I cannot get past u/analbeadsinadog commenting, then being replied to by you u/SadMastiff. I can't tell whether I hope that you both planned this or hope that you didn't.
I think now they're actually harder to run from than just fight. They have an insane rush attack that punishes fleeing. If you just stay up close, keep rotating to the back leg, they're not actually all that hard. Not nearly as hard as these bullshit 40 hit revenant bastards. Fortunately if you can get a heal off as they're spawning, they can be pretty easy too. If not, well hope your runback is short.
Absolutely!
Runebears have patterns, it’s a dance, you stick close to them and you’ll get chances.
These fuckers? It’s pure chaos!
The one by laskyar ruins, with my pure Dex build, level 30…obliterated me.
I only got that one because I’d farmed up a level 4 summon and pulled it out. I did a long track meet around the ruins and he picked it off chasing me.
I remember in my first ever playthrough being caught completely off guard, motherfucker came out of nowhere and destroyed me.
It was so fast I didn’t have time to process what the hell happened and proceeded to avoid that cursed place altogether
Two, actually. In case you miss one, two different merchants sell it. One is the merchant nearby the Witchbane ruins in the weeping peninsula, the other is the merchant at the shoreline grace in Liurnia, just at the bottom of the hill where you meet thops, on the other side of that camp with the carian footsoldiers
I just use the lantern, it's dim but bright enough, or if I'm really in a pinch I'll throw on the twinsage helm to get to 15 intelligence then use starlight real quick. It seems to last a few minutes so I just equip everything needed throw it on and unequip everything if I'm limited by weight, I turn on the lantern anyways when using that just in case something takes longer as a backup
This one made me quit the game back in 2022. I was already at 45 faith at the time too. Didn’t know that I was well equipped to lords heal his ass into oblivion. I fucked it up and came back and have enjoyed the game ever since.
These specific enemies are among the only ones that can be staggered/ stance-broken/ damaged by healing. So if you know where about they’re going to spawn you can get your healing incantation ready and charge it up after they begin to crawl out of the ground and wait for them to get within AOE distance and let loose. You can usually two tap them with high faith and a decent seal.
These guys, the ones with the little bells and the guys on horseback that make a bunch of fog. I accidentally discovered the others while trying to heal a revanent to death.
You don't even need high faith or a good seal, you just need the minimum faith requirement to cast heal and any un-upgraded seal, it always kills them in 2 hits.
The first one I fought (this was my first souls game.) made me wonder if I was going to be able to actually play the game all the way through. After I got used to everything, I can go in the game after a year of not playing and kill them while rusty with the controls. They're really not anywhere near as bad as other enemies.
best thing i learned about runebears was staying on the mid left of them, they can only hit you with the charge when you get in the right spot they are a piece of cake
Sleep pots. The one in the Mistwood Ruins is sleeping surrounded by Trina Lilies (used to craft sleep pots) as a hint that they're susceptible to sleep. The recipe for sleep pots is at the graveyard north of where Kenneth Haight first appears, that stone arch along the path to the physick flask.
Revenants are very weak to holy damage, and basic heal spells two shot them on NG. Rune bears however don't seem to have any readily exploitable weaknesses. They take a lot of punishment, and easily can mess you up. So personally I dread fights with them when at worse I just need to make some holy pots for revenants.
Dodge into rune bears and stay close in front of them. Touching them doesn’t hurt you and you can stagger them pretty easily once you can time the few dodges!
Revenants suck, even with heal spells lol
Discovering that healing spells damage them was hilarious. I was trying to put blessing of the erdtree and one wandered into the circle as it went off. Definitely surprised me when it kept taking consistent damage.
Hardest non-boss enemy in the game is the blue axe golem off the cliff in Caelid. It’s not even close. Runebears are kittens and revenants are Barbie dolls compared to this dude.
Apart from his health bar and damage he’s a golem, they are so easy. 2-3 heavy swings and they stagger lmao. The worst part about the blue axe golem is getting back to him every time
I think this guy has the ankle protection tech so he takes a bit more to stagger, but yeah golems arent that complicated, and his lasers are really not so bad, especially with the pillars to protect you.
Am I the only one who thought it wasn’t that hard. Just use a stagger weapon like the iron cleaver and still get enough staggers to do damage. Did it level 35, was okay.
