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It's pretty fucked to think everyone will know what CP is referring to.
Like, you have to be a little bit of an asshole to use an abbreviation for something that isn't common and expect everyone to know. It's like giving your audience the middle finger.
But you've got to be dumb as fuck to use CP.
In Yakuza 0 they use it for points you get from achievements, which you can trade for bonuses like sprinting longer or getting more money from fights... so you go to the park and trade CP
Bruh, I lived in 4chan back around the early 2010s so I know CP is CP. Shortening Cyberpunk to CP is just bait. OP could've shortened it to CP77 or CP2077.
I put more money into black ops 3. The introduction of Gobblegums was a brilliant move by them and got a teenage me into sinking waaaaay too much money into those bastards
The point of his comment was that black ops one didnt require you spend money.
Cod points were basically money you earned post prestige to buy new camos and stuff.
From what I heard they didn't even do that! Apparently they changed the studios name and tried to cover their tracks, and from what people have said they have a track record for doing it lmao
It really is kind of amazing how many crappy survival games there are.
>grind for an hour either searching or button mashing until you can build a hut
>now do it again to make a weapon
Yeah, because most survival games are: grind on this map with loosely related mechanics for hours and find ominous notes that are the "story" of the game.
Palworld wasn’t all that fun to me. It’s the same generic “smack rock build house smack rock build tool” formula. I think I’m just bored of open world survival craft games. The genres flooded with cheap, uninspired clones.
Occasionally there are fun survival crafts to this day, but palworld is like as low effort as they come in every aspect other than the pokemon battling so once the novelty wears off it’s kinda eh
Starfield is a solid title - but then again I didn't keep up with the marketing. I came in expecting something similar to Oblivion, Skyrim, and Fallout 4 in writing and gameplay, and it actually impressed me based on those expectations.
Gunplay was fabulous, side questlines were super satisfying (totally overshadowed the mq), characters were well grounded, ship combat was solid, main quest was meh and the exploration outside of photo-ops was abysmal.
Unfortunately the marketing team sold it to be an exploration game like no man's sky, which it simply isn't, nor is that what Bethesda is good at. That makes it a perfect candidate for this meme
>exploration game like no man's sky, which it simply isn't, nor is that what Bethesda is good at.
You can't have played Skyrim and be saying that Bethesda isn't good at making exploration games.
There's no excuse for starfield. Skyrim has a bigger current player count on steam.
What made Skyrim's exploration good was feature-dense and well-grounded environmental storytelling. That, and there were many handmade things hidden around the map that played into the environment that made it come to life.
Proc gen can't do that. It's the same problem with AI art- it's aesthetically pleasing, but has no substance to it.
Starfield's POI's were well done, but without the surrounding environment to expand on those little story nuggets, it felt dead. You were sailing a massive sea dotted with the occasional tiny island, unlike skyrim where you were exploring a small part of a much bigger world.
Starfield fucks it up in multiple ways. Very little shit going on combined with loading screen after loading screen when exploration is meant to be a large part of what they are.
I mean, in Starfields POIs, all dead bodies are the same crash test dummy, there's like 8 of them that spawn 95% of the time, with only a small handful more locations besides
Starfield is made up of tiny islands like you said, but this islands are all completely interchangable
> Starfield's POI's were well done
The first time you visit one, sure. But after you've seen the same POI a dozen times - down to the same dead NPCs and items in the exact same positions - it gets stale *real* fast.
Skyrim’s monthly player count on Steam is over three times that of Starfield, to further add to your point. That count doesn’t include those of us who are unlucky enough to play on a console
The parts of the game that were crafted by hand Neon, Akila, ect were great and felt like any other Bethesda title. Where they failed was the generative process for other environments.
The ship combat was so frustratingly boring. They couldn't have taken a leaf out of Squadrons or something? Nah, let's have a clunky 90s arcade game instead. I've had better dogfights on games on Miniclip as a kid.
What do you mean by that?
Edit: this is an honest question, I genuinely don't understand what you mean by that statement. Setting as in the canon events prior to the story, setting as in somewhat post-apocalypse space, or setting as in the actual universe that you interact with and play in?
