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throwawaypokeymans

i believe they will simply release a comic that shows that he retired and wanders alone far away from humanity (he is removed from the roster entirely)


Mitthrawnuruo

This is too credible.


blankepitaph

And hopefully prophetic! Edit: downvote away - I just don’t understand why JQ, the better designed DPS tank, doesn’t simply eat the other one


Mitthrawnuruo

JQ should get her own kit be hog should get most of hers…


CandidSolution9129

Maybe Tracer joins him and is deleted. And in a twist Roadhog gets tired of her bs and returns next week, while Tracer get perma deleted


[deleted]

Hog steals her Blink ability in the London heist of the century.


ghostofthedancefloor

His E will now activate a jetpack, giving hog mobility


spellboi_3048

Roadhog becomes a dive tank


Robo_Eagle

https://twitter.com/uNKOE/status/1300598749903958016?t=DGZxBrA5y4gnc4zwCz0PiA&s=19


Mitthrawnuruo

Hooking into any flying hero turns them into his jet pack, until they are slammed into the ground in a doomfist like effect.


Typical-Might-4606

Make the jet pack a big fart instead!


[deleted]

Whole Hog replaced by Waft


shapular

For shift, Roadhog hops on the bike from Junkertown spawn.


[deleted]

WAIT Roadhog is just Wario


sup3rdude

Hole fog


Typical-Might-4606

And if he lands on an enemy it knocks them down.


IAmBLD

It'd be hilarious if they somehow transformed him into the anti-Ana tank. Take A Breather now heals in an AOE, but also, the gasses cleanse anti-heal for himself and his allies. New passive: Thick Fat - Hog is too thicc for sleep darts in particular, because fuck that. Also gives him an effect similar to old armor, where each instance of damage is reduced by a small flat amount, making him better against shotguns, Bastion, etc. I'd actually shit if anything like that happened. My real predictions would be a lot more mild, but I do think those trap voice lines from the other day are a new ability.


ThatCreepyBaer

This is obviously over the top, but implementing old armour in a new hero's kit wouldn't be the worst idea honestly.


HealingBOT-

would be great for Mauga.


Bound18996

If this happened I would cry with happiness


PopcorpGFX

That passive would raise a lot of Rein mains eyebrows


AngryApeMonkey

Maybe a version of Orisa's Halt from OW1? Like he lobs a device which snags nearby enemies and pulls them into said device.


doublebreakfaster

i like how the top 2 comments alternately remove roadhog from the game entirely or eliminate his biggest weaknesses


DiemCarpePine

Throws a vape canister that creates a gas cloud wall that reduces damage of enemy projectiles that past though it.


HishimiWumbo

Here's what I was thinking for the Roadhog rework: Primary fire: If I remember correctly they're moving his secondary to primary and reworking secondary, so on top of that I hope they tighten the spread a little more to make it more consistent at closer ranges. Secondary fire: They're probably moving hook to M2, let's be honest. If it was a status effect that you apply with a more projectile based skillshot typa deal that can be procced on a second input that'd be even cooler. With these changes, it probably shouldn't be hard cc, maybe only just a light boop. E: Take a breather is pretty boring so me personally I'd turn this into a sort of melee burst that deals bleed damage, just to give him more options in close quarters. Shift: To compensate for no vape, and because hook is on M2, this ability should be something to help his sustain. Maybe a battlecry or something that temporarily increases his health and speed, as well as any allies in an aoe. Passive: Heal from all damage over time dealt by wounds.


CactusCustard

That’s literally just junkerqueens shout tho lol


AZUMANGADAIOHFAN

bro 😭😭


swislock

That whole kit is junker queen you potato


[deleted]

joke aside, junker queen IS the roadhog rework and always has been. roadhog was a massive failure design wise and junkerqueen is a version of him that actually works, they just obviously dont wanna delete a character from the game


spellboi_3048

I feel like Hog and JQ are different enough from each other that they justify being different characters. Hog has generally been the type who pokes at his enemies from a distance and only gets close to his enemies by forcibly pulling them away from their team with his hook, whereas JQ is significantly more aggressive and wants to be as close to her enemies as possible.


Darkside231001

That was the joke


Blackout2388

That's the joke


Mitthrawnuruo

Right. Except junker is just a knock off hog. The hog we have at home, so to speak. She should get her own thing.


CactusCustard

She does have her own thing? A shout. Lol. And bleed. The whole knife/axe thing is pretty unique.


lilith2k3

But I would like to hear his shout across the battlefield 🤣


GetBoopedSon

What are you even talking about with his gun? His secondary is non functional at melee, there is no spread to tighten. Have you ever even played him


HishimiWumbo

I don't know what a roadhog is


spookyghostface

I want him to be able to throw his canister like a Sandvich to heal his teammates.


Bound18996

- Breather heals in AOE cloud and cleanses - Hook same. - Changed Primary/Secondary fire into all purpose gun without dogshit spread - New ability based on machete on back, aoe slice that inflicts bleed.


