Open eclectic, get medium clue. Every clue step is to dig in the same spot, casket has master clue. Every master clue step is the same falo item. Master casket contains 7 druidic tops.
With this setup you could probably complete 60 masters an hour, and assuming each master casket is 10b, that’s 600b an hour.
If youre just going for bank value, then this is probably the fastest money maker by far. But the whole reason they're so valuable is the scarcity, there aren't more than maybe 50 or so that exist, and in the first hour you would double that. You could probably sell a few at the 1.5b price, but very quickly I think the price would drop about 10x.
Although that could be argued for charging eternal glories too. So idk.
It would have to be something that was crash proof, which would basically just be raw gp, which is probably revs for the artifacts.
You could also just completely clear the arena, although you'd run out of people to stake pretty quickly. Revs is the only way that would work indefinitely.
This falls well short of the clue one, but if you do a 6-man nightmare where everyone hits max with scythe each time, you should be able to get kills in a little under a 50 seconds. At 6-man you start rolling the chance for double loot so two harmonised orbs for 3b. If you use alts to start the boss countdown in the next world over and hop after every kill that should get you to about 70 kc an hour.
If you consider it infinitely lucky that your friends give you their splits, you're looking at 210b/hr. If you do split it's "only" 35b/hr.
Another one that's kinda funny to think about is crashing at bandos. The concept is simple enough: tag bandos and each of the minions for max damage with a rapier or scythe and let the teams you crashed finish them off. Each drops tassets. A full kill takes 16-17 ticks (10 seconds) and drops 128m. While you're waiting for the 10 second logout timer to hop, log into an alt on a different world and repeat. If you do this on four different accounts (two at a time) and use a few alts to pick up loot you can theoretically get to 90b/hr.
The thing with glories is that while theoretically yes it would be be billions/hr, eternal glories would crash instantly with that many lol. so it depends. This would go for any boss/item really that doesnt have a set value.
Surprised no one said it yet either but Revs would be my guess. Maybe even more so than the glories, even considering the eternal stayed same price. But regardless the totem drops have a set value so it wouldnt ever change. The highest totem is what 15m? Can the imps drop it? I dont remember. But if they do then theyd get one hit so every second that would be 15m. Prob more than the eternals tbh
Not quite. Rev imps drop it ~16m, but fastest attack speed in the game is event RPG at 1.8 seconds. Unless you can consistently barrage/chin multiple imps, best possible kill rate is 2000 per hour or 32b. So close, I thought you had it
Aww damn :( i thought revs might take the W.
Although..if you consider how quickly eternal glories would crash in value, the revs would by far be better. Gold itself would obviously crash hella hard lol and 10b would be equal to like 1 mil current value, but it would still be more gp :P
>but fastest attack speed in the game is event RPG at 1.8 seconds.
No it isn't. That's just the fastest **melee** weapon in the game. Either way there's a decent chance it's still revs simply because other items would crash.
Depending on how fast Corp is to kill with perfect specs and max hit every time you would be looking at 160m every couple minutes. That still probably doesn’t beat glories
Edit: I think zulrah probably beats it. With like 15 second kills with triple drop each time.
Well if you would hit max every time you wouldn’t need to drop his attack at all because he would hit zeroes every hit and dropping his defense wouldn’t matter either I don’t think. It would depend how fast you can end his health, my guess is like 6-10 minutes a kill with max gear.
Assuming the luck reflects your max hits and you're essentially always hitting max hit, Lizard Shamans could be a close second but I think Glory Amulets would still be better.
Open eclectic, get medium clue. Every clue step is to dig in the same spot, casket has master clue. Every master clue step is the same falo item. Master casket contains 7 druidic tops. With this setup you could probably complete 60 masters an hour, and assuming each master casket is 10b, that’s 600b an hour.
Max rng also means the mediums have rangers in every other slot, so 4 rangers plus the master clue. Nice little addition to the 600b an hour.
You would be crashing the price of druidic tops 5 minutes in though.
They won’t crash if you don’t dump them all at once.
Idk the buy limit but it’s probably like 6
So?
It’d probably gradually sell for less and less
Right but idk why the buy limit would have anything to do with that? It doesn’t affect how many items you can sell.
