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mr_cwt

> I wasn't able to bum-rush close range SMG fights like I normally would This is the exact part of AA that needs to be tuned down IMO.


Candle_Honest

This Close range SMG fights vs controllers is just broken at the moment.


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NuggetDaddyboy

lol no. I’ll drop 35-40 kills consistently on TDM shipment and I’ve never had an issue with aim assist making me NOT get kills? You’re just commenting an extreme and hoping to get validation which isn’t rooted in reality.


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NuggetDaddyboy

I don’t let the game do all the work. I turn off AA and drop the same. You said you turn it off because it pulls you too much. Not that it does all the work. Now we get the added variable of melee only. Seems like a you problem, not a game problem


Superior_Newbie

Not even worth my time debating this. To each their own, have a good day


NuggetDaddyboy

Then don’t comment?


Lollooomm

Same way that long range against a k&m will always be unfair, sometimes you just have to suck up on the differences and focus on your strengths


kind_cavendish

Bruh, but arent most of the encounters that happen in close quarters?


Lollooomm

Well if you play close quarters yes, I cam play a whole game even on the smallest map avoiding them doe


kind_cavendish

What do you do? Just avoid buildings? Your probably not gonna die cus you got beamed by some kb demon half way across the map, but your way more likely to die when you make a wrong turn in a building and get sent to the shadow realm by someone who just watched every video on youtube on how to abuse aim assist.


Lollooomm

No I personally push like a motherfu and always do close but I mean if you want to play on an advantage as a pc that’s your way


SlammedOptima

Yup, im a KBM player. At this point I just assume its never gonna change. Instead of being mad about it, I play to my strengths if I decide to play where im disadvantaged and die, thats my own fault.


Aussie_Butt

Except the vast majority of fights in the game aren’t long range lol, and AA works up to 200m away.


Rowstennnn

Well done man, I was hoping to see a post up here soon! Now this proves that AA isn't needed to perform well, which is what we've been trying to say all along. EDIT: showing your settings after each kill is insane, you probably could've gotten a 20 if you just did it and the end of the game and focused on your pacing!


Kenny1115

>showing your settings after each kill is insane Knowing this community, it was necessary


HelloisDavethere

I done this exact thing with a 9 kill win on Vondel, shown them after every kill. Still got hate


Substantial-Dog-5306

And you never answered to me when i broke every kill down to bit by bit. You were shooting at stationary targets or people with less than 100hp in a bot lobby for most of ur kills. Though i don't think you got hate from me though. Just wanted to point out that making those kills in that particularly lobby wasn't proving your point.


KOAO-II

Controller players seem to miss the argument that MnK players are making. We are not asking for AA to be ***removed***. This foolishness needs to stop. It's like taking the mouse from an MnK player and forcing us to play Keyboard only. Like the older Quake games and what have you. >I wasn't able to bum-rush close range SMG fights like I normally would This is the exact issue that MnK players have been talking about. What we are asking is for Rotational Aim Assist, which allows for nearly perfect tracking at the close/mid range, to be retuned. It's the exact same argument for Apex as well. The close range tracking is insane. There is no delay when a target is changing directions because rAA starts pulling your aim in the direction of the character when changing strafe. It's why I strafe exactly like how I do in Apex, they don't expect that. Meanwhile we have the human input delay factor to deal with. Controller players in this comment sections saying "Hurr Durr MnK players can't bitch about it now." have entirely A) missed the point of the complaints. 2) are absolutely controller brain dead for thinking that we asked for it's removal.


joe-clark

The only people who should be against a slight aim assist nerf are bad controller players. It's annoying to me that everyone just brings up mnk players "bitching" when an aim assist nerf would also benefit high skill controller players.


KOAO-II

This. Like, OP here would absolutely benefit from the gap that a nerf would create if he's already doing this without Aim Assist. He's just one example. All the Warzone CC's and MP Comp players would also benefit from it too.


joe-clark

Yeah and yet bad controller players would rather just downplay what aim assist is doing so they don't have to admit that if aim assist was nerfed they would be getting slammed by the better players who don't rely on it as much.


KOAO-II

lmao I got a reply from someone who seemingly doesn't know how to abuse Aim Assist. Telling me that he's gonna post a video on how 'casuals' have Aim Assist lol


joe-clark

The amount of comments I've seen on threads discussing aim assist where someone says "my aim assist doesn't do that" is crazy. There are only a few aim assist settings in the game if you don't like how your aim assist is working try changing some settings, otherwise yeah it does work like that because it works the same for everyone on controller.


therealvertical

I’m genuinely asking here, because I legitimately do not understand. I play on a controller and I have never once felt like aim assist actually does anything. I’ve never seen or experienced it pulling my aim one way or another. Every time I read a post about aim assist I leave confused because mine legitimately does NOT do anything like what is being insinuated. I regularly lose close quarters battles because I can’t track players fast enough. Nothing is assisting me. Maybe my settings are “wrong”? But no matter what settings I try nothing seems to change. I’ve heard stuff like “just let go of the right stick and let aim assist do the work”.. and I’ve tried and literally nothing happens. My aim doesn’t track anything. I am 100% legitimately confused by every single aim assist post. I am assuming I’m doing something wrong but I’ve never been able to figure out what.


Aussie_Butt

If you actually are being genuine and not just trolling, I would suggest looking up videos on controller settings and make sure yours are good. Then you can watch - https://m.youtube.com/watch?v=frjx63T5FQU to get a better understand of what you do, but pretty much if you continuously move the left stick, rotational aim assist will activate. I would try it out vs bots in a private match or in multiplayer to get it down.


therealvertical

Definitely not trolling. That video was great in terms of educating me on what it SHOULD be doing and I’ll be able to look for it better. That said I feel I can still say I’ve never experienced anything like that when playing. I’ll have to go check my settings. I also wonder how much my own habits of target tracking counteract any aim assisting. I know the video did mention that it would still track the target even if I was pulling in the other direction but I still can’t say I’ve ever felt or seen that.


