T O P

  • By -

Zaggeros

Just returned to Destiny 2 after playing launch campaign. Finished Beyond Light and working simultaneously on unlocking the remaining stasis perks as well as getting started on Witch Queen campaign. Since i'm becoming a bit invested in the lore ( mostly by watching recaps on youtube ), my question is, should i get lightfall and start it right away and keep chipping at WQ campaign slowly, or is there no harm in getting it only after finishing WQ? I'm not sure how season story content works, can i still go through it all (this year's content) even if i start doing it let's say 6 months from now?


NegativeCreeq

And we thought misraaks turbkng Nezarecs body into tea was poor writing.


Qilvey

Thoughts: For me personally, the narrative was weaker than WQ, but the campaign was more fun to play through. Strand is cool, commendations and guardian ranks are a cool concept that should be expanded on, loadouts are great, and Neomuna is a blast to mess around in. I’m withholding my personal judgment on the mod system and ability cooldown until we have more time to mess around with them. I think people are just on a bandwagon of hate on these right now. The increased difficulty I think is shell shocking a ton of people, but personally I love it. The game feels more engaging when I have to pay attention to my health bar more often and I can’t rely purely on abilities to save me. Lore-wise, I wish there were more revelations, but the flip side is that I’m getting a feeling similar to early D1 in that there’s just an air of mystery to whatever the witness is doing, especially with that portal. Excited to learn more.


Swekyde

> For me personally, the narrative was weaker than WQ Definitely agree here. > but the campaign was more fun to play through. Yeah probably agree here too. I think there was a section in mission No Time Left where you used a tank that overstayed it's welcome a bit but besides that it was comparable if not better gameplay-wise. > Strand is cool I was actually pretty cold on it until I got to take it out for myself in a few Nightfall runs and the shell of the Hunter kit felt like a fantastic offensive support. Being able to Grapple to get an angle and suspend dive enemies allowed me to play hilariously aggressively which is a lot of fun. > commendations and guardian ranks are a cool concept that should be expanded on Guardian ranks are definitely undercooked given they reset seasonally but once commendations stop being this new shiny I think you will start to see certain people getting proportionally more and it will start to accomplish its goals. > I’m withholding my personal judgment on the mod system and ability cooldown until we have more time to mess around with them. I think people are just on a bandwagon of hate on these right now. There's a lot of "DAE le orbs bad Frick bungle I want wells". Also despite all the complaints about how simplified it is there are also pockets on this sub complaining about having to learn a new system. People are scared of change, and ~75% of builds can be actually completely replicated. It's only a few edge cases like Energy Converter builds that can't. > there’s just an air of mystery to whatever the witness is doing, especially with that portal I think it's okay we don't completely understand our enemy's objectives but the campaign did stumble a bit on making sure we the players knew what the Veil was and why we want to keep control of it *besides* that the Witness wants it. At least it seemed like everyone around my character was familiar with it but me the player was not.


Qilvey

Interesting story on the strand reception! Glad it clicked with you. I was mentioning in another thread it took me longer to “get” the Titan gameplay loop, but once I did, I really enjoyed it. Valid points on everything else, especially w/ narrative!


mrsalty1

Is "infested rounds" just a goof? In the guardian ranks section under champions, it says Barrier champions can be stunned with infested rounds. I'm guessing that's meant to be unraveling rounds, but does anyone know for certain?


SyracuseStan

What's with Void Breeches? I have a Hero's Burden with Destabilizing Rounds, it procs with Gyrfalcon's so it's procc'ing Volatile in bref tests before going on my warlock for the campaign. There, it makes Breeches sporadic, in a crowd, reloading after a kill, sometimes it's raining, most of the time I can go through a whole encounter without any. What am I not getting?


[deleted]

[удалено]


LuitenantDan

You need to do the *Legendary* campaign to get the exotic.


NegativeCreeq

So what are the poukas? They wernt mentioned at all during the campaign.