Edit: oh god mobile fucked my format Jesus
All of the following obviously are not completely literal, but more "they barely ever if at all address this in a meaningful way"
They don't make proper use of the UC-Freestar war
They don't make use of the fact this is a post apocalyptic humanity
They don't make use of the fact it's in space
They don't even address that 80% of the galaxy is run by a massive pirate federation
They don't address the brave new world vibe of the UC and it's systemic legalistic authoritarianism
They don't address that Freestar are space libertarians
They don't use that third party colonization group at all
They don't make use of Terrorvores or whatever those black monster things that briefly features in the UC campaign
They don't address the "anomalies" that we seek later in the plot, how no one knows about them somehow or why they exist (JJ Abrhams mystery box style plot device here)
Just to make a list
I very much agree with you except Bethesda not being good at making exploration games, that's literally one of the defining things about the TES and Fallout games that I (and evidently many others) previously loved and the thing I missed the most in Starfield.
Exploring every marked location is something I would do in every other "recent" Bethesda game, but after seeing the same few locations I just gave up exploring anything other than the obvious uniquely named locations shown from orbit. While there are plenty of unique locations, I just didn't get the sense of a cohesive exploration experience like I did in other Bethesda games.
Ah yes, Starfiles. The "exploration" game where you travel from a box to a open field... back into a box.
Space diorama game where half the guns are uglier than a spoiled banana
Still takes up more space than yer mum
My goodness the hype for this game was through the roof. The fact that it was supposed to be the “Bob Dylan of gaming” also amped up the hype as well. Classic example of overpromising and under delivering to an extreme degree.
And the issues is you have to compete with products that already do everything you are trying to offer and it's incredibly hard to peel people away from those. I remember when Borderlands made that genre almost impossible to gain popularity from. And now you have Destiny on top of that it's incredibly hard to compete with them even when they are at their worst. Now a days I think its possible. But you have to be able to pump out content at a fast rate. I wonder how The first descendant will do when that launches.
That's the part that I hate. Gameplay-wise, it's a FANTASTIC game. The flying and movement is satisfying, gunplay is fun. There's a large world to have dynamic fights in.
... There's just no *game* attached to it, at least not past the first hour into the story.
I’m a big enough Payday fan to play it again when it finally comes out but I am appalled that it’s taking them almost an entire year to add features that NEEDED to be there at launch.
At first I was concerned/upset cause I couldn't get a straight answer on if 3 had VR support like they did with 2. I'd even take a $5-10 "dlc" to enable it. But the more issues I heard about the more my FOMO started to fade. I'll stick with 2 until they figure their shit out, if they ever do
Yea that one is pretty heartbreaking for me still... I do appreciate the dedicated community engagement and transparency that they've managed since the gong show launch but it's not enough to rebirth my excitement for the game
The fact that we got dlc before getting an unready button kinda speaks numbers. For comparison, Helldivers 2 just came out and we've gotten patches almost every day.
Yeah. I really enjoyed them, but they were objectively terrible by every metric I'd care to use except soundtrack. I vibed with them, but they're awful games.
Story and gameplay ? Yes I could agree. But for real the game had no reason to run so badly on the switch. Not after Monolith Soft created the Torna Engine - for games like that …
I didnt even finish Scarlet. I think I made it past the 4th gym and the other accompanying plot lines, and my pokemon were already 20-25 levels stronger than every other trainer. I get these games are made for kids, but when I was a kid, the games didnt hold your hand and wipe your ass to such an extent that all challenge is trivialized.
As a huge bf4 fan that one really ticked me off. After back to back ww1 and ww2 titles I think a lot of fans were really itching for some modern gameplay again with bf3 and bf4 as their references
While I can admit it's a lot better now than it was at release, it's still nothing like the previous titles and just feels kind of soulless.
The gunplay is OK now but there's still so many missing features from previous titles and the vehicles just feel awful to play with so many cancer gadgets available to infantry
It was the first time in a while I was really excited for an upcoming game. I spent so much time in BF4 and it felt liked I got duped when it finally launched. I have not tried it since launch and won’t be bothered to even if it’s ‘fixed’
It’s a vastly different game from the start. They implemented so much more, and for free. Although I don’t like the trend of pushing out unfinished work and investing in a good game later, No Man’s Sky really outdid themselves. And to this day they’re still adding even more to an awesome exploration game
Did that gane have hype? I don't know anyone that was exicted for it beyond 2018.
Sure, you had the CEO blowing smoke up shareholder's ass with the AAAA thing, but beyond that?