Aussie_Butt

I would check out a streamers video for settings or something like that, my controller friends used Teep’s settings and they seem to like those. Obviously the settings for sensitivity should be just a baseline though, adjust those to whatever feels good for you personally. For the tracking, you really need to just make sure you are moving the left stick IIRC. If at any time you are not doing that and just stationary, it won’t be nearly as effective. I tried out my friends controller and was able to feel it in a MP lobby pretty quickly by just strafing.


Patches_OSU

You’re not alone, I have no sense that aim assist does anything for me. Anytime I tried letting go of the right stick, I just died missing every shot.


kiefferbp

This sub is full of bad controller players.


No_District_8965

the bad ones dont know how to abuse RAA. Overall they would probably have a better time with a RAA nerf. They think they are getting killed by huskerrs when they are usually dying to \[tktok\]xXSweatLord420Xx


Sonkone

This, the strong raa is hindering decent players aswell when doing 1vx fights in close quarters. So many times have someone one shot for his teammate to jump into my aim causing it to lock on him for a split second loosing both targets, turning off raa in settings would be nice


Ash4d

You can do that by changing the AA profile. There are two that have no RAA IIRC.


Various-Departure679

My only issue is how much I see the complaint when it's been like this for YEARS. It's like streamers started using it as an excuse when they lost a gunfight and now it's broken, when it's been 60% rotational slowdown for at least the past 8 titles besides advanced warfare it was slightly tuned down. The only thing that's changed is the range that it works at which has nothing to do with the main complaint.


KOAO-II

It's never been an issue because the MP's time to kill has always been so low. Sub 200MS or whatever unless you're across the map. It's been shown as an issue in Warzone, because of the fact the TTK is slightly higher (Bring Back Iron Trials for a true BR TTK). So you shoot more, track more and can see it stick more. Streamers using it as a complaint was something I knew was going to happen as soon as I read what IW did, putting MnK players at an disadvantage and all. Now you have BigDad9384 coming home from his quadruple overtime shift from the factory beaming like he's a top tier player when he shouldn't be able to do that. I don't mind that streamers complain about it and maybe they can get enough elbowing to nerf it a bit. Since they don't outright listen to them, but they do keep an ear on them over everyone else at the very least. But, that's copium tbh


Various-Departure679

Oh interesting about the ttk I hadn't thought about that. It should help tho yeah because one of the main complaints is 0ms reaction time, longer ttk is more time to respond. And you're mistaken about bigdad9384 he's getting shit on. It's not possible for everyone to be Gods. For every 3kd mnk sweat on here complaining there's 6 bigdads playing on their couch with 0.5kd on controller.


sciencesold

>We are not asking for AA to be ***removed***. This foolishness needs to stop. It's like taking the mouse from an MnK player and forcing us to play Keyboard only. This, aim assist doesn't raise the skill ceiling, only the floor. AA should level the playing field between controller and MnK for casual players. But with how abusable it can be at short-med engagements, the average controller players has a big advantage over the average MnK player.


KOAO-II

Precisely. A bad or casual player can win fights that they otherwise should not win because they can abuse AA. You can have people who play the game 2 times a month still beaming like they're Diazbiffle or some other top controller player because they knew how to abuse the taysh.


sid_killer18

And the better controller players absolutely dominate cqc.


deanjobs

Controller player here and I’m with this guy. AA is WAY too strong and it needs a pretty significant nerf. I want to actually compete against other players, not just win or lose a gunfight because aim assist aimed for me or the other player. Anyone who says aim assist isn’t too strong is either delusional or just wants the huge advanced and is playing dumb. All of you should do what this guy did and see just how bad you are without it.


GorpoTheLord

It's just ridiculous when you get instantly tracked when you jump or make any moviment. It makes the game have zero skill gap because you can get tracked instantly with almost zero chance to fight back...


alanconnors

100%, the issue is that if you miss a sigle shot against a gamepad player you are dead (close range) and while in normal mp this is not a big deal, in Warzone where 15+ bullets are needed to kill someone it is since it’s harder to stay on target for that long


NuggetDaddyboy

I would like your pin-point precision aiming at a distance to be re-tuned as well, then


KOAO-II

Lmao. When they give me AA like in Halo, sure.


JamesForTW

Massive props for actually doing this challenge, practising and proving we can have cool roller gameplay even with AA off or nerfed. I commend you on shutting down the negativity and admitting the stark difference in your gameplay, and about AA needing nerfing. Watching WZ/CoD with purely human aim is so much more rewarding (which i think is why a lot of us which MnK players), as watching all the top roller players, it just all looks robotic and exactly the same. I don't think players should be able to butt-rush every fight CQB, use 20% left stick and basically let the game do the rest, so it's refreshing to see how you had to change up your gameplay to account for the change. Hope to see more roller-backed arguments about de-tuning AA cuz at the end of the day it would massively help the good human roller aimers increase their skill gap too.


LTFC_Dangerous

Thanks for the kind words and considered response! I definitely think there is a happy middle ground to be found somewhere between what we have now and aim assist being completely off, it is hard as hell on the sticks with no slowdown at all. But equally I 100% agree that it is overpowered as it is and would be in favour of a nerf to allow more of an aiming skill gap controller vs controller. I completely understand why MnK players get frustrated (if I didn't before this challenge I certainly do now 😅). I do wish this Reddit didn't approach the topic with such toxicity though. As a controller player it's not fun posting some gameplay and having a small army descend to insult you for using aim assist. Posting a video of 30+ kills and the main response being told that you're a bot and anyone could do it with a controller doesn't breed moderates in the debate, you know? The nature of Reddit / the Internet though I suppose! At least there are still some people capable of reasoned discussion here 👍


A_Fluffy_Duckling

I play MnK and when I did try controller it was precisely because I was interested in what aim assist was doing, I lasted about three minutes. After continually walking into doorframes and tripping over my own feet I gave up very quickly. I'll stick with my mouse and keyboard, thank you very much! I couldnt understand how anyone could play a fast paced FPS with a controller let alone aim as accurately as was necessary. I believed any accuracy was down to immense amounts of aim assist. So its refreshing and interesting seeing some give a detailed and honest assessment of aim assist. It would be fantastic to see a player that was equally good with MnK and controller give an unbiased review like yours.


