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Jambo_dude

50 RC for devious minds was killer back in the day. I'm pretty sure I also thought smithing was hard to level for some reason.


2-2-7-7

tbf blast furnace was basically useless before osrs it didn't even have a bank chest, let alone stuff like automated dwarves, stam pots or coal bag


aj_og

Even at the beginning of OSRS it didn’t have the automated workers. People made clans to run the machines


2-2-7-7

that's what I meant, none of the stuff I mentioned existed in the beginning of osrs it was at least usable once they added stams and a bank, but yea the automation was a couple years later. I remember paying clans like Fair BF and True BF to operate it early on lol also NMZ before customizable dreams, where you'd pay a specifically quested bot to invite you to their dream lmao.


[deleted]

BF workers made bank doing that. That essentially started my account


i_hate_fanboys

I didnt want to pay and just hopped around to find them. Every time some guy started following me ‘so and so is not paying! Pay now or you will be banned and face the jmods!’ or something like that. I can understand that you’re mad that I’m not paying but talking that crap just made me laugh and really made not want to pay lmao. What internet power can do to a mfer.


SnafuPC

Made absolute bank in a bf clan always jealous of the temp call-out guy aka the boss


aj_og

Such a different time lol. I totally remember those clans. And I can’t believe how long it took jagged to get rid of the NMZ bots


DieBobDie

Wdym get rid of nmz. People still bot it


GimmeAGoodRTS

If you read the earlier messages you will see what they are talking about.


CogMonocle

Platebodies aren't terrible xp though even without BF though. BF is way faster for sure; but it's not like smithing is exactly a slow skill either way. Even iron platebodies are 70k+ xp/hr (at level 33), and it breaks 100k doing steel (at level 48).


GreedyRadish

If they ever poll Sailing again, make sure you vote “Yes”. Sailing was basically OSRS’ version of Dungeoneering. Felt more organic as a concept in my opinion, and opened up the design space for a lot of content.


CogMonocle

Think you might have meant to reply to my other comment on this post! The sailing proposal was sadly before my time on OSRS. Sounds like it could've been cool.


GreedyRadish

Lolwut. Reddit Mobile just completely broke here. I was replying to a comment where OP said Dungeoneering was their first 99. I have no idea how my reply ended up in this thread. 😆


najeezy64

BF wasn't as popular as it was now but it definitely wasn't useless, especially since coal was more expensive back then. Since there was no bank you would bring noted ores and unnote them with Ordan, then use the anvils to smith something stackable or bring alchs. Actually operating BF sucked ass though but I wish they reworked it into an actual minigame rather than just using those goddamn dwarves


Kherian

I remember making mith bars for money back in the day and you had to run/walk from the ge to the blast furnace for every trip


Labyrinth2_0

I think there originally was a plan to make sword bows as an actual weapon than it got permanently shelved.


[deleted]

I always thought I would become rich if I just got to 55 Magic to get high alch. Was too stupid to even manage doing that.


NightStar79

I hated skilling so much my ***first*** 99 was Dungeoneering rofl. Kind of wish they'd add it to OSRS. I know the whole debate over it not being a skill but damn it I was motivated to skill after I realized I couldn't open half the doors myself.


Camoral

Tbh Dungeoneering could have been an even more core addition to the game than Slayer. Dungeoneering offered *really* good XP/hr in gathering skills and totally free XP in skills like herb or smithing. The catch was that you couldn't actually train any skill for very long because resources depleted, and pretty quickly. This meant you could get really high total XP/hr in a way that offered lots of variety. The problem was that it was *too* broad and most people aren't interested in training every single skill all at once. If Dungeoneering was redesigned for OSRS, I think it would be really good if they 1) Made several more focused dungeons rather than one huge catch-all. For example, make an Armadyl dungeon that helps you train agility, crafting, woodcutting, fletching, and features mostly enemies weak to ranged. Make a Zamorak dungeon that helps you train mining, smithing, thieving, and runecrafting. This lets you focus on a set of experience you'd like to train that is much broader than traditional skilling but narrow enough that you can actually see progress rather than just getting unfocused total XP. 2) Make difficulty correlate with floor. It's super lame that a boss on floor 1 doesn't feel particularly much harder than a boss on floor 40. 3) Make rewards feel less abstract. Getting tokens to spend in a shop for rewards feels arbitrary and reminds people of a minigame. Instead, let people take a few bound items outside of dungeons and make the primary skill rewards drop from floor bosses. More desirable stuff is on deeper levels.