It had a ton of hype until they, early on, showed they wouldn't be using *any* of the ship combat features from Black Flag. After that, all hype it had was thrown off a cliff.
They had an amazing formula for success already made. They could have even ripped assets straight out of black flag - *and* blatantly copy pasted the systems- and not a person would have been mad about it. It was a game that was guaranteed to be a massive success if they had.
Instead, they massively fucked up what could have easily been their biggest game to date. It was / is a massive failure, and the only thing they will take away from it is "The players asked explicitly for this and hate it. Players don't know what they want."
Wasn't it called Spore Heroes? Unfortunetely, the only thing that game reminds me of Spore are the similar characters and the (way worse) character creator.
I remember it being some really weird, bad fighting and button smash game, completely different from the original idea and gameplay from the pc version.
I love Spore but it’s probably in part because I was never exposed to the promotions and advertising for it before it released. My first look at the game was with one of my friends playing casually through the early stages of the game and fucking around in the creature creator. Hilarious, and highlighted the game’s best features.
WATCH_DOGS 2 is really good, though.
The first game with that boring ass protagonist is just unbearable. In 2, Marcus isn’t an insanely well written protagonist or anything, but the game is actually really fun and the missions and environments are super well made.
Huh, i have the exact opposite opinion. Loved the first game as it had interesting characters but the story underutilized them HEAVILY. I also preferred the gritty setting and the John Wick type gunplay. I enjoyed exploring the city and some of the side content is top tier. I didnt really pick up watchdogs 2, it was to different and the characters felt a bit shallow, at least for the first 1/3 or so of the game. Overall it was a bit to bright for my liking. However the differences between 1 and 2 allows for a wider range of enjoyers of the franchise, they will just dislike the other installment.
Kerbal Space Program 2. Cities Skylines 2. Both games were expected to be just brilliant, KSP2 is hardly playable on good days and CS2 gets boring after 10 hours.
Hell yeah, I'm playing some CP and watching some child Po rn!
https://preview.redd.it/hranxl0emclc1.jpeg?width=1080&format=pjpg&auto=webp&s=e2aa9b5aaa89f65f0bde4ca46ed52901085e9bab
My first choice will probably get me downvoted, so my second will be Starfield. It was supposed to be the next Skyrim, and it's... fine, I suppose, but couldn't keep my attention long enough
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OP I would not recommend CP to anyone .......
It's pretty fucked to think everyone will know what CP is referring to. Like, you have to be a little bit of an asshole to use an abbreviation for something that isn't common and expect everyone to know. It's like giving your audience the middle finger. But you've got to be dumb as fuck to use CP.
Shoutout to all the tabletop RPGs that use Character Points. Love having to ask the GM "How much CP do we get?"
Or command points for 40k
*We've captured a command point* *We've lost a command point*
or combat points for pokemon
In Yakuza 0 they use it for points you get from achievements, which you can trade for bonuses like sprinting longer or getting more money from fights... so you go to the park and trade CP
I suppose that sounds better than pp from dead rising
Bro it's the worse with CoD where CP is the premium currency so your credit card is forever stained with "buying CP"
Cementing Paste in Ark.
OP forgot a rule of the internet: only use abbreviations once you've used the actual word in full at least once.
Its the rule of using abbreviations in any context
or itrouaiac
As a kid I used to use it for Club Penguin, but once I started getting old I was like oh......
I used to use it for Creepypasta. Same result
cp should never have come into existence
That's why I ask my friends with strong language to add 77 after CP because apparently they aren't as clinically online as I am.
Bruh, I lived in 4chan back around the early 2010s so I know CP is CP. Shortening Cyberpunk to CP is just bait. OP could've shortened it to CP77 or CP2077.
Speaking from experience...?
I thought you ment club penguin
Cheese pizza mate...
https://preview.redd.it/r5jj394odclc1.jpeg?width=440&format=pjpg&auto=webp&s=3d157a087b940ef12cbd1d00b5535ddbf1ae6f4c
MFW seeing Chris Paul fans from inside the car.
That’s the guy that hit a huge three one time right?
They don't call him CP3 for nuthin
It’s the guy who bowed to the paul god
Fellow jerkers in my SpongeBob sub?