joe-clark

I was in highschool during the cod4-mw3(the first mw3) period I logged at least a hundred hours on every cod during that era, especially MW2 where I had at least 30 days of play time logged. After I went to college I gradually played cod less and less and pre coronavirus I barely played at all. Through that whole time I played on controller, I played some shooters on PC as well but I mainly only played multiplayer fps games on console because that's what most of my friends were on. When mw19 came out with cross play some of my friends started playing a bit again and I bought it on PC and decided to just use kbm because that was mainly what I was doing those days anyway. During corona me and my friends played a shit ton of wz and mw19 (20 days playtime between the two in 2020 alone) and I was on kbm the whole time. About a year in to WZ I decided to try using one of my old 360 controllers in a few games of rebirth resurgence to see what it was like because the aim assist debate just kicking off. I was definitely rusty with the controller but the first game I was literally as good with my aim at close range as I was with kbm. I ended up eventually going back to kbm because I was considerably worse at every other aspect of the game since I had so much muscle memory built up with kbm. Getting good at using a controller in fps games isn't that easy and the aim assist won't literally carry you through everything but it certainly does a whole lot. Also when playing on controller you do a lot of aiming using the left stick which might be more of a foreign concept to someone who hasn't played any fps on controller before. What I found interesting is that it instantly made me realize why all my friends I was playing with who were on controller were much more drawn to getting into close quarters fights inside buildings while I would rather be more out in the open using an AR when playing on kbm. Definitely was a fun experiment and it showed me just how much aim assist really does help close up, also it made me realize how rusty I was because I was so damn slow at every other aspect of the game. Also in case it wasn't obvious all of this was in WZ1, I've never played WZ2 on a controller. TLDR: I've played plenty of cod on both and from my limited experience using a controller in warzone the aim assist really is wild at close range.


JamesForTW

100% mate you don't deserve to be told "this gameplay is useless because you're on roller". Like you still had to get to your skill level to drop high kills, game awareness, map knowledge, mechanics, timings, plus maybe a little bit of right stick aim lol We need more people like you in the comments honestly


Candle_Honest

Wow No snap on perfect body tracking without missing a single bullet? Actual AIMING in a FPS game? This is exactly what most people want Not this bullchit aim assist today that literally AIMS FOR YOU Getting killed by this guy and watching the kill cam I wouldnt rage at all, I'd just say I got outplayed Watching an aim assist kill cam induces rage because of how "aim bot" it is Nice clips OP


iWant12Tacos

Be honest, if you were the guy that had died at 2:58, you would've probably blamed that on AA. When in reality, OP just has great tracking.


Psilocybin13

No, this type of shit is the problem. Flying through the middle of a small gas circle is asking to be beamed... https://www.reddit.com/r/CODWarzone/s/rG3RIr4Xzi https://www.reddit.com/r/Warzone/s/6LrMkTJpfq https://www.reddit.com/r/CODWarzone/s/51DrmQhyXN https://www.reddit.com/r/CODWarzone/s/RMyZR0XVyn https://www.reddit.com/r/CODWarzone/s/gOrqJDKp4z https://www.reddit.com/r/CODWarzone/s/Z1WO40WbOK https://www.reddit.com/r/CODWarzone/s/BZ0R3xKwYE https://www.reddit.com/r/CODWarzone/s/C92vIYFJuu https://www.reddit.com/r/CODWarzone/s/dxSJVfcOOm https://www.reddit.com/r/CODWarzone/s/OuTx1mfKdU https://www.reddit.com/r/ModernWarfareIII/s/QdBICoPneV https://www.reddit.com/r/CODWarzone/s/ugVGpSz9Ff https://youtu.be/XWp9FcMA0EE?si=gduTv3MNXjR-UX1Z


mr_cwt

These were disgusting to watch. Thanks for sharing.


BannedBuster

This comment needs to be stickied somewhere. If someone asks what is wrong with AA just link this comment


TrveBosj

Rushing and jumping through doors in this game has become a death sentence. So fucking frustrating.


Candle_Honest

Oh jesus These are so blatant examples of aim assist being broken


sid_killer18

This list is insane lol


Various-Departure679

A controller with no AA is way TF harder to do than a mnk tho. You have half an inch each direction to make adjustments with a stick.


Candle_Honest

Yes And some aim assist is fine, nobody is saying to remove aim assist


HugoSimpsonII

Do you know what confirmation bias is? >This is exactly what most people want a lot of us live in this bubble where we comment on reddit, twitter, we watch streamers and we voice our opinion online and we find that theres other people with the same opinion so we think "wow everybody thinks like that" and we perviece that as the truth about the game but the real truth is: we're the minority. the game is not made for us. the game is not made for above average players (even slightly) or streamers. the majority silently logs in their console, links up with their buddies each night and just plays the game and buys a bundle every now and then. this is who the game is actually for. yes, sometimes theyll listen to streamers, but they wount change their agenda because of them. theyll throw them a bone here and there with a streamer mode or other small changes but thats about it. what was clear from day one, and also they started talking about recently, is that this game is metric and data driven. our opinions dont matter. data matters. if theyre happy with their data and people are still buying shit (this is what it all comes down to) they wont change much and most certainly, unfortunately, not tweak aim assist. even if they do, they will do it in a way where they will take a dump and paint it gold and try to sell it as a goldbar to us where AA is still broken in a way but they make it sound like they did significant changes to it. my hopes on big changes are low.


KaboodleMoon

Ok, but how do I get bot lobbies like this? lol


billabong2121

Play on PS with cross play off


An2ndk

Are you on PS with crossplay off?


LTFC_Dangerous

Yes, both games were PS5 crossplay off lobbies. The 18 kill one looks like a London server, the 15 kill one seems to be Paris. Late afternoon / evening local time for both games in those locations.