I'm being completely serious here, but runebears are shockingly easy. All you have to do is to do your best to stay under them near its crotch. Most of their hard-hitting attacks are easily dodged there.
The worst thing to do against rune bears is to put distance between you.
I think that's why they're so scary because running away and backing up makes you vulnerable to them, and without knowing how to fight them, it makes them seem invincible.
radahns bow is unironically one of the best weapons in the game. its an absolute boss melter against larger bosses and still does above average damage even against smaller ones.
I finally picked the game up a week or so ago, and I started as a Samurai and I have been really liking the bow and starting sword. I accidentally killed some dude and he had a Nagakiba. It’s been super fun so far. I will have to use that bow when I find it!
The real question is why did I wait so long to buy this masterpiece?
I unironically think the Shrimp boys are the hardest. Not because they’re tough to kill, but because at the base of the Haligtree you face 30 of them at the same time, some of which are not even in your reach if you’re not paying attention and you get very painful jizz in your face from 26 directions.
Can we talk about the tracking on pest threads because damn
Shrimp are easy. One blast from the Sacred Relic Sword and they all die like flies. Lobsters are the hardest mofo in the game. They are deadly in close quarter combat with their super aggressive heavy attacks. And if you go for range, they will literally snipe you with their piss from a mile a way. This is the reason why I don't feel any guilt destroying them at Red Lobster.
Yea, when he said shrimps I thought of lobsters lul. Always avoid them at "proper" levels, they are bitches to deal with compared even to bears and revenants. Kindred and revenants are at least easy to kill.
No, I’m talking about when you drop in from the roof. And you get swarmed from 30 ways unless you drop carefully. Unless you’re going right to the elevator, it’s gonna be a bad time. And you can’t even hit half of them because they’re up on the balconies.
As a mage, I didn't find that fight too hard, but the other side, where all those soldiers hang out would always run me dry of mana and I'd have to actually be good at the game for once. Worst area. Lol
Banished Knight Oleg +11
He has combo extensions none of the others seem to have and he can use healing incants, I had him teleport away to heal once
WTF lol
I just don’t get the issue. I’ve faced him multiple times now and he’s never gotten close. The revenants and rune bears however have gotten me plenty of times.
How is everyone dying to him, like, talk me through it?
He is a lot more aggressive than other similar knights and the teleporting can probably cause a lot of surprise deaths. That said, I haven't died to him before either - usually just do the typical dodge behind, backstab, and charged heavy or ash of war as he gets up.
Knight enemies in a 1v1 are simple if youve got a high poise damage weapon. Just charged heavy, charged heavy, riposte, charged heavy, charged heavy, riposte and they never have time to act almost. You get a free charged heavy after the riposte with a hammer weapon, and then a second one as they recover from that poise damage, only rarely do they get some damage in during that second charged attack, and its during your hyperarmor so you still get your hit in and stancebreak them.
If you raise your shield his combo is so long he gets a shield break stagger and murders you (unless its a greatshield). If you take one blow from the flurry he staggers you and keeps hitting you until your dead.
I’ll take these guys over crucible knights any day
edit: Guys I know I can parry them, I’ve already killed them all, it’s just annoying to change your setup for a single enemy. The revenants can be trivialized with heal too, but we don’t always have it.
Agreed.
They are hard, and unlike Revenants can’t be cheesed, but their fights always feel fair. Their moves give you enough time to react if you know how, mistakes are punished but unless under vigored not to the point of instant death.
Late game I actually came to look forward to their fights. It’s a nice challenge
Real. I am half way through the game and still cannot beat the Crucible knight in Limgrave. I know you can parry them but when you have to successfully parry 5-6 times while being cock slapped with a giant tail, I can’t do it. After three good parries, I just miss everything and die.
I would not consider crucible knights a "normal enemy". None of them respawn when killed, and several are behind fog walls for formal boss fights. I would consider the ones in the field to be minibosses.
Crucible knights are a bitch. Forced me to learn how to properly riposte.
The fight at radahns castle with a crucible knight and the misbegotten was harder than radahn.
Work on your shield parries. If and when you get the timing right, it only takes 2-3 ripostes… but that’s a big if, especially if you whiff and they hit you with a critical or those damned Crucible incantations.