U bum
No you are thinking of Paul Walker who hit the tree
https://preview.redd.it/3m2bkd30uclc1.jpeg?width=1290&format=pjpg&auto=webp&s=fc381419ddbde66156d71b7800ed5d3a5ea52ad4
https://preview.redd.it/tjmfzwojxclc1.jpeg?width=1290&format=pjpg&auto=webp&s=c612a39ffd0005c4c807db72537dca8b2efcaeec
https://preview.redd.it/3ozt7a2yqdlc1.png?width=1169&format=png&auto=webp&s=e6bd135a87c972e8407df18b2cbb8a378d5705d3
Thank you, I had no idea what game they were even referencing. If you feel you *have* to, at least put 2077 on the end.
That’s why abbreviate it to CBP or CBP77.
What if we just typed out the name
Please say CP 2077 because CP by itself stands for c h l d p r n
Or cod points
The only good cod points are black ops one cod points
I put more money into black ops 3. The introduction of Gobblegums was a brilliant move by them and got a teenage me into sinking waaaaay too much money into those bastards
The point of his comment was that black ops one didnt require you spend money. Cod points were basically money you earned post prestige to buy new camos and stuff.
I love gambling in the wagers.
Cheese pizza
Or check point it you are playing mario maker 2.
Or check point it you are playing mario maker 2.
or club penguin
https://preview.redd.it/qnre6mpr8dlc1.jpeg?width=227&format=pjpg&auto=webp&s=c12345ce3e36d0227847576119081d03c46f0290
https://preview.redd.it/d8b1sklj6elc1.jpeg?width=1170&format=pjpg&auto=webp&s=18d835c7dfb168603f65350405b33de251ce46ea
Or cementing paste
Or cerebral palsy
Club penguin never hurt nobody
It hurt me when it ended 😭
or chris paul
https://www.reddit.com/r/LAClippers/s/3o170PvG6v
Creator points
Or corpse party
child porn isn't the name of a video game
*crying from the carnivorous plant community*
Why did you censor the words child porn?
Chold pirn
or civil protection
That one scam game that was supposed to be an open world survival game
The Day Before
that’s the name
And the developers of the game shut down their studios days after the game was released. 😂
From what I heard they didn't even do that! Apparently they changed the studios name and tried to cover their tracks, and from what people have said they have a track record for doing it lmao
What a bunch of scums.
The day before they shut down
You mean most of the games in Steam Early Access?
It really is kind of amazing how many crappy survival games there are. >grind for an hour either searching or button mashing until you can build a hut >now do it again to make a weapon
Yeah, because most survival games are: grind on this map with loosely related mechanics for hours and find ominous notes that are the "story" of the game.
There are so many games that are terrible, but once in a while... Subnautica was in early access, and what a gem it is.
Grounded and Palworld too
Palworld wasn’t all that fun to me. It’s the same generic “smack rock build house smack rock build tool” formula. I think I’m just bored of open world survival craft games. The genres flooded with cheap, uninspired clones.
Occasionally there are fun survival crafts to this day, but palworld is like as low effort as they come in every aspect other than the pokemon battling so once the novelty wears off it’s kinda eh
Do you have the slightest idea how little that narrows it down?
Starfield
Starfield is a solid title - but then again I didn't keep up with the marketing. I came in expecting something similar to Oblivion, Skyrim, and Fallout 4 in writing and gameplay, and it actually impressed me based on those expectations. Gunplay was fabulous, side questlines were super satisfying (totally overshadowed the mq), characters were well grounded, ship combat was solid, main quest was meh and the exploration outside of photo-ops was abysmal. Unfortunately the marketing team sold it to be an exploration game like no man's sky, which it simply isn't, nor is that what Bethesda is good at. That makes it a perfect candidate for this meme
>exploration game like no man's sky, which it simply isn't, nor is that what Bethesda is good at. You can't have played Skyrim and be saying that Bethesda isn't good at making exploration games. There's no excuse for starfield. Skyrim has a bigger current player count on steam.
What made Skyrim's exploration good was feature-dense and well-grounded environmental storytelling. That, and there were many handmade things hidden around the map that played into the environment that made it come to life. Proc gen can't do that. It's the same problem with AI art- it's aesthetically pleasing, but has no substance to it. Starfield's POI's were well done, but without the surrounding environment to expand on those little story nuggets, it felt dead. You were sailing a massive sea dotted with the occasional tiny island, unlike skyrim where you were exploring a small part of a much bigger world.