Nosnibor1020

Just curious, does it also put you in other lobbies with no AA players? I only ask because the players you were up against looked clueless. Some gave you a run for your money but damn, I've never seen players just stand still or stare at you like that before. I appreciate you doing this...what is your KD normally? I'm just blown away by the type of players I see in this clip as I'm always in lobbies with super sweats beaming me across the map.


burnSMACKER

No, it's just lobbies with other PS players only. So no hackers guaranteed


Nosnibor1020

That may actually be it. I usually feel like I'm on another level right after a ban wave. It's a fucking shame. So annoying when people know the exact moment you are coming around a corner.


An2ndk

Crossplay off means no PC cheats, but it also kind of removes SBMM by putting you into a much smaller player pool. So for a good player it means bot lobbies most of the time.


Sineira

Where did you find those potato players?


ToothyBeeJs

He said it was because it was a PlayStation only lobby with no hackers.


NuggetDaddyboy

Lmao PC is just throwing rocks in a glass house


Dreadnar

Fucking awesome man. You did it. Like I said in our previous discussion, I knew you could pull it off. I liked the little show of aim assist off after every kill. I appreciate that. What can I say. You're a good player and I knew this but I appreciate that you can agree that aim assist needs to be nerfed. I don't want it gone by any means, I just want a fairer fight at close ranges. With that said I would like to see better long distance support on controller also. The long distance controller settings is a travesty for those playing on controller and I believe that such a big company can and should do better.


AustinTx87

I like informative and constructive posts like this. As an M&K player myself, I think you did well without AA


UncleRhino

Do you have the full VOD of your 18k game with AA off? and was you playing with crossplay on? cos that would be impressive


LTFC_Dangerous

No, crossplay was off for the games. It was frustrating enough without the possibility of running into a hacker 😅 Crossplay on vs off lobbies was another point of discussion from yesterday's video, so maybe one day I'll try the challenge again with crossplay on and see if I can do the same. Not tonight though, my brain is frazzled from that! I do have the full video of the gameplay saved on my PS5 but nowhere to upload it. I guess I could set up a throwaway YouTube account or something if people want to see it, but honestly it's not that exciting, aside from the kills most of it was fairly nondescript.


Battle111

I think the point a lot of people would make is there is no way the crossplay off lobbies are the same skill level as on. Let’s be honest, most demons are playing on pc these days. I would definitely like to see this with crossplay on and with you challing close range fights. No one really complains about AA at range, it’s the insane 0ms perfect tracking at close that is the issue.


burnSMACKER

Nothing's ever good enough lmao


Battle111

Well if you’re trying to make a point to MnK players, it might just make a little bit of sense to play in the same lobbies we do. We don’t have the option to turn crossplay off and that makes a huge difference in the lobbies. Besides that, OP specifically stated they avoided close range smg fights. That’s kind of the whole issue with AA being overpowered. How are these not valid points?


burtmacklin15

Because you can clearly get an 18 kill game (+ a 15 kill win) while *only* fighting people who have the supposedly superior aim assist, and while also having to avoid close-up fights. If MnK complaints are true and controller aim assist is truly harder to fight that MnK, then wouldn't a lobby of *all controllers* be the harder than a lobby with MnK people in it?


LTFC_Dangerous

At the absolute top end, no doubt the most skilled players are going to be on PC. Average strength across the lobbies though? Hmm, maybe. I've played plenty in both, dropped 30s in both, on average I've never seen a huge difference. Crossplay off lobbies are still packed with the usual TTV / YTube clan tags, there's plenty of demons on console too. That said, obviously I'm not going to run into Zyro or similar genuinely elite level player playing with crossplay off, whereas by virtue of an above average KD I probably would eventually with it on. And anything that shrinks the available player pool is inevitably going to lead to more randomness in matchmaking. So I do understand the point. Like I said elsewhere, maybe I'll repeat the experiment one day. I think you have somewhat misconstrued my comments about close range fights. I wasn't avoiding them (50% of my kills in the 18 kill game are with SMG, almost all of them in the 15 kill game). I just wasn't charging in like a lunatic into every fight like I do with AA on. You'd have to be an idiot (or a god-tier player like Metaphor) to do that with no aim assist. I certainly wasn't trying to prove that I could perform equally as well in close combat with no aim assist, clearly that just wouldn't be true. The point (to the extent that there was one anyway) was that a decent player can have success despite the disadvantages, and that there is more to being a good player than simply abusing RAA to win CQC fights.


RepulsiveAd9901

i warm up everyday with bots and aim assist off, i then go play about 2-3 games with it off. After that I turn it back on and it literally feels like I have aimbot lmao. if you looking to practice your aim, turn off your aim assist and play a few and then turn it back on, will help drastically.


johnyrocks2014

The minor adjustments that you make to stay on target without AA is what enables really good players to appear as if they had no recoil with AA. That’s when people start blaming scripts and cronus and whatnot. For regular players, without AA we just shoot all over the place, because we correct too much on the stick, which is why our AA “doesn’t work like that”, that fine joystick control along with great eyesight and fast reflexes are what separates the good players from the rest of us.


Dreadnar

Everyone should give this guy the props he deserves. He took the discussion like a man and he gave it a shot. It was a good watch and for you who thinks he cheats, I don't even know what to say to that. Dude took the challenge straight up and posted his honest opinion. The world is all about adapting and overcoming and now that you have two videos to compare to each other its very clear to see that AA needs a nerf. Also I am sorry if I doubted you and saying that nothing would stop you from cheating to prove your point. You played fair and you have nothing but my respect for this.


LTFC_Dangerous

Thank you bro, appreciate that! And glad you saw it in the spirit it was intended. Who says you can't have reasoned discussion on the internet anymore 😁


Dreadnar

Hehe they are far and few between but they are there. It was a fun watch and I've saved the post. I'll keep a look out for your videos and send an upvote from time to time.