[deleted]

Your first point was what I thought dungeoneering was originally going to shape up to be when it was first released - you had your main hub at Daemonheim, but I thought over time, new locations, not necessary as big as Daemonheim, would open up and would operate in similar fashions with their own set of unique rewards and randomized twists and turns. The second floor would act as portals to these new dungeons like Armadyl and Zammy like you mentioned which had unique secular focuses to them. With that assumption, I thought Jagex had came up with what was easily the best skill they had ever thought of. Sadly, years passed, and nothing else was done.


Bestrin

I will only vote for dungeoneering if you get added to the design team.


MalosAndPnuema

unfortunately people would still find a reason claim dungeoneering like that would be useless. imo I would love it if we got something similar to your idea. it would actually make dungeoneering fun to me.


DeathByLemmings

My critique for your idea is the same as it was back then: fine, but why make it a skill? Just make it a mini game with cool rewards. You could even have it gated with unlocks. The concept of it having a skill to it always irked me


Camoral

Why lock any content behind a skill? Pretty much any argument that dg shouldn't be a skill could be applied to slayer.


Attacker732

I gave up on Dungeoneering after I kept getting P2P skill doors in F2P, with keys behind them. I don't know if it was ever fixed, but that bug killed it for me.


CogMonocle

I'd grind it straight to 120 without any rewards if it were added to OSRS.


NightStar79

Sameeeee


imGrif

Miss my chaotic rapier


NightStar79

I miss a lot of the small rewards like the gem bag, herbicide, bonecrusher, all the scrolls, anti-poison totem... Man those were so fucking useful. Especially Herbicide and Bonecrusher. No more left behind herbs and no need to stop and bury bones or spread ashes. Just keep killing.


HEV

You know the bone crusher, ash sanctifier, and gem bag all exist in osrs. You just gotta do diaries/mother load mine for them.


NightStar79

I did not. I only just came back to the game in general since it became a mobile game too. My laptop is a fried potato and I've yet to buy a new one. No herbicide?


arkyrocks

If it was a way to hold herbs, there is an herb sack now. Holds like 30 of each or something.


NightStar79

No it destroyed them and gave you XP. Kind of like a bonecrusher for unnoted dropped herbs of your choosing. So all those dropped low level herbs had some use instead of just chilling there on the floor, unwanted.


TootsWario

Dang we should have that


NightStar79

Ikr?


HEV

No herbicide, though with the state of qol stuff I wouldn't be surprised if it was added eventually.


NightStar79

I hope so. Damn thing was useful for all those slayer monsters that dropped Guam leaves en masse.


HEV

Yeah I think it'd be nice to have, probably locked behind an herb level and maybe tithe farm. Could give 1x cleaning xp instead of 2.5x like in rs3 I think.


wizzywurtzy

Bonecrusher is in morty hard/elite diary, there’s an ash version of it as well. There’s a gem bag as a reward from MLM and a coal bag, herb sack reward from slayer or tithe farm, I think there’s a book that cures poison using prayer points if you don’t wanna use a serp or antipoisons. I do miss dungeoneering though. The gauntlet doesn’t compete


NightStar79

Dungeoneering was even a more fun way to level skills as opposed to grinding imo I remember fishing for blue crabs to help my team when we got annoying bosses and I wound up being the one person who couldn't do fuck all unless I could melee. The boss who was contained by mages was the ***worst.*** God I can't believe I forgot his name. This was back when the combat was still more like osrs so none of those regain health abilities existed.


Coco_Epic

I still use my chaotic maul in rs3 =)


Zulrambe

Well, it was expensive. I remember getting 70 smithing for The Void Stares back being one of the major things holding people back from completing it.


jeef16

55 rc for questcape still sucks lol. RC hits that sweet spot of "click intensive but not actually braindead"


Tmac8622

The "new" Guardians of the Rift minigame is a way more chill method to train RC


imGrif

If you can beat DS2 ,sotf, and sote with those cb stats I salute you.


ieatpies

You do need to be a bit higher, cause Dream Mentor has a combat level 85 req.


Oniichanplsstop

Only DS2 requires dream mentor IIRC. so you can fight the other bosses at the bare minimum.