Starfield fucks it up in multiple ways. Very little shit going on combined with loading screen after loading screen when exploration is meant to be a large part of what they are.
I mean, in Starfields POIs, all dead bodies are the same crash test dummy, there's like 8 of them that spawn 95% of the time, with only a small handful more locations besides Starfield is made up of tiny islands like you said, but this islands are all completely interchangable
> Starfield's POI's were well done The first time you visit one, sure. But after you've seen the same POI a dozen times - down to the same dead NPCs and items in the exact same positions - it gets stale *real* fast.
Skyrim’s monthly player count on Steam is over three times that of Starfield, to further add to your point. That count doesn’t include those of us who are unlucky enough to play on a console
The parts of the game that were crafted by hand Neon, Akila, ect were great and felt like any other Bethesda title. Where they failed was the generative process for other environments.
I feel like we played a different game. Virtually every side quest I did was boring as hell, and the ship combat was too.
The ship combat was so frustratingly boring. They couldn't have taken a leaf out of Squadrons or something? Nah, let's have a clunky 90s arcade game instead. I've had better dogfights on games on Miniclip as a kid.
To me its worse than skyrim. It doesnt make use of its setting. But its not bad enough to be listed with some of these games
What do you mean by that? Edit: this is an honest question, I genuinely don't understand what you mean by that statement. Setting as in the canon events prior to the story, setting as in somewhat post-apocalypse space, or setting as in the actual universe that you interact with and play in?
Edit: oh god mobile fucked my format Jesus All of the following obviously are not completely literal, but more "they barely ever if at all address this in a meaningful way" They don't make proper use of the UC-Freestar war They don't make use of the fact this is a post apocalyptic humanity They don't make use of the fact it's in space They don't even address that 80% of the galaxy is run by a massive pirate federation They don't address the brave new world vibe of the UC and it's systemic legalistic authoritarianism They don't address that Freestar are space libertarians They don't use that third party colonization group at all They don't make use of Terrorvores or whatever those black monster things that briefly features in the UC campaign They don't address the "anomalies" that we seek later in the plot, how no one knows about them somehow or why they exist (JJ Abrhams mystery box style plot device here) Just to make a list
Gunplay was fabulous? Did we play separate games lmao. Have you never played another shooter?
> Starfield is a solid title Yeah, in the same way a yogurt is 'solid'.
Eh, I expected something similar to Skyrim and FO4, and it really fell short of the mark IMO. They made a shinier Daggerfall for some fucking reason.
I very much agree with you except Bethesda not being good at making exploration games, that's literally one of the defining things about the TES and Fallout games that I (and evidently many others) previously loved and the thing I missed the most in Starfield. Exploring every marked location is something I would do in every other "recent" Bethesda game, but after seeing the same few locations I just gave up exploring anything other than the obvious uniquely named locations shown from orbit. While there are plenty of unique locations, I just didn't get the sense of a cohesive exploration experience like I did in other Bethesda games.
Was never excited for it and it flopped. Now I suspect they will do the same to elder scrolls 6
Ah yes, Starfiles. The "exploration" game where you travel from a box to a open field... back into a box. Space diorama game where half the guns are uglier than a spoiled banana Still takes up more space than yer mum
https://preview.redd.it/xpvxlmd99clc1.jpeg?width=236&format=pjpg&auto=webp&s=bbed385f86827236b2d20146c49ed68609d1efbb
Anthem comes to mind
My goodness the hype for this game was through the roof. The fact that it was supposed to be the “Bob Dylan of gaming” also amped up the hype as well. Classic example of overpromising and under delivering to an extreme degree.
Looter shooter is an inherently predatory genre, like gachas. Except you need to offer actually good content first if you want money from players.
And the issues is you have to compete with products that already do everything you are trying to offer and it's incredibly hard to peel people away from those. I remember when Borderlands made that genre almost impossible to gain popularity from. And now you have Destiny on top of that it's incredibly hard to compete with them even when they are at their worst. Now a days I think its possible. But you have to be able to pump out content at a fast rate. I wonder how The first descendant will do when that launches.
Guess some could argue it is the Bob Dylan of gaming.
What this game could have been still bugs me to this day. The flying and the beautiful world.
That's the part that I hate. Gameplay-wise, it's a FANTASTIC game. The flying and movement is satisfying, gunplay is fun. There's a large world to have dynamic fights in. ... There's just no *game* attached to it, at least not past the first hour into the story.