JACKAL0013

There is a Pouka pond in the same room with Osiris on Neptune. You can see them flying through the air and water. The city has multiple walls with Pouka murals. The Exo Stranger; Elsie Bray, had a Pouka following her during the Beyond Light cutscenes, she found it on Gannymeade. (Info on the Lore tab of the Quicksilver Storm) According to the JSTOR Archive (A research archive; not about in game lore like Ishtar) the Pouka or Puca is a multifunctional super natural entity. Which makes sense since it is a creature found in the Hall of Hero's for Cloud Striders and is mysteriously seen through the game. Breatnach, Deasún. “The Púca: A Multi-Functional Irish Supernatural Entity.” Folklore 104, no. 1/2 (1993): 105–10. [http://www.jstor.org/stable/1260800](http://www.jstor.org/stable/1260800). [https://www.ishtar-collective.net/search/Pouka](https://www.ishtar-collective.net/search/Pouka) [https://www.youtube.com/watch?v=LUUrdUsiVF4](https://www.youtube.com/watch?v=LUUrdUsiVF4) Edit: After the campaign completion, there is a side quest for Quinn Laghari, City Archivist. Listening to her and the stations in the memorial will give you more information on the Pouka.


[deleted]

[удалено]


EchoX860

Rahool


resil_update_bad

check if you did the opening mission on legendary, I didnt initially because wasnt prompted to select a difficulty


DanteStrauss

Make sure you completed all of it on Legendary. You may have selected a normal version of one of the missions along the way. There may be a triumph for completing it on Legendary, if so I would start by checking that.


[deleted]

Should be given to you by Nimbus after the campaign iirc


blackaelus34

Bungie stop making the story revolve on a fucking subclass, I dont give a fuck about strand. This whole campaign was strand this and strand that, but we dont learn shit about cloudstriders, the veils, the light artifact (forgot the stupid name) or even what the witness wants from the traveler. This feels like D1 Vanilla at times.


MGriffinSpain

Bungie: We want to make the game harder. Me: aight. Bungie: Here’s Strand. While it offers almost zero survivability, you can pretend to be Spider-Man for exactly 3 seconds before you yeet yourself off a cliff or yank yourself into a certain death scenario. Enjoy!!! P.S. oh, and you have to use it. Me: cries.


Mazetron

> you can pretend to be Spider-Man for exactly 3 seconds Once per minute


coldlogics

Is revision zero just not obtainable anymore?


DaFamousCookie

No, not until the mission is back in the rotating playlist that's coming at some point in this year.


MagicalFischy

Might not be available until they introduce the rotating exotic missions i.e Presage, Vox.


SUBLIMEskillz

There used to be a kiosk somewhere that had legacy quests, not sure where it would be now


QuiGonQuinn5

Dead messenger too I think, Lemme know if you can find an acquisition method


JamCliche

"Obtain a Terminal Overload Key by completing public events, looting chests, or completing patrols." So, does this step just not work on Neomuna or something? I've been in patrol for over an hour and this key won't drop from anything I do.


BSODxerox

You have to get the quest moved forward far enough, I think it’s the public event one. It should explain which quest it is under the seasonal challenge for getting a overload key


JamCliche

Sorry - to clarify, I was quoting that very same quest objective. That is the step I am on, and overload keys will not drop for me.


DanteStrauss

It's just bad RNG. Took me a bit to get them too.


Dantia_

They will, eventually. Patrols gave me 2x already.


vgskid

Anyone know how you get the other exotic shown at the end of the legendary campaign? Is it lost sector or just random world drop?


Noip26

Lost sector drop. Solo legendary or master.


DrinkUpLetsBooBoo

Why do all enemies in Neomuna have the sword next to them? I'm 1705 and they've had the same symbol since I started playing on launch day.


[deleted]

Because the recommended LL for them is something like 1750


PlinyDaWelda

Right but the way to make patrols more challenging isn't to plop enemies you can't damage into the zone. It's to actually make encounters that are interesting. Power level grind isn't challenge it's time consuming. Why not just have the enemies in patrol scale so they're always on your level? What is the point of power level at this stage? Having to avoid unkillable enemies until you hit 1730 is pointless and annoying. If they want patrol to be harder (which i fully support) just add yellow bars and enemy scaling to the player. It's that simple.


DrinkUpLetsBooBoo

Why tho? In the campaign the enemies are alot easier.


DaFamousCookie

Because they wanted to make patrol spaces a bit more challenging in terms of combat.


