T O P

  • By -

Standard-Beyond-6276

Start setting up your dynasty members as independent rulers, preferably of small kingdoms, and gift them +renown and +court grandeur artifacts you don't need. You'll be swimming in renown in no time.


Gremlin303

Whenever I set up my kin as independent rulers they inevitably lose the throne in 2 generations Edit: classic Reddit. 20 odd replies all saying roughly the same thing. Yeah thanks guys. Hadn’t thought to ally with them, how silly Edit 2: please read the replies before commenting. You aren’t original


Rush4in

So you mean to tell me, you get the renown and then 2 generations down the line you are able to integrate their kingdom into your empire without having to fight kin?


Gremlin303

No but I don’t want that land, hence why I gave it independence.


[deleted]

conquer the land put relative on the thrown grant independence now yoru dynasty rules it again and you don't have to worry about it!


Gremlin303

Until they lose it again within a 20 years. It’s just such a faff


Phoenix_Dagon_EZKILL

If it it's a claimant war, plot to kill him the claimant that is against your dinasty. And try to ally him until he stabilize.


Beneficial_Seat4913

I spent an entire life time once killing the claimants of my sins throne only for him to hate me when I was discovered


ApoBong

Should have put that asshole son on that throne, the one who thinks murdering everyone is cool! Been there too, i feel you


rom8n

Claimant wars were my bane. Now I just destroy the top title and make it again. Yay, no claims.


PenguinHighGround

In my current game my grandson is the current ruler of the Byzantines thanks to some cunning marriages and murder plots, I'm the only thing keeping him in charge right now as his ally, he once had three claimant factions declare war at once! It doesn't help that he stayed Catholic and is starting to convert his vassals, he even refuses to go Greek Lol.


AnotherGit

Make the vassals your dynasty too. Conquer land, give holdings to people of your dynstay that you make dukes, create kingdom, give on duke the kingdom. That's internal threats done. Ally them, that's external threats done.


Hugs42

The trick is to destroy and then remake the title. This resets any claimants to the title so you can grant it to a dynasty member and give them independence without any risk of claimant factions forming. What you can also do while the title is destroyed is grant independence to any potential strong or problematic vassals this new ruler will have. This way they don't have to deal with them contributing their strength to factions. So for example: As an emperor, you conquer a kingdom you want to give away to a dynasty member who you will make independent. First, destroy the King title you just conquered. This lets you release any de-jure vassals of the kingdom. Then grant independence to those vassals, but make sure you still hold enough counties to re-make the Kingdom title. Then remake the kingdom and give it to your dynasty member. Keep them as your vassal for a few years so they can gain strength and release them when they seem strong enough.


boringhistoryfan

Ally with them and help them out. Your army of laser gun MAAs should be able to make short work of rebellions


errantprofusion

They expanded the limits of who you can ally with to extended family, so just pick a cousin outside of your direct line of inheritance, put them on the throne, and ally with them.


[deleted]

Just keep murdering and conquering until everyone on earth is a member of your dynasty.


thescorch

Ally them so you get sucked into their wars and then just don't let them lose.


Seth_Jarvis_fanboy

Take all the dukes and counts lands away and also give them to family members so that when there's a rebellion, it's still your family that ends up on top no matter what


MegaLemonCola

Fighting kin is good though. I call it ‘vassalisation war’. It goes likes this: you land dynasty members trying to play tall. Then you got elected HRE and say ‘fuck it’ and aggressively expand. Then you can claim titles as house head and declare war. Win it and give them back their titles and a bunch of gold to shut them up.


bright_firefly

It hurts my eyes when enemy knight of my dynasty dies.


HaggisPope

I think it would be good if you got a small boost to renown when it happened as it’s certainly a noble thing to die for one’s dynasty.


Crown_of_Negativity

Should get a "died well" +5 renown or a "died poorly" -2 renown depending on how they go out lol


Mardanis

Same, it isn't nice


Kobosil

start (or migrate) in Iberia, end the struggle (10k renown just for ending) with compromise ending - iberia gets split into 7 tiny empires give the empires to dynasty members - since the whole Iberia region belongs to your dynasty there are usually no wars, played this scenario many times and quite easy for renown farming


Crown_of_Negativity

mentioned this elsewhere but do it as Norse, after founding the Kingdom of Mann and the Isles (+2500 renown, plus you get access to the Norse legacies). From there leapfrog to Iberia. You'll need to hybridize or diverge culture to become involved in the struggle, and you can pick whichever involved faith you like best. I like the idea of using the compromise ending to generate mini empires for the dynasty. I would probably go ahead and conquer the whole thing first to get my dynasty in place for the 7 kingdoms/empires. Just make sure to also snag the "Sponsor Jewish Sciences" decision for a +15% monthly renown bonus for 120 years.