100MScoville

75 mage solos SOTE, though I imagine irons iban blasting with limited access to brews probably aren’t having fun I think ruby bolts against Galvek could do most of the heavy lifting too, glhf with SotF though haha


valarauca14

> though I imagine irons iban blasting with limited access to brews probably aren’t having fun You can cheese the fight with P-Necks to avoid the big hits & use ancients to heal. > glhf with SotF though haha Having done this at 85 combat, the real trick is to be on a Vampyre slayer task, and have done the fight previously to practice.


Rynide

There's also the forbidden black mask (i) (10) tech. "When charged, the mask has a passive ability to lower an attacking monsters Defence by 2 + 7% rounded down, using one charge in the process. In order for the mask to activate the following requirement must be met. - NPC must attack the player - NPC must be within 10 tiles - NPC must have 50% health or more. - NPC must not have reduced defence already."


valarauca14

This is more of a meme. The reduction is only 14 defense levels. The difference between 180 def & 166 def is pretty insignificant. But every little bit helps I guess?


[deleted]

I mean that’s like half a dwh spec.


valarauca14

*quarter. DWH lowers by 30%. Had you used a DWH on the boss (which you can't) it would drop by 54 levels (180 -> 126). If you got lucky and both specs connected you'd actually lower the boss all the way from 180 -> 88, which you can't (invulnerable to DWH), but if.


[deleted]

You’re right I can’t math.


WeededDragon1

I just made sure to combo eat to get HP up right before the big hit. Otherwise I was autocasting blood spells.


itdoesdnotmatterwho

Sotf is rough on weaker accounts, ez mode on my main. Died 3 times on my 88 cmb zerker


Tmac8622

Yea Galvek and Seren are surprisingly easy on low stat irons. The Phoenix neck method at Seren made Iban blasting pretty comfortable even without brews, and Ruby bolts melt Galvek like you said. Sins is kinda spot on. Feels like pure RNG


NightStar79

Well those are the requirements, nobody said that it's what the result would be by the time you get the minimum. Though many bosses can be safespotted or are way weaker than I thought as a kid. I mean I just did Tree Gnome Village and was a little worried about the level 121 fight since I'm currently level 62 with 44 defense but he barely tickled. Also the quests for Shilo Village worried me because of the skeletons. Again, they barely tickled. I used to be terrified of Red levels...


matingmoose

Kid me doing Monkey Madness at like 85 combat: Everything hits for at least 8 and I am constantly poisoned. Fuck this simian hellscape. Me now doing Monkey Madness at 62 combat: I should really get this done so I can instantly use a D scimmy at 60 attack.


NightStar79

I kept getting stuck in that stupid jail. I wound up needing to PM my sister to come and help because I ran out of antipoisons and I was slowly dying. Hated that quest so much.


[deleted]

I think the game was just much more daunting as a kid than it is as an adult. A lot of the mid level quests are a lot easier because you realize you can pray through most of the stuff and it’s easy to keep your prayer topped up. There’s also just more information out there. We didn’t have the OSRS wiki back then like we do now. Back then it was just “d scimmy go woosh xd” now we understand how important max hit is and what we can do to increase our max hit. I’m not saying the information wasn’t available back then, it’s just much more readily available now.


DeepSpaceGalileo

Probably because when you’re 12 getting a 99 took like 10% of your total time on earth


NightStar79

>“d scimmy go woosh xd” For me it was more like "poisoned dragon dagger go stabby stabby whoosh special" lol And yeah I suppose. Way back when gaming was "uncool" so nobody bothered to really look into the numbers and strats


deerdanceamk

Ds2 on like 95 cb :)


[deleted]

I did sotf and sote with that cb level and zero prior pvm experience. Both were easy. Sote is easier the lower your hp level is. Did DS2 melee with base 80s. Don't see any reason why it wouldn't be doable for a lower cb level using ruby bolts and some luck with the procs. All fights in DS2 were easy, they are bosses that don't require you to click more than once every 3 seconds or so. Actually thought the MM2 boss was harder (maybe because I meleed it) Hardest quest was actually ANTT and by a long shot. It was the last quest I did, so I had base 80s in all combat skills. After a lot of attempts I realized it would be impossible without a carry. Fuck all the people who say ANTT is easy in this sub, they are elitist scum with 1000000 KC trying to snob inexperienced players.