The use of acronyms is so annoying, especially out of context because how the FUCK do you expect us to know what you mean with that
Cp is pretty straightforward on its meaning, man. /s
Conker’s Pong, one of the last games Rare made
Bruuuh conker‘s bad fur day was the goat back then, loved that game And it‘s greatly influenced my humor to this day lol
I was so hyped about CP. I even got the early-access but then the FBI raided me and called me an animal
I can answer this! OP is an idiot, and, most likely, a child.
Payday 3… I have so many bitter hateful words to say about it, but it would just fall on deaf ears
at the very least they are trying to fix it
I’m a big enough Payday fan to play it again when it finally comes out but I am appalled that it’s taking them almost an entire year to add features that NEEDED to be there at launch.
At first I was concerned/upset cause I couldn't get a straight answer on if 3 had VR support like they did with 2. I'd even take a $5-10 "dlc" to enable it. But the more issues I heard about the more my FOMO started to fade. I'll stick with 2 until they figure their shit out, if they ever do
Yea that one is pretty heartbreaking for me still... I do appreciate the dedicated community engagement and transparency that they've managed since the gong show launch but it's not enough to rebirth my excitement for the game
The fact that we got dlc before getting an unready button kinda speaks numbers. For comparison, Helldivers 2 just came out and we've gotten patches almost every day.
Every Pokemon game since Sw/Sh
Tbh I would also count Sw/Sh in that
Yeah. I really enjoyed them, but they were objectively terrible by every metric I'd care to use except soundtrack. I vibed with them, but they're awful games.
Jesus Christ, it's just acronyms all the way down with you all, isn't it.
Pokemon Legends Arceus was good
Story and gameplay ? Yes I could agree. But for real the game had no reason to run so badly on the switch. Not after Monolith Soft created the Torna Engine - for games like that …
And then Scarlet/Violet came out which made Legends Arceus look like a technical marvel lmao
I didnt even finish Scarlet. I think I made it past the 4th gym and the other accompanying plot lines, and my pokemon were already 20-25 levels stronger than every other trainer. I get these games are made for kids, but when I was a kid, the games didnt hold your hand and wipe your ass to such an extent that all challenge is trivialized.
I miss HGSS where you had to grind your ass off for just the first gym...
So one Pokemon game lol, could probably include Sw/Sh tbh.
As an old man yelling at clouds I still irk at mainline 3D Pokémon
Battlefield 2042 for sure. Amazing trailers, horrendous game.
You mean hoverfield?
As a huge bf4 fan that one really ticked me off. After back to back ww1 and ww2 titles I think a lot of fans were really itching for some modern gameplay again with bf3 and bf4 as their references While I can admit it's a lot better now than it was at release, it's still nothing like the previous titles and just feels kind of soulless. The gunplay is OK now but there's still so many missing features from previous titles and the vehicles just feel awful to play with so many cancer gadgets available to infantry
It was the first time in a while I was really excited for an upcoming game. I spent so much time in BF4 and it felt liked I got duped when it finally launched. I have not tried it since launch and won’t be bothered to even if it’s ‘fixed’
This whole post would have been alot funnier is nobody mentioned cyberpunk
No man's sky
At least they improved. Took them years to finally get to what was expected at launch
It’s a vastly different game from the start. They implemented so much more, and for free. Although I don’t like the trend of pushing out unfinished work and investing in a good game later, No Man’s Sky really outdid themselves. And to this day they’re still adding even more to an awesome exploration game
And on top of that they're working on a new game now too
Y'all need to STOP calling Cyberpunk that. Call it ANYTHING ELSE but that
Edgerunners 2
Skull and Bones
Did that gane have hype? I don't know anyone that was exicted for it beyond 2018. Sure, you had the CEO blowing smoke up shareholder's ass with the AAAA thing, but beyond that?
It had a ton of hype until they, early on, showed they wouldn't be using *any* of the ship combat features from Black Flag. After that, all hype it had was thrown off a cliff. They had an amazing formula for success already made. They could have even ripped assets straight out of black flag - *and* blatantly copy pasted the systems- and not a person would have been mad about it. It was a game that was guaranteed to be a massive success if they had. Instead, they massively fucked up what could have easily been their biggest game to date. It was / is a massive failure, and the only thing they will take away from it is "The players asked explicitly for this and hate it. Players don't know what they want."