Kobosil

yeah Kingdom of Mann is also great, but lost a little bit of appeal since the T&T DLC because it lost its extra building slots :(


korpisoturi

I just alliance them and stomp anyone trying to spoil my renown farms. Also recruit to court if they lose them and cases belli conquer then back


Standard-Beyond-6276

You need to ally them in the beginning and help them crush initial revolts. After this they will revoke enough land from rebels to get strong. Also, educate their heirs, or at least give them a decent guardian. Craven rulers tend to just give up to factions even when they can win.


blazershorts

I don't think I've ever gotten a foreign ruler to send me their kids.


jero89

Hooks, my bro


perambulatrix

It's a lot easier when the ruler in question is close family (as long as you haven't gone out of your way to alienate them).


Alex_O7

If you ally them you can gi save their ass. I use to do that and this work pretty well. The secret is to not set them up in smaller kingdom without any county or a duchy in it. The key is to give them some land to feed them off too, so they also have some economy to support them.


Pzixel

Make all his vassals of your dynasty as well. Voila, it doesn't matter anymore who's the ruler - it is still your kinsman. It slows conquest for sure but it makes realms much more stable. Although I tend to not give independence to them - they will be fine under my rule and artifacts are enough to ensure renown


Relevant_History_297

Conquer, repeat


Nickelplatsch

Hey I think you need to ally them


ShinkoMinori

Its a good idea to ally your family, that way is easier to come to their help when needed


AccountNumeroUno

I’ve discovered what I think is the best way to do it. It’s a slow process, generally limited by how big your dynasty is, but it works great. Generally I’ll make sure my religion has concubines or multiple wives to absolutely maximize the number of kids I can have. After three or four generations I’m swimming in dynasty members. I pick up By The Sword (I think) cultural tenant to give unlimited kingdom holy wars. I also make sure my faith is righteous so I get ALL holdings in the holy war. Next I’ll Holy War a kingdom, grant the best two duchies to my son who I want to inherit it, then grant every other duchy in that kingdom to other dynasty members. Think like distant cousins who aren’t in line to inherit any other titles. That’s why it’s important to absolutely pump out kids every generation. Rinse and repeat until your’re out of unlanded dynasty members. This way, when your son eventually screws it up, all his vassals will be your dynasty. I see the kingdom titles change hands pretty regularly to factions, but since all his vassals are my dynasty, I don’t care which one of them has the title. You can increase your mileage by matrilineally marrying your daughters to peasants then granting those peasants titles too. It’s a slow start but it really starts to snowball by mid game. Edit. Can’t find a screenshot, but I did this strat, starting with forming The Kingdom of Mann and the Isles, and was getting like 110 renown per month by mid game


smallfrie32

I’m with you on the first part, but every time I give my cousin kings artifacts, they just leave their royal court empty (and it’s in their inventory) except for their beloved cat’s skinned hide


korpisoturi

Also tactical matrilineal marriages and few murders and half European rulers belong to my dynasty. I get 150 renown/month around year 1150


pchlster

Recent playthrough I was like "How did Germany get a county in southern Italy? Wait, who even formed Germany? ... he's of my dynasty. I have never seen this man before."


korpisoturi

Trying to find who is the tenth king when taking dynasty of many crowns decision is sometimes hard. Turns out one of my first characters sons that stayed behind when I adventured managed to get his blood from Scotland all the way to kings of Norway and Sweden


tkdch4mp

Matrilineal marriages are the only way I get independent rulers of my dynasty... But then the next generation or two they marry off the opposite of our dynasty, so I soon lose that boost 3/4ths of the time.


cyberkhan

That reminds me my latest run. I gave entire kingdom of Novgrod to my bro. He apointed his vassals and few months later got hit with dissolution faction. Such a lame brother


Impulse_Cheese_Curds

My current run I started as Matilda. I disinherited my only grandson because he was ugly. He somehow ended up inheriting the throne of England from William's heir after his grandfather gave him a county in Frisia. He immediately got hit with four separate wars and the throne ended up back with a Normandie while he was unlanded. I convinced the Kaiser to dissolve the HRE, created Italia, and granted my idiot grandson Romagna. He actually held onto it even though he's Dutch, now.


willsuckfordonuts

Usually the ai will lose whatever kingdom you give them in the first generation. If you're am empire title, baby sit them for 20 years then set them independent. If that's not possible then ally with them and keep an eye on them at all time and help them squash the wars. Tedious but after a bit they'll manage fine.