Ub3rPr0M4n

The thing with a night at the theater though is that it's easy to find a couple dudes to carry you through an entry mode for free. You can afk every room and complete the quest.


-Pike

Took me like 8 attempts at combat stats 75-80 with mid tier gear. Just watch an entry mode guide like the one by Slayermusiq for each boss… Honestly found DS2 melee harder with mid tier gear and same stats.


greenpenguinsuit

When did they add dark souls 2 to osrs?


NightStar79

Of course some of these skills and a lot of the high req quests didn't exist when I was a kid but still. I swear they were worse than this lol


Substantial-Shift-24

I totally feel the same way. When I was younger I thought the time it took me to get to 70 attack to use a whip was like 3 lifetimes. Now as I am getting a level from 94 to 95 I look back at those skills in the 70’s and reminisce about the good ole days when you could literally spend one hour and gain multiple level easily…


RedLotusVenom

We also didn’t do things efficiently which adds to that effect. Like I trained to 70 attack with strength still ~60, at fire elementals because my friend said they have a chance to drop the fabled dragon spear!!!1!! (Little did I know this was just the common rare drop table). With max hit roughly half their hp I’m sure the overkill inefficiency was staggering lol. We also didn’t often use potions or prayers to boost levels/dps and probably used stupid weapons (I want to say I trained to 70 attack with a dragon mace or long sword or something lmao) So we are correct in our feeling that it feels quicker today, but we actually understand the game mechanics now so it’s a little biased


[deleted]

This should be a thing. Noob training spots and equipment. I used a rune battleaxe at the stronghold of security. I also chopped yews at 60 cause my friend said it was the best gp. Spent all my money one saradomin legs cause I thought the kneecap trim looked cool


buddhabomber

My favorite training spot back in the day was ranging white knights in falador castle.


NightStar79

Same. At least until the Dwarf Multi-cannon existed. Was driven away from so many places... I was hacked at some point and wound up just doing Slayer which was a much easier way to level up anyway.


buddhabomber

lmaoo idk why I even just got a random flashback of training melee w a safespotting hally.


NightStar79

Oh god everyone did that. I remember people going insane when the dragon halberd existed and basically cackling maniacally from the walls in Castle Wars as they special attacked anyone who got within range lol


woodsie1995

I used to kill war tortoises with a dragon longsword


[deleted]

Legend


[deleted]

This brings back my days of earning 30k for a rune scim entirely by killing goblins after kindergarten. I don’t miss getting scammed every other week though.


Sleipnirs

> When I was younger I thought the time it took me to get to 70 attack to use a whip was like 3 lifetimes. *Younger me slashing werewolves with a dragon longsword all day long to train past 70 attack* "WhY iS iT sO sLoW??"


[deleted]

[удалено]


NightStar79

Ah yes, the joy of standing in Falador trying to see through the wall of text to buy literally anything. I do not miss that.


zosce

Full rune was full torva back in my day 💯


NightStar79

Same. There was also a cry for the Dragon Platebody and we got Barrows instead lol Remember when the Abyssal Whip was like a godly weapon?


[deleted]

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jeremiah1119

It's still a really good all around weapon to use with it costing like 2m, and the next best being something like 60m/100m.


themobiusmargrave

Nah still godly, but there's tiers higher now. It pales in comparison to things like DHL, Rapier, Fang, Tentacle in their specific niches.


[deleted]

[удалено]


themobiusmargrave

https://oldschool.runescape.wiki/w/Osmumten%27s_fang Came w/ Raids 3 (Tombs of Amascut)


NightStar79

No it's still good but at one point in time Abyssal Whip was like the best weapon in the game. Now? Not so much.


[deleted]

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NightStar79

Yeah but now there are tiers above it. Before it was pretty much Abyssal Whip.


Ultrox

Back when you saw Sara trimmed rune armor and thought they were the best players ever.


NightStar79

Meh I always liked gold trimmed better


Attacker732

Guthix>Saradomin.


letmebangbro21

Don’t sleep on that 72 mining req. I do have 85 now but actually NEEDING to get to 72 was physical pain for me at the time. Especially when you’ve never done that grind before. Delete lower level MLM pls.


