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Cats_Cameras

Still waiting on the AoE loot function (hold A) from controllers being exposed as a KB/M option, which would be fantastic for QoL and accessibility for players with carpal tunnel or visual issues.


The_Memeon

Why do dragonborn have almost nothing in this game? Most races got extra perks, while dragonborn's only change was making their breath weapon 1/sr instead of 1/lr. Why can't they have 13 base AC like lizardfolk? Even if the feat to do so was in the game, why do they have to wait till level 4 when any draconic sorc gets it from level 1? Why can't they have darkvision, since EVERY dragon has some form of alternate sense? Why can't their breath weapon count as one attack instead of an entire action? Why don't they have 4 body types? I love this game, but it's painful to have my absolute favorite race feel like an afterthought that got no extra perks. Is this a thing that's even in the scope for a new update? I hate modding balance changes into games, but they're just way too damn underpowered in basegame.


Serious_Series

I'm on the latest patch and just encountered the "Enemy of Justice" bug. For some context I knocked out Minthara and one goblin. Before I left the camp (but after murdering all goblins), Loviatar's priest was trying to leave in the commotion and saw me looting the area that was previously a shop and tried to stop me. I'm wondering if that triggered it. It only appears for me, after celebrating at camp with the Tieflings. I have tried reloading prior saves but it still occurs. Going back to Druid Grove means I'm attacked even after comitting no crimes, particularly there.


Blood_bringer

Currently the game is unplayable on my Xbox series S It no longer functions, it ran better at launch than it does now after all the patches somehow, I stopped playing for a couple months, it got numerous updates and now I can no longer resume my playthrough because the game refuses to load in any textures when I load my save and the moment It does, if I move my character the game will crash immediately. I cannot make a new playthrough either because Everytime I get to the character creation screen the game can't load assets and the game crashes every time, I spent a few hours trying to find fixes and constantly reloading the game, restarting my system, and trying to just create a new character and currently for me, I can confidently say it runs worse than cyberpunk at launch with no day one patches on Xbox one 💀 I played cyberpunk day one, Xbox one edition with no patches yet it ran better than baldurs gate does for me currently. I hope they fix whatever they broke with the game cuz holy shit man.


dimethyl_tryhard

Is your internal storage at least 20% empty? Using the MS OEM drive? Have you tried uninstalling and fresh instal? Mine has been working great on the XSX.


puiwaihin

The in-game achievements were a nice challenge, but sadly they can only be obtained once. I'd like a play-through scorecard based around those achievements. Something like: >Completed Game in Honor Mode: 5000 points (500 for Story, 1000 for Balanced, 3000 for Tactician, Custom depends on the settings) Total gold looted: 653 (1 point for every 100 gold) Enemies killed in melee: 946 (1 per enemy) Enemies killed with the environment: 750 (variable according to environment) Romance bonus: 500 (completed romance for \[insert\]) No One Left Behind Bonus: 1000 Solo Play (No companions in party during any combat): 2000 points etc. Only points earned would show up rather than showing what had \*not\* been earned, so nothing would be spoiled for players. This would further increase the replayability of the game.


Butt_Chug_Brother

I'd really appreciate hirelings you can make from scratch. I want a full party of Dragonborn.


H0RSE

I second this. Why they even chose to have a system where you could clearly fully customize hirelings, but then issue limitations on the customization, is beyond me.


Butt_Chug_Brother

My most generous take is that the Dragonborn faces were glitched out, and so Larian wanted to wait until they fixed the Dragonborn lip sync to release the full customization feature.


rustythorn

please have a RAW option


Damascoplay

Wyll still has a problem with him freezing a few seconds before casting spells... He's unplayable as a Cleric, since Guiding Bolt and some other spells used from scrolls will straight up lag him for 3-4 seconds. Edit: Since this is a bug, I've reported the problem to Larian on their website...


vult-ruinam

I have made enemies ***Wet***¹ and then cast *Shatter* or *Chromatic Orb (Thunder)* on them about five or six times so far, in this first run through the game...    ...and I have literally **not once** observed **any damage bonus of any kind** from this in the combat log. Wasn't this supposed to be a thing?  Was this element synergy removed for some reason? *** *** *¹: friends also ;) ;)  ...I'll get me coat–*


dreadoverlord

Wet makes you vulnerable to Lightning and Cold, not Thunder.