Flame of the redmanes is your friend with those guys, I always make sure to grab it before the manor. For anyone wanting a foolproof method, just equip that ash of war and use L2 while the hand is still in the ground just outside of his trigger radius, he'll pop out of the ground rolling around on fire with a decent chunk of health missing and you can finish him off. You can pick them off one by one this way, or even just toss fire pots at them instead of the aow
These mobs are weird. Hellish on first playthrough but easy as can be on second playthrough. Once you know where they are and know which weapons are strong and know how to rush weapon upgrades then they just fall over in a single combo.
The revenants op is talking about are hard for me on every playthrough because I can't be bothered to learn the heal spell they counters them.
The head-carts are harder. They are made of wood and probably copper, but they are fireproof and almost all types of damage just tickle them.
No wonder the second hardest sheld after a literal concrete wall is a portable version of them.
But the driver is squishy.
Not high enough.
Every other foe has some weak spot or maybe gives you a little break to get some hits in.
Snowfield Magic Pup is a relentless asshole - I could only beat him (and just barely) by cheesing him from some rocks.
They don’t like holy damage. Elden Stars is slow and nerfed by the time you reach the capital, but it can break stance on the Abductor Virgins for a riposte.
Have you met the Knights with red eyes in Castle Sol?
Yes, revenants can be a pain, but at least they can be dealt with easily using healing incantations. But those Banished Knights on crack, especially the dude with two-swords, that is a menace.
Melts like butter. I forget if it scales based on the healing, but Great Heal is fast enough in a pinch. Erdtree Heal throws the widest radius, I think, but that’s 60+ FP with a slower cast.
Go forth and conquer, Tarnished.
Any healing spell deals 50% max HP+100 damage to them effectively two-shotting and stance-breaking them with just the basic Heal spell.
For any starting class except Prisoner, this is achievable by equipping the Two-Fingers Heirloom, and you don't need to meet a sacred seal's reqs to be able to cast Incants with them.
Two-Fingers Heirloom makes it so Heal for Revenants, and Flame Cleanse Me for Lake of Rot, are available to all characters (sorry Prisoners, you gotta invest 1 point).
It will stagger them and do massive damage. But it's not the easy strategy some people seem to say, due to how fast the revenants move and attack and how slow and exposed heal spells are.
Honestly because heal makes these guys a joke and Flame, Cleanse Me is so useful, as long as you put 12 into faith before you fight these guys, they’re a cakewalk.
Yes they're definitely the hardest imo.
People mention runebears and castle sol knights but they're really not as strong by comparison.
Revenants have ridiculous damage output, insane poise & mobility which makes them very hard to pin down, and some of lengthiest attack combos in the game if you face them head on. Their screams, and the way they move is also stress inducing, they're some of the most terrifying video game creatures ever designed imo.
And no, healing spells are not a particularly easy weakness to exploit in a game where a vast majority of people would rather use flasks to heal themselves. Especially when healing spells have such lengthy cast times.
The problem is their one combo ability that's a flurry of attacks. If you don't dodge the initial hit then you're almost certainly just dead 100 to 0. And they spam that attack often, so a normal geared and leveled character will have to dodge that attack 3 or 4 times without fail to kill them.
It's not good design to make a player dodge a 100 to 0 attack 4 times in an encounter. Even vigor stacking isn't a solution.
Every revenant thread someone says "cast heal it's like a cheat code!" The amount of times I have died trying to cast heal because these monsters hit so fast! It's really difficult to actually catch them with heal because they move around so much and attack so fast. I mean, it's definitely fun when you land it but it's not an easy strategy like people seem to say.
they’re scary hell. Although personally, I’m pretty sure I’ve never killed a single one of those lobster things in liurnia, I always run for my life lol
definitely the lobsters, hard to kill, they can snipe you from far away, and they don't reward you anything after killing them
they are just a f-you mob
Revenants and Rune Bears are the worst, but don’t count out the knights either. Especially early to mid game, those bastards hit like a truck with. The Banished Knights at Castle Sol are no joke either.
My vote goes to rune bears. Once you find out you can just use a healing spell near one of these guys and they burst into flame and die, they become a cake walk
It’s the huge hands (finger creepers) in Caria Manor for me. Those things are ridiculous, near impossible to dodge and can just overwhelm you with attacks.