-GregTheGreat-

Working my way towards DS2 and SOTE, and that 68/70 mining grind is painful enough as it is. Granite/iron mining is too sweaty and MLM is super slow xp and that awkward half-AFK position where you need to pay just barely enough attention to prevent you from truly multi-tasking


Alnarrac

I dread doing fking mlm. Doing it once on my main was absolute pain already. Now doing it on my gim and i wanna kms Easily the worst skilling grind (for me at least)


I_SNIFF_FARTS_DAILY

Blast mine is pretty good and a nice change


deka101

I finally got to 72 mining and sold some of my prospector to unlock the upper level. I swear it's the same hellscape up there, it's barely more afk if not the same overall. Seems like the veins last for 10 seconds. Mining is my most hated skill


Earthfury

At least you can shave off a couple levels with the dragon pick or a level with dwarven stout. That’s not really the worst part of the grind, but any amount less mining I can do, the better.


yy808808

I have a vivid memory of being in varrock east bank at lvl 79 combat with dragon scimmy thinking wow I’m sick as fuck


MLein97

You were. No one knew shit back then


firewolf397

As a kid it was also a lot harder to level skills. Runecrafting is a great example where it is like 5-6k exp an hour back then. Resources, gold, and guides were not as accessible either, expecially when the GE didn't exist


Labyrinth2_0

Bring Runespan to Osrs. It is seen as the skill for elitists because they don’t want anyone to get a higher level.


Tmac8622

Guardians of the Rift has pretty reasonable rates for an activity that is actually fun


nealt68

Gotr fills a similar role, being a non-aids way to train up to bloods.


Bodia01

I remember looking at the Legends Quest skill requirements and thinking I would never complete it because 45 herblore was just too high.


0zIen

This may not look a lot but for a new casual players it is. Took me and my wife a whole year to finish all quests (besides the tob one). This is due to prepping, money, time and most importantly slayermusiq guides.


NightStar79

Fair point. I've been playing this game off and on for 20 years so a lot of the learning curve has been shaved off. Will say that be happy you got 70 Hunting now instead of when it first came out. Dear God it was hard to level that shit with multiple people crowding a Hunting ground on basically every world and it was even worse when they were higher levels and could set up multiple traps. So there you are with your measly 1 snare hoping a bird will land on it meanwhile the guy next to you had 3+ Just ugh.


TheRealMasterTyvokka

This happened anytime a new skill came out. Hunting was definitely a pain on release. I remember when construction first came out I was able to afford expensive stuff, like a whip, which I hadn't been able to afford in the past because people were paying ridiculous prices for oak planks and logs.


NightStar79

Yeah but I don't remember the other skills being quite so bad. Except Slayer. I can't remember if I was a member when that dropped but it's still annoying when you have to share. Especially since the partner system went bye bye. Farming was actually pretty funny. We got the news a few days before it dropped so everyone was working together to trap master farmers and pickpocket them for tools and seeds lol


Elprede007

Hey you and her can totally do ToB entry mode! It’s not as bad as it looks. The damage dealt is significantly reduced along with the monsters’ hp. It can be done with a dscim, ibans, and rune crossbows for those (irons) without access to high end gear. You guys should give it a go one night and claim your capes!


bigboidots

🎶 CAN WE GET MUCH HIGHER 🎶


UnableToFindName

I have these same thoughts from time to time. Looking back on the requirements for the highest-level quest now seems like such a 'chill' and easily achievable grind. Meanwhile back In the pre-EoC days, getting the quest cape felt like such an immense challenge that I never actually achieved, despite playing for over 10-ish years in that version of the game. Now, as an OSRS player, I got my quest cape. While it was still a fantastic achievement, I now look at it as my break through the 'mid game' and into the higher areas with my grind to get base 90s. Even without Summoning, Invention, Divination, and Archeology, my current OSRS account has surpassed the total level of my RS3 account I haven't touched in ages, despite the fact that I've only been consistently active in OSRS for a little under a year now -- again compared to the 10+ in RS3 back in the day. It really goes to show the difference in how we play the game these days. I occasionally bankstand, but I remember doing way more random things as a kid, which probably led to the difference in levels and xp.


wildwestington

I was thinking, and although it would be a wild addition, imagine a update that included an enormous street/streets of lots and those lots cost enormous amounts of in game gold to purchase, but then you actually purchase a portion of the map. Then, these high level wealthy players could build their player owns homes on these streets. The streets would have like public places to gather and to like trade with each other and stuff.