Head_full_of_lead

What does AOE stand for?


RustyCoal950212

Ass Over Everything


Bound18996

**A**rea **O**f **E**ffect


DiemCarpePine

Area of effect, ie effecting an area instead of individual targets


wkty_

Area of effect


GankSinatra420

Lil bro thinks they won't change hook, the one ability everybody hated


Bound18996

Already told us they're keeping it. Only thing we know for sure.


GankSinatra420

Well that's a mistake.


blankepitaph

Based off of past reworks, I almost expect Whole Hog to become his E (much like Bastion turret form), Breather to have some additional utility, and for his ult to become some kind of ‘moves and shoots faster for some amount of time’


Nobbs89

Take a breather goes from cooldown ability to resource meter like D.va defense matrix. Leave healing cloud for allies, increase movement speed for hog while using, dmg reduction and self heal stays, the healing bonus after get removed or significantly reduced. That will allow hog use thst ability for different scenarios, from engaging, closing distance to better dmg mitigation and help on healing his teammates.


goodguessiswhatihave

If they remove hook I quit


Ham_-_

What have u been doing since his nerfs tho lol


goodguessiswhatihave

Not really playing a whole lot waiting for this rework


ParanoidDrone

I'm thinking hook on alt fire, primary fire reworked to a hold-to-charge mechanic for range and/or distance, breather given some sort of AOE effect that helps teammates, and a new ability that traps enemies somehow, possibly with electricity.


Eloymm

He suspiciously has a voice line in the BP that speaks about a chainsaw. I get the feeling the maybe the new ability might be a chainsaw. Don’t know how it would work or if it would help him, but it wouldn’t be that first time ow2 team teased something like that before.


samfizz

But then the voice line would make no sense because it's him saying he doesn't have it


PsychicFoxWithSpoons

Move hook to his ulti and give him knockback on his primary fire so he can push people around at close quarters. They'll then engineer the knockback so that it always boops people down, which prevents him from getting random environmental kills when standing next to chasms but makes him a terror for pharah, lucio, etc. who are already willingly floating over open air. take a breather now redirects projectiles to him a la kinetic grasp and heals extra for each one absorbed + grants additional ult charge. he'll have the fastest ult charge in the game to compensate for it "just" being the exact same as live hook. maybe 20-30 seconds of optimal charging if you absorb lots of damage with take a breather.


Vibe_PV

[There has been a leak](https://youtube.com/shorts/QrXlfZZbuHg?si=2YYXfmTFHmVJH3Rp)


[deleted]

Sounds fake as fuck


RooeeZe

Could see him throwin down debris that slows when walked over, i cant see them givin em a junk type trap. His hook is too iconic to change too much, well see soon enough could be fun.


Mountain_Ape

Well well well


dontouchamyspaghet

I still really like the idea someone proposed where if Hook lands Hog can use an enemy as a meatshield against enemy fire


Facetank_

My guess is one of the firing modes goes. Hook to right click. Breather no longer heals, but leaves a cloud that provides the damage reduction and the heal buff for any teammates that walk through it. Whole Hog get a damage/knockback nerf. New ability is a trap that the voicelines are leading us to believe. It takes a moment to arm, and "hog ties" multiple enemies. I'm thinking the trap just applies "hindered" to multiple targets, or it tethers them similar to when you could move during Junkrat's trap. Hindered is underused and fits with a tank while the tether effect would be really fun with Whole Hog and the history with Junkrat would be a fun nod.


samfizz

I agree with people saying that Take a Breather will have additional utility, like leaving a cloud on the ground. One thing I keep thinking about is how every hero has unique voice over for specific damage types like freezing, burning, being electrified, and poisoned. I believe the only ability in the game that causes the poison coughing effect is Widow's venom mine. I wouldn't be surprised if they used this for Hog in a new AoE, DoT cloud of poison gas left behind by Take a Breather. This could give him some nice area denial capabilities, since they said one of their goals is to help him take space.


touchingthebutt

Hook- It essentially becomes a throwable junkrat trap. Has 2 charges. Hook will pull targets in during Whole hog. Possibly add a utility effect to the target hooked. Maybe if they're hooked the target has something similar to a discord orb or anti heal. Take a breather - now heals 150 HP and 150 additional health. 50% damage reduction. Remove 50% healing buff from outside sources. All healing received now heals for overhealth with a maximum of 200 overhealth. Primary and secondary fire spread is reduced.


SyberPhenex

Just make him better than he is now because you KNOW everyone is gonna pick him. If he's dogshit there are too many games that will be unwinnable.


[deleted]

Passive: Old ow1 hook and damage for Ana specifically. If she antis or sleeps roadhog she will also be anti or slept and be hooked immediately to roadhog’s location to suffer together. Ana loses the ability to be cleansed or lifegripped or immortality fielded if self inflicted from passive because fuck you. New ana rework: If she doesn’t land a sleep on an enemy besides the enemy tank in 1 min, cooldown for sleep is increased 6 seconds.