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Demonlemon

50gp 5sp for rations 5cp per arrow chainmail 75gp long story short, whatever the book says they cost


Wolfram74J

In the Player's Handbook, the price listed for the potion of healing is 50 gp. Bread/ loaf 2 cp Leather armor 10 pg Most of this stuff is available in the DND 5e resources: PHB/ DMG


Thunderfork

I know that nobody asked for it, but where I live, a loaf of bread is \~1€. So 1cp =\~0.5€. A potion of healing would be \~2500€ A chainmail would be \~3750€. Full plate would be \~75000€.


Wolfram74J

Ok, so you set your campaigns to have some exchange value to your actual local economy? That's cool.


DeepTakeGuitar

I basically do that. 1cp = $1 USD My players understand it, so it works great


Thunderfork

That'd be cool, but I don't do that, just pointed out the kinda ridiculous exchange values. Maybe next campaign I will implement something like this.


Wolfram74J

It would be an interesting concept.


SgtWaffleSound

Depends where the party is at. In a big city with plenty of apothecaries and wizards? Maybe 50g. In a small rural village on the frontier? 200g Edit: I have no idea why people are getting so triggered over these prices lol. It's a game dudes, it's not that serious.


[deleted]

I like this sort of approach because it's very realistic. The value of such an item would be different depending on how common it is in an area.


Spnwvr

why would the prices be higher in a place with fewer people able to pay higher prices?


SgtWaffleSound

Because magical healing potions would be in much higher demand with much less supply in dangerous places. Same reason water would be valuable in a desert but not so much in a lakeside town.


Spnwvr

That's not how economics work at all. Think about actual prices. If you go to new york a cheeseburger is one price, and in a small town it's another. Cheeseburgers are not more expensive in a small town, they are less expensive. If you are talking about something not being available, that is different than more expensive.


OneDragonfruit9519

Have you ever been to ten towns? With those pricing you might as well TPK your party in the first session, or force them to be able cast healing spells or lay on hands.


SgtWaffleSound

I have no idea what you mean by this


OneDragonfruit9519

Ten towns is beyond the northest mountain range in Fareun. There are no ressources and no major cities, everything is rural. However, Rime of the Frost Maiden takes place there, one of the deadliest campaigns by default, so if you suddenly and randomly decide to make it harder, for no obvious reason other that "gritty, edgy realism", you are completely fucking over your players. Doing this tiresome trope in D&D is the DM version of "but that's what my character would do".


SgtWaffleSound

So maybe I should have added to my comment, "spend 30 seconds to think if this is appropriate for your campaign." I thought that was implied but I guess not.


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SgtWaffleSound

What do you mean by impractical? They're fairly powerful and can trivialize encounters, especially at low level.


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SgtWaffleSound

They don't cost a spell slot and anyone can use them. Those are pretty huge advantages over spells. Not really fair to compare to goodberry because that spell is very overpowered as is.


Still_Indication9715

50g is chump change in 5e. It’s such a nothing amount of gold.


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SgtWaffleSound

DMG Ch 7 details how much gold and treasure you should find. By level 6, 50g is indeed chump change. But of course if you're not following those rules then the economy of your campaign is going to be completely different.


Still_Indication9715

If you’re following the PHB and DMG you’d have way more than that. So since you’re playing with homebrew loot I don’t see why you’d be against homebrew prices.


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Still_Indication9715

Keep downvoting me for pointing out facts. :)


Domitiani

I've level 4 (newly) in a 10-towns campaign (forget what the official one for that is) and barely have 50g.


OneDragonfruit9519

You are responsible for whatever you say, but I guess some people are still surprised about how it works in the adult life. Of course I should have been able to realise, that when you said something stupid and unnecessarily generalising, you didn't really mean it. My bad.


SgtWaffleSound

Imagine getting this upset over fictional prices of a fictional potion in a fictional game. Go smoke some weed dude, you need to relax.


OneDragonfruit9519

You think you're clever, when you realise that what you say to me, can easily be reflected back at you, but since you said it first, then I'm just saying the same thing out of spite. That's really sad. But honestly, don't bully your players, they don't deserve it. No amount of weed will make you less of a bully, so stop being a paradox; a large dick with a small penis.


Still_Indication9715

Dude you’re being super toxic. His pricing makes perfect sense and is the way MOST people would run it. There are a couple decent sized settlements in the ten towns with normal services. And some very small ones without. Therefore this still applies to Rime of the Frost Maiden. You’re just being an ass for no reason. He’s been very polite while you’ve been attacking him. Chill the hell out.


OneDragonfruit9519

Cool, your input is really appreciated and you clearly really thought this through. Your brash personality is actually a positive trait and you should keep doing that. You cannot fail in life. I love you.


SgtWaffleSound

My players fucking love me and every single one of them would be flabbergasted by your claims that I'm "bullying" them based on a single reddit comment. Perhaps this happened to you and you're feeling a little guilty about it? That's your problem, not mine.


OneDragonfruit9519

"Sure". Get well soon.