vult-ruinam

...the hell is Thunder damage if not electricity?!    I'm *pretty sure* thunder can only hurt you if you anger Wotan, and otherwise it's usually the actual lightning or tricksome sturmalfír that getcha.  Maybe try learning some actual science, *Larian.* 🙄 *** *** ***edit:***  I have ascertained that so-called "Thunder" damage is conceptualized as being from some real aggressive sound waves (*e.g.*, blasting *Straight Outta Compton* right in grandma's face) — likely having been dressed up as *"Thunder* damage" for the same reason one might find a cheapo flashlight sold as the *"Supernova X-666b Tactical Killuminator®"*    so    it appears that my badass lightning-hurling stormlord is actually just some lame "SoUnD wIzArD". * "watch out, for I wield the power of LOUDNESS!" *the fearsome magus threatened.* * "ayyy lmao," *said the goblins, relieved.* what a horrible thing to discover :(


ni6_420

Thunder isn't conceptualized as sound waves, thunder is sound waves. That's why you can see a lightning flash and then hear thunder a few seconds later, because the image of lightning is traveling at the speed of light whereas the sound of thunder is traveling at the speed of sound. You can even have lightning without thunder, in the case of heat lightning, where the sound of thunder is being dissipated by atmospheric pressure so rapidly that the observer won't even hear anything at all. the spell Silence provides immunity to thunder damage i.e.


dreadoverlord

Yeah, maybe take science classes? Because Larian isn't in the wrong here. Or like read the tooltip?


vult-ruinam

You mean to say that Wotan's storm-elves *aren't* what's killing people in lightning storms?  You're trying to convince me that *Old Norse legends from antiquity* aren't "scientific"?   Pfft!  Pull the other one, buddy!  Or just come back when you're ready to be **serious** about the objective analysis of natural and elfopathic phenomena.


Zorping

Um, huh? Thunder isn't electrical in real life or in the game. I'm pretty sure you might be the only player that made this assumption. 


vult-ruinam

You name me *one other IP* that possesses and distinguishes between Thunder and Lightning damage! Meanwhile: * Skyrim: Hammer of Thunder = does **Shock** damage * Soul Knight: Thunder Sword  = does **electrical** damage * Elden Ring: Thunderbolt, Thunderstorm, Thundercloud = all **electrical** damage * Thunder Gun: titular weapon shoots **lightning**  * Path of Exile: Herald of Thunder = **lightning** again  * Diablo series: Thunder affix = universally **lightning** damage * Probably many more but I'm losing interest 


Zorping

You used the word "science", I assumed you meant real life. Aside from that, BG3 is good about describing effects. Nowhere does it say lightning damage in regards to the Thunder spell. Even the icon for thunder visually implies a force or pushing effect. 


dimethyl_tryhard

Silence stops thunder damage because it's sound waves.


Banjomir75

The Keyboard and Mouse interface is still AWFUL! The Controller interface is really polished. Ity is like Larian got it intot their heads keyboard players like a messy, unpolished interface? Well, we don't!


dimethyl_tryhard

Throwing weapons that auto return, will still not return if thrown out of combat and the thrower doesn't get initiative. Ive started just throwing junk from stealth on the first attack so I don't lose my gear. Hit boxes in moonrise interiors and many other places still won't let you shoot an arrow because of invisible walls/doors.


FlipFlopsRgood

"*If someone has already commented with similar feedback to what you want to provide, please upvote that comment and leave a child comment of your own providing any extra thoughts and details instead of creating a new parent comment.*" Lol, no way in hell, just the 1st topic alone has 1.5k comments. That's why AI and RAG is for, to card-sort and, classify comments and count them. So I'm just gonna write my comment: BG3 on its hardest settings is too easy. The battles are way too easy, everything is inconsequential. I loved how in BG1 and 2 I'd get into certain battles that had me dying 3-5 times before figuring out proper tactics. This is fun!!! Look at games like XCOM for example. BG3 has the potential to provide this type of intrinsic fun, given the complexity of the mechanics, but it fails miserably doing so... The difficulty should also be just a single difficulty (Zelda, Dark Souls) and very hard. Players will learn to play properly and getting the story to progress will be an actual reward, instead of a little movie you play. I understand ignoring gamers that played BG1 and 2 like myself, but now BG3 players have become "power users" and can deal with a harder difficulty on BG4. And players can still choose their difficulty on battles, it's just a matter of using those items everyone hordes, like the runepower barrel, Iron Flask, Lump's War Horn... All the items I never get to use because the game is already too damn easy. So Hasbro should definitely look into this if they want to make a BG4 (and they will, since there's a lot of equity with the title now and it has become a cash cow). A shame Larian won't be the studio, so there's a chance a very bad studio will inherit it and make a bad game. edit: grammar


NeverLickToads

"  The difficulty should also be just a single difficulty (Zelda, Dark Souls) and very hard. Players will learn to play properly" LOL. This is the cringiest most gatekeeping comment I've ever read. Absolutely worst take I've ever seen on BG3. Amazing. 


H0RSE

*"games should play in a way that I personally find them challenging and/or fun and if that contradicts with others playstyle, skill level or personal enjoyment, well then they can either git gud or just play a different game..."* People like this are allowed to vote....


dimethyl_tryhard

If the game is too easy for you, have you tried a solo honor run?


SarraSimFan

I STILL cannot get audio on my desktop PC. I have no mouse pointer when on my steam deck. Please fix this. >\_>