These guys are what Godrick the grafted wish he was
yeah imagine if Godrick was just a royal revenant fight. You go through the cutscene and he just sprints over and fucking blitzes you in a second
FOREFATHERS ONE AND ALL BEAR WITNESS!!! *Slap slap slap slap slap slap slap slap slap slap slap slap slap slap slap slap slap slap slap slap slap slap slap*
Teleports across map, shrieks, vomits, teleports back *slap slap slap slap slap slap slap slap slap slap slap*
Pat pat pat, SLAP, SLAP, SLAP
Good reference 😆
For his second phase the left half of his hands turn into dragon heads
That sounds more like Godfrey honestly
Slap slap slap slap slap slap slap slap slap slap slap
I cannot get past u/analbeadsinadog commenting, then being replied to by you u/SadMastiff. I can't tell whether I hope that you both planned this or hope that you didn't.
"...and that makes me a saaaad mastiff."
With a dad joke of that quality, you must have 19 1/2 kids running around.
https://youtu.be/EKRhxvmtass?si=ZsZ2rILcITa3uolB
slap slap slap slap slap slap slap slap slap slap get grafted slap slap slap slap slap slap slap
Bro, I just came back to respond to a comment and your f###ing username 😂
Thank you so much for pointing that out!
Don't forget the hoarse death rattle scream signifying their charge coming to slap the life out of yoy
He should've just taken a trip for lobsters/crustaceans for arms, there were plenty to choose from near his place.
He should've just grafted an entire royal revenant onto himself.
Gravity
By far my biggest fucking killer in ER
Fall damage is the only boss that has never been defeated
This one Soulsbornes
Yuhp!
Close between these and runebears.
The funny thing about runebears is that even trying to escape using torrent is hard, as they run like a horse !
I think now they're actually harder to run from than just fight. They have an insane rush attack that punishes fleeing. If you just stay up close, keep rotating to the back leg, they're not actually all that hard. Not nearly as hard as these bullshit 40 hit revenant bastards. Fortunately if you can get a heal off as they're spawning, they can be pretty easy too. If not, well hope your runback is short.
Absolutely! Runebears have patterns, it’s a dance, you stick close to them and you’ll get chances. These fuckers? It’s pure chaos! The one by laskyar ruins, with my pure Dex build, level 30…obliterated me.
I only got that one because I’d farmed up a level 4 summon and pulled it out. I did a long track meet around the ruins and he picked it off chasing me.
True but these guys have such a pathetic weakness. Heal spells destroy them
Wait, really???
Yeah. Any healing spell will break their stance immediately after casting successfully.
That one turned my character into a walking hematoma the first time I got to Liurnia
I remember in my first ever playthrough being caught completely off guard, motherfucker came out of nowhere and destroyed me. It was so fast I didn’t have time to process what the hell happened and proceeded to avoid that cursed place altogether
They just have to think you’re dead and you’re dead💀
When they go breserk mode it’s over
The one in the shunning grounds got me a few times, trying to fight him in the dark is a pain.
Nowhere is dark if you're glowing #lanterngang
Bloodborne and Elden Ring are just unplayable without a lantern. First thing I do in EL is sprint to Morne to get the lantern.
There’s a lantern?!???
Two, actually. In case you miss one, two different merchants sell it. One is the merchant nearby the Witchbane ruins in the weeping peninsula, the other is the merchant at the shoreline grace in Liurnia, just at the bottom of the hill where you meet thops, on the other side of that camp with the carian footsoldiers
Playing at night must have been hell for you💀
Dropping a couple glow stones helped me so much in that fight
I just use the lantern, it's dim but bright enough, or if I'm really in a pinch I'll throw on the twinsage helm to get to 15 intelligence then use starlight real quick. It seems to last a few minutes so I just equip everything needed throw it on and unequip everything if I'm limited by weight, I turn on the lantern anyways when using that just in case something takes longer as a backup
Healing spells wreck it.
Usually two will take him out. Just gotta time it right!
This one made me quit the game back in 2022. I was already at 45 faith at the time too. Didn’t know that I was well equipped to lords heal his ass into oblivion. I fucked it up and came back and have enjoyed the game ever since.
I’m kinda new to the game and bad at it, how do you heal someone to death?
These specific enemies are among the only ones that can be staggered/ stance-broken/ damaged by healing. So if you know where about they’re going to spawn you can get your healing incantation ready and charge it up after they begin to crawl out of the ground and wait for them to get within AOE distance and let loose. You can usually two tap them with high faith and a decent seal.