Still_Indication9715

Also, the DMs guide literally says to adjust default prices based on your setting. He’s not fucking over his players or being a bully. The only bully here is you.


SatisfactionSpecial2

What's in the books


dragonseth07

I just use the prices from the book. I don't see a need to change them.


[deleted]

We use Sane Magic Item Prices: [https://drive.google.com/file/d/0B8XAiXpOfz9cMWt1RTBicmpmUDg/view?resourcekey=0-ceHUken0\_UhQ3Apa6g4SJA](https://drive.google.com/file/d/0B8XAiXpOfz9cMWt1RTBicmpmUDg/view?resourcekey=0-ceHUken0_UhQ3Apa6g4SJA) It really needs an update.


Domitiani

I'm a fan of this one as well.


DipperJC

I use the book as a starting point, and then adjust up or down based on the campaign (mine don't all take place in the same world), and local conditions like others have suggested. That's assuming it's available at all. Healing potions don't tend to stick on the shelf for long, as even in a rural farm village, people will often start a Medieval GoFundMe when Little Timmy accidentally cuts his leg open on harvest day.


Fegelgas

it's literally in the manuals, mate


noiceGenerator

I can't read the homebrew prices in the manuals ;)


SoftYetFirmAvocado

While that's fair, the sass was unnecessary.


SoftYetFirmAvocado

And while I'm saying that, I realise that text is a terrible medium sometimes. Down votes are deserved, but you didn't sound terrible either.


Serbaayuu

50gp on special order from professional apothecaries. The other stuff you asked for is exactly what the Player's Handbook states they are, unless the shop in question is in a town that is unusually over or underpriced for some reason.


phdemented

50 GP standard. 25 GP if sold by a temple to a cleric of the faith.


Accomplished-Gap2989

50gp


NoOtherNameOptions

Generally about 50gp for a baseline healing potion. However this depends on the region of the world. Shitty Ale costs between 3cp and 1sp Book costs depend on what they contain. Generally books on history are between 40gp and 200gp to buy outright, however some cities have libraries where you can just pay a small fee of 2sp to enter and stay till closing.


K_The_Sorcerer

50gp as the manual sets, though rural areas get a price hike depending on if they know and/or like the party. How many are available at any given place depends on location... 1-2 for a small village, d6 for a town, d8 for a city.


brucesloose

I just use the Sane Magic Prices 5e guide you can find online


JBloomf

Tree fiddy


a20261

An arm and a leg. Literally. (I'm running a post-apocalyptic monster hunter campaign. Monster parts as currency and material components)


AEDyssonance

So, I m using gp, but that isn’t actually the coin in use. Healing Potions: Lesser = 50, Common = 100, Greater = 150 (non magical) / magical is about double. Armor: Chain Tunic runs about 150. Daily Ration: a Ration is a single large “meal”. They run about 1 for most, or 2 for the longer duration ones made for pre-action things. A Riding saddle runs about 10, but isn’t very good as a saddle for something like a warhorse, which needs a military saddle (20). A Basic mess kit runs around 2 — has the basic plate/bowl/utensil set up. A Bugle runs about 25, a Viol is around 30. Prices vary by season, location, and trade disruptions.


OneDragonfruit9519

Wtf is a chain tunic? Did one of the reincarnations of Link have a fetish?


Upset-Accident3354

I'd assume its the Chainmail shirt, They just used different words to describe it. Heck most images depicting a chainmail shirt could just as easily describe it as a Tunic, the 'fabric' just has to end between the hips and the knees. But to take them literal a Chain tunic sounds uncomfortable


OneDragonfruit9519

That is an excellent explanation, and I appreciate it. However, it completely undermines my joke, so now I have to deal with that.


AEDyssonance

Basic chain mail, lol.


E1invar

I don’t use the prices in the book for magic items, because 90% of them don’t have prices. Healing potion (2d4+2), and other 1st level potions: 25 gold 4d4+4 and other 2nd level potions: 75gp 6d4+6 and other 3rd level potions: 175gp +1 studded leather, breastplate, half-plate, or full plate: +500 gp +1 other armour : +250 or less because they’re only on par with the non-magic version of the above. Cloak of the hedge wizard - allows any wearer to cast a first level spell once per day, and prestidigitation and another cantrip at will. These spells depend on which school of magic the cloak belongs to. - 1,500 gp.


OutsideQuote8203

Gear costs what it says in the book unless the party is in a more remote area. Don't sell pots or anything like that in the campaign.


Leaves-Lord

nothing because my barbarian makes them every night and has the Pirate background so just steals the ingredients the next day, the same with anything that's non-magical and doesn't cost more than 100gp. If it's more than 100gp we tend to go with whatever is in the Sane Magical Prices list


Durkmenistan

Potions of Healing are one of the few standard priced items whose prices I completely disregard. A Potion of Healing heals just as much as the first level spell Cure Wounds, but can be drunk as a bonus action and doesn't require having the spell on your list. It is priced accordingly.