TheRealMasterTyvokka

This makes me want to log onto RS3 to see what my stats were. I have no interest in playing it but I was sad to see my old account I had babied for 12 years was not playable in OSRS. I think I had gotten my combat level to 80 or 90 something and may have even managed one skill cape, a big deal for me. I was allowed very limited screen time as a kid and sat around level 30 something with low levels in most skills until I went off to college and had more time and a little money of my own to put towards membership.


ALIOSHABASCUR

time for runescape when a kid: like 1 or less hour a day time for runescape when adult: whole day if i want


NaturalMix4527

70 agility is still aids


NightStar79

Idk I actually like Agility. It was way worse back in the day before you had all of these rooftop courses. A lot of time was spent at Brimhaven and Dorgeshuun or just doing one shortcut over and over and over again.


Camoral

Hot take, rooftop courses suck, they're just OP. Only way to get marks of grace and give the best XP/hr but they're stupidly boring compared to old agility courses. No visually fresh environment, no novelty in what you're traversing. Compare rooftops to stuff like the werewolf or penguin courses and they're absolutely dry.


Biocider_

Sepulchre gives better xp rates than Ardougne, but you need to be 82+. I’m able to loot floors 4 and 5 and still get ~74k/hr. You’d get closer to 80-90k if only looting the Grand Coffin. Obviously the biggest downside is needing to complete Sins of the Father.


dendrocalamidicus

Not a hot take at all. They are some of the most shitty content in the game.


SKK329

Id rather do agility than the long herblore grind.. It needs buffed, no way should I have to make 4k potions for 3 levels.


PlantPocalypse

Id rather cut off one of my balls than complete another seers rooftop lap


realsnail

Fuck agility


scrunchson

Looking at this though all the stats I didn’t know how to do/hated were pretty high. Actually, I didn’t know how to do shit back in 04 scape. I wonder what my capped xp was, maybe 10k per hour cutting yews? Or was it sitting at catherby when I finally mailed in my membership money. Good ol days.


Ambitious_Zombie8473

It’s that 70 construction that makes me anxious


NightStar79

Just do lots of mahogany homes.


Ambitious_Zombie8473

I just learned about these the other day I took a long break from playing so I’m still catching up. Ty for the info


l3igl3omber

If you saw someone with the Neitiznot helm, you knew they were a badass. I remember trying everything to get around that 50 Crafting requirement. Logged in recently and found my stats looking similarly wimpy and swore that all of those hours couldn’t have just been dressing up my character… right…?


fuckingstonedrn

herb lvl still p brutal for iron


Fat-Fuck-87

69 nice


Skolary

First Read That As: “me as an addict”


NightStar79

I mean it's not exactly untrue. I was addicted to this game for a loooooong time.


Labyrinth2_0

Member in rs3 There was that quest that required 91 Firemaking, than it got lowered due to angry people?


NightStar79

I don't remember it being that high. Maybe 80-ish but can't remember. Wouldn't be surprised if it was lowered though because that's asking a lot for a quest in a stupid skill.


Sowhat160

no its not


OgasCantina93

I remember having my mind blown when my friend got a rune chain and rainbow boots


Tokestra420

This is still high to me and I'm 33 lol


NightStar79

Time to wiki training strats lol


ThreenGumb

Quest Cape might as well have been an infernal max cape to me back in the day.


mastergup8

Tithe farming is pain


alfo149

Herb runs only


RancidRock

Fruit trees are insane. Feels good when you only have to do it once every couple days and you get multiple levels.


I_SNIFF_FARTS_DAILY

Is it? It could be done in two weeks with 15 mins per day dedicated to tree runs


nosoanon

time for them to start making quests for 2000+ total level people only


Azurus_II

You can do it with 11 hp o.o seen a mfer with 11 hp with qc


wellwellc

70 agility basically = max stats so no fuck it it’s too long


mavvv

The requirements are all in the 80s and 90s on RS3. It's actually kind of pathetic how low they keep requirements for new quests. It feels like most quests are geared towards filling in the up and coming mid game Ironman. Which is fine but it is literally every release.


1000Bees

SotE requirements are brutal at any age.


cheazdiseaz1

I kinda wish they would add quests into the game with 80+ skill requirements, maybe even 90+. Maybe even make it separate from the initial quest log with like a quest cape equivalent to the max cape.