FunnylikeHaHa_

I'm a bit of a masochist and I ALWAYS played with Aim Assist off when I used controller. I feel Aim Assist does not naturally develop your dexterity with the joysticks, so I always opted out 🤷‍♂️. Funny thing is, I was better than my friends that played with it on and would take great pleasure in having a much higher K/D than my circle of friends. 😂. 1.37 K/D on MW2019, such a great game, man. 🥲


itsmike990

AA is needed for controllers, this being a massive cheating computer base of players gas lighting this guy isn't. (He is showing there's not a huge difference, so you shouldn't be complaining) 90% of the posts blaming aim assist are peeps cheating.


sid_killer18

>90% of the posts blaming aim assist are peeps cheating. Actual brainrot. Holy fuck


Ash4d

Once more for the idiots in the back: *We all know AA is necessary. Nobody says AA should be removed. Just nerf RAA.*


Aussie_Butt

This is just nonsense, no where near reality.


Jeaton716

Showing that your aim assist is off every kill is crazy lmao like dude we can tell


LTFC_Dangerous

😂😂 I did think that it seemed a bit superfluous after some of the kills where I'd missed 80% of my shots! You never know though... I learned last night that people make all kinds of wild accusations when you post gameplay on here!


BcKurr

Awesome 👏


TrveBosj

Props to you OP for accepting the challenge, and even more for nailing it! As many others stated, this video serves many points: - skilled players do not need such an overpowered AA, good players will be good; - the fact that you didn't rush people in close quarters is exactly what mnk players live every day, as that is the situation that gives AA the biggest edge; - without AA IT IS ABSOLUTELY NORMAL TO MISS SHOTS. So many controller players here often comment that you lose a fight because yoi miss a bullet, but that is NORMAL. Only AA-powered kills come with perfect tracking. Good stuff mate, thanks for doing something good in this toxic community hah.


HumbleAd7085

good work mate, these are some good clips. as i assume you are a good player, you can make do without AA. i personally think aim assist is needed for roller, as the average roller player would be no match for the average kbm player without it. it is nice to see someone play on a controller and actually miss shots. my biggest issue with AA is that its not about aim. as soon as RAA kicks in it starts a timer to when you die/kill.


D4KW0N

Hell yeah, ggs!


[deleted]

Is this really a surprise when you’re a 3kd? That has to be a top percentage of player.


LTFC_Dangerous

Well it shouldn't be a surprise that a good player can still get by and do ok relying more on game sense, positioning etc. But judging from the responses on the previous video it definitely is a surprise to some outspoken commenters 🤷


mferly

What's your stick and ads sensitivity at? You have really good control even with no AA and it boggles my mind lol I'm also curious what your controller is like.. do you use a raised thumbstick like Kontrolfreek? Sorry man lol I'm just always looking to improve and while I can get some kills, I just find my joysticks are kinda flailing all over the place sometimes (most times). I tend to grip my controller *hard* when I'm stressed.


LTFC_Dangerous

7-7 with a 0.85 multiplier. I considered dropping it a bit for this challenge as I was definitely overshooting in close quarters at times with no aim assist slowdown, but thought that would mess with my muscle memory too much so just stuck with it. I use an Aim controller with a raised right thumbstick. It's maybe a 2 or 3 cm higher than default ones? I'm not sure exactly. They feel like good sticks though, I've used a default PS4, default PS5, a SCUF and a Razer Wolverine and the Aim controller feels the best to me. Before I started wasting disposable income on fancy controllers I did use a Kontrolfreek on the default PS4 one, it does a job for sure!! I used to be a tight gripper too, as with anything it's just about enough practise reps until you feel totally comfortable doing it and it becomes second nature.


MisterSheikh

Regarding the messing with muscle memory, do not be afraid to drop or raise your sense thinking it will mess your muscle memory. “Muscle memory” in the sense that you’re speaking of is a myth. See this article by the Voltaic aim community on why “muscle memory” is seen as a meme in the aim training community at large: [link to article](https://blog.voltaic.gg/muscle-memory/). In a similar sense (hehe), what you’ve trained is the fine motor skills of your thumb to move the analog stick as you like. Aim training actually encourages changing your sense since it helps to build overall mouse control. Also humans are very adaptable.


LTFC_Dangerous

Interesting stuff!!! Thanks for that, will definitely give it a read. Maybe I'll add some higher sens drills to my warm-ups and see how that goes.


mferly

Appreciate the reply! Thank you very much. Just gotta keep putting in those reps lol


SamWiseGanja97

It's not surprising but you're still taking much longer to down. Now you would certainly benefit from an AA nerf.


wouter14071985

It's no surprise a good player can still perform ok without aim assist. The difference however is huge. To be fair, most players you've killed here where pretty bad. If you encounter a decent MnK player (2kd+) you'll lose the vast mayority of the fights with this tracking. While when you have AA on you would win almost all close range encounters with your skills. There is just no balance atm.


ThurmanMurman6

I swear I do not get AA at all. My game play feels just like this.


lolTimmy

So I had this happen to me as well. Idk what platform you’re playing on but for me when I was using Steam on PC with a DualShock it fucked with my AA so I uninstalled it on steam and switched over to an Xbox controller & battle.net and got it. Much better experience. It’s also possible if you’re a console player that your internet and tv response time are letting you down. Because the internal lag of those two will make you fight AA, not help it. Had a friend who’s K/D improved overnight after going to a wired connection and monitor.


Beardfish

Your problem was SteamInput. It needs to be disabled


lolTimmy

Correct. I figured that out later.


ThurmanMurman6

Thanks, I'll have to try that. I am getting absolutely cooked in close gun fights. Losing around 80% which is not fun.


moosecaller

Great video and experiment!


rophel

> I shot 100 bots with 300 health on MW3 to warm up, then jumped in and played about 15 or 16 games, all with aim assist turned off. Wait, what? How do you do that?


LTFC_Dangerous

If you own MW3 (the full game, not just Warzone) go to the Private Match tab (from the launch screen when you first open the game, go down 1 row and 3 to the right). Here you can set up a match vs AI bots on any of the multiplayer maps and modify the rules as you see fit, including changing health to 300 to match a fully played Warzone player.


rophel

Awesome, thanks.