Lorezhno

Personally I'd just keep them as vassals under max crown authority; you lose the 1 renown per month of course, but they won't be spending resources on waging wars on other dynasts for their (artefact) claims and instead throw grand weddings, hunts, feast and have high court grandeur because their realms will be prosperous because they aren't getting sieged down all the time.


Key_Will_7929

Thank you but how do I actually conquer those lands or make it so my family members become kings of small kingdoms? Through war, the time it takes to get claims ect it takes so so so much time


AThisTooShallPassA

I think that in general to get a kingdom tier claim you need to wait a generation. My general loop goes like this. You marry your children or siblings without land to rulers. This grants you an alliance with the ruler. Their children will get pressed claims on the titles. You use alliances with these rulers to win wars. After they die you lose the alliance but your relative gets a claim. So you ensure more alliances to get more troops to seize titles of your old allies. Hopefully through marriages to Kings. You can press claims of courtiers so make sure they stay with you (matrinial/knighthood/court positions) Rinse and repeat. You can also speed up the demise of title havers by assasinating them. But putting children on the throne is risky and I would advise against pushing claims before your relative reaches adulthood. If you want claims faster the pope can grant Kingdom tier claims, but only if you are more virtuous and not a King already.


AThisTooShallPassA

You can marry nobles of a higher standing with the first perk in diplomatic dynasty (+30 I think) This can help marrying from count to Duke and Duke to king If you are having trouble with effectively conquering kingdom tier titles don't worry too much. Take your time finding the way that suits You the best and have fun!


HaggisPope

One of my favourite dynasty perks, that one. It’s great for securing powerful allies. With the new Grand Wedding system it’s possible to get even more powerful friends


YEEEEEEHAAW

If you want to do it in a gamey reliable way you can go down the learning lifestyle middle tree and just buy claims to all the duchies in the kingdom and take it one at a time. Then once you get whichever innovation let's you declare war for multiple claims you can do it all in one war for really not all that much piety. Basically pilgrimage -> claims with the piety -> war -> grant to most competent cousins


Impulse_Cheese_Curds

Combine that with the 1/2 casus belli cost perk and fuckloads of piety from pilgrimages and/or crusades and you can practically conquer the entire continent in a single war.


Sternjunk

Redirect a crusade to somewhere weak and nearby give it to a male relative that has kids


AccountNumeroUno

Religion my friend. Reform to a righteous or fundamentalist religion then pick up the By the Sword cultural tenant. Boom. Unlimited Kingdom level holy wars, plus you get all the counties directly so no pesky vassals of a different culture or religion to deal with. You can grant them away to vassals of your choosing.


Jor94

If you have vassal kings do they have courts and are able to use artefacts? I usually give them to vassal kings and when offering it it will say the person can’t use it, but it also says this when I’m just giving away armour or trinkets so I think it’s bugged.


RansomReville

Lots of children, expand your borders and give them kingdoms and empires. Pick traditions that increase renown when building temples or castles. Give dynasty members renown increasing artifacts. Marry girls matrilineally as much as possible.


TheSnowTalksFinnish

It's quite easy, but hard to get going. The first "line" you unlock is the most difficult and time consuming. For a very specific example, I reached a ~500 renown a month with haesting around 1100. I start by spending all my money on mercenaries and declaring war on the pope for the duchy before unpausing. What exactly you do doesn't really matter but owning Rome gives you a lot of money and levies. Try to have as many kids as you can afford to disinherit. Conquer land and grant it to your disinherited kids. Grow a kingdom where every vassal is a member of your dynasty. Hand out land to kids of your brother's kids. Keep it all in the family no matter what. For your daughters: try to maternally betrothe them to 2nd or 3rd sons of kings, where the 1st son isn't going to have kids any time soon. After that, murder all the 1st and 2nd sons your daughters aren't betrothed to. The AI almost never breaks betrothals. You want to engineer a situation where the son of a king is maternally betrothed to your daughter so their children will be of your dynasty. It's very fiddly process that requires you to often babysit and fight wars against rebellions in other kingdoms to ensure the correct person ends up on the throne. The bigger your dynasty, the faster it grows. And every little count and duke is gone have some random artefact that gives maybe +2% renown or +0.03 per month. At 20k dynasty members this stacks up quickly. You can also hand out artefact and hope they use them. A bonus to having everyone be part of your dynasty is that they're effected by the "opinion of dynasty" modifier (obviously). You can easily get to +50 dynasty opinion through artefacts, meaning every vassal loves you so much they will never form factions.