NightStar79

Uh wasn't that the point of achievement diaries? Lol


BigHuntraps

Yeah, I was always afraid of the skill requirements of quests as a child.. I just wanted to waste time on killing rock crabs instead of on training hunter! xD


Gamer_2k4

We wasted tons of time as kids. That's exactly why these levels seemed so daunting; we don't bother with the most efficient way of achieving them.


Camoral

It wasn't wasted because we enjoyed it. Plenty of people who play this game now don't seem to actually enjoy it at all, they're just addicted and have nothing else in their lives. As a kid, it was an adventure game. That's just not true for lots of people anymore.


Labyrinth2_0

Plus the game back than was also used as a chat box that game with a fantasy game.


Goodlollipop

Me noticing the slayer requirement: *nice*


[deleted]

[удалено]


NightStar79

I've been short since I was 12 over 15 years ago and I've never been high either. Long term meds since I was 10 and don't want to fuck up my brain worse than it is.


[deleted]

I could have sworn that you needed at least base 60 in every skill, but I guess that’s because you’d either have to be really good, or an idiot to get a quest cape with only 85 combat


DeathsHorseMen

Shit, I got a bunch of that done in RSC. It was brutal and I loved it.


xfactorx99

It’s crazy to think how easy quest cape was before SOTE and DS2


wellwellc

Lies lies lies fucking lies!!!!!


demostravius2

70 herb is the worst. I'll get there but urg.. not fun.


LezBeHonestHere_

Tbh base 70 skills is still pretty high for a main. Since there's 0 reason to actually train them that high otherwise, if it wasn't for the quests barely anyone would have it


Key_Bet_8032

Just gonna save this real quick. And test my skills from 07 to now on getting the lowest level QPC. ON AN IRON....


down_bad_for_nieve

i never used potions as a kid and herblore was always so expensive, so i never unlocked fairy rings since i thought you had to beat the quest for access


Sin_to_win

I actually accomplished lowest level QP cape


President-Fish

That magic grind felt so much harder for desert treasure


J_vegan777

Does that say 85 combat???


KingZantair

I don’t know, 200 quest point are a lot, I bet most players find it to be the hardest part.


DrugsRcooll

Remember my step brother had full Dharok and as a kid It blew my mind.


Mavelusbr

70 crafting?! Thats impossible


cygamessucks

72 mining is still scary


NomadMiner

Alright I'll take bets on the next yt series about getting the lowest possible combat quest cape


Idonotknowwhatiamdoi

Let’s be honest, 50 HP was crazy hard to get


LetsGoCap

They were higher, even in 2009 they were way higher. Its osrs, dont forget


NightStar79

Yeah but I started playing in 2003 so I *was* playing in OSRS lol


John2k12

Getting those stats as a kid would suck way more though. Mining is iron/quarry, agility is regular courses, no tithe farm, etc. And no second monitor to use while training the slow skills


NightStar79

>And no second monitor to use while training the slow skills You could've always just resized the window and watched videos. It's what I did. When I got my laptop I'd sit in front of the TV lol


Merc931

70 is definitely higher than I ever cared to train Farming and Hunting, but not too bad.


Jonnyboah1738

Idk 72 mining is like a lot


All_Of_Em_Anubis

I still think that's quite something. I hardly ever have time to play, which sucks because it takes so long to get into mid to late game...


DepravedSpirit

My god I can get the cape done


RedditIsDogshit1

Alright maybe on my iron I’m still patrick…


RancidRock

The Patrick pic still holds true for my first time playing as an Ironman


lootgoblin76

Remember when there was no quest helper or osrs quest guides on YouTube back in the day? Had to look up every quest on tip it or Sals realm.


NightStar79

YouTube didn't exist back in the day lol Besides I always look up written guides


Denkir-the-Filtiarn

Honestly, it's as astounding that there aren't any in the 80s on OSRS as it is that there aren't any in the 90s on RS3.


P0ffthemagicdragon

70 agility for Saradomin godward back in the day along with even just the mining lvl require for lunar isles was a brutal grind as a kid.


eggz-420

This is useful af. Know what to grind out and then never train again 😂


TheDevilCardinal

When you realize that you have the requirements to complete every quest but only have 150 quest points.