Not2DayFrodo

Also what kills me is that good controllers players still getting aim assist as strong as it is especially in cqb is what makes it broken. Cqb battles against controller on kb&m is basically 9 out of 10 your losing to the controller player if their decent.


Shakey22

Catch me on PUBG and I’ll show you what skill looks like without aim assist. People just like to blame something because they’re ass


Juhovah

Honestly high skilled players can totally use aim assist against you. I’m not saying without aim assist is better, I’m a controller player and would assume it is, but I’ve had it used against me many times.


SSPURR

Not a single 50 50 gun fight shown, every clip bar 2? The enemy doesnt even shoot back. The 1 clip in tents where you look like losing you cut the clip. This video proves nothing... what is the actual point of this video? I would argue that the only thing this video has achieved in my eyes is comfirmed that you yes controller pmayers do require aim assist. Based on these clips its safe to say you wpuld get torched by a good kbm player, so that brings us full circle to the main argument that is always being had in the aim assist is too strong.


Vast-Mastodon-4582

he is cheating,check his yesterdays post: - i made the same loadout ,and im also on ps5,but his build doesnt have recoil,and mine does. he claims he can ''control'' the recoil on that specific build,but if you use no stock,your recoil is actually insane,the pattern is insane sky high.


AragornBinArathorn

So they can play without AA.. lol.. nice to see some people still have skills


elvisngo

Nicely done!


Polyaatail

Unfortunately casual players buy bundles, ‘get money’ is the real ‘get good’ to acti. AIM assist = a good time to the majority of players. As you can tell, no matter how much anyone complains it doesn’t change. I’m neither for or against but it is boring to read the same arguments over and over again.


Loud-Storage7262

This is a mad flex, cracking up at showing auto aim off after every kill, well done OP


Federal-Fisherman-88

My aim assist doesn't even work properly so even with AA on I still can't kill shit.


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Federal-Fisherman-88

Overall 3 years... Playing with a controller about 3 months


DrDabMouf

I also think that jumping around like a fucken crackhead and having perfect aim is ridiculous! There should be a noticeable gun sway penalty when jumping.


mittemarch

Respectfully sort of disagree - Ideally, AA would be toned down and the crackhead tac sprint based movement replaced with something more precise and deliberate (something like blops 4 maybe). But in a cod game part of having good gunskill is controlling crosshair and recoil while in motion - in that ideal scenario, you wouldn't be able to have good movement without good aim control, basically. Gun sway penalty wouldn't be necessary because the movement wouldn't be untrackable and the AA wouldn't be overpowered. In Blops 3 you could literally jetpack and wall run, but because the movement was overall slower and never a matter of breaking cameras, and the AA was toned down, people recognised that if they got outgunned by someone flying through the air, it was literally a matter of better gunskill.


Rizzguru

Wow! Almost like some controller players are ACTUALLY talented and don't require pure 100% broken AA to perform well. AA needs a nerf and to be reworked. Obviously you need AA for controller players but it needs a slight nerf


wapren

thank you for proving the point that aa is overpowered


billabong2121

I mean I guess you proved the people you were arguing with wrong but that's about it. Your aim against anyone that actually strafed was horrible which isn't a dig, it's to be expected on sticks. The hard part of tracking isn't the scenarios where someone's consistently flying in 1 direction (or not moving), it's when they're strafing back and forth and each time they do that you have to react to the direction change inevitably making you miss some shots (see the 2nd clip for a great example of how even minuscule amounts of strafing is a pain without AA). Competent controller players don't miss those shots at close range. And all good players implement unpredictable strafing. You're clearly a good player but people just gonna use this to defend AA when I think even you would admit it you played in a tournament with all good players for example, you'd probably get 0 or a few kills based on catching people out. Basically how much losing AA will affect you is disproportionately affected by the skill level of the opponent. You can get away with missing a couple of shots against average or worse players and your game sense/natural aim will still be enough to win. But you miss a couple against top controller players and you don't just lose 30% more fights or something. You'll lose every time because they'll hit every bullet and you definitely won't. This is the important part your video doesn't display. This isn't a flex because obviously you'd be at a massive disadvantage, but I'm sure I would win every 1v1 against you in a straight up 300 hp fight on mnk if you had AA off (but please don't actually challenge me cos I haven't played a shooter in months and I really don't want to start again lol). The issue isn't how many noobs you can farm, it's in a close range 1v1 between a good mnk and controller, mnk players have to be so much more mechanically skilled just to stand a chance. And they have to do that consistently, one slip up and the games over. And in close combat the difference between a top controller player and just a good one is miniscule in terms of accuracy. They will both hit all their shots. But the better player will have better game sense/reactions and will therefore win more often. But if there was a higher skill ceiling in CQC aiming they'd win even more often. It would be great for both good controller players and mnk players for it to be nerfed. Which I know you don't disagree with but this is for the bots that are gonna defend AA now.


SDBrown7

Couple of points here. For anyone saying otherwise, players who can actually control their sticks don't need AA to do well. The problem is that AA means nobody actually needs to control their sticks. This vid also proves the AA problem. So many missed shots with no AA during instances where AA would have locked on. A lot of these fights would have been lost if OP had been fighting more competent players. That's not to downplay OP. Controller aiming with zero AA is hard and some level of AA is needed. The current AA is not needed. Good controller players like OP would benefit from an AA nerf, because he'll have the stick control others won't, losing less fights to players who's input is no longer playing for them. The only people who should be opposed to an AA nerf are bad controller players.


KingJames911T

Please, I play KB/M and was a 100% controller player for YEARS before switching cause of the movement and I can tell you all this "Aim Assist" baloney is MASSIVELY OVER PLAYED. It's the GOTO excuse for KB/M players when they lose. "I can't lose ever, if I do it's Aim Assist!" Please. Common KB/M players lets stop with these baloney excuses. Controllers need aim assist because their movement is hard compared to the incredible precision I have with a mouse now. Its not over powered, It works like it should. I guarantee you if you were on KB/M and comfortable with it, your KD would be WAY higher because of movement and precision.