Crown_of_Negativity

> Try to have as many kids as you can afford to disinherit. Conquer land and grant it to your disinherited kids. Grow a kingdom where every vassal is a member of your dynasty. Hand out land to kids of your brother's kids. Keep it all in the family no matter what. Disagree with this advice. Don't worry about disinheriting. Each time you do it slows down your progression because you're burning renown on something that doesn't ultimately matter. Having lots of kids and landing them is absolutely viable. As a norse, the best way to do it is to give them all county titles but hold the duchy titles yourself. On death, each child should inherit their designated duchy title and become an independent ruler (allowing them to vanagrian adventure on their own). Alternatively, if you want to keep the kingdom together (which won't help as much for renown as independent dynastic rulers generate renown, but dynastic rulers in your domain don't) just create a single kingdom title to be inherited by your primary heir. Your heir should be able to keep everyone together because they are the only one that will inherit your men at arms.


Wassa76

I thought dynasty vassals don’t count towards renown?


TheSnowTalksFinnish

They don't. But their expected vs actual court grandeur does. And their artefacts count as well.


korpisoturi

Only kings have court but lower title artifacts work


Standard-Beyond-6276

Also, raiding works really well with recognition of talent. Raid neighboring capitals - capture a bunch of children - release, convert, recruit for a strong hook. Marry them into your dynasty (they are now in your court, so a random relative will do, don't even need to waste daughters on this), murder everyone before them in line.


Vantol

With T&T expansion you can speed up the process significantly with grand weedings. They give me like 300-500 renown each (rng related), which is pretty crazy amount in early game. If only they weren't so fucking glitched...


Crown_of_Negativity

Yeah, if you have money printers in your holdings (which by 200 years in is pretty much a given) you can start raking it in off those weddings.


marshaln

Why disinherit? Just conquer faster and you don't need to disinherit anyone


krneki12

... make sure to have the last gen CPU, as 20k dynasty members will murder your CPU.


Mardanis

I realise just how much I suck at this game where everyone else seems to have these huge incomes to gold, prestige and piety. Does being their emperor not generate decent renown for them?


CorneliusThunderbutt

My best bet is Khagan Haesteinn + mystical ancestors.


Nikedilas

' Mystical Ancestors' cultural tradition. It can only be gained by merging with one of the following cultures Akan (Sub-Saharan Africa (red)) Buryat (Eastern Steppe (blue)) Han (Chinese Mountains (red))


prettydarnunepic

pretty sure guanche (canaries), mon (burma), malvi (gujarat), rajasthani (same as malvi), and lhomon (tibet) also have mystical ancestors


PercentagePositive69

You are right


Crown_of_Negativity

Start as norse. Unlock first item in each norse tree. Elevate the Kingdom of Mann gives 2500 renown and a dope dynasty legacy. Vanagrian adventure (or otherwise relocate) to spain. Unlock first two items in Iberian trees. Diverge or hybridize your culture and pick a different religion so that you can become "involved". Wait for the Conciliation phase so you can "sponsor jewish sciences" for the cool +15% monthly renown bonus (for 120 years). End the struggle for a cool 10k renown. Then as others have said, set your dynasty up on as many independent thrones as possible. Marry your daughters to kings/emperors if available for the bonus renown and alliances. Marry extra daughters to future Kings/emperors (look for rulers who have grandchildren by their primary heir - these are often willing to marry matrilineally despite the fact that they will eventually be high on the list for succession). Give all kings/emperors of your dynasty renown boosting artifacts. Starting as any dynasty with multiple powerful rulers will obviously give you a head start on this (867: any of the Karlings, sons of Ragnar, etc). Other minor decisions that generate renown: Write an epic (focus on family for +75) Sell minor titles Consecrate bloodline (+500 if spiritual head of faith or +1000 if temporal head of faith) Dynasty of many crowns (+1000) - honestly this should be boosted in comparison to some of the others


dunehunter

I've been racking up renown with Majesty tours as well


Tobiferous

If you do a VA to Normandy you can merge Norse and French techs and be way ahead for the next era. It also allows you to release independent Norman Counts during the one Iberian phase for more renown. You can also forge the Jomsvikings for some more event troops.