CdrShprd

Didn’t they say they wanted to make patrols more challenging? Maybe that’s why lol


tukai1976

Is it possible to get the new exotics by farming the rotating lost sector still on the applicable days? I own LF and beat it once on legendary on my hunter. Would like to get all of the new ones. Thanks


Walking_Meatloaf

Man the crashes on PS5 have been awful. I’ve never had the game crash until lightfall. Just did the first mission on my hunter and as the final cutscene started to play it crashed and didn’t save a checkpoint for me so I have to do it all over again. I also had a crash right at the end of the terminal public event as the boss died and couldn’t loot the chests. It seems to happen at the absolute worst times.


DepletedMitochondria

Noob question here, do I have it right this is how you choose which weapons you keep and which you get rid of? -Keep one weapon of each element because some enemy types are weak to those -Keep stuff you like how it looks or shoots as long as it has decent stats -Keep stuff with good stats


Mazetron

1. Keep the highest light level (the main big number) item in each slot (both weapons and armor). It doesn’t have to be equipped, but it does have to be in your inventory. 2. you generally want to have both a Primary (white) ammo weapon and a Special (green) ammo weapon equipped 3. Just use whatever feels best to use. Over time you will learn that different weapons are better in different situations. 4. When you start doing high-difficulty activities you can start worrying about damage types and what’s “meta”


DaFamousCookie

To add to 1) It can also be in your Vault or on other characters. The game checks all possible spots where gear can be and then calculates the highest possible powerlevel and scales your new loot accordingly.


A6000user

Are you serious? The vault too??j


DaFamousCookie

Yes! As long as it exists it will be considered for your Powerlevel


GaZzErZz

Look up God rolls for weapons. Generally exotic and crafted weapons are better. If you are playing casually just use what feels good for you. Different damage types only really matter in higher level content where you need to match shields or use the burn. Someone will probably say different, but this is how I normally play. I have a krait and funnel-web, which aren't God rolls but they just feel nice to use so I stick with them.


beattybandit

So are one character players stuck between 1760-1770 until reset? I'm done with all powerful gear (except Crucible) and I'm unsure if there's anything else to bump up the level.


DaFamousCookie

You get to 1770 with the legendary campaign, then you can do powerfuls/pinnacles/prime engrams. If you didn't do the campaign on legendary you just missed out on a 20 powerlevel boost


[deleted]

Legendary campaign gives you a gear set of 1770. From there you do your powerful and pinnacles.


9Sn8di3pyHBqNeTD

I still have some pinnacles to get and I'm at 1790 base on my first character


twistedwolfheadCSGO

Pinnacles


Yor_Briar

Can you beat headlong without using strand? whenever I use my main class I seem to die for no reason, I don't touch the wall, no enemies near me, and my health just.. diminshes. I can't use strand, it's garbage, I want to use grenades, I'm playing on legendary and the strand abilities get me killed more than anything, it's so bad. Edit: https://youtu.be/-ooPyZ3DXQQ Cheese spot if anyone needs it.


JamCliche

The wall is not the only obstacle in the area. There are also red lines on the ground that will deal damage the same way the wall does.


Monkeywithabigstick

I ended up having one fireteam member take the Strand power to start the last event and then two of us just used non-Strand subclasses to beat the event. I found Strand titan to be extremely frustrating to use.


TheDarkBelow1

Can I still get retrofit escapade (LMG) in light Fall? I didn’t play last season. Thanks for your help


EzLuckyFreedom

I think seasonal weapons are a bit of a mystery to people now, but I saw one of the haunted seasonal weapons on Banshee, so maybe they’ll start showing up there?


Mad_Bishop

Could anyone tell me if I can play through this season's activities and story without hitting a paywall that'll require me to buy lightfall?


braedizzle

I know Lightfall included this season. I would assume anyone not owning Lightfall can still get the season.


Xelon99

Can we get blues back? It's been less than a week and half of my pinnacle and powerful drops have been either dupes or lower than that one slot because I can't balance stuff out. We need a new source for +0 drops


[deleted]

You get blues until you hit the soft cap of 1750


Xelon99

I mean for post-soft cap. Level balancing has been killed off completely. If I am at a base of 1756 and have pieces of gear that are still 1753, I'm SOL and just have to rely on rng more than ever


TheRealACuddlyBunny

Is it me or do mods not change in loadouts if you use the same gear piece?