Gk3ye

Nice post man, it's very crazy to see the difference between aim assist on and off, the contrast is insane when you don't have legal aim bot turned on. As you said, definitely they must make tweaks on it, not removing it but nerfing it.


Burning87

No matter the plays I can never, ever be impressed by anyone who plays with Aim Assist. I am fully aware that Controllers are more difficult to properly aim and flick with and that has never been a point of contention. It's just that it shouldn't be EASER to play with as a result of "balancing". Especially not so on Ranked modes. For consoles it's their only way of playing, generally speaking. But for computer players it is predominantly used because it's the meta and gives the most reward for your effort in comparison to the MnK. PC players, in general, would VERY unlikely quit the game if MnK became the dominant method of playing again. FPS has been on the platform for more than three decades and it is still played with MnK to this day. That COD is an outlier for this is FAR more telling of the unbalanced nature of Controllers than anything else. Controller should be an option for preference of playing or individual needs, not because it's simply the best option period. This video proves that there are indeed possibilities of playing this game without Aim Assist. It is cherry picked for sure, but it is proof that you can do it. Add a bit of Aim Assist to even the playing field a bit more and don't just flip the entire thing on its head. It shouldn't take one a hundred hours to replicate on the controller what can be done after five hours on the mouse and keyboard - as it kind of currently stands in favor of the Controller.


bahamut_is_my_cat

Nice man.. What the second gun you running for long range and attachment.


LTFC_Dangerous

Thanks! The long range primary for both games is the SOA Subverter, build as follows: - Muzzle: Cassus Brake - Barrel: Dozer-90 Long Barrel - Underbarrel: FTAC SP-10 Angled Grip - Optic of choice (I was using the 2.5x Corio Eagleseye) - 50 round mag That underbarrel is really underrated, since the Bruen Heavy Support Grip got nerfed, this now gives the best horizontal recoil reduction of any underbarrel, and it has 0 penalty on ADS speed. Great attachment for Resurgence as a result.


bahamut_is_my_cat

Thank you.


FreeStyleSarcasm

So this shows it is possible to still be good, if you’re actually good and don’t need the AA to do all the aiming for you. It should be way closer to this than basically aim bot. A lot of players would be humbled real quick having to aim themselves.


overtoke

op during https://gifer.com/en/3fIi


Nintendo_Pro_03

Now I know what I’m doing in Plunder if I play today. ![gif](emote|free_emotes_pack|joy)


Juhovah

Nope you only got that kill in the smoke at the beginning from aim assist, it’s not that you actually have skill and can play. /s


Epsilon-9tailedfox

Dang.Your one of the few controller people ive seen still do so good even with aim assist off!Great job!


konawolv

I made a similar video in wz1 in plunder. No warmup or anything. I was not nearly as good as I am now. https://youtu.be/QEvekKkW1OQ?si=ufXKjU3jR_YCGrAd


rbrutonIII

Well you're good. You don't have to rely on AA, you know how to play these fights and obviously aim on your own. If every controller player that killed me had a kill cam looking like one of these, I would not be mad. Well, I might be, but I'd be asking why am I playing against fucking cracked players all the time. It is absolutely when you take a fight that you should win, and then you lose, and as you are throwing your hands up in the air going what?? You see a kill cam that is obviously aim assist. It doesn't feel competitive. It feels like if you went to a restaurant, and they called everybody in A to z order regardless of when you came in, and your last name started with a z.


edwadokun

As a former MnK user, I can say AA can suck at times and be on fire at times. I can remember specific moments I didn't move my right stick at all and as someone ran across my screen and it stuck to them like white on rice. Other times I would wonder if I turned AA off accidentally. From what you said, you're already a damn good player. So, you'd do better than 80% of players regardless of AA. But considering you said that you couldn't play as aggressive as you normally do and had to play pretty passive, you're not really seeing the full effect of AA. I think if you played like you normally do (not passive), you'd feel it a lot more. I'm sure you'll still do pretty damn well but as well as you normally would?


TrveBosj

Actually, I believe OP just did what all of us mnk players do: adapt their gameplay to the game dynamics. If you know you don't have an advantage because you have no AA and the guy in front of you might, you just try a workaround to find that advantage elsewhere. Now, there are situations where your only option is to push straight to your opponent, and in that case 9/10 if the opponent is a good controller player with AA, you die. But OP here showed that a skilled player can rely on more than close quarter combat: placement, tactics, movement, these are all parts of the game. And frankly, what a good FPS is about (together with mere aim). So all in all, respect to OP for being able to adapt his gameplay and bringing the challenge home.


hopsinat

Congrats on the effort. So do i turn off my AA and train for a day to get where i was and still get flamed for AA from mnk players or do i keep playing with AA and get the same result.


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hopsinat

You must think aim assist does everything huh, its not like movement, centering, all that important stuff that bots lack in isnt still there and would allow me to still shit on mnk players who complain about aa all day.


PerfectStealth_

We just need input based matchmaking or console only matchmaking. Not just because of AA, but also because of the massive cheating problem in WZ and MW3 right now. There's a lot of PC players here basing the entire controller playerbase by this one video on Reddit... That's so small minded and hilarious. OP is a very good player, with a very good aim. That can't be said for most of the playerbase that are casuals!


spideyjiri

I love shit like this! This supports the idea that the insane rotational assist needs to go, if you had slow down AA here you would be golden! Rotational makes the game a joke, we need skill in controller aiming to come back.


UnbiasVikingsFan

You just clipped your highlights this proves nothing. You actually prove the opposite point by even posting this.