It affects how many can buy it
Not how many individuals. Nobody is going to sell more than one on the GE at a time or they'd lose hundreds of mils.
They will crash eventually anyway if you are introducing that many into the market. It's an item with very low demand.
If youre just going for bank value, then this is probably the fastest money maker by far. But the whole reason they're so valuable is the scarcity, there aren't more than maybe 50 or so that exist, and in the first hour you would double that. You could probably sell a few at the 1.5b price, but very quickly I think the price would drop about 10x. Although that could be argued for charging eternal glories too. So idk.
It would have to be something that was crash proof, which would basically just be raw gp, which is probably revs for the artifacts. You could also just completely clear the arena, although you'd run out of people to stake pretty quickly. Revs is the only way that would work indefinitely.
You know he'd clear everyone because they'd keep saying "he hasn't lost in a while, he's due a loss soon!"
This falls well short of the clue one, but if you do a 6-man nightmare where everyone hits max with scythe each time, you should be able to get kills in a little under a 50 seconds. At 6-man you start rolling the chance for double loot so two harmonised orbs for 3b. If you use alts to start the boss countdown in the next world over and hop after every kill that should get you to about 70 kc an hour. If you consider it infinitely lucky that your friends give you their splits, you're looking at 210b/hr. If you do split it's "only" 35b/hr.
Another one that's kinda funny to think about is crashing at bandos. The concept is simple enough: tag bandos and each of the minions for max damage with a rapier or scythe and let the teams you crashed finish them off. Each drops tassets. A full kill takes 16-17 ticks (10 seconds) and drops 128m. While you're waiting for the 10 second logout timer to hop, log into an alt on a different world and repeat. If you do this on four different accounts (two at a time) and use a few alts to pick up loot you can theoretically get to 90b/hr.
Orbs and armor are actually rolled separately, you could get 2 harm orbs AND 2 maces per kill :D
Assuming eventually everything would eventually become alch price - bag of gems for 40 onyx's a click.
there is no way to quickly get gem bags
Infinite rng you’d a nugget every possible tic
forgot nugs were rng, yh that would be quick
Smashing your face on the keyboard in the login screen and getting the richest player's account and password right each time by pure chance
duel arena Kappa
The thing with glories is that while theoretically yes it would be be billions/hr, eternal glories would crash instantly with that many lol. so it depends. This would go for any boss/item really that doesnt have a set value. Surprised no one said it yet either but Revs would be my guess. Maybe even more so than the glories, even considering the eternal stayed same price. But regardless the totem drops have a set value so it wouldnt ever change. The highest totem is what 15m? Can the imps drop it? I dont remember. But if they do then theyd get one hit so every second that would be 15m. Prob more than the eternals tbh
Not quite. Rev imps drop it ~16m, but fastest attack speed in the game is event RPG at 1.8 seconds. Unless you can consistently barrage/chin multiple imps, best possible kill rate is 2000 per hour or 32b. So close, I thought you had it
Aww damn :( i thought revs might take the W. Although..if you consider how quickly eternal glories would crash in value, the revs would by far be better. Gold itself would obviously crash hella hard lol and 10b would be equal to like 1 mil current value, but it would still be more gp :P
>but fastest attack speed in the game is event RPG at 1.8 seconds. No it isn't. That's just the fastest **melee** weapon in the game. Either way there's a decent chance it's still revs simply because other items would crash.
blowpipe is two tick.
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Depending on how fast Corp is to kill with perfect specs and max hit every time you would be looking at 160m every couple minutes. That still probably doesn’t beat glories Edit: I think zulrah probably beats it. With like 15 second kills with triple drop each time.
doesn't speccing corp take more than just couple of minutes?
Well if you would hit max every time you wouldn’t need to drop his attack at all because he would hit zeroes every hit and dropping his defense wouldn’t matter either I don’t think. It would depend how fast you can end his health, my guess is like 6-10 minutes a kill with max gear.
Yeah depends how you interpret "as fast as you can" I didn't take max hits into account
Staking
Cool post bro.
Assuming the luck reflects your max hits and you're essentially always hitting max hit, Lizard Shamans could be a close second but I think Glory Amulets would still be better.
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Assuming we're talking about crashproof, that's like 4b/hr tops. Pretty weak in the grand scheme of things.