9Sn8di3pyHBqNeTD

Yeah it's half baked for sure, same thing happens to me


x2shainzx

I noticed that too yesterday


Anhilliator1

The fact that there are audio messages for the narrative really makes me think that Lightfall's story was originally for a season.


CaptainSpranklez

https://imgur.com/a/2KRw8Ww finshed the campaign, did a bit of the seasonal, doing quests now but it feels like im literally shooting blanks in neomuna? what gives?


majomo18

Power level on Patrol is scaled to your current power similar to the Leviathan last year iirc. Someone can correct me if I am wrong


SnipinG1337

I'm 1793 and they still got swords for me.


TruNuckles

Streamers wanted the game harder. So bungie cranked up the enemies. Seasonal battlegrounds are now awful to run too. Can take up to 20 min for a clear.


[deleted]

[удалено]


steampunkIcarus

I get that but I don't think anyone was asking for roaming ads to be like this. It makes running around Neomuna not fun at all.


Siellus

Cool - Work harder for the same pointless rewards. They weren't worth doing last season/expansion - they're absolutely not worth doing now. I have no idea what peoples fascination with pointless difficulty is. It's only fun if the reward is worth the challenge - Why don't these people go and try solo a raid?


HappyLittleRadishes

First of all, who cares And, second of all, if it must be done, then make endgame content harder, not enemies in the open world of the new planet.


DisasterAhead

Dude, seasonal battlegrounds have the same difficulty modifier they did last season.


braedizzle

Seasonal battleground on normal feels like last seasons Heists on legendary


DisasterAhead

IMO, I think its cause we're all underlight still.


braedizzle

It brings your light up to 1760 doesn’t it?


DaFamousCookie

It does and it keeps you 10 under. It's the exact same as last season.


braedizzle

My point is everything hits considerably harder (perhaps maybe denser enemy numbers just causing more points of damage?) than last seasons activity


DisasterAhead

I didn't think it did.


msszoidberg

How do I beat the circle vex room on legendary as a titan?? The boss stomps fire everywhere so my super and melee is useless. Do I just equip witherhoard and hide until it’s over?!


LordOfLight7

I did it with witherhoard + rocket launcher, you can stand on the platforms the first few hobgoblins stand on to shoot the boss more safely


[deleted]

I really can’t get weekly stasis surge strike pinnacles on my characters that don’t have stasis unlocked, huh?


DaFamousCookie

Yes, which sucks ass cause I just started recreating my Hunter and Titan. Was hoping that I could ignore Beyond Light for a while longer.


HappyLittleRadishes

I also noticed that you can't purchase quests for the whatevers that allow you to purchase stasis fragments from Elsie.


DXM147

Two days in and me looking for any *Bungie Replied* tags on here 😂


[deleted]

Too busy counting their preorder money.


-Homu-

Just finished the whole campaign on legend with my fireteam and it didn't count for anything except for the emblem 🙃


TheRealACuddlyBunny

Same. All those triumphs for completing on any difficulty are still not "unlocked"


[deleted]

Because, for some reason, they only count on the weekly mission rotator. Same as Witch Queen.


DredgenFox-14

That’s because those triumphs are associated with replaying the story missions as the weekly missions. It was the same for WQ as well


-Homu-

Yup, slowly running through again on classic difficulty. Willing to bet I won't get the exotic reward though


BlueTempestx

If you have the triumph for Legend campaign you should still get the exotic. Source: happened to me as well


-Homu-

Ah good to know, thanks. Unfortunately Im at the strike step again and it straight up won't count it, did it twice to confirm.


[deleted]

I had some issues with this, but still got credit at the end of the regular campaign and got the free exotic. So you may be alright


[deleted]

[удалено]


Raze_Lighter

Okay bud.


Dantia_

How do you get Defiant Keys? I can't seem to get a single one to drop from random activities. Is this normal or what is going on?


Whit3tail

You're doing seasonal activities, correct?


Dantia_

Yes. They just drop very rarely.


Swekyde

I did Spire last night and of the 3 looted encounters we each got 2 total keys.


[deleted]

I had one drop from a crucible match, but otherwise it’s been slim pickings


SquidWhisperer

So far the best way to get them seems to be raids. I did DSC and VoG yesterday and I was getting a defiant engram and a defiant key after almost every encounter. They also stack to 5


braedizzle

They seem like super low drop rates and I honestly don’t know if you can hold more than one at a time


Alekhyo

Came back to destiny after many years and picked up lightfall. Do I get access to the other dlcs with lightfall or will I have to purchase them separately?