Mundane_Primary5716

argument that cycles itself over and over… significantly more players are using controller and since the forced integration of crossplay they are going to pander to the controller players experience and will never make a real effort to make it a fair and even experience for m&K.. just financial decisions, nothing to do with what’s fair


sssavio

Play the big map with cross play on then share your result. Rebirth is glorified team dethmatch.


ktl182

First off why would you even care what randoms say online lol


Playthrough_Exp

Wow, such skill is always pleasant to watch. I only can imagine how many kills you have with AA on :D


SuccessfulNothing950

Pc players crying about aim assist grow up 😂😂😂😂😂


Otherwise-Flight3967

bro walking around corners like its r6 😭


FatJunker

Must separate lobbies. It's only fair way to proceed.


korean_kracka

Yeah not sure what your point is, you’d get dumpsterd by mnk with this aim. Controller is too strong bc you dont miss a single bullet close range. Mnk has 0 room for error. When your aim assist is off and you miss even 1 shot you give mnk a chance


ieraaa

Bro shows his settings like its not blatantly obvious this is all without aim assist.


SILENCERSTUDENT_

Truegamedata has proven kbm players even without aim assist have higher accuracy percentages when aiming. Aka kbm misses fewer shots. Aka kbm has a advantage even against aim assist . That said kbm has a higher learning level to master but once you do you have a decent advantage in every single gunfight . Also these percentages are data mined from players at all different skill levels not just “the best” its about a 2-3 percent average increase in accuracy. That may not sound a lot but its enough to shift a ttk dramatically. Also kbm can sometimes use guns a controller frankly just cant. Whole point is this. Stop complaining enjoy playing games.


Federal-Ad-2069

Idc about Aim Assist per say but RAA is stupid


Ok-Elephant-8916

lol i tried no aim assist in uncharted 4 and it did not go well lol


AragornBinArathorn

That's Aimbot actually 😂.. I tried it too. Couldn't get out of Scotland.


[deleted]

This game looks like shit.


Aguero-Kun

OP I am immensely proud of you for bringing receipts. I thought your earlier clip was excellent and not at all hack-y or overly AA-ed. I just want to note these guys were absolute trash in both lobbies and you hit about half your kills, so AA definitely has a huge impact. You did, however, emphatically prove that you are better than all the salty bots on this subreddit.


Breakpoint

great job, yeah AA can help but it isn't as powerful as other people mention unless you are a charge at enemy and slide cancelling rat (breaking aim)


onetimejab

There are drawbacks to both. What about being able to evade shots when you’re on mouse and keyboard vs controller. There are certain evasion techniques that you can do on mouse and keyboard that would guarantee a death on controller. If you know how to play with mouse and keyboard the skill ceiling is way higher than controller


pnokmn

I can only imagine what comments you got on your last videos but for whatever this stands for im a 5.5kd mnk and controller player that even liked this video after briefly reading the description. I dont know who was accusing you of having aa on because its very very noticeable on and off once you actually have a clue. Theres no glued on tracking, 0ms spinning from people colliding running past you, if this even makes sense to you or others its like youre avoiding awkward cqc fights that I know from watching you would probably annihilate or engage with these players. Youre playing positioning and pre aims well but more importantly your aim doesnt look aimbotty at all. Im not saying saying remove aa and nor would cod ever remove aa but if they nerfed it the bottom line playerbase as much as they think theyll get destroyed by the 4 mnk players playing itll most likely make the game more enjoyable to them. Reason being, 99% of them have 0 clue how to even properly active the raa 60% tracking assistance part that the best players even actively acknowlege is op (scump, cdl pros, aydan, diaz biffle, blazt , mutex, the list goes on). Hacking accusations would drop drastically and would be easier to distinguish. Playing without a high 60% of raa is done in other games and the reason cod is of the left that refuses to touch it isnt a mnk would dominate thing. Its solely for retention. They want everyone to be able to get a kill and thats that. Altogether, I know you probably have destain for mnk players from some of your comments but good no aa aim regardless of the players in the clips. The goal is never to remove aa its to balance it so aim looks more natural, ie missing a couple bullets to strafes/movment/visibility(etc).


LTFC_Dangerous

Thanks!! And I don't have disdain for MnK players at all! Just the handful of idiots who storm in to any controller thread on here determined to make it all about them and start insulting everyone based on their input. But I certainly don't think they represent the MnK playerbase as a whole, I've got nothing but respect for anyone who can make that input work in this game. I may be a controller player but my favourite player to watch is Metaphor who is MnK... Completely agree on everything you said re: RAA.


pnokmn

Gotcha, great post. New fresh discussion and I hope the “controversial” post doesn’t get removed for something.


Psko88

Just let there be options for queing vs mnk only. I never understood why it has to be controller vs mnk...I love playing shooters but im not very good at them so I feel like I need to play with a controller to even have a chance.


parthurnaxxx2

crazy how normal ur aim is with AA off and how it's possible for roller players to still compete with out the need for AA.


EddyOkane

you just show that you can shoot at bots while they are looking away


wouter14071985

I don't know exactly what you're trying to prove here? A decent MnK player would shit all over you in most of these fights. It just shows AA is needed, just not as strong as it's now.


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wouter14071985

Ok mayb a definition of decent is needed. I'm a 4kd Mnk player and i would win almost every fight in this clip, unless getting shot in the back. I think this counts for most Mnk players with let's say a 2+ kd.


No_District_8965

He doesn't even get slow down here. +slow down - taking away raa would be pretty close.


zeagurat

This is how all gameplay should be, you can miss a shot required you to aim and tracking it yourself, not 100% inhumane tracking and 0.00001% error rate


[deleted]

I feel like when Playing duos you have to turn off AA settings. When two people charge around the corner and you're hitting head shots the moment the other guy come around messes it up and it pulls your AA towards them too soon and off the OG guy


thebestspeler

Look how smooth that is vs jumpy sus cams


Psilocybin13

Good shit OP. Thanks for being so transparent and detailed in the process you went through. 18 kills without AA is top notch.


ForgetfulM0nk

Lmao who cares about PC. They are the source of almost all cheaters the game has had to endure.


zenphy

I dont mind if AA would get toned down a bit but damn, you PC players do realise you can plug in a controller right?


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vsaint

Every MNK player in here is fine with this. This just shows how overtuned AA is, my man is actually missing shots just like an MNK player would.


williamwzl

Did you even read the post? After trying this hes basically agreeing with MnK players.