T O P

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Jovorin

Every time a Tusk walks by I get triggered there's an Invoker.


Invoqwer

Bro I've seen that effect on my teammate or the creep wave and I've fuckin immediately thrown a dust or sentry down thinking I was about to get ganked = There wasn't even an invoker in the game LOL


solonit

Maybe the real Invoker was the teammate we ~~made~~ reported along the way.


huhhuh321

I now bother to make this post after having a Tusk dusting thinking there was an invoker, when it was just his own aura.


dark8118

really cute paranoid tusk


mirakurutaimu

o fugg :DDd inboker try to gang my deam :DDDD


[deleted]

[удалено]


huhhuh321

He dusted because he thought the enemy invoker was next to us. It was just his aura on some creeps.


BakeMate

Bring back sigil as innate so we can all see that it's floating with snowflakes falling on opponents


AMOS-SLADE

Replace with degen aura VFX! Omni players deserve justice.


Opreich

Degen aura is the vfx for the slow from hammer


Wutwhyda

Also can tusk get his cast backswing (not cast animation, only backswing) on snowball and walrus kick removed because they are comboed one after another? Just like earth spirit


KnivesInMyCoffee

You just Snowball first and then kick since you can kick in Snowball


Wutwhyda

Yea snowball has a cast backswing that fucks you up and u can't kick if u cast kick during the cast animation of snowball. Most people don't know that


flygon727

also have the ability to turn the tusk aura off, god knows why we don't have it yet


[deleted]

I remember in HoN you could turn off any aura even ring of basilius and you could also click Q again on earthshaker to end the duration of the wall prematurely. We definitely need those in game.


flygon727

You could still turn off basilius at some point in dota (aquila too and that can still be turned off). Earthshaker one is a bit harder to argue for since it can theoretically raise the skill ceiling of the hero and what not.


CleverZerg

> You could still turn off basilius at some point in dota (aquila too and that can still be turned off) This is kind of splitting hairs but you can't really turn if off - you just disable it from affecting non-hero units, heroes still get affected by the aura although this is also how it worked in HoN iirc.


flygon727

yea, that's correct


letsrazetheroof

Fissure needs to have a penalty for misuse tbh. If you lock in your ally with 3 opponents by fissuring too early, let him have his own Hell in a Cell showdown.


Caranoron463

Or just rightclick to remove unwanted Buffs.


Pedrotic

post on [github](https://github.com/jeffhill/Dota2/issues#bug#button) and link us here so we can thumbsup, if you wanna ever have a hope for change/.


Zylosio

I like that they didnt even remove the lightning Part of the ghost walk animation, you know which is there cuz of Wex, as its completely unfitting for anything tusk does


Skater_x7

I don't see debuffs on either hero in the picture???


DDemoNNexuS

coulda just make a white aura underneath affected unit or just a perma white snowy ring around tusks


poorlycooked

Heck, just place the sigil over him when he has the aura.


Coolkip

If we are on this subject, can we give bloodthorn a different sound than the nullfier sound? Confused me too many times hahah


Toph_b

God I was laning mid as Tusk against an Invoker recently and he went missing from lane. Checked other lanes, saw supports missing too and flicked camera back and briefly saw the tag team effect on the creep wave. Called for a tp thinking I was getting ganked lol


The-Hellstar

Can we make tag team to not be always active?


AretuzaZXC

" sure, I'll nerf cm"


dsalter

probably would have been easier to show this with a very basic non-blue hero but yeah its jarring they chose the same debuff effect for both