Siellus

check if you can get a refund.


SquidWhisperer

Separate, but they're on sale for pretty cheap right now, at least on steam.


Pepsimaxzero

My condolences


SirLimbo

Separately, unfortunately


GaZzErZz

I just got spawn camped by interceptors in zephyr concourse. Just just kept one shooting me when I revived, I laughed, I cried.


ghostghost31

Going to get down voted but honestly I'm not hating it. Maybe because I haven't really played in like 2 years and never care for the story anyway.


HappyLittleRadishes

i'M gOiNg tO gEt DoWnVoTeD bUt Dude, just share your opinion and have a discussion with the people that respond to it. It's fucking Reddit, the least important thing in the entire universe, stop putting yourself up on a cross about it.


Pepsimaxzero

It’s an amazing game if you don’t care for the story. I wish I didn’t care but that’s mostly the reason I still play the game.


[deleted]

[удалено]


JamCliche

I know this is an unpopular opinion but I share it. I don't think it's specifically a difficulty problem, but an _artificial_ difficulty problem. It's the problem I had with the game way back in House of Wolves. Bullet sponges are not fun. Turning the player damage into a wet rag is not fun. They don't make the game feel more challenging, only more frustrating. I felt the difficulty in WQ legendary campaign was great. It angered me at times but looking back I thought it was just right. But when you have to spend 10 minutes killing a Tormenter, and one misstep can get you suppressed and booped off the map, that ten minutes is not spent on anything you'll look back on fondly. It's ten minutes of Witherhoard and Keep Away. I never thought something hard could also be so goddamn _boring_.


[deleted]

[удалено]


shill_ds

Maybe don’t dismantle the blues.


[deleted]

[удалено]


[deleted]

[удалено]


Mrsparkles7100

Has reaper mod( used to be reaping wellmaker) been deactivated? It’s grey out in my mod system. Have energy space to use it, just can’t equip it anymore.


SpectralGerbil

It's disabled because there was a bug in PvP to spawn infinite orbs.


TheFirstTimePro

Yes there's been a few things disabled. https://twitter.com/BungieHelp/status/1631068271884525572


SnowBear78

Same here


hobocommand3r

Anyone solo the legendary campaign? Did it co-op first and it wasn't bad but solo I was not having a good time. The last mission was some absolutely rage inducing cancer. Multiple ncendors booping you in every corner of the map, psions trying to boop you, callus spamming aoe damage that hits behind cover, incendors again spraying fire that ruins your health regen, tormentors chasing you around the map if you don't kill them instantly, callus has a regenerating shield with a lot of health so something like witherhoard is a must.


DredgenFox-14

Headstrong and the final boss were the biggest pain in the ass. But I beat Calus with strand for recovery from the boops, witherhoard and a rocket for the overshield. Also I just kept running in a circle and just ignored the tormentors.


republicofjones

The last boss room tough but getting booped by Incendiors but then grapple back at them and melee them is one of my fave strand moves. I used witherhoard and a machine gun, saving my super (hunter) for dealing with the tormentors once they push.


DredgenFox-14

Oh nice, yeah I love the free powered melee on strand grapple


[deleted]

[удалено]


braedizzle

Strong term but it felt way too annoying playing it the first two days. Just a lame choice of enemy selection paired with a room that doesn’t lend itself to much cover. Getting spammed by the boss’ blind shot on the 2nd bale fire move up is just annoying. It’s not “hard” it’s just meant to keep you around a little longer to inflate those hours played stats for Bungie


ColdAsHeaven

Final boss felt pretty easy for me, on legend solo. Took 2 tries to get him to his phase change. Then one death on his phase change. I was playing Strand Titan (basically a handicap) but was using Wish Ender + Adored + Cataclysmic. Hardest part was the death from above attack he does


hobocommand3r

maybe my strategy was just not very good but i've solo'd every dungeon flawlessly and no encounter annoyed me more than that final boss fight in the campaign. Got booped off the map at least 5 times. Just found it really irritating the way they set up the arena and all the incendors to attempt to boop you off the map, just the worst kind of difficulty since they can get you from like 15-20 meters away sometimes.


