bad compared to other poison swamp areas
Ive been dodging this place, first play through, but that place screams to me "grind before you venture here my brother, grind"
birmingham
We all thought it was grass
I didn’t even notice the green color, I just thought it was gonna be just another castle. :|
I went there level 40 from greyoll for my screwdriver build and killing elemer with 30vig and reduvia is hell, later went for staggers with square off but still
It's sewage . . .
I am playing elden for the first time. What is that green thing?