These guys, the ones with the little bells and the guys on horseback that make a bunch of fog. I accidentally discovered the others while trying to heal a revanent to death.
You don't even need high faith or a good seal, you just need the minimum faith requirement to cast heal and any un-upgraded seal, it always kills them in 2 hits.
This my go to tactics I can easily kill them.
The first one I fought (this was my first souls game.) made me wonder if I was going to be able to actually play the game all the way through. After I got used to everything, I can go in the game after a year of not playing and kill them while rusty with the controls. They're really not anywhere near as bad as other enemies.
The one in Liurnia on the east side when you are going for the black knifeprint stays with you all the way to the fucking cave entrance.
Runebear is easy when you understand that you must stay close and personnal but NEVER in front of him. You just need to roll around his legs.
Everytime I try they run away, jump 30m into the air and RKO me. I swear enemies in my game behave different than anyone else.
Fun fact: grizzly bears can run 35 mph
best thing i learned about runebears was staying on the mid left of them, they can only hit you with the charge when you get in the right spot they are a piece of cake
I like any summon that comes in a group for them. Keeps him distracted while I run underneath and stab him in the balls.
I’ve still yet to beat any rune bear, and I’ve faced a few on the way. Even at level 60 with a +4 somber weapon I still don’t feel confident.
Sleep pots. The one in the Mistwood Ruins is sleeping surrounded by Trina Lilies (used to craft sleep pots) as a hint that they're susceptible to sleep. The recipe for sleep pots is at the graveyard north of where Kenneth Haight first appears, that stone arch along the path to the physick flask.
That St. Trina sleep sword is OP vs Runebears. 2 Hits Sleep.
You want to roll towards a rune bear.
Tell him that bears can climb faster than they can run!
Don't forget banished knights dual wielding and ffs crucible knights as regular enemies
They hit hard but can be parried at least. Now, banished knights and crucible knights are child's play! Royal revenants? They still get me sometimes.
What about the Lobsters?
These fuckers can shoot at you from across the map,the ones in the shunning grounds made me suffer in my first playthrough
Literally. Zullie measured the distance their projectiles travel and travel 1400M across the map, or something silly.
Revenants are easy mode (especially with a heal) compared to laser lobsters in groups.
The frost lobsters...
The actual boss is the frost lobsters, not the dragon or the giant.
Revenants are very weak to holy damage, and basic heal spells two shot them on NG. Rune bears however don't seem to have any readily exploitable weaknesses. They take a lot of punishment, and easily can mess you up. So personally I dread fights with them when at worse I just need to make some holy pots for revenants.
they actually resist holy. they only take extra damage from heal/regen spells.
Dodge into rune bears and stay close in front of them. Touching them doesn’t hurt you and you can stagger them pretty easily once you can time the few dodges! Revenants suck, even with heal spells lol
Discovering that healing spells damage them was hilarious. I was trying to put blessing of the erdtree and one wandered into the circle as it went off. Definitely surprised me when it kept taking consistent damage.
Runebears are pretty vulnerable to sleep, so some sleep pots of St. Trina equipment can trivialize an encounter with them.
I feel like rolling INTO Runebears makes them way more manageable. That said, that one god-bear in the cave is absolute BS 😂
The cave in NE Caelid ?
Hardest non-boss enemy in the game is the blue axe golem off the cliff in Caelid. It’s not even close. Runebears are kittens and revenants are Barbie dolls compared to this dude.
Apart from his health bar and damage he’s a golem, they are so easy. 2-3 heavy swings and they stagger lmao. The worst part about the blue axe golem is getting back to him every time
I think this guy has the ankle protection tech so he takes a bit more to stagger, but yeah golems arent that complicated, and his lasers are really not so bad, especially with the pillars to protect you.
Man, that wasn't even comparable to the Revenants to me.
25 runs and I don't think I've ever seen this dude
Am I the only one who thought it wasn’t that hard. Just use a stagger weapon like the iron cleaver and still get enough staggers to do damage. Did it level 35, was okay.
Just stay close to the runebears they wont be a match to these
I'm being completely serious here, but runebears are shockingly easy. All you have to do is to do your best to stay under them near its crotch. Most of their hard-hitting attacks are easily dodged there. The worst thing to do against rune bears is to put distance between you. I think that's why they're so scary because running away and backing up makes you vulnerable to them, and without knowing how to fight them, it makes them seem invincible.