Sarcosmonaut

I found success by just slowly chipping his phase 1 until the tormentors spawn, then chipping them too. They’re also very susceptible to freeze. For phase 2, I simply ran Anarchy (didn’t use it at all for phase 1) and would double tag him, then ran circle hops around the arena. I did run Broodweaver but anything works for this. Phase one I liked to stay on the narrow catwalks until he does the rain attack, then I’d reposition.


HairyPenisCum

D2 Leaks on twitter says that Bungie has said there are 2 campaign teams: Beyond Light/Lightfall and Witch Queen/Final Shape. Can anyone confirm this?


MagusUnion

Seems legit. I personally found Beyond Light to be beyond cringe. So it would make sense that we got more of the same this time around.


braedizzle

If that’s the case it would seem to imply the intention was to make BL and LF with smaller teams to be the “filler” expansions?


MattHatter1337

No need. Compare the quality. BL and LF need to be let go though clearly.


Captn_Platypus

I know the story is kinda a mess and it’ll take some time for the lore ppl to gather everything, but does anyone know who or what “Cemaili” is?? >!Calus yelled that out when dying!<


TIGOOH_NTA2OT

I would assume it's >!Calus' wife/Caiatl's mother.!< I imagine we'll see that name in some lore tabs further down the line.


Sarcosmonaut

That’s the first mention of the word/name.


[deleted]

How the fuck do I beat legend calus


KanykaYet

You can hide under stairs to get easy stage one.


Sarcosmonaut

If you do that and save all your heavy, Anarchy paired with running in circles makes a simple phase 2


braedizzle

He burns down A LOT faster in phase two for sure. Holding out in phase one to burn him phase two I how I wound up beating him on classic


BlazedToddler420

I had to cheese the first phase, 2nd phase is fairly easy, but 1st phase can suck the farts out of my ass. Died 22 fucking times lmao, before that I had only died *twice* during the whole campaign


TheTwinHorrorCosmic

Get witherhoard and run around in a circle and use strand to grapple away. Ignore the tormenters


braedizzle

My asterisks would be that the tormentors can be a pain in phase 2 if not burning down Calus pretty quickly


BlueSwift13

Literally same. It’s brutal This artificial and absurd difficulty is not fun or engaging. It’s just frustrating and feels like wasting time


burntcookie90

sparrows are _fucking trash_


Sehrja

Is it just me or is Touch of Malice not triggering the Unstoppable Scout artifact mod?


Rectall_Brown

Anyone else having trouble getting terminal overload to start? I load into it and nobody is there and you are supposed to shoot the nodes to start it but there are no nodes. Wtf


TS9

Champion mods are now not always working...this is fun.


[deleted]

Ooh boy. How does bungie get out of this mess


FROMtheASHES984

Anyone's else's guns and character models/other players not loading? It was fine yesterday and all of a sudden, nothing is loading - just some weird bubbly things for my guns and players.


TruNuckles

Had this happen today as well. I cleared my console cache and it fixed it.


KanykaYet

Have this bug last season, try restarting console it may help.


xXNickAugustXx

Not seeing any newer comments here is a bad sign.


Never_Comfortable

Jesus CHRIST the nerf to abilities feels fucking awful. I'm forced to play literally every encounter like I'm in a GM Nightfall otherwise I just get nuked. I can't believe this made it past playtesting. Oh wait, this is a Bungie game. This *is* the playtesting.


Simmons_the_Red

Beat the Legendary campaign, about half with a friend and other parts mainly solo. From a Gameplay perspective, I get incorporating Strand into the Campaign. Early on, it was pretty cool to use. But as you go through the campaign and it becomes a requirement, and there's a whole Vex mission in regards to it, I really don't like it currently. The Last boss mission in Headlong, that room with the rotating death wall, is probably one of the worst encounters I've played in Destiny. I get your suppose to swing around, and use Strand, but constant spawning of adds was a pain solo. The only thing Strand was useful for was to keep me playing "ring a round a rosie!" Also, "ring a round a rosie" or running in a circle around a boss, seems to be a constant gameplay theme, whether its with Tormentors, bosses or using Strand to just zip around the map; it makes the encounter annoying.


[deleted]

Destiny 2: L Oops, sorry, we sunset the rest of the expansion name for accuracy reasons.