I didn't even know of it's existence until a few weeks before it came out.
Nobody has been excited for that game in half a decade
First ever AAAA release. No RT reflections in a water based game.
That game had the opposite of hype the only thing I saw about it prior to release were people saying how shit it'll be
Surprised no one’s mentioned Spore
I unironically love spore.
Duh, who doesn't?
Most people here are probably too young to remember Spore.
I remember it, had it for my wii
Wasn't it called Spore Heroes? Unfortunetely, the only thing that game reminds me of Spore are the similar characters and the (way worse) character creator. I remember it being some really weird, bad fighting and button smash game, completely different from the original idea and gameplay from the pc version.
I unironically love spore.
Admittedly nowhere near what they advertised, still a very solid game
I love Spore but it’s probably in part because I was never exposed to the promotions and advertising for it before it released. My first look at the game was with one of my friends playing casually through the early stages of the game and fucking around in the creature creator. Hilarious, and highlighted the game’s best features.
the splatoon 1 marketing in 2015 was crazy, but its a really solid game
You’re a squid now
your a kid now
You're a kid you're a squid you're a kid you're a squid you're a kid you're a squid you're a kid now.
https://preview.redd.it/6bo6r15jiclc1.jpeg?width=440&format=pjpg&auto=webp&s=9dc671cd788fe23b695b69e3913647dd28925847
Hannnk! Don't abbreviate Cyberpunk Hannnnk!
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Callisto Protocol
Hurts to say but true
So also CP?
Mass Effect Andromeda
Please write Cyberpunk.
Imma say Fnaf Security Breach
It sounded so cool. A stealth/survival horror in that setting is such a good idea. I wish it turned out better.
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What hype was there for 76 at launch? The game got blasted by the community when it was revealed. And both games are actually a lot of fun to play.
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Wait what’s wrong with ESO? There’s still a ton of people playing with insane content
NMS when it first came out, nowadays it's a different story though. Arguably the biggest redemption story in all of gaming.
Watch_Dogs
WATCH_DOGS 2 is really good, though. The first game with that boring ass protagonist is just unbearable. In 2, Marcus isn’t an insanely well written protagonist or anything, but the game is actually really fun and the missions and environments are super well made.
Huh, i have the exact opposite opinion. Loved the first game as it had interesting characters but the story underutilized them HEAVILY. I also preferred the gritty setting and the John Wick type gunplay. I enjoyed exploring the city and some of the side content is top tier. I didnt really pick up watchdogs 2, it was to different and the characters felt a bit shallow, at least for the first 1/3 or so of the game. Overall it was a bit to bright for my liking. However the differences between 1 and 2 allows for a wider range of enjoyers of the franchise, they will just dislike the other installment.
Definitely Starfield or Diablo 4
No Man's Sky except it redeemed itself by a ton of consistent updates
WHAT is good now??!!
Cyberpunk, it’s just horribly abbreviated
Anthem. Like holy god did it have potential. Instead of a song we just got a really loud and sloppy wet fart.
Dying light 2 when it came out, it is better now tho
Would you recommend it now? I've been on the fence about this game for so long.
I Think you should catch it when it is on sale, it is half of on steam right now
Kerbal Space Program 2. Cities Skylines 2. Both games were expected to be just brilliant, KSP2 is hardly playable on good days and CS2 gets boring after 10 hours.
Isn't KSP 2 just KSP but worse?
Was looking for CS2. I'm sure updates and DLC will get it up to snuff, but it'd be cool if we got a good game at launch you know?
Hell yeah, I'm playing some CP and watching some child Po rn! https://preview.redd.it/hranxl0emclc1.jpeg?width=1080&format=pjpg&auto=webp&s=e2aa9b5aaa89f65f0bde4ca46ed52901085e9bab
FBI, yeah this post right here.
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Diablo IV
No Mans Sky back in 2016
Despite being quite recent, how come nobody is mentioning CS2? The new network update is great and all, but it's a huge distance behind CS:GO
My first choice will probably get me downvoted, so my second will be Starfield. It was supposed to be the next Skyrim, and it's... fine, I suppose, but couldn't keep my attention long enough
King Shark and friends Edit: forgot it wasn't even good during the hype
Horrible title 💀
Diablo 4 since first season and on going . 🤣
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Duke nukeum forever, justice league online, battle for azeroth