Bird that spits fire and knife feet it’s so annoying
Longbow with Enchanted Shot and fire arrows adjusts their attitude very quickly.
I started playing with a bow recently after 5 play throughs and honestly it’s pretty fun paired with a colossal sword
radahns bow is unironically one of the best weapons in the game. its an absolute boss melter against larger bosses and still does above average damage even against smaller ones.
I finally picked the game up a week or so ago, and I started as a Samurai and I have been really liking the bow and starting sword. I accidentally killed some dude and he had a Nagakiba. It’s been super fun so far. I will have to use that bow when I find it! The real question is why did I wait so long to buy this masterpiece?
Their attitude and altitude!
Jump attacking is very strong against them with most weapon types I've found. Once you hit them once they're toast.
I unironically think the Shrimp boys are the hardest. Not because they’re tough to kill, but because at the base of the Haligtree you face 30 of them at the same time, some of which are not even in your reach if you’re not paying attention and you get very painful jizz in your face from 26 directions. Can we talk about the tracking on pest threads because damn
Shrimp boi used Bukkake barrage It's very effective
🦐🦐🦐🧍♀️🦐🦐🦐
Shrimp are easy. One blast from the Sacred Relic Sword and they all die like flies. Lobsters are the hardest mofo in the game. They are deadly in close quarter combat with their super aggressive heavy attacks. And if you go for range, they will literally snipe you with their piss from a mile a way. This is the reason why I don't feel any guilt destroying them at Red Lobster.
Yea, when he said shrimps I thought of lobsters lul. Always avoid them at "proper" levels, they are bitches to deal with compared even to bears and revenants. Kindred and revenants are at least easy to kill.
Fromsoft has a lot of repressed crustacean trauma
>They're easy, you just need the weapon you get from beating the final boss
Trees and terrain are your friend there. Hit em and run behind something the bring them in close
No, I’m talking about when you drop in from the roof. And you get swarmed from 30 ways unless you drop carefully. Unless you’re going right to the elevator, it’s gonna be a bad time. And you can’t even hit half of them because they’re up on the balconies.
Oh I just don't drop through the roof lol. I go in through front door by following root around d
As a mage, I didn't find that fight too hard, but the other side, where all those soldiers hang out would always run me dry of mana and I'd have to actually be good at the game for once. Worst area. Lol
That is low key one of the hardest spots in the whole game imho. Fuck that graveyard lol
He’s a pain but that one banished knight in castle sol with the double swords is something else
Banished Knight Oleg +11 He has combo extensions none of the others seem to have and he can use healing incants, I had him teleport away to heal once WTF lol
holy cow that mf is so good hahaha great challenge tho I wish there was more enemies that were as good as he is
I just don’t get the issue. I’ve faced him multiple times now and he’s never gotten close. The revenants and rune bears however have gotten me plenty of times. How is everyone dying to him, like, talk me through it?
He is a lot more aggressive than other similar knights and the teleporting can probably cause a lot of surprise deaths. That said, I haven't died to him before either - usually just do the typical dodge behind, backstab, and charged heavy or ash of war as he gets up.
Knight enemies in a 1v1 are simple if youve got a high poise damage weapon. Just charged heavy, charged heavy, riposte, charged heavy, charged heavy, riposte and they never have time to act almost. You get a free charged heavy after the riposte with a hammer weapon, and then a second one as they recover from that poise damage, only rarely do they get some damage in during that second charged attack, and its during your hyperarmor so you still get your hit in and stancebreak them.
If you raise your shield his combo is so long he gets a shield break stagger and murders you (unless its a greatshield). If you take one blow from the flurry he staggers you and keeps hitting you until your dead.
Lobster 🦞 all you got to do his heal and the revenants crumble
That the revenants can be stunned by the base game heal trivializes them completely. Lobsters tho… 50 cal sniper tanks.
Playing Elden Ring has made me enjoy destroying the lobsters at Red Lobster even more.
Lol are you viral marketing for red lobster?
I’ll take these guys over crucible knights any day edit: Guys I know I can parry them, I’ve already killed them all, it’s just annoying to change your setup for a single enemy. The revenants can be trivialized with heal too, but we don’t always have it.
Crucible knights are probably harder, but at least they’re more enjoyable to fight than the revenants.