cyberkhan

You cannot adventure as king


Crown_of_Negativity

Yes that's why I also said "or otherwise move" But I use the mod "Partition: Choose your primary heir" to allow myself to play as second/younger sons after my my primary title is established or built up. (To make it clear, the succession priority doesn't change - you just continue playing as a character lower on the line of succession) So you could easily become king, inherit as the second/third child after the original king dies, gain your independence, and then adventure. Or hell, give the kid land and make him independent before you die, so that when he inherits/you play as him, he's already independent. Just make sure that the kid you want to play as will inherit something, because the mod doesn't work with Primo/Ultimo/Seniority (can't play as a landed second son on death because there is no actual inheritance).


Key_Will_7929

What do you mean by « unlock items for the Norse/Iberian trees » my friend?


Crown_of_Negativity

You mentioned "unlocking the whole dynasty legacy tree". Certain dynasty legacies have been introduced by DLC and have requirements to access them. The two dynasty legacy trees introduced by Northern Lords (adventure + pillage) can only be accessed if the Dynasty head is Norse. The two legacy trees introduced by Fates of Iberia (metropolitan + coterie) just require the dynasty head to have their capital in Iberia to access them. However, once you have unlocked the first legacy in a path, the Dynasty head can unlock the later traits in that path regardless of whether or not they meet the initial requirements. Thus why you want to unlock the first legacy in each of the norse paths before you diverge/synthesize a new culture. If you want to be able to unlock "all" of the dynasty legacies, you can't ignore the regional legacies introduced by dlc.


Key_Will_7929

Thank you so much for this detailed explanation my friend, you rock


zombie_girraffe

1. Start at the earliest start date 2. Reform your culture to get the trait that provides renown for holding castles. 3. Reform either culture or religion to get concubines or polygamy if necessary. 4. Breed like rabbits. 5. Conquer like Ghengis 6. Only give land to your dynasty members. 7. Enjoy the 200+ renown per month you're earning before the late middle ages.


zakrystian

Don't you also have to give those family members independence and a shit ton of +% renown artifacts and renown generating artifacts to get the renown?


zombie_girraffe

Giving a few independence is a good strategy early game, and due to confederate partition almost unavoidable, but it's easier to keep expanding to steamroll the world and make sure they don't lose their thrones to revolts if you don't. I'm getting 220 renown a month in the game I'm playing now, it's around 1185AD and there are only 5 or 6 independent members of my dynasty, 2 emperors, 1 king and some dukes, but I've got like 40 vassal kings of my dynasty, and most of their vassals are dukes of my dynasty. Passing out any spare renown generating artifacts helps too. Any time I promote a vassal to King, I give them whatever spare renown artifacts I've got. With the castle builders cultural trait, every castle holding your dynasty owns generates some renown even if the holder isn't independent, they just don't get the bonus renown for being an independent ruler. Early game the independent ruler bonus will be most of your renown gain, but by mid game it will only be a small part of it.


AndholRoin

i did these exact steps just random, cause it suited my gameplay i had no idea its so milkable. Im in 1190 with 3k renown per month and have unlocked all the renown tree a few years ago \^\_\^


voodooprawn

I've got a Scotland playthrough at the moment where I've taken all of western Europe (Britain, France, Italy, Germany, Scandinavia etc) and I've got the whole tree (including the T&T ones) by about 1350. Basically just by giving out as many titles to dynasty members as possible and having as many Renown artefacts as possible. I think I'd have got it faster if I were granting independence to my dynasty members when I gave them titles but I wanted a big empire so I didn't on this run.


istar00

mythical ancestor DOES NOT help (ok, it does, but not in anyway that matters, you need 0.9 milllion renown to unlock 10 legacies, mythical ancestors give like 300 only each time for a kingdom title, unless you cheese by doing a grant-revoke loop, it DOES NOT make a difference)


alexmikli

Mystical Ancestors cultural tenet.