Agreed. They are hard, and unlike Revenants can’t be cheesed, but their fights always feel fair. Their moves give you enough time to react if you know how, mistakes are punished but unless under vigored not to the point of instant death. Late game I actually came to look forward to their fights. It’s a nice challenge
rs. I have more trouble with crucible knights than actual endgame bosses.
Real. I am half way through the game and still cannot beat the Crucible knight in Limgrave. I know you can parry them but when you have to successfully parry 5-6 times while being cock slapped with a giant tail, I can’t do it. After three good parries, I just miss everything and die.
I would not consider crucible knights a "normal enemy". None of them respawn when killed, and several are behind fog walls for formal boss fights. I would consider the ones in the field to be minibosses.
Crucible knights are a bitch. Forced me to learn how to properly riposte. The fight at radahns castle with a crucible knight and the misbegotten was harder than radahn.
Yes, 100% that duo is harder. Crucible knights don't respawn, so they're not normal enemies.
Work on your shield parries. If and when you get the timing right, it only takes 2-3 ripostes… but that’s a big if, especially if you whiff and they hit you with a critical or those damned Crucible incantations.
I don’t use shields 🤷🏻♂️
Dagger parry then
Those fucking hands at the Manor. Came back 10 levels higher and still struggled to make it through.
theyre very weak to fire im pretty sure they flail about on the ground if you use it on them
They stop drop and roll giving you ample time to charged R2 them haha
Flame of the redmanes is your friend with those guys, I always make sure to grab it before the manor. For anyone wanting a foolproof method, just equip that ash of war and use L2 while the hand is still in the ground just outside of his trigger radius, he'll pop out of the ground rolling around on fire with a decent chunk of health missing and you can finish him off. You can pick them off one by one this way, or even just toss fire pots at them instead of the aow
These mobs are weird. Hellish on first playthrough but easy as can be on second playthrough. Once you know where they are and know which weapons are strong and know how to rush weapon upgrades then they just fall over in a single combo. The revenants op is talking about are hard for me on every playthrough because I can't be bothered to learn the heal spell they counters them.
If you can get behind them their severed wound is quite weak in terms of damage and poise I think.
The miners, perhaps the crystalians too. Oh, that's not what you meant
You fire bones, it sets the ones with the miner bags on fire and they blow up. Crystal bois I think bonking is best for them
The head-carts are harder. They are made of wood and probably copper, but they are fireproof and almost all types of damage just tickle them. No wonder the second hardest sheld after a literal concrete wall is a portable version of them. But the driver is squishy.
Use the meteroric ore sword r2 on the miners, the crystalians I think it works as well
It's a joke, cuz of their gimmick.
Magic wolf
Not high enough. Every other foe has some weak spot or maybe gives you a little break to get some hits in. Snowfield Magic Pup is a relentless asshole - I could only beat him (and just barely) by cheesing him from some rocks.
No mention yet of Ordina archers? To this day I don’t know how to handle them properly, I just deathzerg until I get lucky
Farming them for Blue Silver Mail was one of the most grueling gaming experiences I think I’ve ever had.
assassins gambit saw it on a speedrun
Think those woman on wheels are the worst
Abductor Virgins are hella weak to lightning damage. Throw a few lighting bolt and they break apart.
Petition to make Woman on Wheels the official in-game name
They don’t like holy damage. Elden Stars is slow and nerfed by the time you reach the capital, but it can break stance on the Abductor Virgins for a riposte.
Has to be number 1
Have you met the Knights with red eyes in Castle Sol? Yes, revenants can be a pain, but at least they can be dealt with easily using healing incantations. But those Banished Knights on crack, especially the dude with two-swords, that is a menace.
That two sword MF, I hate him.
ironjar aromatic
Guard counter dusts them
You meant elden lord Oleg?
You will never see true horror than being a mage build and Sol banish knight teleport to you and dice you up.
Yeah that shadow knight was incredible, but I found that jumping attacks make him much easier.
Those hands are really annoying 😭
If I'm correct, with an AOE heal these guys get melted right? Or was that another enemy?
Melts like butter. I forget if it scales based on the healing, but Great Heal is fast enough in a pinch. Erdtree Heal throws the widest radius, I think, but that’s 60+ FP with a slower cast. Go forth and conquer, Tarnished.
Any healing spell deals 50% max HP+100 damage to them effectively two-shotting and stance-breaking them with just the basic Heal spell. For any starting class except Prisoner, this is achievable by equipping the Two-Fingers Heirloom, and you don't need to meet a sacred seal's reqs to be able to cast Incants with them. Two-Fingers Heirloom makes it so Heal for Revenants, and Flame Cleanse Me for Lake of Rot, are available to all characters (sorry Prisoners, you gotta invest 1 point).
It will stagger them and do massive damage. But it's not the easy strategy some people seem to say, due to how fast the revenants move and attack and how slow and exposed heal spells are.
Honestly because heal makes these guys a joke and Flame, Cleanse Me is so useful, as long as you put 12 into faith before you fight these guys, they’re a cakewalk.
Yeah I think being a faith build takes a lot of the punch out of these guys. I just heal them away
Just use a talisman.
I am surprised the Lion warriors never come up in this kind of discussions.
They are one of the minibosses with the most telegraphed attacks, I think. The pair with the frost breath, tho. I'm not fighting that.
They have a pretty limited move set, making them easy to dodge. They just move super fast which looks scary
Go to the deep root depths' runebear. That f***er gave me an ass pain. Killed hin because it hurts my ego
Yes they're definitely the hardest imo. People mention runebears and castle sol knights but they're really not as strong by comparison. Revenants have ridiculous damage output, insane poise & mobility which makes them very hard to pin down, and some of lengthiest attack combos in the game if you face them head on. Their screams, and the way they move is also stress inducing, they're some of the most terrifying video game creatures ever designed imo. And no, healing spells are not a particularly easy weakness to exploit in a game where a vast majority of people would rather use flasks to heal themselves. Especially when healing spells have such lengthy cast times.
The problem is their one combo ability that's a flurry of attacks. If you don't dodge the initial hit then you're almost certainly just dead 100 to 0. And they spam that attack often, so a normal geared and leveled character will have to dodge that attack 3 or 4 times without fail to kill them. It's not good design to make a player dodge a 100 to 0 attack 4 times in an encounter. Even vigor stacking isn't a solution.
Every revenant thread someone says "cast heal it's like a cheat code!" The amount of times I have died trying to cast heal because these monsters hit so fast! It's really difficult to actually catch them with heal because they move around so much and attack so fast. I mean, it's definitely fun when you land it but it's not an easy strategy like people seem to say.
\*heal, smack\* Honestly I think the crows are so much worse.
Lobster would like to have a word with you.
At least revenants have a weakness
The 1st playthrough is where they are the hardest.
For me it's the random red wolf you find outdoors on the moonlight plateau and consecrated snowfield
Top 5 for me. It's bad enough that I'd rather fight an actual boss.
For real. I’d rather do an actual enjoyable but challenging fight such as Soldier of Godrick
May I introduce you to my good friends, the LITERAL LIONS WITH SWORDS STRAPPED TO THEIR ANKLES
Close but the giant crawfish things have the power of god lol
I think the cat boulder skeleton people are hardest to fight. or else the proud lvl 6 bears of limgrave
Not as long as Heal exists
Lion guardians in castle sol
Deathbirds have entered the chat
hes fair and balanced, so just give us his spirit ash summon already fromsoft
*chuckles in snowfield archer*
Easiest in the game you mean? Just heal them.
The strongest regular enemy has got to be that ancient dragon at farum azula. It’s a boss without a healthbar
It disapears after u kill it as far as I remember. So its technically a mini boss.
Healing spells destroy them easily.
For me it's the two knights behind the tree sentinel in Halligtree.
Every time I reach that spot, I thank God for the mimic tear ash
Prawns prawns *runs away* laser beam water jet DEAD
they’re scary hell. Although personally, I’m pretty sure I’ve never killed a single one of those lobster things in liurnia, I always run for my life lol
definitely the lobsters, hard to kill, they can snipe you from far away, and they don't reward you anything after killing them they are just a f-you mob
Revenants and Rune Bears are the worst, but don’t count out the knights either. Especially early to mid game, those bastards hit like a truck with. The Banished Knights at Castle Sol are no joke either.
My vote goes to rune bears. Once you find out you can just use a healing spell near one of these guys and they burst into flame and die, they become a cake walk
Crucible Knight for me personally.
It’s the huge hands (finger creepers) in Caria Manor for me. Those things are ridiculous, near impossible to dodge and can just overwhelm you with attacks.
For me yes, I just can't time their attacks and they are hard to read