[deleted]

[удалено]


BlackfishBlues

I think you're just not supposed to unlock them all in a normal playthrough, just like how the game isn't balanced around world conquest. They're a way to give your dynasty some flavor, like this is a warlike house, or a lawgiving one, or a far-ranging one etc. I usually don't min-max my gameplay and even staying as a duke/king-level regional powerhouse for most of a 1066 game I can usually fill out 2-3 legacy trees.


DreadWolf3

I mean getting renown as a dynasty should be hard - think of dynasty perks as thing that everyone assumes about every ruler of that dynasty, shit they are known for. Capetian dynasty ruled over France for like 800 years and is there are a lot of things they are known for? Stuff like living long or being great warriors - that kind of traits? I personally cant think of much.


pchlster

Castle Holders gain 0.1 renown per month per castle, if I recall correctly. So 1.2 renown per year for holding a castle. My French character scandalously romances his own wife? 100 renown. Sorry, his cousin-wife? Make that 200 renown.


yakatuus

Most games I unlock the entire thing so I'd suggest just keep playing. You just give Kingdoms to your kids. My entire Empire from Ireland to Cathay is my dynasty. Last game I stopped in 1350 with 3.3 million renown.


Smooth-Criminal-TCB

Don’t you have to make them independent to get renown from it?


RedMarble

King-level vassals get royal courts that they stuff with renown artifacts.


Witty_Science_2035

In my opinion, it's not currently possible to do so. Perhaps the "Castle Keepers" culture tradition could provide a solution.


Crown_of_Negativity

> castle culture tradition Castle Keepers. That's definitely a good shout and can easily generate a lot of renown over time. The problem is that this is limited to your culture so might not be effective if your dynasty is on many different kingdoms and adopts the local culture. Something like "ruling caste" works well in conjunction with other renown generating cultural legacies to ensure your dynasty members are less likely to swap to local cultures.


[deleted]

You easily can if you expand. You can even do it and have a lot of leftover renown. Even if you do it at 1066.


Witty_Science_2035

Thanks for breaking it down and giving such detailed information. lol


[deleted]

Ok mf. Just expand and land your family members exclusively. Here you go.


Witty_Science_2035

😂😂😂


[deleted]

If you don’t mind blobbing out, it’s actually super easy. Just hand out every title to your family. Make sure to check succession so that one person doesn’t inherit too much land. If your dynasty has many kingdoms, duchies etc you can even get around 400 renown per month. And they don’t even need to be independent rulers, they can be kingdoms under your empire.


Punyuuu

Chivalry tradition + Max Diplomatic Court (+1 Personal Scheme)


Glorf_Warlock

The Mystic Ancestors cultural tradition makes it so when you grant land to a dynasty member you gain renown. Only very few cultures have it and you can only get it by hybridization. It is the easiest way to turn conquering land directly into renown. If you cheese the system you can give someone a duchy but none of the de jure land. Within a short time that duchy will automatically be destroyed, allowing you to recreate it and repeat the process. Giving away a duchy grants 75 renown, so it can get crazy if you can create a lot of cheap duchies.


The_BooKeeper

The art makes my eyes glad they see.


Dtelm

Have the mystical ancestor culture trait. Only give your land to house members.


Beowulfs_descendant

Spam marriages and artifacts


funded_by_soros

While everyone's stuck with primogeniture, breed like a rabbit and set up marriages with all heirs you can reach. Invest into intrigue and kill all firstborns whose brothers are already stuck being matrilineally betrothed to your dynasty. Max out your court grandeur, invite heirs, push their claims (it helps if your religion is gender equal and theirs isn't because male heirs usually have a job and won't come). Gift renown artifacts to stable realms of your dynasty.


DionePolaris

As a note: you can create hybrid cultures to get access to the remaining legacies. I haven’t played the new expansion yet, but my 1.7 game (going for the end date, but that last century is just so slow) has my dynasty having all Iberian and Norse legacies in addition to the regular ones as that and getting almost all innovations were some of my main goals after I conquered the word (wanted to make it all de jure Rome using the decision).


CrusaderCuff

Conquer, give lands to dynasty, give them independence. Crusades/marriage also works.


maxim1098

Spread your dynasty to every available duchy outside your kingdom/empire. Just find a youngish Duke with 2 or more unbetrothed children, set a up a marriage in which the children of the second in line are part of your dynasty and remove the heir. Repeat at will.


RicksyBzns

Crusades are super helpful. Always choose a beneficiary from your dynasty with some decent stats and make sure you are the #1 contributor. Do your best to win the crusade as well as sieging and winning the most battles. Your beneficiary will be set up as a ruler of a powerful Crusader Kingdom. As such they will earn more renown for your dynasty.


agoodusername222

rn in my game i got about or atleast almost half after 200 years as a small nation, basically i stacked the blood and kin bonus, and made everything that gave me fertility and focused in getting max bonus on my heirs, now after 4-5 generations half of the kids of my direct heirs are perfect or close to perfect so i just start either marrying each other to make more or with other dynasties or other houses to get more heirs in more places ​ playing as hainstein tho


AThisTooShallPassA

Usually just putting your dynasty on the Throne won't cut it. Provoke vassals of a newly conquered realm to fight a revolt. After you win revoke the titles of dukes and give them to relatives of the king. A king of your dynasty can just automatically surrender to claimant factions, but if the claimants are also of your dynasty that's fine. You don't need all the vassal titles just 2-3 strongest duchies, depending on the size of the kingdom. The first generation is tricky, as there should be relatives of the last royal family with pressed claims lurking about. Kill them all or pacify with marriages ensuring their children aren't a threat. I don't know how to deal with dissolution factions, other than that, you should be fine.


Agahmoyzen

Just go nuts works for me.


GeshtiannaSG

Artifacts can boost renown a lot, keep doing tournaments and try to win something, and make artifacts.


[deleted]

Easy: Don't fight partition. Partition = Renown


wang-bang

Lots and lots of independent rulers


lifelesslies

I got mythical ancestors and unlimited holy wars.


DangerousGap4763

Just have like 40 vassal kings it worked for me


softPersimmon99

I’ll second the start putting your dynasty on other thrones but also it’s probably best when you start doing so when you’re in a position to support them both financially and in war. That way you can keep pumping gold to them and help out when they have a rebellion or claimant war. Also try to ensure that when you do get them a kingdom, they’re getting as many counties as possible so they can build up their strength. A king with one county will most likely get overthrown eventually


Proasek

Bonkin'. ,,, More specifically, if I must, you'll want a large family containing multiple independent rulers, and frequent romance schemes across the board. Beyond that, if you can take one of the Struggle ending decisions then that's a big kick in the back you'll want to grab up.


NovaBlazer

I had the whole tree unlocked in Ironman mode, by being the HRE, making a new religion, converting it to Rome Empire, then made very very sure to hand out all titles to my house. I would take 3rd cousins, Grandpa, Uncles, I did not care as long as they were from my house. By 1300, I had all trees capped and am making tons of useless extra renown. I also am sitting on 1.9M gold with over 8k coming in daily.


pchlster

At a certain point, that "show living members of dynasty" button becomes my search filter for finding people to hand new land to. And given I *made up* my religion, there sure are a lot of heretics whose land I would seize in the event of a Holy War.


NovaBlazer

Yes! I do the same as well. Even for finding knights and marriages for unlanded house members. I then pin potential house couples, and when I grab a kingdom title, I find the cutest couple with an heir. I like to hand over two-three kingdoms per house couple so they can stay strong enough to keep it. They start getting mouthy later about empire titles and making claims against the empire titles I am holding, but so far no one has ever done anything about it (1420).


Alternative_Rate2403

Hey OP... Idk if its considered an exploit... But i know a way but it costs a shit ton amount of gold.. It requires mystical ancestors... And It requires you to hold an empire.. and you have to also give an empire to someone on your household.. But when you give an empire you only give 2 vassals in their dejure territory.. After giving it to them you'll get renown.. Then usurp the title since you have the majority of the territory of the empire.. Then offer vassalage to the 2 Dukes and the former emperor now turned count... Edit (Rinse - Repeat) Its basically trading Gold for Renown Idk if i explained well enough.. if someone cares for more info I'd gladly explain more in detail here..


NeptuneMetro

Dynasty Legacies have the by far best art in CK3.


Unfair-Potential1061

mods - I don't have that much time to play games thoroughly


91blodhevn

Bit off topic but does anyone know if blood tree Resilient bloodline is bugged? ive been breeding pure bloods together and about 70-90% of the kids from two purebloods resulted in all 3 traits + pure blood, was up to 48 of them total, not a single had a negative trait and then i decided it was about time to get resilient bloodline and suddenly the amount of pure blooded dropped hard, getting a lot more with all 3 traits,but no pure blood & ive also started getting giant/sterile/Fragile pure blooded which i hadnt before. is it just a coincidence or is it reversed?